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Thread Statistics | Show CCP posts - 1 post(s) |
Mathias Zealot
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Posted - 2006.07.12 00:32:00 -
[181]
Not even Doom music can make this idea cool. seriously, who would play if you know that about 2-3 years down the line you could just keel over and die? --- "I hear it's amazing when the famous purple stuffed worm in flap jaw space does a raw blink in Hari-Kari rock! I need scissors! 61!" |
Entreri Finwe
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Posted - 2006.07.12 00:34:00 -
[182]
---
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ObiDoom Kenobi
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Posted - 2006.07.12 01:12:00 -
[183]
Originally by: Gariuys
Originally by: ObiDoom Kenobi the easiest thing to do would be to introduce a "cap", like a level cap that exists in every other MMOG.
Although, a cap probably isn't such a hot idea considering how EVE's skill system works.
There is a cap, it's called lvl 5, ffs, oh I really should stop replying to threads like this. I activates flame mode. But geez stop compairing EVE to every other MMOG, it's skill system doesn't compare at all. In games like WOW you have a 60 shaman, a 60 rogue, a 60 priest etc. etc. one for RP one for PVP, one for.... in EVE you can go 2x 60, 3x 40, 7x30 and 1x 60, you name it. And all on character. It just takes time. The problem is people seeing peeps that are 5x 60 and going.... I can never become 5x60 tomorrow... trick is, you can be 1x60 in a couple of months, or you can stop caring about all of that. And just play the game.
In fact I specifically said that because of EVE's differences to other systems that the solution those systems use, a cap, probably wouldn't be such a good idea.
And make no mistake, there is no character cap, save learning every skill to level 5 (something that nobody has done). Level five is merely a skill cap, not a cap that bars character progress pass a certain level.
--EVE Online, for people that love sci-fi, but don't want Lucas screwing it up... |
Phasics
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Posted - 2006.07.12 01:17:00 -
[184]
I dissagree with you ALL !!!! The kid has a point !
I'd be ok with this idea as long as when my main charcter dies in a several months time (he's nearly at the ripe ole age of 3)
he is REBORN ! AS A JOVE !!! MWHAHAHAHA
AND
has access to all jovian skills including; Jovian higher learning which decreases training time by 500% per level ! not to mention 2 other skills including Jove Singularity Jump drive which can jump into any system (including the locked Jove systems) as it dosent require a cyno field at the other end to work (did I mention at lv 5 this cpu need drops to 0 so it can be fit on any ship. and Jove Quantum Retrofitting which can convert regular tech I ships and equipment into Pesudo Jove ships when a true Jove ship is not available.
So yeah BRING ON THE MASS EXTINCTION NOOB, I SHALL LIVE AGAIN !
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Johnny Twoshoe
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Posted - 2006.07.12 01:30:00 -
[185]
Edited by: Johnny Twoshoe on 12/07/2006 01:31:37 You'll get 'there' eventually.
When I started, I really, really wanted an Osprey. I wanted one for its obvious advantages when it came to mining. Did I think "Aw, this is unfair, he gets to play with the big stuff and I don't"? No. I thought "I'll get there eventually." I knew I'd have to work and wait for it, just like they did. I never did and never will expect CCP to hand me the EVE universe on a silver platter. You and I will both work towards our goals and eventually reach them, whether they be riches or that shiny new battleship.
Yes, the old guys have more stuff available to them than you do, because they trained the skills. How could it possibly be fair to make them train for it over the course of two years, and then have CCP give it to you without making you do the same? Nevermind totally wiping their characters at the drop of a hat.
You're saying that you want random character wipes for the older guys. You say this now, because you're newer. It's easy for the new guys to say "Make this happen to the older guys" because they know it won't affect them, but those that are 'ahead' of them. Once you get to be 3 years old in EVE, you won't want your character deleted either, and I guarantee you'll think "Wow, that was a stupid idea."
</rant> ~~~
Like a blind hammer... That destroys what it can't see... |
Pwyle Kenobi
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Posted - 2006.07.12 01:44:00 -
[186]
I am not going to read through the 4 pages (so far) of this thread, but I do want step back out from the shadows for a moment to say that I hate, detest and utterly loathe this idea - sorry but that's the truth - (and I am far, far, FAR away from being an uber-ancient, uber-skilled character).
