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NightmareX
Celtic Anarchy Force Of Evil
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Posted - 2009.03.13 20:57:00 -
[421]
Edited by: NightmareX on 13/03/2009 20:58:50
Originally by: Dethis
Originally by: NightmareX Edited by: NightmareX on 13/03/2009 20:54:03
Originally by: Liang Nuren Can you two stop?
-Liang
When sophisticatedlimabean have given me a very detailed explanation and very good facts on how Blasters works. Then i will stop.
But it seems that he can't do that because like i have said many times that he doesn't have a single clue on how to use Blasters. Or how they works
I just want to see his detailed explanation to see if he's doing anything wrong. Not that i need to know now that he's dong anything wrong when we already know he's using them wrong.
The fundemental function of blasters is fine, fact is their damage is to low because other long range weapons do pretty much the same DPS without sacrificing travel time trying to catch targets.
Thats the end of the argument because its the truth about blasters.
So what your saying, is that Lasers do almost the same DPS / damage as Blasters, well yeah, that's true.
But comparing just DPS / damage with each others is a joke, and it doesn't work. Just take an armor omni tank into the picture.
Then Lasers only do 70% of the damage Blasters do. So your point is?.
Yes, like i have said earlier, Lasers are very good against shield tanked ships. That's something i agree on.
Stop with the DPS comparions. It's just stupid.
Check out my new flash web page: Dark Paradise |
Dethis
Caldari Queens of the Stone Age Rote Kapelle
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Posted - 2009.03.13 20:58:00 -
[422]
Originally by: NightmareX
Originally by: Dethis
Originally by: NightmareX Edited by: NightmareX on 13/03/2009 20:54:03
Originally by: Liang Nuren Can you two stop?
-Liang
When sophisticatedlimabean have given me a very detailed explanation and very good facts on how Blasters works. Then i will stop.
But it seems that he can't do that because like i have said many times that he doesn't have a single clue on how to use Blasters. Or how they works
I just want to see his detailed explanation to see if he's doing anything wrong. Not that i need to know now that he's dong anything wrong when we already know he's using them wrong.
The fundemental function of blasters is fine, fact is their damage is to low because other long range weapons do pretty much the same DPS without sacrificing travel time trying to catch targets.
Thats the end of the argument because its the truth about blasters.
So what your saying, is that Lasers do almost the dame DPS as Blasters, well yeah, that's true.
But comparing just DPS with each others is a joke, and it doesn't work. Just take an armor omni tank into the picture.
Then Lasers only do 70% of the damage Blasters do.
Stop with the DPS comparions. It's just stupid.
You can't see how its detrimental in a real situation that the blaster has to be 20km closer for "slightly more" damage?
Thats kind of the point of the argument, when blasters get in close they should rip things apart more then anything else, they currently do not --------
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sophisticatedlimabean
Gallente Delinquent Habits
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Posted - 2009.03.13 21:02:00 -
[423]
Edited by: sophisticatedlimabean on 13/03/2009 21:03:47 Edited by: sophisticatedlimabean on 13/03/2009 21:02:53
Originally by: NightmareX
Yeah, try and find my name in those 4k+ kills.
Hell, TDG had way more than 4k kills just after 1-2 months the time i was in TDG.
NightmareX was in TunDraGon from 2006.05.02 13:20 to 2006.05.24 00:33
= 22 days not 1-2 months.
Its in you corp history dude......why continue to lie and exaggerate..
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |
sophisticatedlimabean
Gallente Delinquent Habits
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Posted - 2009.03.13 21:06:00 -
[424]
Originally by: NightmareX
Originally by: Liang Nuren Can you two stop?
-Liang
When sophisticatedlimabean have given me a very detailed explanation and very good facts on how Blasters works. Then i will stop.
