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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Fitz VonHeise
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Posted - 2006.07.11 14:57:00 -
[1]
I wrote this to the EVE group but they are "too busy" to answer. So I thought I would put this out for all to read and comment on.
I've been looking at this link: http://oldforums.eveonline.com/?a=topic&threadID;30 7861 It appears that the longer you play this game the more skills and points you have and the new guys can never catch up. You can't even take over the spots of the higher people as they are not going to die off like people would in real life so others of younger years can move up and take over. In essence you have created a world that has no death and those who come later will never be in a position of real power. That is depressing and makes it impossible to work towards being the best in this game when you come into it 3 years into the making. Those who have been here for ages are having a great old time. But those who haven't will never see the pinnacles of victory. How are you going to address this issue? It is one that the Sci-Fi books talk about.
I had another thought about this. The only way to "solve" this is to have these old characters actually die off. And this could be done by just making an announcement along the lines of: "There has been a flaw found in the cloning process that was not anticipated. Scientist have found that a certain percentage of clones die and are unable to be revieved after XXX number of years. The percentage of clones that die grows exponentialy after xxx number of years."
You could make the announcment far enough in advance that these people can start shifting their money to other characters... (just like in real life) but the skills earned would dissapear and others would take their place in the corporations.
You will get the old guys mad I'm sure.... but there are lots of others who are playing this that will realize the advantages and like this policy. And you will force people to be training their "kids" (other characters) who would be available to be voted into leadership positions when the time comes. (As would happen in real life)
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Dark Shikari
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Posted - 2006.07.11 14:59:00 -
[2]
Edited by: Dark Shikari on 11/07/2006 14:59:50
New players are not "disadvantaged."
End of story.
Lets take a sports analogy and combine it with EVE. Lets say a veteran can play Football, Tennis, and Baseball well. A new player trains up and eventually can play Baseball and Tennis well. Now the veteran can play Football, Tennis, Baseball, Volleyball, and Rugby well. But when the veteran plays the newer player in Football, the veteran is no better.
After a certain point (around a year to a year and a half of play) you cannot get any better at one specific thing. Instead, you can branch out, to be more versatile. But you can only do one thing at a time.
And if you're really obsessed, you can buy a veteran character with the ISK you've earned.
--Proud member of the [23]--
-WTB Platinum Technite, WTS Nanotransistors, Heavy Electron II, 100mn AB II- |
Ombey
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Posted - 2006.07.11 15:00:00 -
[3]
If CCP did this, Eve would die overnight. People would leave in their thousands, myself included.
You seem not to realise- you don't need to "catch up" to the older players in order to compete in any field of this game --
ombeve |
HippoKing
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Posted - 2006.07.11 15:00:00 -
[4]
I joined about 2 years (I think, not certain exactly of the time) into release. That means there are players much, MUCH older than me. Do I feel disadvantaged? Do I hell
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Kalaan Oratay
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Posted - 2006.07.11 15:00:00 -
[5]
Wow, if I knew that my character could be deleted at random some stage in the future, I would never have signed up.
--- Originally by: Archilies Ignore what others say: Fit what you want, with what you have, whenever you want.
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Roshan longshot
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Posted - 2006.07.11 15:00:00 -
[6]
Oh this is soooooo much flame bait... I am going to sit over there on the side with my hot dogs and marshmellows, to await the flames...
Op maybe you should of joined us three years ago? And you would'nt be baiting like this today...
Free-form Professions, ensure no limetations on professions. Be a trader, fighter, industialist, researcher, hunter pirate or mixture of them all.
[i]As read from the original box.
We are not ebil forum police, for one thing I don't have a hat :( - Cortes |
Bhaal
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Posted - 2006.07.11 15:02:00 -
[7]
This is the stupidest idea for an MMO I've ever heard... ------------------------------------------------ Current Hobby other than EVE
My Hero
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HippoKing
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Posted - 2006.07.11 15:02:00 -
[8]
Originally by: Kalaan Oratay Wow, if I knew that my character could be deleted at random some stage in the future, I would never have signed up.
and nor would anyone else I think... isn't it ironic that a measure to let new players sign up without the insecurity which seems to plague so many would actually discourage them from signing up at all?
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Vistrix Ferocia
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Posted - 2006.07.11 15:02:00 -
[9]
Edited by: Vistrix Ferocia on 11/07/2006 15:02:29 lolz...this is ridiculous.
Ive been playing for over a week now and if I knew that my character would be deleted in the end, I wouldnt bother playing the game.
Its great to have more experienced players around, its called a challenge.
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Rodj Blake
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Posted - 2006.07.11 15:04:00 -
[10]
Old characters do die off.
I'm pretty sure that a large chunk of the characters created on day one are no longer being used.
