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581. Need some indication ship is damaged while docked - in Player Features and Ideas Discussion [original thread]
Seriously, you're saying that rather than you learn to fix your ship when it's damaged you want CCP to change the game so you don't have to? Whilst Alvatore DiMarco's answer was a bit on the flippant side he has got a point. It's a bit like sayi...
- by Tchulen - at 2013.06.14 08:13:00
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582. Plex just to train 2 toons on one account. A way to help us or make money...... - in Player Features and Ideas Discussion [original thread]
Oh, how I lol'd. OP, would you like some cheese to go with your whine? This is precisely why you shouldn't give idiots what they want. No sooner do they have it than they're demanding more badly thought out stuff. You give them an inch and all...
- by Tchulen - at 2013.06.14 07:28:00
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583. Keys,to everything. - in Player Features and Ideas Discussion [original thread]
Adding a space after punctuation has nothing to do with this or any other font. It's generally accepted good grammar. As for it being everyone's problem, that's the point. It's "your" problem. "You" being whoever is in charge of corporate securit...
- by Tchulen - at 2013.06.13 12:47:00
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584. [GOOD IDEAS] Part III - Channel Calling Blink - in Player Features and Ideas Discussion [original thread]
Nice idea on the blink suggestion. I likes. As for the clothes, women are (or at least can be) beautiful. Everyone including women care what women wear. Generally, men aren't as aesthetically pleasing. A lot of men simply don't care what they'r...
- by Tchulen - at 2013.06.13 12:15:00
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585. Keys,to everything. - in Player Features and Ideas Discussion [original thread]
Soddington Smythe wrote: If your eyes hurt,blame the font,and no,I have not recently lost a large amount,or indeed any known amount to looters,scammers or thieves. Or you could just put spaces after punctuation like any sane person and make y...
- by Tchulen - at 2013.06.13 12:10:00
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586. Keys,to everything. - in Player Features and Ideas Discussion [original thread]
Yeah, that was painful on the eyes so I didn't read all of it. You have corp roles and titles. Use them. Don't trust anyone you don't trust and don't give anyone you don't trust roles to anything you care about. If you do and you get betrayed it'...
- by Tchulen - at 2013.06.13 12:07:00
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587. [Tiericide] Remaining T2 Hulls - in Player Features and Ideas Discussion [original thread]
Veshta Yoshida wrote: Marauders: - Noctis made their tractor bonus all but pointless. Replace with a whopping MJD bonus, as in 10%/level re-/activation delay. - Consider giving them link capability but no additional fittings to facilitate their...
- by Tchulen - at 2013.06.13 11:52:00
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588. Tags to Un-**** Faction Standings - in Player Features and Ideas Discussion [original thread]
Robert Caldera wrote: Veshta Yoshida wrote: and if one can't be bothered one can just buy ones sec status back in the form of tags these are wrong IMO, you shouldnt be able to clean your security status for ISK. Yeah, I always though...
- by Tchulen - at 2013.06.13 11:26:00
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589. Clones & Clone Jumping - in Player Features and Ideas Discussion [original thread]
Robert Caldera wrote: nah, clone jumps need a nerf, not a boost. You shouldnt be able to magically teleport your soul across galaxy. Decide where you want to be and stick with your decision. But you can magically teleport your soul into ano...
- by Tchulen - at 2013.06.13 11:18:00
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590. Make Faction Weapons Useful - in Player Features and Ideas Discussion [original thread]
Meditril wrote: No. In my opinion faction weapons need to be changed as following: a) give them a 30% bonus to optimal range / fall off range / missile flight time. b) reduce their costs in LP store so that taking everything into account they...
- by Tchulen - at 2013.06.13 11:03:00
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591. Make Faction Weapons Useful - in Player Features and Ideas Discussion [original thread]
Iyacia Cyric'ai wrote: Price isn't really that much of a factor in balancing. Really? Tell that to T3 cruisers or shield boosters or most things in the game actually. The more costly an item the better it is, a lot of the time. Those item typ...
- by Tchulen - at 2013.06.13 07:53:00
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592. Crews for ships, the cost of hiring a crew - in Player Features and Ideas Discussion [original thread]
I thought this was going to be another "I want crew which can do stuff and I can micromanage". So glad it's not. Whilst I would agree that in theory having a new isk sink in the game could be a good thing I'm not sure CCP will want to pop the cap...
- by Tchulen - at 2013.06.13 07:40:00
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593. Three Tries At Relic And Data Containers - in Player Features and Ideas Discussion [original thread]
Alvatore DiMarco wrote: Aquila Sagitta wrote: sucks to suck Does it? He knows. I've been told so by all the guys who have first hand experience of it.
- by Tchulen - at 2013.06.13 06:45:00
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594. Farms and Fields 2.0 is out! - in EVE General Discussion [original thread]
Ok, ok, which one of you shat in ISD Tyrozan's dinner? Come on... own up. But yeah, the others have a point, this isn't actually a feature or idea from what I can tell. It appears to be a post suggesting people help Test out against the undeniabl...
- by Tchulen - at 2013.06.13 06:44:00
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595. Super-dreadnoughts - in Player Features and Ideas Discussion [original thread]
caelestis calametis wrote: iskflakes wrote: These posts are so inaccurate that I'm wondering if the OP has ever left highsec. How it actually is: * Dreads do the most DPS by a long way * Supercarriers are mobile and adaptable * Titans are u...
- by Tchulen - at 2013.06.12 14:30:00
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596. Add contact as-> standing-> off grid booster a... - in Player Features and Ideas Discussion [original thread]
Colt Blackhawk wrote: Because CCP isn-Št able to fix a complete game breaking mechanic (and won-Št do it) Unless you're an emo, less on the theatrics and more on the content. CCP have been talking about doing something about OGB for some ...
- by Tchulen - at 2013.06.12 12:43:00
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597. RNG on Missions Acceptance screen. - in Player Features and Ideas Discussion [original thread]
Alvatore DiMarco wrote: Oh wait a minute. Have I been spelling it wrong all this time? Is it really CAPTCHA? Hmmm. I think it stands for "Completely Automated Public Turing test to tell Computers and Humans Apart" and yeah, I'm pretty cure i...
- by Tchulen - at 2013.06.12 10:49:00
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598. RNG on Missions Acceptance screen. - in Player Features and Ideas Discussion [original thread]
Signal11th wrote: Probably suggested before so apologies if it has but in reality I can't be bothered to check. Started reading the OP but I couldn't be bothered to get past the first line. Apology not accepted, either. For an apology to mea...
- by Tchulen - at 2013.06.12 10:36:00
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599. CTA Timer - in Player Features and Ideas Discussion [original thread]
Kainos Kerensky wrote: All I just read is that first, your alliance is too stupid to use zulu time, aka EVE TIME and second, your alliance sucks at communication for ops and can't form fleets because of it? Did you want CCP to fly ships for y...
- by Tchulen - at 2013.06.12 10:19:00
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600. How about Low Sec and Null Sec "NPC Security Escorts/Mercs" for hire. - in Player Features and Ideas Discussion [original thread]
This would be abused to hell. Just imagine a fleet of 100 people (not a very big fleet) all with 5 hired guns (big fleet). Nightmare. One of the main things about a MMO is the multiplayer aspect. I understand if you want to explore nullsec solo...
- by Tchulen - at 2013.06.12 10:09:00
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