You have been given plenty, and they all showed that blasters do not work particularly well on TQ THE PROBLEM IS YOU DO NOT HAVE THE XP TO UNDERSTAND THE PROBLEM.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |
NightmareX
Celtic Anarchy Force Of Evil
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Posted - 2009.03.13 21:07:00 -
[425]
Edited by: NightmareX on 13/03/2009 21:11:27
Originally by: Dethis You can't see how its detrimental in a real situation that the blaster has to be 20km closer for "slightly more" damage?
Thats kind of the point of the argument, when blasters get in close they should rip things apart more then anything else, they currently do not
Yes, Blasters do do more damage than Lasers. And because of the resists on the omni tanks, then armor ships with an omni tank can fly more around and take damage from lasers for a longer time than Amarr BS'es can take fire from a Gallente BS with Blasters.
Yes Amarr BS'es have more EHP to counter that up.
You just see my 1x LAR II, 1x DC II, 2x EANM II's, 1x 1600mm Plate & 1x Gyrostab II fitted Tempest, i tank any Amarr BS'es all day long in my Tempest with that setup, as long i have cap ofc.
But a Tempest have 10% higher base resist on EM than a Mega have. So it will actually be 20% better EM resist if you see it that way.
And still, a Tempest have the crappiest tank of all BS'es ingame.
So because of that, Blaster BS'es can MWD to the Amarr ships and then just shoot away and do the thing the Blasters are supposed to do, be best at doing DPS at close range.
Check out my new flash web page: Dark Paradise |
NightmareX
Celtic Anarchy Force Of Evil
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Posted - 2009.03.13 21:10:00 -
[426]
Edited by: NightmareX on 13/03/2009 21:12:02
Originally by: sophisticatedlimabean
Originally by: NightmareX
Originally by: Liang Nuren Can you two stop?
-Liang
When sophisticatedlimabean have given me a very detailed explanation and very good facts on how Blasters works. Then i will stop.
You have been given plenty, and they all showed that blasters do not work particularly well on TQ THE PROBLEM IS YOU DO NOT HAVE THE XP TO UNDERSTAND THE PROBLEM.
Ok, then fine. Give me the explanation again, so i can be sure that what you said was right.
I cannot say it's true before you have written the explanations down again. I don't want to look through all of your whines to just look after something that you have said about Blasters, that also might not be an explanation at all.
So please, give me the explanation again.
Before you have done that, STFU.
Check out my new flash web page: Dark Paradise |
sophisticatedlimabean
Gallente Delinquent Habits
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Posted - 2009.03.13 21:16:00 -
[427]
Originally by: NightmareX
Yes, Blasters do do more damage than Lasers. And because of the resists on the omni tanks, then armor ships with an omni tank can fly more around and take damage from lasers for a longer time than Amarr BS'es can take fire from a Gallente BS with Blasters.
Yes Amarr BS'es have more EHP to counter that up.
You just see my 1x LAR II, 1x DC II, 2x EANM II's, 1x 1600mm Plate & 1x Gyrostab II fitted Tempest, i tank any Amarr BS'es all day long in my Tempest with that setup, as long i have cap ofc.
But a Tempest have 10% higher base resist on EM than a Mega have. So it will actually be 20% better EM resist if you see it that way.
And still, a Tempest have the crappiest tank of all BS'es ingame.
So because of that, Blaster BS'es can MWD to the Amarr ships and then just shoot away and do the thing the Blasters are supposed to do, be best at doing DPS at close range.
The very fact that you post such absurd 1 v 1 stat drivel when we are discussing BS close range gang combat makes my point better than any thing i can say or post.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |
NightmareX
Celtic Anarchy Force Of Evil
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Posted - 2009.03.13 21:16:00 -
[428]
Originally by: NightmareX Edited by: NightmareX on 13/03/2009 21:12:02
Originally by: sophisticatedlimabean
Originally by: NightmareX
Originally by: Liang Nuren Can you two stop?
-Liang
When sophisticatedlimabean have given me a very detailed explanation and very good facts on how Blasters works. Then i will stop.
You have been given plenty, and they all showed that blasters do not work particularly well on TQ THE PROBLEM IS YOU DO NOT HAVE THE XP TO UNDERSTAND THE PROBLEM.