Sorry for repeating what others will have certainly said but: (1) there is much more to succeeding in Eve than skill points; (2) I wouldn't want to invest time in a character who had a set expiry date; (3) many older characters already do leave the game as people move on to other games or decide to relive the fun of starting again from scratch; (4) 3 years later new characters can learn faster than ever (new race types, implants and, coming soon, boosters); (5) in any event, Eve is more about co-operative interaction than being the single most skilled universe ruling despot who can single-handedly crush opposition.
Also, I personally love the way Eve's skill training system works - no grinding and no maximum levels. Eve is different to other MMOGs and that's great! Kudos to CCP for creating an MMOG that is so unique and compelling!
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Nastro Azzura
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Posted - 2006.07.12 03:12:00 -
[187]
STOP MAKING THESE POSTS! --------------------
Looking to join a pirate corp. Contact me for info. |
Neesa Corrinne
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Posted - 2006.07.12 03:30:00 -
[188]
I think that the original idea is silly, but I do have one little caveat:
I don't think this game should allow character transfer or character sales at all. Either for in game isk or out of game cash. (I know that out of game is against the EULA, but it still goes on every day)
I spend a LOT of time and effort planning and training to make my character good at the things I want her to be good at and it really angers me when someone completely new to the game starts off with someone elses 6 month old character and never has to feel the rush of almost dying to .5 rats in a frig.
Someone I know bought a character like this and then joined our corp. He sure had a lot of noob questions for a 8 month old character with good PVP skills....
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Mr Happ
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Posted - 2006.07.12 03:38:00 -
[189]
Originally by: Fitz VonHeise I wrote this to the EVE group but they are "too busy" to answer. So I thought I would put this out for all to read and comment on.
I've been looking at this link: http://oldforums.eveonline.com/?a=topic&threadID;30 7861 It appears that the longer you play this game the more skills and points you have and the new guys can never catch up. You can't even take over the spots of the higher people as they are not going to die off like people would in real life so others of younger years can move up and take over. In essence you have created a world that has no death and those who come later will never be in a position of real power. That is depressing and makes it impossible to work towards being the best in this game when you come into it 3 years into the making. Those who have been here for ages are having a great old time. But those who haven't will never see the pinnacles of victory. How are you going to address this issue? It is one that the Sci-Fi books talk about.
I had another thought about this. The only way to "solve" this is to have these old characters actually die off. And this could be done by just making an announcement along the lines of: "There has been a flaw found in the cloning process that was not anticipated. Scientist have found that a certain percentage of clones die and are unable to be revieved after XXX number of years. The percentage of clones that die grows exponentialy after xxx number of years."
You could make the announcment far enough in advance that these people can start shifting their money to other characters... (just like in real life) but the skills earned would dissapear and others would take their place in the corporations.
You will get the old guys mad I'm sure.... but there are lots of others who are playing this that will realize the advantages and like this policy. And you will force people to be training their "kids" (other characters) who would be available to be voted into leadership positions when the time comes. (As would happen in real life)
WTS CLUE
Sister Zoot Is My Stalker - I Love Her! |
Clementina
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Posted - 2006.07.12 04:59:00 -
[190]
Permadeth (what this mechanic is called) is an interesting idea, however it is not something that can be tacked onto a game at the last minute. Games must be designed around it, the developers must always have it in mind as they write the code. It's kinda like PvP. If a game has PvP slapped on and rushed out the door to say they have it, it will be worthless. But if the devs lived and breathed PvP as they were making the game, than it will be good.
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Lorth
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Posted - 2006.07.12 05:06:00 -
[191]
I support the idea of chartors dying.
Lets assume Lorth was 18 when he became a pod pilot. That would make his about 21 right now. The average life span of a human on earth is about 75. By the time we've figured out faster then light travell, I would think that number could be as high as 100, possible longer.
Since the idea of Lorth living anouther 80 years, is certainly beyond my natural life span, and beyond the life span of this game. This idea gets my full support!
------------- Recruit me |
Sakura Nihil
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Posted - 2006.07.12 06:51:00 -
[192]
Originally by: Kornelia Shedim I say we do a limited test run on this idea. I nominate Fitz VonHeise as the test subject.
Very poor idea imo. Besides, lets think about something here - say we implement it, my character has been out of the SWA for over a year, so she's maybe 25-30, tops? (at least by her looks anyways). Still a good twenty years to go on her yet before those reflexes start dulling a bit.
