Pages: 1 2 [3] 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 .. 19 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Tyremis
Spartan Industrial Manufacturing SMASH Alliance
|
Posted - 2008.05.08 11:56:00 -
[61]
if you have enough titans sitting on a cynojammer theres no way to take it down straight up. Im usually fast enough to warp off grid so i dont care if they get used. But dd through pos shields this would take 2 lines of code to fix. It would also halve the number of spys running around. At least you should have to make some effort to bump ships out. What will the hostiles do if they cant kill you through the shields actually fight o noes!!!
|
Delichon
The First Foundation Circle-Of-Two
|
Posted - 2008.05.08 11:58:00 -
[62]
Originally by: NokNok - Alarm clock op to take a jammer and jumpbridges down without much fuzz, and then hop into caps again.
I personally don't know anything about Titans, but it looks like Alarm Clock (c) would be the main winning factor in a few months. Since it does not look like hamsters are getting more fit any time soon, the alliance to field the most pilots (BS/caps/supercaps) exactly when it is required would be the strongest. ------------------------------------------ All nerfs are meant to hurt you personally. Next time they are going to nerf you directly. Eve Forums. |
Doctor Oda
Destructive Influence Band of Brothers
|
Posted - 2008.05.08 11:59:00 -
[63]
whaaa whaaa whaaa whaaa whaaa whaaa whaaa whaaa whaaa whaaa whaaa whaaa whaaa whaaa whaaa whaaa whaaa whaaa whaaa whaaa whaaa whaaa whaaa whaaa whaaa whaaa whaaa whaaa whaaa whaaa whaaa whaaa whaaa whaaa whaaa whaaa
All i read is a lot of 'look at me, i am uber' and please can i play eve on easy mode!
I hate you more and more with every post.
|
Reto
The Last Resort
|
Posted - 2008.05.08 12:00:00 -
[64]
i understand the dilemma here. and i support the idea of balancing eve. imo tactical cunning must be by far more important than just amassing big ships whcih can whipe out a fleet without risk.
i also dont like the fact that fleet battles are dominated by capital ships. i dont if it was intended but today battleships and conventional subcapital ships play the second role in terretorial warfare which is very sad given the fact that most ppl who play eve dont play just to earn the money to fly a dread ad a carrier.
what is ccps opinion on this? do you guys intended fleetwarfare to be a capital dominated thing?
Originally by: s4mp3r0r "Hey man, you're mom has a cruise missile".
|
Fitz Chivalry
eXceed Inc. eXceed.
|
Posted - 2008.05.08 12:00:00 -
[65]
Originally by: Billy Merc i lol'd @ "Having seen just how easy they are to train for, build or purchase"
My corp is not especially rich and has no access to dysp moons and never had great luck with T2 bpos and yet I know at least 3 people in my corp that could afford a titan personally if they wanted to do so and this is just in a single corp.
So, they are pretty easy to purchase tbh.
|
Black Jumper
Altera Odyssea Tau Ceti Federation
|
Posted - 2008.05.08 12:01:00 -
[66]
Edited by: Black Jumper on 08/05/2008 12:01:47 Well, this topic goes around.
The OP has a point whatever alliances with titans being one of the keys to their power base may think : there are simply too many Titans in the game now, which negates the point of titans being so powerful.
Yes, you can kill Titans. No, you can't kill Titans when an alliance has 5 of them aligned in a system, which will happen more and more, and not only by Bob.
There were plenty of good ideas on Electronic Doom Warfare abilities which the Titans may have instead of a dumb big Bang. Anyway, if I, as a personnal opinion think that Titan abilities should be reviewed, I doubt CCP will have the guts to do anything about it. And i also don't have a clear view of how this will affect the game considering defensive uses of Titans in the Defense of Cynojammed systems.
Nevertheless, 50 Titans going rapidly up in the game is kinda laughable.
