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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Villaseni
Gallente 16th
2
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Posted - 2012.12.06 20:56:00 -
[151] - Quote
I propose you fit a target painter or a remote rep and either paint a target or rep your sentries You may thank me later |
LHA Tarawa
Pator Tech School Minmatar Republic
95
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Posted - 2012.12.06 21:27:00 -
[152] - Quote
remote repprer on your ship perma repping one of your drones, so the aggro stays on you? Or do mission NPC not prioritize the remote rep like sleepers do? |
Liandri Jenquai
State War Academy Caldari State
4
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Posted - 2012.12.07 01:20:00 -
[153] - Quote
Well I had done 20ish missions with no issue and then switched over to Caldari space to do some there and I finally lost some drones.
At first it was no problem. See drones taking damage, pull them in and then send them out again. But for some reason this Caldari mission was different. There were 5 frigates in a tight orbit around me in my torpedo golem. All were webbing me and one was scramming me. I had been doing fine with torps so didn't have my drones out but decided to send em out to get the scrammer off me. Drop my hammerheads out and after a few seconds one pops so I pull them back in. I sent the hobgoblins out and by the time their MWDs turn off 2 are dead. By the time the scram frigate is dead 3 of my gobos are dead. To make things worse my torpedos would orbit these frigates at super duper high speed until they disappeared, never hitting the frigates with 3 domination tps on target.
This is a HUGE wtf for me. This game is supposed to be a sandbox. If I want to carebear it up in empire then that is what I am paying CCP for. Nearly losing my expensive marauder simply because my drones all die before one little frigate gets popped is BS.
Oh and btw, a battleship killed a drone that was orbiting it. Wait, so I can't hit frigates orbiting my abaddon but an NPC battleship can instapop a drone?
Give me a break.
In short. Fix this or I'll say shut up and take my money to a different game company. |
Malphilos
State War Academy Caldari State
227
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Posted - 2012.12.07 01:52:00 -
[154] - Quote
Liandri Jenquai wrote: This is a HUGE wtf for me. This game is supposed to be a sandbox. If I want to carebear it up in empire then that is what I am paying CCP for. Nearly losing my expensive marauder simply because my drones all die before one little frigate gets popped is BS.
Few things:
1.) "Sandbox" just means "ruleset and/or tools without defined objective", not "do whatever you want to do". There's a lot of confusion about that.
2.) Tools and rules change.
3.) Do not fly an expensive Marauder you cannot afford to lose because of one little frigate. Or anything else for that matter.
4.) If any of the above are unsatisfactory, you really are better off giving your money to someone else. Griping about it while still paying will make no impression whatsoever. Leaving won't really make an impression either, but at least you'll be free of the hassle.
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ashley Eoner
67
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Posted - 2012.12.07 02:18:00 -
[155] - Quote
LHA Tarawa wrote:remote repprer on your ship perma repping one of your drones, so the aggro stays on you? Or do mission NPC not prioritize the remote rep like sleepers do? That would work if I could pre-target my drones. By the time you target your drones they are usually dead. Now if you abuse the "defect" in the AI you won't have nearly as much drone issues till they fix the AI in which case you will be back to losing your drones asap.. |
Alavaria Fera
GoonWaffe Goonswarm Federation
1849
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Posted - 2012.12.07 02:33:00 -
[156] - Quote
Liandri Jenquai wrote:Nearly losing my expensive marauder simply because my drones all die before one little frigate gets popped is BS.
.....
In short. Fix this or I'll say shut up and take my money to a different game company. Haha, will you look at that.
~Someone~ being owned in PVE despite using an ~elite pve~ ship, the horror. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |
Liandri Jenquai
State War Academy Caldari State
4
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Posted - 2012.12.07 02:34:00 -
[157] - Quote
Malphilos wrote:Liandri Jenquai wrote: This is a HUGE wtf for me. This game is supposed to be a sandbox. If I want to carebear it up in empire then that is what I am paying CCP for. Nearly losing my expensive marauder simply because my drones all die before one little frigate gets popped is BS.