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Filan Fyretracker
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Posted - 2006.07.12 07:01:00 -
[193]
MMO characters dont ever die, now in an RP sense we probally exit the flight schools in the early to mid 20s. add in that EVE Verse works in realtime your character isnt aging several years for one year of earth time.
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Uther Doull
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Posted - 2006.07.12 08:11:00 -
[194]
ok, so i have battleship 5... fat good that will do me when i'm flying a friggy. and when i am flying a bs, it's only 5% better then yours. and then you realise that 5% cost me over a month to train... look up what 'diminishing returns' means. i see nothing wrong here
remember you cannot go higher than level 5 on any skill, so there already is a ceiling on how good you can be at a particular ship or weapon or whatever. when you reached that level you can only go on training for diversity, you will not always be '1 year ahead in minmatar battleships'
and then the most important thing you 'omg i can never catch up' ppl always seem to forget: do you play eve to have fun, or do you play eve to have the most sp?
if it's the latter i would suggest to no longer spend money on subscribing. if it's the former then drop this whole sp thing. don't just focus on doing the learning skills first but train some frigs skills or whatever. have fun doing whatever you like, and then train the learning skills. you will lose out on a few sp, but who wants to sit in a station watching paint dry for 2 months?
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Flash Landsraad
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Posted - 2006.07.12 08:37:00 -
[195]
Originally by: Fitz VonHeise I wrote this to the EVE group but they are "too busy" to answer. So I thought I would put this out for all to read and comment on.
I've been looking at this link: http://oldforums.eveonline.com/?a=topic&threadID;30 7861 It appears that the longer you play this game the more skills and points you have and the new guys can never catch up. You can't even take over the spots of the higher people as they are not going to die off like people would in real life so others of younger years can move up and take over. In essence you have created a world that has no death and those who come later will never be in a position of real power. That is depressing and makes it impossible to work towards being the best in this game when you come into it 3 years into the making. Those who have been here for ages are having a great old time. But those who haven't will never see the pinnacles of victory. How are you going to address this issue? It is one that the Sci-Fi books talk about.
I had another thought about this. The only way to "solve" this is to have these old characters actually die off. And this could be done by just making an announcement along the lines of: "There has been a flaw found in the cloning process that was not anticipated. Scientist have found that a certain percentage of clones die and are unable to be revieved after XXX number of years. The percentage of clones that die grows exponentialy after xxx number of years."
You could make the announcment far enough in advance that these people can start shifting their money to other characters... (just like in real life) but the skills earned would dissapear and others would take their place in the corporations.
You will get the old guys mad I'm sure.... but there are lots of others who are playing this that will realize the advantages and like this policy. And you will force people to be training their "kids" (other characters) who would be available to be voted into leadership positions when the time comes. (As would happen in real life)
I want some of the stuff you've been smoking.
Official worst thread ever.
I've been playing EVE for a year and a half now and I'm getting along fine even though there are those that are years older than me.
Player skill > character skill in EVE.
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Flash Landsraad
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Posted - 2006.07.12 08:50:00 -
[196]
Edited by: Flash Landsraad on 12/07/2006 09:09:59 Edited by: Flash Landsraad on 12/07/2006 08:50:05
Originally by: Ferd VonHeise
Originally by: K Shara go back to wow
Don't play it and never have... (Glad I got so many people "thinking" on the topic.
Some have mentioned how few of the "old timers" are still with us. I wonder what the "age" is of the Top Corporate Leaders would be?? That would be an interesting survey to do.
They are the ones making policy in game. (As much policy as can be had) They are the ones with the power.
So if it takes just 6 months to build a character... then if your character dies off after two or so years you would still have had a year and a half to have one of the best skilled characters around. What's so bad about that??
If you're so disgruntled with old corporation leaders, then start your own corp. It only requires corporation management 1 .
The top corps in the game aren't the top corps because their CEOs have 35/40million skillpoints, they are the top because they have worked for that and spent a lot of time forming relations and building their empires.
If you do not have the patience to do this then EVE certainly is not for you in the slightest. You should go back to playing your generic MMO.
I'm sick of new players such as yourself coming on these forums and whining because they can't grind their characters to lvl 60 in 2 weeks.
