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Captian Internet
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Posted - 2007.08.31 17:03:00 -
[181]
Originally by: Turin
TYhats all very nice and all. Its a shame its completley wrong. isk cost IS a measure of a ships power. If it werent. Frigates would cost the same as Battleships right?
Linkage
Local Thread 107-b |
Cpt Branko
The Bloody Red
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Posted - 2007.08.31 17:03:00 -
[182]
Originally by: Turin
TYhats all very nice and all. Its a shame its completley wrong. isk cost IS a measure of a ships power. If it werent. Frigates would cost the same as Battleships right?
Why does then a tier 3 battleship certainly die to 20 T1 (even T1 fitted) frigs? It's way more expensive then them!
Originally by: Tsanse Kinske The second you start equating time spent playing a game with lost time and money is the second you need to ask yourself "Why am I playing?". Seriously |
Maxpie
Cross Roads
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Posted - 2007.08.31 17:35:00 -
[183]
Why not make all highslots become automatically remotely deactivated by Concorde whenever a supercap is in empire space and when a cap ship is in high-sec empire. RP reason is concorde security concerns. Upon jumping into 0.0 (or lowsec as the case may be) the modules are returned to their active state.
He put... creatures... in our bodies... to control our minds. He made us... say lies... do things. |
Captian Internet
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Posted - 2007.08.31 18:25:00 -
[184]
Half assed role playing arguements are always full of failure there are better ways to deal with this.
*cough* anti capital warp disrupt probes *cough*
Local Thread 107-b |
Nanobotter Mk2
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Posted - 2007.08.31 19:07:00 -
[185]
nerf it I can't run around in cheap throw away pvp ships in big gangs to gank it!
MEanwhile it is okay for cheap invulnerabilty to exists right rells AKA insane speed via implants and fittings that make you near invulnerable.....if you argue to nerf motherships ( which I agree with ) you need to also argue vs all the rediculousness that is every tome **** and hairy being able to hit 12km/s speeds or greater.
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Captian Internet
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Posted - 2007.08.31 19:32:00 -
[186]
Originally by: Nanobotter Mk2 nerf it I can't run around in cheap throw away pvp ships in big gangs to gank it!
MEanwhile it is okay for cheap invulnerabilty to exists right rells AKA insane speed via implants and fittings that make you near invulnerable.....if you argue to nerf motherships ( which I agree with ) you need to also argue vs all the rediculousness that is every tome **** and hairy being able to hit 12km/s speeds or greater.
My tobias/estamels fitted Jaguar can't do **** to a mother ship and it costs waay more than that so **** you and your theory of isk vs risks
Local Thread 107-b |
Tasuric Orka
Antares Fleet Yards SMASH Alliance
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Posted - 2007.08.31 20:08:00 -
[187]
Edited by: Tasuric Orka on 31/08/2007 20:10:15 It's pretty rediculous that they have near invulnerability in low sec, and even though i dont think its a huge problem as they dont visit my area, i'd like to see something done so people who do have a big problem whem em don't have to put up with arrogant gankbears floating around in their invulnerable killboard barges and can actually go out and kill them if they so please, without having to resort to dumb luck, opfor stupidity, lag, metagaming and whatnot.
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dgsdfgasgasgsdfg
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Posted - 2007.09.01 11:01:00 -
[188]
Originally by: Cpt Branko
Originally by: Turin
TYhats all very nice and all. Its a shame its completley wrong. isk cost IS a measure of a ships power. If it werent. Frigates would cost the same as Battleships right?
Why does then a tier 3 battleship certainly die to 20 T1 (even T1 fitted) frigs? It's way more expensive then them!
Each person is a factor too. There is no ship in the game that can't be killed by 1000 newbie ships flying at it and coming back after death.
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Captian Internet
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Posted - 2007.09.01 11:44:00 -
[189]
Originally by: dgsdfgasgasgsdfg
Originally by: Cpt Branko
Originally by: Turin
TYhats all very nice and all. Its a shame its completley wrong. isk cost IS a measure of a ships power. If it werent. Frigates would cost the same as Battleships right?
Why does then a tier 3 battleship certainly die to 20 T1 (even T1 fitted) frigs? It's way more expensive then them!
Each person is a factor too. There is no ship in the game that can't be killed by 1000 newbie ships flying at it and coming back after death.
erm Officer Smart bombs?
or are we counting on lag to do it?
Local Thread 107-b |
Boknamar
Gallente The Knights Trevor
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Posted - 2007.09.12 09:06:00 -
[190]
Originally by: Tunak
Originally by: Hayah Theos
Out of touch, YOU ARE!
Tell me again how you achieve the above without T2 BPO's or Capital Ship "NPC market exploit haulers", none of which is available to the AVERAGE pilot of Eve. Then tell us all about how you don't have a death-grip on 10/10 Complexes...
You people are so transparent and self-serving. Your very response bespeaks your BORGness...