--- 22:31:49 Notify Archon belonging to Galavet self-destructs. |
Mizuho Tsukihime
Tsukihime Syndicate
|
Posted - 2008.05.08 12:02:00 -
[67]
Originally by: KIAEddZ Dreads do indeed melt Titans. But something that can warp in 220km away, DD and warp out 15 seconds later, is pretty hard to tackle. Now multiply that by 2 or 3 Titans doing that together in syncronisation, then they become virtually impossible to tackle.
And what about the day when a Dread fleet is melted via DD... is it only then we must look at the problem?
AND, i guess my last point on that POV, is they are so easy to replace, you lose one, there's always a way to get another pretty quickly.
ROFL, all i'm seeing is crying "nerf the bigboys alliance titans thread", let me know if its easy for you to replace one if you got your titan blown up =).
Fact its, its not about the weapon in titan, its about how you counter them. The nanos/istab suggestions is good on titan but not the removing DD part of the titan.
|
Lord WarATron
Amarr Black Nova Corp Band of Brothers
|
Posted - 2008.05.08 12:04:00 -
[68]
Originally by: Fitz Chivalry especially given that they are now so common that people use them in ridiculous circumstances like RA using one to destroy a 10 man frigate gang we were roaming .
If they did not use the titan, then they could have done a logon trap, used 100man blob or any number of "unfair" tactics that alliance warfare involves to kill that 10 man gang. When I fly solo around hostile space, the minimum ratio people use to engage me is around 5-1 otherwise they just logoff or dock up. Its not fair but then again, its never meant to be fair. Its meant to be effective. --
Billion Isk Mission |
HellsRazor
Caldari Priory Of The Lemon R0ADKILL
|
Posted - 2008.05.08 12:05:00 -
[69]
The MAIN (not the future issue)issue is IMO the fact a TITAN can DD and warp under 30 seconds.
|
Crax McGee
Contraband Inc.
|
Posted - 2008.05.08 12:05:00 -
[70]
Originally by: Mizuho Tsukihime
Originally by: KIAEddZ Dreads do indeed melt Titans. But something that can warp in 220km away, DD and warp out 15 seconds later, is pretty hard to tackle. Now multiply that by 2 or 3 Titans doing that together in syncronisation, then they become virtually impossible to tackle.
And what about the day when a Dread fleet is melted via DD... is it only then we must look at the problem?
AND, i guess my last point on that POV, is they are so easy to replace, you lose one, there's always a way to get another pretty quickly.
ROFL, all i'm seeing is crying "nerf the bigboys alliance titans thread", let me know if its easy for you to replace one if you got your titan blown up =).
Fact its, its not about the weapon in titan, its about how you counter them. The nanos/istab suggestions is good on titan but not the removing DD part of the titan.
hes not saying that at all idiot, KIA will be a 'big boy' alliance soon anyway, + can allready field more caps/super caps than many of the larger alliances.
|
|
geno effort
GoonFleet GoonSwarm
|
Posted - 2008.05.08 12:06:00 -
[71]
Originally by: Billy Merc Edited by: Billy Merc on 08/05/2008 11:28:11 i lol'd @ "Having seen just how easy they are to train for, build or purchase"
IIRC, you only need Capital Ships V and some racial Titan/Doomsday Operation to go from flying dreads to titans.
|
Crax McGee
Contraband Inc.
|
Posted - 2008.05.08 12:06:00 -
[72]
Originally by: HellsRazor The MAIN (not the future issue)issue is IMO the fact a TITAN can DD and warp under 30 seconds.
future issue is a more inportant issue tho and 1 that needs to be addressed today, hope ur the original ownder Hell <3
|
thebold
MASS
|
Posted - 2008.05.08 12:07:00 -
[73]
Originally by: Doctor Oda Stuff... I hate you more and more with every post.
Hmm, if it means anything to you, 75% of the people in my corp really do not like Eddz, to quote a few...
"the guys a whiney **** as soon as the going gets tough he packs up and moves to other side of map"
or my favorit
"X logs on Teamspeak and says, God! doesn't edd talk about anything else apart from how great he is".
|
Setana Manoro
Gallente Firefly Inc.
|
Posted - 2008.05.08 12:07:00 -
[74]
Edited by: Setana Manoro on 08/05/2008 12:08:50 The number of titan pilots alone on the first page against this ideea is truly interesting. As is the fact that there are 70 titans accounted for in-game, with only 5 dead so far. Number of sov4 systems has also dramatically increased. I wouldn't be surprised if by the end of next year we would have 300 titans in game at the current pace.
