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161. Sticky:Dev Blog: Textures, Shaders, and Dirt, Oh My! - in EVE Information Portal [original thread]
Damjan Fox wrote: But a dirt layer? Of all the things you could have done (e.g. visible damage on the ship), you chose dirt? Maybe it's just me, but i can't see, what that adds to the game. I'll just quote the devblog: Quote: WhatGÇÖs the...
- by Altrue - at 2015.05.22 12:19:16
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162. Sticky:[Carnyx] Sentry Drone Adjustments - in Player Features and Ideas Discussion [original thread]
I'm on board with the idea of sentry ships being too strong. I'm not on board with the concept of nerfing the weapon system instead of the broken hulls. While you remove 3% dps, drone boats still run around with double 10/7.5 bonuses, drone bo...
- by Altrue - at 2015.05.21 14:34:54
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163. Sticky:[Carnyx] The Jackdaw - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: We're going to try another all-new bonus to replace the tank bonus on the CTD skill: a 15% reduction in missile launcher reload time per level. That is... a very good idea ! Good job :)
- by Altrue - at 2015.05.19 16:25:18
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164. Sticky:[Carnyx] The Jackdaw - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: We've accepted that the community as a whole underestimates the strength of Tactical Destroyers until someone proves to them how good they can be. I'd rather say that you tried to make a better version than their T1 counte...
- by Altrue - at 2015.05.19 13:32:53
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165. Sticky:[Carnyx] The Jackdaw - in Player Features and Ideas Discussion [original thread]
How to fix the Jackdaw: The Jackdaw should be as fast as a confessor. You should change the layout to 6/5/3, Give it 4 launchers instead of 5, Increase the role bonus to accomodate the DPS for the lost launcher, (maybe not a full ...
- by Altrue - at 2015.05.18 21:56:01
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166. Sticky:[Carnyx] The Jackdaw - in Player Features and Ideas Discussion [original thread]
Soldarius wrote: I have no doubt what-so-ever that sub-2-second align times can be had. I have no doubt about how useless this is in any combat situation, and no doubt that I'd gadly trade it for speed instead The agility really is a po...
- by Altrue - at 2015.05.18 18:21:39
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167. Sticky:[Carnyx] The Jackdaw - in Player Features and Ideas Discussion [original thread]
Let's look at this objectively shall we? Comparison Caracal RML vs Jackdaw Light missiles All V, without heat / implants / links / anything Caracal vs Jackdaw : 37 751 vs 22 753 --- EHP 374 vs 154 --- dps (caldari navy both - Hobgoblin T2) 125 ...
- by Altrue - at 2015.05.18 18:04:55
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168. Sticky:[Carnyx] The Jackdaw - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: Changing the 5% shield HP bonus to a +50 shield HP per level (generally toning down the bonus a bit, especially when fitting multiple extenders) What? A flat HP bonus per level? And only 50? What is that? Its never been...
- by Altrue - at 2015.05.18 17:27:20
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169. [June] Module Teiracide - Afterburners & Microwarpdrives - in Player Features and Ideas Discussion [original thread]
CCP Larrikin wrote: Harvey James wrote: i think 500% sig bloom is too high a penalty and this is a good opportunity too reduce that penalty . go with - 300% as base on all mwds - 250% on restrained mwd's Whats your reasoning for this? ...
- by Altrue - at 2015.05.15 18:57:00
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170. [Carnyx] Station Services Entosis Combat Testing - in Test Server Feedback [original thread]
HERO Coalition HQ right in the middle? I see what you did there
- by Altrue - at 2015.05.15 15:07:04
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171. Next iteration of overview/bracket icons on Singularity tomorrow - in Test Server Feedback [original thread]
Alright so, its better when you have the whole picture! I'm sold on most of the stuff. Of course, there still are things that could be improved in my opinion: - The non-looted wreck icon looks like a "contact" icon. I see a person's head and its ...
- by Altrue - at 2015.05.14 23:06:43
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172. Sticky:[Carnyx] The Jackdaw - in Player Features and Ideas Discussion [original thread]
Okay so, I've tried it on sisi for quite some time now. Some issues are less important than I expected, but the speed and agility is definitely an issue. The tight powergrid also doesn't help either. I can safely say these are its two most impor...
- by Altrue - at 2015.05.13 15:35:02
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173. Next iteration of overview/bracket icons on Singularity tomorrow - in Test Server Feedback [original thread]
Nagarythe Tinurandir wrote: quoted for support. the indu part with barge and orca may get another pass, but overall very usable. Yeah well, the goal isn't to make anything usable, simply to show that there are alternatives, and in the be...
- by Altrue - at 2015.05.13 14:23:03
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174. [June] Module Teiracide - Afterburners & Microwarpdrives - in Player Features and Ideas Discussion [original thread]
As a follow-up to my previous post, maybe the issue isn't actually the AB speed, but rather the lack of an intermediate choice between ABs and MWDs... What about 2/20/200MN ABs?... + 250% Speed increase + 50% Sig Radius Increase + Double the mas...
- by Altrue - at 2015.05.13 09:56:44
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175. Next iteration of overview/bracket icons on Singularity tomorrow - in Test Server Feedback [original thread]
Alright so, here is my feedback on the new icons: Most of them are rather dissapointing. I'm sorry to say it, since I know the time and effort that already got into this. They don't look like an aestetic improvement, they suffer from pixellisat...
- by Altrue - at 2015.05.13 09:33:36
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176. [June] Module Teiracide - Afterburners & Microwarpdrives - in Player Features and Ideas Discussion [original thread]
CCP Larrikin wrote: Lots of good stuff Hey thanks for the extensive answer :) I'm won't say I share all your opinions, but its super cool to have more details on the point of view of the devs on the matter Sorry if you thought that I was...
- by Altrue - at 2015.05.13 05:59:12
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177. [June] Module Teiracide - Afterburners & Microwarpdrives - in Player Features and Ideas Discussion [original thread]
CCP Larrikin wrote: Altrue wrote: The idea of giving oversized prop mods a buff is a non-issue since most oversized fits (if not all) are completely rubbish at best. Huh. Not the best argument I've ever received, I have to confess ....
- by Altrue - at 2015.05.12 22:24:17
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178. [June] Module Teiracide - Afterburners & Microwarpdrives - in Player Features and Ideas Discussion [original thread]
Alexis Nightwish wrote: CCP Larrikin wrote: Q: CCP I am worried about the increase in Microwarpdrive speed bonuses. A: We have looked at this very closely, and weGÇÖre comfortable with the very small speed increase MWD fitted ships will get....
- by Altrue - at 2015.05.12 18:58:57
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179. Sticky:EVE 13.05 Features Now On Singularity - in Test Server Feedback [original thread]
I'm a bit worried about Isukone's direction art-wise. All the ships look old and used, you might want to tone that down a bit, or MORE than a bit. I mean, Ishukone is the super high-tech company, they received the capsule technology, manufacture...
- by Altrue - at 2015.05.11 22:37:28
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180. What if cynos couldn't be lit within 10 kilometers of a station? - in Player Features and Ideas Discussion [original thread]
Zappity wrote: The mistake that OP makes is believing that people would still bring their jump freighters into lowsec, lining them up simply for his destructive pleasure. They would not. Lowsec trade would shrivel and die (properly die, not jus...
- by Altrue - at 2015.05.11 07:22:01
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