EDIT: To everyone else, sorry for the double post.
EDIT 2: Oh and one more thing. You named this thread 'why older characters should die off' and then spent your entire original post suggesting that people would like this 'policy' and giving only one answer to your own question which was - at the base of it all - 'omg i can't compete with older players coz of ze skill point differences, nerf ze older playaz and kill off their characters so i can be the best in eve wah wah wah wah'.
Ok I've finished now .
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Noluck Ned
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Posted - 2006.07.12 09:24:00 -
[197]
Originally by: Fitz VonHeise I wrote this to the EVE group but they are "too busy" to answer. So I thought I would put this out for all to read and comment on.
I've been looking at this link: http://oldforums.eveonline.com/?a=topic&threadID;30 7861 It appears that the longer you play this game the more skills and points you have and the new guys can never catch up. You can't even take over the spots of the higher people as they are not going to die off like people would in real life so others of younger years can move up and take over. In essence you have created a world that has no death and those who come later will never be in a position of real power. That is depressing and makes it impossible to work towards being the best in this game when you come into it 3 years into the making. Those who have been here for ages are having a great old time. But those who haven't will never see the pinnacles of victory. How are you going to address this issue? It is one that the Sci-Fi books talk about.
I had another thought about this. The only way to "solve" this is to have these old characters actually die off. And this could be done by just making an announcement along the lines of: "There has been a flaw found in the cloning process that was not anticipated. Scientist have found that a certain percentage of clones die and are unable to be revieved after XXX number of years. The percentage of clones that die grows exponentialy after xxx number of years."
You could make the announcment far enough in advance that these people can start shifting their money to other characters... (just like in real life) but the skills earned would dissapear and others would take their place in the corporations.
You will get the old guys mad I'm sure.... but there are lots of others who are playing this that will realize the advantages and like this policy. And you will force people to be training their "kids" (other characters) who would be available to be voted into leadership positions when the time comes. (As would happen in real life)
For the love of.....
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Noluck Ned
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Posted - 2006.07.12 09:45:00 -
[198]
Originally by: BurnHard
Originally by: Dark Shikari Now the veteran can play ...., Tennis, .... and Rugby.....
I would pay good money to see Tim Henman in the Front Row against the All Blacks.
I will pay half, call me up if you get it organised...
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Iorya Dragon
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Posted - 2006.07.12 09:45:00 -
[199]
Ah yes the general disscusion forum, where every forum w***e and noob with 1 year in game comes and whine because have no idea about the game, but he would like to see changed it anyway....Go play the freaking game. I killed old players, i got killed but new players, the skills help but not that much. Oh i hate general disscusion forum....
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Infrared Raven
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Posted - 2006.07.12 10:02:00 -
[200]
Originally by: Ferd VonHeise
Originally by: K Shara go back to wow
Don't play it and never have... (Glad I got so many people "thinking" on the topic.
Some have mentioned how few of the "old timers" are still with us. I wonder what the "age" is of the Top Corporate Leaders would be?? That would be an interesting survey to do.
They are the ones making policy in game. (As much policy as can be had) They are the ones with the power.
So if it takes just 6 months to build a character... then if your character dies off after two or so years you would still have had a year and a half to have one of the best skilled characters around. What's so bad about that??
Maybe the fact that I spent over $800 for my two accounts in the last 3 years? Maybe the fact that I played over 6000 hours with my two accounts in the last 3 years?
Holy crap, get over it, you will never own a PVP-Vet with 45mil pure PVP skillpoints in a 1on1. But there are more things in EVE that 1on1's, thank god...
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Peter Stuyvesant
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Posted - 2006.07.12 10:10:00 -
[201]
Is there some sort of competition to see who can post the most ill-thought out, pointless topic this week?
Can you leave this crap in the ideas forum to die quietly please?
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Mrmuttley
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Posted - 2006.07.12 10:18:00 -
[202]
Originally by: Phasics I dissagree with you ALL !!!! The kid has a point !
I'd be ok with this idea as long as when my main charcter dies in a several months time (he's nearly at the ripe ole age of 3)
he is REBORN ! AS A JOVE !!! MWHAHAHAHA
AND
has access to all jovian skills including; Jovian higher learning which decreases training time by 500% per level ! not to mention 2 other skills including Jove Singularity Jump drive which can jump into any system (including the locked Jove systems) as it dosent require a cyno field at the other end to work (did I mention at lv 5 this cpu need drops to 0 so it can be fit on any ship. and Jove Quantum Retrofitting which can convert regular tech I ships and equipment into Pesudo Jove ships when a true Jove ship is not available.