Dulce et decorum est, pro imperator mori |
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LWMaverick
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Posted - 2006.07.11 15:04:00 -
[11]
Edited by: LWMaverick on 11/07/2006 15:13:44
Originally by: Ombey If CCP did this, Eve would die overnight. People would leave in their thousands, myself included.
You seem not to realise- you don't need to "catch up" to the older players in order to compete in any field of this game
Amen..
That is the stupidiest idea ever, and the reason for you to come up with this, is because you like many others, havent understood the system yet(specialization, personal skills and so on).
I would quit if this ever came out.. Not only would it kill pvp, but it would ruin the 3 years work that many of the veterans have worked on their charachters.
It is tbh, THE most ******* idea, EVER!
/Mav
Poverty |
Bhaal
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Posted - 2006.07.11 15:06:00 -
[12]
Originally by: Rodj Blake Old characters do die off.
I'm pretty sure that a large chunk of the characters created on day one are no longer being used.
I would say the majority...
There was like 5000 subscriptions at release?
Lucky if 1000 of those still play...
------------------------------------------------ Current Hobby other than EVE
My Hero
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Soulita
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Posted - 2006.07.11 15:09:00 -
[13]
Everytime new skills are introduced that do not require a load of other skills to train, new and old players have the same "new start" on these skills.
Diversity 4TW
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Chewan Mesa
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Posted - 2006.07.11 15:09:00 -
[14]
Ui its the weekly Vets-are-uber-I-can-never-catch-up-thread?
You now have loads of people proving you wrong, specialization, its not all about SP etc, and they are right.
However, the "Search"-Function is your friend, search for this topic, and read through the hunderds that already thought they knew EVE before you.
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Aodha Khan
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Posted - 2006.07.11 15:10:00 -
[15]
How many times do people have to say it?
EVE IS NOT ALL ABOUT SKILL POINTS
Even if it was, not all skills apply at the same time. My battleship SP don't work when Im flying a frigate for instance.
So in war, the way is to avoid what is strong and to strike at what is weak. |
Daerthlon
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Posted - 2006.07.11 15:10:00 -
[16]
Absolutly not.
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Daerthlon
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Posted - 2006.07.11 15:11:00 -
[17]
I'll be surprised if you can get a single person to agree with your idea. I'm all for making it theoretically possible for "newer players" to somehow work their asses off and close the gap a little, and I'm all for tweaking the learning skill system to make the learning less painful without being unfair to older players, but this is ridiculous. /not signed.
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Alliaanna Dalaii
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Posted - 2006.07.11 15:11:00 -
[18]
If I made an alt tommorow I could have him up to the same level as my main at flying Amarr Af's in 6months.
You can only use a certain proportion of your sp at any one time.
And SP means nothing, (With the exception of fleet combat. tech I ? your going to die) but fleet combat is where the sheep are at tbh steer clear.
Alliaanna
plus this is a roleplaying game !! My charachter IS ME if you get my meaning, if he was banned (permanantly) or I was told "sorry he is dead" I would quit. Official Spokestard of=-= Does Not Compute =-=
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Malthros Zenobia
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Posted - 2006.07.11 15:13:00 -
[19]
Oh jesus not another "n00bs r useless' thread.
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Domain Diva
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Posted - 2006.07.11 15:15:00 -
[20]
Originally by: Bhaal
Originally by: Rodj Blake Old characters do die off.
I'm pretty sure that a large chunk of the characters created on day one are no longer being used.
I would say the majority...
There was like 5000 subscriptions at release?
Lucky if 1000 of those still play...
According to a dev post last month there are only 2 players with +50m skill points and less than 500 with +40m skill points still active in eve.
The average number of skill points for active characters was about 10m.
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Andargor theWise
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Posted - 2006.07.11 15:15:00 -
[21]
Small flaw in your logic about newer players being able to accede to corporate power after older characters "die off": the players don't die off (well, with luck, they will in a few decades or so).
So, you can be sure they'll have alts ready to take up their former position.
It's the relationships the player builds that count, not those of his character...
-
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Captain IceEye
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Posted - 2006.07.11 15:18:00 -
[22]
Originally by: Alliaanna Dalaii My charachter IS ME if you get my meaning..
Wow, talking about addiction.....
elfen > read the forums they will tell u the truth |
Niccolado Starwalker
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Posted - 2006.07.11 15:19:00 -
[23]
Originally by: Fitz VonHeise I wrote this to the EVE group but they are "too busy" to answer. So I thought I would put this out for all to read and comment on.
I've been looking at this link: http://oldforums.eveonline.com/?a=topic&threadID;30 7861 It appears that the longer you play this game the more skills and points you have and the new guys can never catch up. You can't even take over the spots of the higher people as they are not going to die off like people would in real life so others of younger years can move up and take over. In essence you have created a world that has no death and those who come later will never be in a position of real power. That is depressing and makes it impossible to work towards being the best in this game when you come into it 3 years into the making. Those who have been here for ages are having a great old time. But those who haven't will never see the pinnacles of victory. How are you going to address this issue? It is one that the Sci-Fi books talk about.