Ok, then fine. Give me the explanation again, so i can be sure that what you said was right.
I cannot say it's true before you have written the explanations down again. I don't want to look through all of your whines to just look after something that you have said about Blasters, that also might not be an explanation at all.
So please, give me the explanation again.
Before you have done that, STFU.
Originally by: sophisticatedlimabean Edited by: sophisticatedlimabean on 13/03/2009 21:07:44
Originally by: NightmareX
Yeah, try and find my name in those 4k+ kills.
Hell, TDG had way more than 4k kills just after 1-2 months the time i was in TDG.
NightmareX was in TunDraGon from 2006.05.02 13:20 to 2006.05.24 00:33
= 22 days not 1-2 months.
Its in you corp history dude......why continue to lie and exaggerate..
Jesus, your extremely good to read wrong when we write something.
What did i say there?. Yes i said that TDG had way more than 4k kills in 1-2 months [u]WHEN I WAS IN TDG[/u].
When = The same time as i was in TDG.
I was watching their killboard long long time after i left them because of innactivity. Yes i had RL there to heh.
Learn to read.
Check out my new flash web page: Dark Paradise |
Forumz Warrior
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Posted - 2009.03.13 21:24:00 -
[429]
Hey is Mike Hunt here? Has anyone seen Mike Hunt?
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Liang Nuren
No Salvation Blackguard Coalition
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Posted - 2009.03.13 21:25:00 -
[430]
Seriously guys - this has got to be the most pathetic display I've seen on Eve-O. Stop. Really.
-Liang -- Liang Nuren - Eve Forum ***** Extraordinaire www.kwikdeath.org |
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sophisticatedlimabean
Gallente Delinquent Habits
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Posted - 2009.03.13 21:28:00 -
[431]
Originally by: NightmareX
LOL, where did i say here that this was sniping?.
Where do i say you said anything about sniping?...
Originally by: NightmareX
Jesus christ man. GIVE US SOME DAMN FACTS AND EXPLANATION IF YOU MEAN I'M WRONG.
Do you honestly need me to tell you why you ranting on about your tempest in a 1 v 1 fight on sissi against a solo laser ship has no relevance in a thread about BLASTERS IN GANG COMBAT ON TQ.......
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |
NightmareX
Celtic Anarchy Force Of Evil
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Posted - 2009.03.13 21:36:00 -
[432]
Edited by: NightmareX on 13/03/2009 21:36:50
Originally by: sophisticatedlimabean
Originally by: NightmareX
LOL, where did i say here that this was sniping?.
Where do i say you said anything about sniping?...
So what do you mean by saying this then?.
Originally by: sophisticatedlimabean The very fact that you post such absurd 1 v 1 stat drivel when we are discussing BS close range gang combat makes my point better than any thing i can say or post.
Bitter much when you can't even remember what you said your self like 1-2 posts earlier?.
And by the way, it was not a comparsion in 1 vs 1 fight, i was talking about combat in general.
Check out my new flash web page: Dark Paradise |
Fistme
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Posted - 2009.03.13 21:41:00 -
[433]
wtb 2x perma forum bans.
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sophisticatedlimabean
Gallente Delinquent Habits
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Posted - 2009.03.13 21:43:00 -
[434]
Edited by: sophisticatedlimabean on 13/03/2009 21:46:14 Edited by: sophisticatedlimabean on 13/03/2009 21:44:39
Originally by: NightmareX
Originally by: sophisticatedlimabean
Originally by: NightmareX
LOL, where did i say here that this was sniping?.
Where do i say you said anything about sniping?...
So what do you mean by saying this then?.
Originally by: sophisticatedlimabean The very fact that you post such absurd 1 v 1 stat drivel when we are discussing BS close range gang combat makes my point better than any thing i can say or post.
Im still looking for the post that says you were talking about sniping with that pest fit.......
Maybe you should read better and emo troll less.