Few things: 1.) "Sandbox" just means "ruleset and/or tools without defined objective", not "do whatever you want to do". There's a lot of confusion about that. 2.) Tools and rules change. 3.) Do not fly an expensive Marauder you cannot afford to lose because of one little frigate. Or anything else for that matter. 4.) If any of the above are unsatisfactory, you really are better off giving your money to someone else. Griping about it while still paying will make no impression whatsoever. Leaving won't really make an impression either, but at least you'll be free of the hassle.
Maybe they should nerf what you do for fun so that the game is no longer enjoyable for you. Maybe if they don't want people to do things solo they should nerf hisec mining too.
I don't run missions for money. My skills aren't good enough to blitz them like everyone else. I run them because they are fun or rather were fun. Now I have to dual box two accounts just to ensure one stupid little frigate doesn't send my ship down in flames. But I guess that's what CCP wanted right? Drones dying = more money. L4s not being soloable = more money. Tell me, are you one of the people that threw a fit when the monocle was announced? Because you're acting like you've never complained about a thing in your life.
As to your point 4. One of the dumbest things I've ever heard. If I like don't like something I'm not going to sit around like a dog and just take it. I am going to gripe about it because it makes me feel better. Will I make a difference? No. Will me leaving for other games make a difference? No. Will a whole lot of people make a difference? Hope so.
They have increased the risk of L4s and if they aren't going to nerf NPC damage to drones then they need to increase the reward to compensate. |
Malphilos
State War Academy Caldari State
227
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Posted - 2012.12.07 02:41:00 -
[158] - Quote
Liandri Jenquai wrote:Maybe they should nerf what you do for fun so that the game is no longer enjoyable for you.
If they do, I'll be gone. Anyone who pays to be annoyed is an idiot.
All of my points are facts of life in EVE, it's the intent of the design. I'm not poking at you or telling you to like it, or HTFU or any of the other usual snide comments. It's just the truth.
I think the drone changes are pretty lame, and like most features around here didn't get nearly enough testing before they were implemented. It's the way things go.
In all seriousness, there's enough to EVE that you can probably find something else you'll enjoy. But if you can't tolerate those four facts, hanging around is just setting yourself up for bitter and endless disappointment.
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Tesal
55
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Posted - 2012.12.07 02:45:00 -
[159] - Quote
This issue is going to be decided by how many people unsub. My guess is a lot of alts will be seen as useless right now. |
FluffyDice
Psykotic Meat Fatal Ascension
241
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Posted - 2012.12.07 02:48:00 -
[160] - Quote
Hey OP. I think you should adapt. |
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Liandri Jenquai
State War Academy Caldari State
4
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Posted - 2012.12.07 02:58:00 -
[161] - Quote
Malphilos wrote:Liandri Jenquai wrote:Maybe they should nerf what you do for fun so that the game is no longer enjoyable for you. If they do, I'll be gone. Anyone who pays to be annoyed is an idiot. All of my points are facts of life in EVE, it's the intent of the design. I'm not poking at you or telling you to like it, or HTFU or any of the other usual snide comments. It's just the truth. I think the drone changes are pretty lame, and like most features around here didn't get nearly enough testing before they were implemented. It's the way things go. In all seriousness, there's enough to EVE that you can probably find something else you'll enjoy. But if you can't tolerate those four facts, hanging around is just setting yourself up for bitter and endless disappointment.
Isn't that basically griping without griping though? I love the game enough that I WANT the devs to see that I am displeased with the direction they are taking. I'm not going to just up and quit something I enjoy because a small part of it changed.
My accounts are up in February so they have until then to work the kinks out of this system.
I am NOT advocating afk mission running. The heavy missile nerf was deserved. The NPC dampening changes are brutal but at least I have drones that can kill those cruisers...oh wait I don't because they are killed within seconds of leaving the bay if there are frigates near by. Why does nobody see a problem with this? An Abaddon can only hit frigates at long range with its guns. You NEED drones to kill frigates. But frigates instapop drones.
Eve is not a safe place. Why are we being forced to play with groups of people in an environment where when I first started playing I was told rule #2 is never trust anyone?