I had another thought about this. The only way to "solve" this is to have these old characters actually die off. And this could be done by just making an announcement along the lines of: "There has been a flaw found in the cloning process that was not anticipated. Scientist have found that a certain percentage of clones die and are unable to be revieved after XXX number of years. The percentage of clones that die grows exponentialy after xxx number of years."
You could make the announcment far enough in advance that these people can start shifting their money to other characters... (just like in real life) but the skills earned would dissapear and others would take their place in the corporations.
You will get the old guys mad I'm sure.... but there are lots of others who are playing this that will realize the advantages and like this policy. And you will force people to be training their "kids" (other characters) who would be available to be voted into leadership positions when the time comes. (As would happen in real life)
I am a reasonably new player. Started 2rd of december last year. And at the end of that month, I understood I would be able to catch up with the elder within a year. Yes, even if they where one year elder too. This due to the fact that level 5 battleship is the same for the vet as for the noob.
The vet will have a lead in Skillpoints ofcource. But this game is not measured in Skillpoints only! He will have a broader diversity! I know people out there who have spent lot of time getting all the battleships to level 5! That means he can pilot any of the BS ingame at his pleasure and whim, while I can only fly the one I have SP in. But, when we meet. in PvP mano-a-mano (quoting Ford Farlaine) its knowledge that will give the result of the battle. A noob will most likely loose against a skill PvP fighter, but if you are up to a carebear like me, you might win - if you have the instinct and the interest for PvP. No matter how early you started, and no matter how Vet your opponent is
A battle is usually not won by arms and SP alone. But by knowledge. Thats part of what this game is so great!
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Barrick Stormsworn
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Posted - 2006.07.11 15:20:00 -
[24]
I just recognize that the only way I can compete is by specializing, so I'm doing that in battleship. Do the learning skills and specialize and I will be maxed on BS skills in a year to a year and a half, which means I'll have higher BS skills than most anyone in the game because few people specialize that much. It's just a choice of how I want to play it.
And when I'm in my BS with 28mil SP, it doesn't really matter. 20 week-old players with Frig 3 and 250k ships will be able to swarm and kill me. EVE's balance of ships allows newer players to have a place in battle alongside older vets. Having them die off just doesn't make sense.
Anyone played Sid Meier's Pirates? The one thing that really annoyed me about that game was my character dying off after a couple of days >.<
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HippoKing
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Posted - 2006.07.11 15:20:00 -
[25]
Originally by: Domain Diva According to a dev post last month there are only 2 players with +50m skill points and less than 500 with +40m skill points still active in eve.
Linkage
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Muhaar Gemeinian
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Posted - 2006.07.11 15:21:00 -
[26]
Yep, definitely a dumb idea.
On the other hand i wouldn't mind if people were not allowed to sell their characters. The only reason i can see why this is allowed, is for CCP to have a larger customer base, that is the people who can't be arsed to start from scratch. If this would not be allowed, at least some of the old chars would 'die off'.
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Chrimera
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Posted - 2006.07.11 15:22:00 -
[27]
This is a joke surely?
I have been playing since about 3 weeks after release and have had my current character for the best part of that time. I personally feel the noobs have it much easier these days. there is so much easy money to be made.
Agents are a gold mine for old and new characters. The only way to make money before was trading or mining, end of. I have 32 million SP and I still get owned every time I venture into low sec space (I admit it!!!). Taking months to get into a cruiser, instead of a couple of hours.
trust me, noobs have it easy compared to the older players when we started, and SP's mean nothing if you aren't street(space)wise.
HUBRIS TECHNOLOGIES, SHAPING THE FUTURE |
Locke DieDrake
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Posted - 2006.07.11 15:24:00 -
[28]
Originally by: Domain Diva
Originally by: Bhaal
Originally by: Rodj Blake Old characters do die off.
I'm pretty sure that a large chunk of the characters created on day one are no longer being used.
I would say the majority...
There was like 5000 subscriptions at release?
Lucky if 1000 of those still play...
According to a dev post last month there are only 2 players with +50m skill points and less than 500 with +40m skill points still active in eve.
The average number of skill points for active characters was about 10m.
This also connects with other Devs having said that the average player in game only stays for about 6-10 months.
Which I find odd, since at about 6 months is when you start getting the T2 ships and weapons.
___________________________________________ The deeper you stick it in your vein, the deeper the thoughts there's no more pain. ___________________________________________ |
Carth Jared
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Posted - 2006.07.11 15:28:00 -
[29]
This isnt The Sims :/
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Kornelia Shedim
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Posted - 2006.07.11 15:28:00 -
[30]
I say we do a limited test run on this idea. I nominate Fitz VonHeise as the test subject.
-------------------------- Kornelia Shedim Gringo Extrodinaire |
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