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141. Amarr Mk II - in Ships and Modules [original thread]
Originally by: Jovialmadness EM is sweet if somebody in a caldari ship forgets to fit an em resist mod. OH wait, that would be like forgetting to put your pants on wouldnt it Yes, in a way you illustrate the point marvellously. There's...
- by Ithildin - at 2006.12.12 18:05:00
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142. Amarr Mk II - in Ships and Modules [original thread]
Goumindong, there are a few constructive points to be made. Don't take them as criticism and feel a need to defend them. Point 1 is that the capacitor reduction may be too much. Something for nothing or food for thought, whatever you wish to call...
- by Ithildin - at 2006.12.12 18:02:00
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143. Simple solution to the Jita Problem. - in EVE General Discussion [original thread]
First thing first. 1. Make sure there are no NPCs spawned in high-density systems. 2. Make sure there are no missions with objectives in high-density systems. 3. Make sure there are no agents in high-density systems. 4. Optimize routes, make sure...
- by Ithildin - at 2006.12.12 17:29:00
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144. Something that's been bugging me... - in EVE General Discussion [original thread]
Originally by: Makree Originally by: Beef Hardslab I'm confused. Yes, indeed you are. Confused real life with a game. Its to do with balance. MWDs in deadspaces would make them too easy. It has nothing to do with balance. I...
- by Ithildin - at 2006.12.12 17:21:00
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145. New Size Chart? - in Ships and Modules [original thread]
Originally by: Shakuul how do you get those measurements? i don't see length listed on item info, just volume. They open up the model file using a model viewer, that gives you the correct measurements. - EVE is sick.
- by Ithildin - at 2006.12.12 14:49:00
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146. To all us older players ! - in EVE General Discussion [original thread]
Luminaire hosted the Grid Exploration Teams, I think. Was a bunch of people who noticed that if you sat in the correct place, grids would overlap. You could lock and shoot people at the gate from there, but CONCORD couldn't target you (and spawned...
- by Ithildin - at 2006.12.12 11:18:00
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147. Amarr Mk II - in Ships and Modules [original thread]
Originally by: Goumindong If you dont consider higher damaging guns using less capacitor[even after the 50% reduction] with stronger damage types getting a damage bonus while having a severely reduced penalty for fitting a MWD, then I dont...
- by Ithildin - at 2006.12.11 22:09:00
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148. To pilots loaded with points. - in EVE General Discussion [original thread]
48M total, and I think I'm using at most 10 mill at any given time. Highest when I'm in a Dominix, of course. I think I've got around 5 mill that's completely useless (that I do not ever use), though, the rest get used at least once every year. -...
- by Ithildin - at 2006.12.11 18:17:00
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149. Fighters - in Ships and Modules [original thread]
Got the shaft. - EVE is sick.
- by Ithildin - at 2006.12.11 18:13:00
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150. Are rigs subject to stacking penalties? - in Ships and Modules [original thread]
If the rig does something similar to a real module that has a stacking penalty - yes the rig has a stacking penalty. If the module DOESNT have a stacking penalty - no, the rig doesn't have a stacking penalty. Example 1: ROF rigs are similar to da...
- by Ithildin - at 2006.12.11 18:06:00
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151. Amarr Mk II - in Ships and Modules [original thread]
Originally by: Almarez Originally by: Ithildin It essentially frees up a bonus slot. My own conclusion is that this is giving something for nothing. Lasers are, by large, already very powerful compared to their peers (generally sp...
- by Ithildin - at 2006.12.11 18:02:00
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152. Amarr Mk II - in Ships and Modules [original thread]
Goumindong, I have been thinking about something similar some time now, but there's a critical part that's not highlighted in your OP. Laser capacitor usage reduced by 50% . It essentially frees up a bonus slot. My own conclusion is that this is ...
- by Ithildin - at 2006.12.11 17:49:00
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153. Kinetic Lens - in Ships and Modules [original thread]
Originally by: Borasao <snip> I take it you didn't like my explanation for Nosferatu, then. Point with my post was that it must be (a) believable, (b) balanced and (c) consistent. If it's not, and if you do too many post-release...
- by Ithildin - at 2006.12.11 17:22:00
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154. Dampeners. . . - in Ships and Modules [original thread]
You have to target, and activate, dampeners on a ship in order to affect him. You might have poor scan resolution stats or short lock range on your ship while his ship is small. Or he might've used a Passive Targeter, which would explain why you ...
- by Ithildin - at 2006.12.11 15:34:00
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155. Kinetic Lens - in Ships and Modules [original thread]
Verelse Wiggin: A particle beam fires ionized particles, precisely as described in your OP. Problem is, this is NOT an energy/laser weapon, it's a hybrid weapon. And we've already got plenty of them. They're called "blasters". Look up blaster desc...
- by Ithildin - at 2006.12.11 15:31:00
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156. Why no Bhallgorns? - in EVE Alliance Tournament Discussion [original thread]
Originally by: Oscar Kain i would pick a bhaalgorn if only for its web bonus 15km webs versus 10km doesn't make very much difference. - EVE is sick.
- by Ithildin - at 2006.12.10 11:43:00
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157. Omg that guy in red on EveTV is huge.. - in EVE Alliance Tournament Discussion [original thread]
Originally by: Mang0o Haha, fiiiiight.. i bet the hobbit will win ! Being tall is no advantage. It just means his groin is level with the short guy's teeth. - EVE is sick.
- by Ithildin - at 2006.12.10 10:46:00
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158. No subject - in Ships and Modules [original thread]
Activation proximity is the attribute non-player controlled entities, such as drones and pirates, use to determine when they start shooting and stop MWDing. If target is within AP, the NPC starts shooting, otherwise it tries to move towards it's ...
- by Ithildin - at 2006.12.09 12:37:00
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159. Eve news on EVE-TV - in EVE Alliance Tournament Discussion [original thread]
Originally by: Verus Potestas They manage to get complaints from half the alliances in Eve just for mentioning their names (or not mentioning their names). This would just compound the situation. WHAT ARE YOU TALKING ABOUT? THERE ARE NO B...
- by Ithildin - at 2006.12.08 23:44:00
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160. Caldari Navy Hookbill - in EVE Alliance Tournament Discussion [original thread]
Originally by: Shin Ra It had an extra low and a lot more PG. You can fit a plate, 2x EANM IIs and 4 damps. Its higher scan res means it can lock faster than a maulus too. ...and unless you actually fit shield boosters on it, the shield ...
- by Ithildin - at 2006.12.08 23:43:00
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