Increased risk. Increase the reward now. |
Kurai Okala
Okala Corp
25
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Posted - 2012.12.07 03:03:00 -
[162] - Quote
It seems to me that the NPC AI changes (or at least their aggression towards drones) should have been implemented at the same time as a complete mission revamp (fewer more powerful enemies) and/or a substantial revamp to drones in general.
As they are now, drones are a terrible choice for a primary weapon system for PVE due to their high cost, limited capacity for reserves and new-found vulnerability which severely limits their range and ability to inflict damage. |
Malphilos
State War Academy Caldari State
227
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Posted - 2012.12.07 03:16:00 -
[163] - Quote
Liandri Jenquai wrote: Isn't that basically griping without griping though? I love the game enough that I WANT the devs to see that I am displeased with the direction they are taking...
No, you love what you want the game to be.
People stay in all kinds of bad relationships for the same reason.
The game is what it is. It may change, it may not. But chances are it will still come home drunk and beat the crap out of you.
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Tawnia Baker
Interstellar Hollistic Agency A Point In Space
11
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Posted - 2012.12.07 03:21:00 -
[164] - Quote
Malphilos wrote:Liandri Jenquai wrote:Maybe they should nerf what you do for fun so that the game is no longer enjoyable for you. If they do, I'll be gone. Anyone who pays to be annoyed is an idiot. All of my points are facts of life in EVE, it's the intent of the design. I'm not poking at you or telling you to like it, or HTFU or any of the other usual snide comments. It's just the truth. I think the drone changes are pretty lame, and like most features around here didn't get nearly enough testing before they were implemented. It's the way things go. In all seriousness, there's enough to EVE that you can probably find something else you'll enjoy. But if you can't tolerate those four facts, hanging around is just setting yourself up for bitter and endless disappointment.
Uhmm i think you are right in most points.
The current Drone shooting system really need many many patches before it really can work. Ok i did nto lost any drones since the new AI was activated. I had some nice fights in 0 sec wiht some rats but did not loose anything , but it really with drones CCP try to take the easy way. They did not make the AI really more intelligent, they only added some more simple variables. Now the AI know shooting drones is primary if small AI ships are around they shoot drones, normalyl i would say that makes some sort of sense but not if you now cannot use your drones anymore in missions.
Currently your drones are only some sort of cannon fodder and thats stupid. Stopping people from doing AFK missions in a drone boat is important, but not if the only option CCP see is making drones nearly useless. Why not make drones act little bit different, let them attack everything if set to agressive around X km from the drones current location, so AFK wont work cause your drones wont clean everything. Or ok let the AI shoot drones as they currently do but then buff drones shield, armor and hull so they have chance to survive if they are targetet, and also force the same rules for the NPC ships it really cant be that a ship with large turrets can hit small drones with 100% chance if the drones are orbiting this ship.
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Malphilos
State War Academy Caldari State
227
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Posted - 2012.12.07 03:38:00 -
[165] - Quote
Tawnia Baker wrote: Or ok let the AI shoot drones as they currently do but then buff drones shield, armor and hull so they have chance to survive if they are targetet, and also force the same rules for the NPC ships it really cant be that a ship with large turrets can hit small drones with 100% chance if the drones are orbiting this ship.
Yeah, they seem a lot weaker now, but it's probably just that they're getting hit a lot more. Some of those rat BS pilots have outrageous tracking skills apparently.
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Jacabon Mere
Capital Storm. WHY so Seri0Us
20
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Posted - 2012.12.07 03:50:00 -
[166] - Quote
Forsaken, hubs still have no frigs......check. Still collecting taxes.........check I'm doing fine. Capital Storm is recruiting Aussies for Lowsec pvp and money making. Join "Capital Storm Pub" channel ingame. |
Tawnia Baker
Interstellar Hollistic Agency A Point In Space
11
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Posted - 2012.12.07 03:51:00 -
[167] - Quote
Malphilos wrote:Tawnia Baker wrote: Or ok let the AI shoot drones as they currently do but then buff drones shield, armor and hull so they have chance to survive if they are targetet, and also force the same rules for the NPC ships it really cant be that a ship with large turrets can hit small drones with 100% chance if the drones are orbiting this ship.