Originally by: NightmareX And by the way, it was not a comparsion in 1 vs 1 fight in that reply either, i was talking about combat in general.
DMG types are much less important in gang combat than they are in 1 v 1 due to the sheer amount of DPS multiple BS can dish out on a single target.
TQ pvpers understand that sissi warriors obviously do not....
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |
NightmareX
Celtic Anarchy Force Of Evil
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Posted - 2009.03.13 21:48:00 -
[435]
Edited by: NightmareX on 13/03/2009 21:54:02
Originally by: Fistme wtb 2x perma forum bans.
Hey, i'm just trying to prove some guys here that if you use Blasters right, they are working perfectly fine.
But you know, the cry babys must cry at everything, so they are also in this topic.
I don't care if i get a ban here, because if i do, then sophisticatedlimabean will also get it.
I don't know how many times i have proven that sophisticatedlimabean is lying. The thing about my kilmails is a good example on why he is lying.
I have given explanations on everything i have said about Blasters, and i have given the reason why Battleclinic sucks when it's about killmails etc.
But what have sophisticatedlimabean done?, nothing more than whining.
All he's saying is bawwwww, i failed to use Blasters right and Blasters didn't work good at all then and then it means Blasters sucks and lasers are much much better than Blasters because Lasers is better than Blasters at the range he was at that time.
He doesn't even give en explanation on what kind of gang, what kind of ships they was using, what kind of setups they was using, and where they was fighting etc etc.
You get my point now why i'm doing all to tell that Blasters are fine until i'm proven wrong?.
I know many that mean the same as me when it's about using Blasters right, that they are best in close range fights.
Check out my new flash web page: Dark Paradise |
NightmareX
Celtic Anarchy Force Of Evil
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Posted - 2009.03.13 21:52:00 -
[436]
Edited by: NightmareX on 13/03/2009 21:52:23
Originally by: sophisticatedlimabean Im still looking for the post that says you were talking about sniping with that pest fit.......
Maybe you should read better and emo troll less.
Originally by: NightmareX And by the way, it was not a comparsion in 1 vs 1 fight in that reply either, i was talking about combat in general.
DMG types are much less important in gang combat than they are in 1 v 1 due to the sheer amount of DPS multiple BS can dish out on a single target.
TQ pvpers understand that sissi warriors obviously do not....
To the first thing.
Why did you said this was about close combat then, when it clearly was about close combat then?. There wasn't really a point to say it was for close combat when i was talking about close combat.
And now to the 2nd thing.
Damage types are more important than you think in gang combats. The more resists you have, the longer you are going to be alive, and the more resists you have, the more the chances are that other gang mates can have the time to lock you and rep you if they are RR fitted before you goes into hull.
Things like this you should know. But i don't know, you seems to be in a totally different PVP world than many are in.
Check out my new flash web page: Dark Paradise |
sophisticatedlimabean
Gallente Delinquent Habits
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Posted - 2009.03.13 21:54:00 -
[437]
Originally by: NightmareX
Originally by: Fistme wtb 2x perma forum bans.
I got caught lying about my experience and kills and look stupid....
Yup.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |
Cohkka
Celestial Apocalypse
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Posted - 2009.03.13 21:55:00 -
[438]
You're not proving anything, you're trolling EVERY thread remotely touching the topic of ACs/Blasters, your ban is long overdue. So is bean's.
Don't speak english, just F5, F5, F5... |
sophisticatedlimabean
Gallente Delinquent Habits
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Posted - 2009.03.13 21:58:00 -
[439]
Originally by: NightmareX
To the first thing.
Why did you said this was about close combat then, when it clearly was about close combat then?. There wasn't really a point to say it was for close combat when i was talking about close combat.
And you got that i was saying you were talking about you pest having a sniper fit just cos i posted a clear description about the topic in question?..
You were emo trolling and exaggerating cos you have nothing else.
Originally by: NightmareX Damage types are more important than you think in gang combats. The more resists you have, the longer you are going to be alive, and the more resists you have, the more the chances are that other gang mates can have the time to lock you and rep you if they are RR fitted before you goes into hull.