So yeah BRING ON THE MASS EXTINCTION NOOB, I SHALL LIVE AGAIN !
Wait a sec Ill be 3 in seven months time.
*Mrmuttley* looks into crystal ball at the future.
Jove BS trained to level 5 OMGWTFPWN weapon trained to level 9 (I'll be a Jovian I can do stuff like that)
*Mrmuttley* admires own uberness
I nominate Phasics for Dev or President of Iceland or both.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
I am Dyslexic of Borg.
Your ass will be laminated.
Originally by: Rod Blaine
Eve is not supposed to be fair
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TuRtLe HeAd
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Posted - 2006.07.12 10:24:00 -
[203]
JUST LEAVE.
LEAVE NOW. |
I'mA Geezer
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Posted - 2006.07.12 11:03:00 -
[204]
Originally by: Fitz VonHeise I wrote this to the EVE group but they are "too busy" to answer.
I knew we were in for trouble after the first sentence!
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sableye
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Posted - 2006.07.12 11:28:00 -
[205]
if I die off I probably quit playinga nd I kow most others with its bad enough getting your specs up the first time never mid again, and training learning skills again no way, the idea plainly sucks I have alot of skillpoints most of them I don;nt even use when flying anyone ship all they give me is versitility.
ORC Recruiting You Today! Large Friendly 0.0/Empire Corp |
Ydyp Ieva
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Posted - 2006.07.12 11:45:00 -
[206]
hmm I wonder why my corp always want me to tackle and not the guy with 10 mil SP more then me. Oh wait right I have interceptor lvl 5 and most navigations skills at 5 (only 2 at lvl 4). Also relative the skills I use for weapon systems are at 4-5. With other words I'm specialized in interceptors, while those with 10 mil more SP can build stuff a lot better then me but still can't fly an interceptor like I can.
But I guess if you didn't get the point in all previous pages you want get it with this post either. So why did I add something to this topic?
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Mangold
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Posted - 2006.07.12 13:50:00 -
[207]
This was quite interesting. A well thought through answer to a non-existant problem. The OP clearly don't understand the game mechanics and tries to fix something that isn't broken.
If this char was to be deleted I'd just quit. Why start over and do the same things again?
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Flash Landsraad
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Posted - 2006.07.12 13:54:00 -
[208]
Originally by: Ydyp Ieva hmm I wonder why my corp always want me to tackle and not the guy with 10 mil SP more then me. Oh wait right I have interceptor lvl 5 and most navigations skills at 5 (only 2 at lvl 4). Also relative the skills I use for weapon systems are at 4-5. With other words I'm specialized in interceptors, while those with 10 mil more SP can build stuff a lot better then me but still can't fly an interceptor like I can.
But I guess if you didn't get the point in all previous pages you want get it with this post either. So why did I add something to this topic?
Because it was 15mins till downtime and you were bored
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Dr Conelli
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Posted - 2006.07.12 14:12:00 -
[209]
Edited by: Dr Conelli on 12/07/2006 14:12:45 I like this Idea. Maybee the Vets will leave as alot of people stated, but there will be even more Motivation for the new Player because they have more Goals to reach.
So who cares about the few Vets when u can get ten times more newer, younger player for new challanges.
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Carth Jared
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Posted - 2006.07.12 14:26:00 -
[210]
Edited by: Carth Jared on 12/07/2006 14:27:29
Originally by: Dr Conelli Edited by: Dr Conelli on 12/07/2006 14:12:45 I like this Idea. Maybee the Vets will leave as alot of people stated, but there will be even more Motivation for the new Player because they have more Goals to reach.
So who cares about the few Vets when u can get ten times more newer, younger player for new challanges.
I dont think you're aware of just how many people would leave the game if their player were to be killed. And im not just talking about the vets now. Its ALL players that dont want to pay a subscribtion for months and months on, only to see their work go down the drain.
This would kill the game.
edit: Also i dont think CCP is the kind of company that would screw the players who has supported the game for years, only to see a few nubs happy.
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