Yeah, they seem a lot weaker now, but it's probably just that they're getting hit a lot more. Some of those rat BS pilots have outrageous tracking skills apparently.
Yes and thats one of the problems. I always dont know if i should cry or not if a company tells me they make the AI smarter and then only make the AI cheat like hell.
Making a AI harder also works without letting the AI cheat. MAke them harder giving the NPC Ships a higher shield reload rate, little bit more shield and armor HP sure. But not giving the AI a tracking speed on a BS thats better then the players tracking speed on a cruiser. Sure the AI can be little bit bettter also with tracking and scuh things, but let the AI play the game with same basic rules then the player. Dont give the AI Godlike Powers and Skills. Ok drones get more damage now fine, then boost the shield, armor and hull poinst of the drones to make it equal again, CCP said they wanna boost the AI , ok fine they uhm "did it" , but now drones have nearly 0 chance to survive if a NPC start shooting at them. So drones must become more HP to have a chance to survive this, also the AI need to be set to the same limitations the player has.
Currently the AI has nearly a 100% hit chance on everything and thats something that cant work |
Piugattuk
Lima beans Corp
109
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Posted - 2012.12.07 03:51:00 -
[168] - Quote
I smell the price of drone boats dropping, I don't really use my drones too much anyway relying on my missiles however I have been using gun boats lately as well, and yes you need the drones because my 350's don't hit them at about 20 to 29 km but here's how I've been dealing with NPC frigs, kill the cruisers/BC first, next start on BS rats or towers if there are any while kiting away, let the frigs get right on you and when they circle like vultures sic your drones on them however DO pop as many frigs past that area where they get UNDER your guns once they are don't waste you're time kill the cruisers this way you're drones will be more less unaggroed. And you should start tanking more so you will survive getting tackled (because you will) and make sure YOU make any warp scrambling frig priority don't worry about webbing frigs as long as you're tanking you can take some pounding and just be aligned to a jump gate or station that you SET as destination this way you always know what your aligned too if you do need to hit the road. |
Sisohiv
Center for Advanced Studies Gallente Federation
140
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Posted - 2012.12.07 04:07:00 -
[169] - Quote
Tawnia Baker wrote:Malphilos wrote:Tawnia Baker wrote: Or ok let the AI shoot drones as they currently do but then buff drones shield, armor and hull so they have chance to survive if they are targetet, and also force the same rules for the NPC ships it really cant be that a ship with large turrets can hit small drones with 100% chance if the drones are orbiting this ship.
Yeah, they seem a lot weaker now, but it's probably just that they're getting hit a lot more. Some of those rat BS pilots have outrageous tracking skills apparently. Yes and thats one of the problems. I always dont know if i should cry or not if a company tells me they make the AI smarter and then only make the AI cheat like hell. Making a AI harder also works without letting the AI cheat. MAke them harder giving the NPC Ships a higher shield reload rate, little bit more shield and armor HP sure. But not giving the AI a tracking speed on a BS thats better then the players tracking speed on a cruiser. Sure the AI can be little bit bettter also with tracking and scuh things, but let the AI play the game with same basic rules then the player. Dont give the AI Godlike Powers and Skills. Ok drones get more damage now fine, then boost the shield, armor and hull poinst of the drones to make it equal again, CCP said they wanna boost the AI , ok fine they uhm "did it" , but now drones have nearly 0 chance to survive if a NPC start shooting at them. So drones must become more HP to have a chance to survive this, also the AI need to be set to the same limitations the player has. Currently the AI has nearly a 100% hit chance on everything and thats something that cant work
The part that grinds your gears is, CCP knew this. They didn't rewrite the AI, they just moved a few dials. It's the same AI that doesn't see range, tracking, or any of the rules we have for e-war or hit. They can't make "intelligent AI". it would be the same as adding 200,000 players to the server. |
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