EHP helps more with RR in gang combat than dmg types do and who has the best EHP again???........
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |
NightmareX
Celtic Anarchy Force Of Evil
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Posted - 2009.03.13 21:59:00 -
[440]
Edited by: NightmareX on 13/03/2009 22:03:39
Originally by: sophisticatedlimabean
Originally by: NightmareX
Originally by: Fistme wtb 2x perma forum bans.
I got caught lying about my experience and kills and look stupid....
Yup.
Oh look, a yup was a very good explanation on why Blasters sucks.
Explanation accepted now.
That was the best explanation i have ever seen. Damn.
I hope you feel proud now.
Originally by: sophisticatedlimabean EHP helps more with RR in gang combat than dmg types do and who has the best EHP again???........
Hahaha, the resists is as much important as EHP.
If you have a high resist, then it counter up to the EHP bonuses Amarr BS'es have.
But then, the EHP bonuses Amarr BS'es have is not so much better than what Gallente BS'es have anyways, so it doesn't have so much to say.
Check out my new flash web page: Dark Paradise |
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sophisticatedlimabean
Gallente Delinquent Habits
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Posted - 2009.03.13 22:00:00 -
[441]
Originally by: NightmareX worthless emo post
On topic content or stfu.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |
NightmareX
Celtic Anarchy Force Of Evil
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Posted - 2009.03.13 22:03:00 -
[442]
Originally by: sophisticatedlimabean
Originally by: NightmareX worthless emo post
On topic content or stfu.
Are you any more on topic huh?.
Don't tell others to be on topic when your one of the best here to take topics off topic your self.
Check out my new flash web page: Dark Paradise |
sophisticatedlimabean
Gallente Delinquent Habits
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Posted - 2009.03.13 22:04:00 -
[443]
Originally by: NightmareX troll
On topic content or stfu.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |
NightmareX
Celtic Anarchy Force Of Evil
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Posted - 2009.03.13 22:04:00 -
[444]
Edited by: NightmareX on 13/03/2009 22:04:26
Originally by: sophisticatedlimabean
Originally by: NightmareX troll
On topic content or stfu.
Are you any more on topic with that reply?.
Oh noes, not the spamming again. I think i made some one bitter again.
Check out my new flash web page: Dark Paradise |
sophisticatedlimabean
Gallente Delinquent Habits
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Posted - 2009.03.13 22:06:00 -
[445]
Originally by: NightmareX yet more troll
On topic content or stfu.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |
Fistme
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Posted - 2009.03.13 22:06:00 -
[446]
Originally by: NightmareX Edited by: NightmareX on 13/03/2009 21:54:02
Originally by: Fistme wtb 2x perma forum bans.
Hey, i'm just trying to prove some guys here that if you use Blasters right, they are working perfectly fine.
But you know, the cry babys must cry at everything, so they are also in this topic.
I don't care if i get a ban here, because if i do, then sophisticatedlimabean will also get it.
I don't know how many times i have proven that sophisticatedlimabean is lying. The thing about my kilmails is a good example on why he is lying.
I have given explanations on everything i have said about Blasters, and i have given the reason why Battleclinic sucks when it's about killmails etc.
But what have sophisticatedlimabean done?, nothing more than whining.
All he's saying is bawwwww, i failed to use Blasters right and Blasters didn't work good at all then and then it means Blasters sucks and lasers are much much better than Blasters because Lasers is better than Blasters at the range he was at that time.
He doesn't even give en explanation on what kind of gang, what kind of ships they was using, what kind of setups they was using, and where they was fighting etc etc.
You get my point now why i'm doing all to tell that Blasters are fine until i'm proven wrong?.
I know many that mean the same as me when it's about using Blasters right, that they are best in close range fights.
.... Dude, you're more worried about arguing with a fellow troll than you are about actually debating the issues at hand. What i find even more astounding is that you try and justify you're actions because someone else plays by you're pathetic forum emo trolling rules. Give it a rest, most of the people will now just disagree with you because they don't like the crap that you post, same goes for limabean....