Idiot. Did you miss the part where I said less than 6M SP? Did you miss the part where I said using only a shuttle. Both those points mean that T2 BPO or Capital ships are not needed. 10/10 complexes? No one farms those anymore. CCP nerfed them. Please try and know something about the game.
As for how. I already told you. I'll use smaller words. Lvl 4 courier missions pay 2.7M a mission. You can do them in a shuttle. No skills needed. Nothing ever risked. isk is free. Anyone can be "rich".
I don't care one way or another about this mothership debate, but please tell me more about these courier missions that pay 2.7 million ISK. With negotiations at 4, the range of payment I get for courier missions is from around 400,000 to about 1.1 million ISK. The mode seems somewhere around 600,000-700,000.
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Erotic Irony
0bsession
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Posted - 2007.09.12 09:09:00 -
[191]
Originally by: Boknamar
Originally by: Tunak
Originally by: Hayah Theos
Out of touch, YOU ARE!
Tell me again how you achieve the above without T2 BPO's or Capital Ship "NPC market exploit haulers", none of which is available to the AVERAGE pilot of Eve. Then tell us all about how you don't have a death-grip on 10/10 Complexes...
You people are so transparent and self-serving. Your very response bespeaks your BORGness...
Idiot. Did you miss the part where I said less than 6M SP? Did you miss the part where I said using only a shuttle. Both those points mean that T2 BPO or Capital ships are not needed. 10/10 complexes? No one farms those anymore. CCP nerfed them. Please try and know something about the game.
As for how. I already told you. I'll use smaller words. Lvl 4 courier missions pay 2.7M a mission. You can do them in a shuttle. No skills needed. Nothing ever risked. isk is free. Anyone can be "rich".
I don't care one way or another about this mothership debate, but please tell me more about these courier missions that pay 2.7 million ISK. With negotiations at 4, the range of payment I get for courier missions is from around 400,000 to about 1.1 million ISK. The mode seems somewhere around 600,000-700,000.
Probably lowsec agent and maybe he's valuing and additional xxx lp as yyy isk on top of the base 500k. ___ Support Killmail Overhaul
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Tunak
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Posted - 2007.09.12 13:12:00 -
[192]
Originally by: Erotic Irony
Originally by: Boknamar
I don't care one way or another about this mothership debate, but please tell me more about these courier missions that pay 2.7 million ISK. With negotiations at 4, the range of payment I get for courier missions is from around 400,000 to about 1.1 million ISK. The mode seems somewhere around 600,000-700,000.
Probably lowsec agent and maybe he's valuing and additional xxx lp as yyy isk on top of the base 500k.
I don't wish to highjack the thread so this is the last I'll say here.
I've already posted everything about it. I'll go over it again but I'm not spoon feeding. Go spend some time playing with the mission system and learn how it works.
0.1 4/20 courier missions pay 700K isk, with bonus, and 1400-2600 LP. Get the increased LP skill books. LP directly translates to at least 1000 isk per LP. I haven't looked but I hear faction ammo pushes it up higher but you have to rely on the market to convert LP to isk with ammo. That means 1 mission is 2.7 million or more. I cancel anything below 2K LP as it's not worth my time.
Find a station with multiple 4/20 quality courier agents. Cancel any mission with too much cargo, in the wrong direction, doesn't pay enough, or $misc_reason_to_cancel. Load up your multiple missions. Go 2-4 hops out. Go 2-4 hops back. Collect isk. Repeat.
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Boknamar
Gallente The Knights Trevor
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Posted - 2007.09.12 19:54:00 -
[193]
Originally by: Erotic Irony
Originally by: Boknamar
Originally by: Tunak
Originally by: Hayah Theos
Out of touch, YOU ARE!
Tell me again how you achieve the above without T2 BPO's or Capital Ship "NPC market exploit haulers", none of which is available to the AVERAGE pilot of Eve. Then tell us all about how you don't have a death-grip on 10/10 Complexes...
You people are so transparent and self-serving. Your very response bespeaks your BORGness...
Idiot. Did you miss the part where I said less than 6M SP? Did you miss the part where I said using only a shuttle. Both those points mean that T2 BPO or Capital ships are not needed. 10/10 complexes? No one farms those anymore. CCP nerfed them. Please try and know something about the game.
As for how. I already told you. I'll use smaller words. Lvl 4 courier missions pay 2.7M a mission. You can do them in a shuttle. No skills needed. Nothing ever risked. isk is free. Anyone can be "rich".
I don't care one way or another about this mothership debate, but please tell me more about these courier missions that pay 2.7 million ISK. With negotiations at 4, the range of payment I get for courier missions is from around 400,000 to about 1.1 million ISK. The mode seems somewhere around 600,000-700,000.
Probably lowsec agent and maybe he's valuing and additional xxx lp as yyy isk on top of the base 500k.
That can't be true. That would mean he was playing fast and loose with the facts. |
34534bobalt3244
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Posted - 2007.09.18 12:04:00 -
[194]
When people decide flying ships smaller than battleships is the only way to have fun.
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