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1. [119.5] Fleet QoL improvements and more little things from Five 0 - in Test Server Feedback [original thread]
Well well, credit where credit is due, good job :)
- by Altrue - at 2017.05.20 07:47:07
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2. Advanced Audio Settings Changes - in EVE Information Portal [original thread]
Please retain the third party warp as its separate slider as its very much useful in itself as its own thing... Also please stop dumbing down the game under the pretense of statistics. Are you counting active accounts or inactive accounts? It wou...
- by Altrue - at 2017.05.08 23:01:37
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3. Sticky:[May] CONCORD Aerospace Promotional Ships - in Upcoming Feature and Change Feedback Center [original thread]
It would have been cool to give out those ships to Mystery Code owners as well.
- by Altrue - at 2017.04.19 06:17:02
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4. Sticky:[Mini-blog] The Next Steps in Structure Transition - in Upcoming Feature and Change Feedback Center [original thread]
Interesting way to replace Outposts, sounds fun for everyone involved :) With good tradeoffs. Quote: and some of which will be placed in the cargohold of the Citadel . Wait what?
- by Altrue - at 2017.04.11 20:11:36
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5. Sticky:[Summer] RLML and HML balance pass - in Upcoming Feature and Change Feedback Center [original thread]
Awful. Meanwhile you have stuff like live-unboarding into neutral bowheads in war time, neutral risk-free command ships, machariels with selectable damage type, immunity to neut and cruiser warp and subwarp speed. But suure, go after RHML lol.
- by Altrue - at 2017.04.01 15:31:12
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6. Announcement:118.10 - General discussion (PC) - in EVE Information Portal [original thread]
Hey CCP, First, the new mouse sounds are horrible, and it's infuriating that the only way to turn them off is to disable ALL mouse sounds. Also, the sound setting is called "UI Click" but it should really be "Mouse Move", because last time I chec...
- by Altrue - at 2016.12.13 18:21:39
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7. Sticky:[December] Defender Missiles - in Upcoming Feature and Change Feedback Center [original thread]
I like the fact that it motivates people to bring more destroyers to the field, but since this fits on T3Ds, we'll just see brick tanked T3Ds that aren't killable easily. It removes the whole strategic choice of targeting the smaller ships to unle...
- by Altrue - at 2016.11.25 15:19:25
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8. Sticky:[Ascension] Clone States and Corp Standings - in Upcoming Feature and Change Feedback Center [original thread]
With factional warfare being one of the most likely places to receive new alpha players, and (if I recall correctly) stated CCP intent to redirect players toward FW at the end of the new tutorial, it would be a big mistake to consider the standing...
- by Altrue - at 2016.11.11 17:23:02
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9. Sticky:November Release features on Singularity - in Test Server Feedback [original thread]
Messenger Of Truth wrote: So let me get this straight Altrue: you're interested in manufacturing, but you dislike complexity and you hate fluctuating costs and profits? More accurately if you want to define my use case: I'm interested in m...
- by Altrue - at 2016.11.10 06:18:56
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10. Sticky:November Release features on Singularity - in Test Server Feedback [original thread]
RainReaper wrote: you litteraly took the idea i had on SISI like 2 days ago. guess im not the only one who thought that was a good idea :p Exept the part where the corporation set tax would be a set % of the items cost. i wonder how that would...
- by Altrue - at 2016.11.09 21:45:20
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11. Sticky:November Release features on Singularity - in Test Server Feedback [original thread]
Hi, I have feedback about the Citadel Industry Facility Tax : As it stands right now, the percentage you setup in your Structure Browser window, and that you will get for each job, is a percentage based off of the NPC tax applied to that job ...
- by Altrue - at 2016.11.09 21:03:57
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12. Sticky:Dev blog: Introducing ESI - A new API for EVE Online - in EVE Information Portal [original thread]
CCP Bartender wrote: ESI is specifically and deliberately a character oriented API. We will not be delivering account level information in ESI. So yes, if you want to monitor multiple characters from the same account you will have to add each ...
- by Altrue - at 2016.11.09 18:10:53
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13. Sticky:Devsite blog: Introducing the ESI API - in EVE Technology Lab [original thread]
Best of luck for this "new" (kinda not but you know what I mean) project! Eagerly waiting for the unleashing of the full ESI potential :) Seriously though, you mentionned cool new features with a special attention put into not breaking the game....
- by Altrue - at 2016.11.08 23:53:17
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14. Sticky:[Ascension] Citadel Service Slot Changes - in Upcoming Feature and Change Feedback Center [original thread]
Given the price of the Fortizar and Keepstar, I don't see how a nerf is warranted. Fair enough for the Astrahus I suppose, even though the prohibitive fuel costs of massive services usage are already conflicting quite strongly with the idea that ...
- by Altrue - at 2016.11.08 18:39:52
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15. NPC Mining Operations have now begun on Singularity - in Test Server Feedback [original thread]
Has any thoughts been given to the depletion of belts by these NPCs? Players online in the last third of the day, right before the downtime, are going to have a serious belt depletion issue if these NPCs start taking asteroids away from the belts....
- by Altrue - at 2016.10.27 07:11:58
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16. Sticky:[Ascension] Tactical Destroyer and Small Artillery balance updat... - in Upcoming Feature and Change Feedback Center [original thread]
I like these changes... Except for the Jackdaw. It really didn't need a DPS nerf outside of sharpshooter mode. If it's going to be less tanky and forced to stay outside of defense/propulsion mode to do decent damages, then at the very least its a...
- by Altrue - at 2016.10.26 19:25:20
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17. Sticky:[Ascension] Phenomena Generators - in Upcoming Feature and Change Feedback Center [original thread]
Quote: "Spatial Phenomena Generation". This rank 10 skill The Face When the Titan AOE Buffs skill is only almost half the time of the Fleet Command 5% range per level CHARISMA skill.
- by Altrue - at 2016.10.26 15:47:10
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18. New ship explosions on Singularity - in Test Server Feedback [original thread]
CCP Savior wrote: If you have 'Dynamic camera movement' enabled in the ESC menu, and you 'look at' a ship while in orbit camera, you'll see Yet another bit of dev time I won't get to enjoy because it is bundled with other disliked camera fea...
- by Altrue - at 2016.10.24 20:29:37
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19. New ship explosions on Singularity - in Test Server Feedback [original thread]
CCP Savior wrote: There are some great ideas coming out in this thread, we'll be aiming to discuss them all internally as potential for a second pass on the explosions once we've released. This is awesome! Explosions are really worth doi...
- by Altrue - at 2016.10.19 18:54:03
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20. Sticky:Dev blog: Inception - The new player experience for EVE Online - in EVE Information Portal [original thread]
Hi, So far this looks promising. Now, having produced beginner walkthroughs for the past four years on youtube and having seen all the "recent" iterations of the tutorial system, I will observe careful optimism and wait to see this thing in actio...
- by Altrue - at 2016.10.18 16:07:19
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