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Marn Prestoc
Minmatar Queens of the Stone Age Rote Kapelle
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Posted - 2009.03.13 22:07:00 -
[447]
Originally by: Goum
Originally by: Marn Prestoc This is like 2007 with "LASER/AMARR SUCK! BOOST LASERS!" but now with blasters.
No, its not. There were legitimate problems with sub-battleships. If you said "it was like laser battleship whines" you would be correct, because there was nothing wrong with laser battleships (at all) in 2007 just as there is nothing wrong with blasterships today.
Oh I agree, but I remember (so could be wrong) the majority of the topics/posts on here were to boost lasers. We both agreed it was the weak amarr ships that needed looking at and not just boosting lasers (yes goum argued against other amarr pilots! omgomgomg). Its the mentality I was comparing, the "sky is falling so more likely to get attention" and the "unless you compare the setup types I say its not realisitc".
Originally by: Goum
Quote: Just like Amarr in 2007 there isn't really a major problem with the weapons, its more the ship design/use.
Not really, no. Unless you're saying its a problem with people not understanding how the ships ought to be used.
Thats kinda what i'm saying. Design part was more about the tier system and how it complicates balancing through cost (which is minimized through insurance).
Originally by: Goum
Quote:
Hence Scorch > Null/Barrage.
If anything needs to be changed with the weapons its T2 ammo, both close range and long variations. If people ignore ship bonuses thats your choice, don't expect to perfom anything like those who use there ship bonuses.
You're ignoring other considerations when you're making your determinations, from the 91% EM bias on scorch to the 30% tracking advantage on barrage and hail. The bonuses themselves mean nothing unless they're applied to the weapons and ships they go on and when that happens, the lower tracking on lasers does mean that hit quality complaints are more or less unfounded.
If you reduced the value of scorch, not only would you threaten to kill current laser battleships, but you would do the same to all sub-bs variants. Its not a reasonable proposition.
Didn't ignore them, I just think damage types have there particular advantages vs different targets. vs tech 1 ship yes EM is weaker than others, so for BS vs BS fights the lasers damage is greatly reduced, but I think MF is used more than Scorch in those fights so not as bad as it could be. Vs tech 2 ships EM is probably the best damage type (obviously not vs minmatar) before considering smaller ships trying to keep range/run away ect.
The main thing for me is the overlapping between Null and Barrage vs MF before Pulse switch to Scorch. As you know, the further away you get the less effect transversal has, but for Null and Barrage the further you get away the more damage you lose due to falloff hit quality/hit chance.
I never made any proposals, just the area that should be looked at. For example you could have different levels of bonuses at each ship size. This would help balance an issue/point I remember you raising about how range is more important the slower the ship speeds. Just for others; 5km/s frig only takes 2 sec to cover 10km range difference, 2km cruiser takes 5 secs to cover 10km difference, 1km bs takes 10 secs to cover 10km difference, hence range has more value when speeds are lower before looking at stuff like keeping range in a quicker ship. -
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NightmareX
Celtic Anarchy Force Of Evil
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Posted - 2009.03.13 22:15:00 -
[448]
Edited by: NightmareX on 13/03/2009 22:21:21
Originally by: Fistme .... Dude, you're more worried about arguing with a fellow troll than you are about actually debating the issues at hand. What i find even more astounding is that you try and justify you're actions because someone else plays by you're pathetic forum emo trolling rules. Give it a rest, most of the people will now just disagree with you because they don't like the crap that you post, same goes for limabean....
Whatever. I don't care if i have given my explanations to a troll or to any others in this topic.
My explanation and reasons on why Blasters are working as they are meant to work is given here anyways.
And i have also tried to get sophisticatedlimabean to prove me wrong about Blasters, but he haven't done it.
And because he can't prove me wrong, yet, then i will stay on what i have always said, that Blasters are working pretty good at what they are designed to do.
Nothing more to say about that.
Check out my new flash web page: Dark Paradise |
Goumindong
Amarr Merch Industrial GoonSwarm
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Posted - 2009.03.14 00:46:00 -
[449]
Originally by: Liang Nuren
Goum, EM is not a bad damage type anymore. Not by a long shot. Also, Scorch M is also far superior to Null/Barrage M (not that I don't swear by my Barrage M... but it's only because it's the least sucky ammo we have).
Scorch could stand a smallish nerf across the board and lasers would still be uber.
-Liang
No, it really is. It gets over-represented on killmails, and its not really that much stronger than anything else against tech 2 ships. [There is only one "real" imbalance in that gallente t2 are weaker than they ought to be vs Amarr t2, but i don't think that that really makes much of a difference considering the other factors and its largely a problem with the other attributes of the Deimos]. Comparative damage still matters when you're flying in gangs
If you reduced the value of scorch you would undue all the good that was done for the sub-bs ships that don't have optimal bonuses. Which is every single one except the Zealot. And the Zealot would only still be quality because you're likely to fit it with beams. harbinger? No point, fly a Hurricane. Omen? No point, fly a rupture. Crusader? Fly a tackle inty or if you want to do DPS, a taranis or claw.
No other weapon system is so useless without tech 2 ammo as pulse lasers, at only 25% optimal they would almost not be worth using.
Originally by: Cohkka You're not proving anything, you're trolling EVERY thread remotely touching the topic of ACs/Blasters, your ban is long overdue. So is bean's.
Bean already has one(or he would be posting with his alt Murina). Or at least one that has been sufficiently long to get him posting with his main.
Originally by: Marn Prestoc but I think MF is used more than Scorch in those fights so not as bad as it could be
Well, there is the rub. If MF is being used more in those fights then the work for tracking and DPS shows that there really is quite a small difference in advantage at those ranges. At 15km, blasters start taking over in DPS very fast against lasers, depending on the fit and target between 1 to 6km.
Is that such a hurdle to overcome that Blasters or blaster ships need to be buffed?
Quote: Thats kinda what i'm saying. Design part was more about the tier system and how it complicates balancing through cost (which is minimized through insurance).
The problems of tier are an entire other bag, and while some of them do create problems that do have an effect on the blaster ships effectiveness(specifically the increased signature size of larger ships weighs unfairly upon the hyperion and Deimos) they are least pronounced on the battleship level even if the Hyperion is better in every way as a blaster ship over the Megathron.
Quote: The main thing for me is the overlapping between Null and Barrage vs MF before Pulse switch to Scorch. As you know, the further away you get the less effect transversal has, but for Null and Barrage the further you get away the more damage you lose due to falloff hit quality/hit chance.
Which is only an issue if you think that null and barrage are supposed to put you into the area that scorch operates. It certainly puts you into the area that MF operates in, and quite well.
If you're saying that there is a problem in the ranges they operate in, i am not sure i can agree with you there, since they suffer less on the lower end of operation.
Though i could understand a tracking reduction to scorch.
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ChalSto
LOCKDOWN. Force Of Evil
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Posted - 2009.03.14 01:26:00 -
[450]
Edited by: ChalSto on 14/03/2009 01:26:56
Originally by: NightmareX own opinion about blaster-weapon system
If you would actually join FoE gangs on TQ you might have noticed that we have how many blasterships in gangs?
Exact.
ZERO
Thats why?
Right!
Becouse they suck in gang-warefare and are solo-only/fun-weapons atm. Nothing else.
And the only thing, that keept blasterships alive all these years, is not the weapon-system, or the concept behind it.....nope....it was ONLY the PLAYER behind the char.
With Quantum-Rise Patch we have finaly reached the point, where blasterships have no role to fill in (except fanatasy 1on1s). And I think I¦m someone, who knows what he¦s doing.
The risk vs reward concept is totaly broken for blasters. Originally by: Agmar ----------------------------------------------- "The North is so ghey that even the NPCs fly ravens." |
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