Originally by: geno effort
Originally by: Billy Merc Edited by: Billy Merc on 08/05/2008 11:28:11 i lol'd @ "Having seen just how easy they are to train for, build or purchase"
IIRC, you only need Capital Ships V and some racial Titan/Doomsday Operation to go from flying dreads to titans.
I've got 2 character training capital ships 4 right now, and i'm something of a solo-player tbh. :(
|
Kay Han
Caldari Stardust Heavy Industries Majesta Empire
|
Posted - 2008.05.08 12:08:00 -
[75]
I was always under the impression, that titans are some kind of a Status symbol. That they should be rare ofc.
But atm, they are way to common. So i agree, a change is needed. But what kind isnt up to me to decide.
But the day i see 10 Titans in one system, is the day iŠll pull back from 0.0, cause then its just plain stupid to be there anymore.
Originally by: CCP Atropos Personally I think Amarr ships should consume slaves in a similar way that other ships consume ammunition.
|
Celeste Coeval
The Gosimer and Scarab
|
Posted - 2008.05.08 12:09:00 -
[76]
Edited by: Celeste Coeval on 08/05/2008 12:14:59 Can anyone say Juggernauts?
As for DD restrictions, seems pretty easy to me:
Change the fuel to fire:)
Whether it be more consumption or (imo) switch the fuel to something...new maybe. Exploration based resources. Titans should only be using DD as an extreme measure imo. Each and every blast should be far more expensive than at present. An alliance and the pilot should be even more careful about firing it.
As for stacking Titans, well if the fuel took more m3 AND was much rarer. I don't think we would see titan DD spam.
Originally by: Lance Fighter This is either a troll or a noob... Ill take the noob route. |
Crax McGee
Contraband Inc.
|
Posted - 2008.05.08 12:09:00 -
[77]
Originally by: Setana Manoro The number of titan pilots alone on the first page against this ideea is truly interesting. As is the fact that there are 70 titans accounted for in-game, with only 5 dead so far. Number of sov4 systems has also dramatically increased. I wouldn't be surprised if by the end of next year we would have 300 titans in game at the current pace.
i think titans will be the way motherships are now by winter this year.. which would mean alliances like Tri would be able 2 pop a cap fleet with titans :(
|
Goktar illiat
Gallente Cutting Edge Incorporated RAZOR Alliance
|
Posted - 2008.05.08 12:09:00 -
[78]
lol people not realising DD's must go ..
******s > them
|
Setana Manoro
Gallente Firefly Inc.
|
Posted - 2008.05.08 12:10:00 -
[79]
Edited by: Setana Manoro on 08/05/2008 12:11:29
Originally by: Kay Han I was always under the impression, that titans are some kind of a Status symbol. That they should be rare ofc.
But atm, they are way to common. So i agree, a change is needed. But what kind isnt up to me to decide.
But the day i see 10 Titans in one system, is the day iŠll pull back from 0.0, cause then its just plain stupid to be there anymore.
In the defense of Delve, BoB had 6-8 titans in the same system, i can't remember in which fight. 10 in the same system, it is not that far away.
Originally by: Delichon
Originally by: NokNok - Alarm clock op to take a jammer and jumpbridges down without much fuzz, and then hop into caps again.
I personally don't know anything about Titans, but it looks like Alarm Clock (c) would be the main winning factor in a few months. Since it does not look like hamsters are getting more fit any time soon, the alliance to field the most pilots (BS/caps/supercaps) exactly when it is required would be the strongest.
Your alliance has 1 titan. :)
|
Fitz Chivalry
eXceed Inc. eXceed.
|
Posted - 2008.05.08 12:13:00 -
[80]
Edited by: Fitz Chivalry on 08/05/2008 12:15:33
Originally by: Lord WarATron
Originally by: Fitz Chivalry especially given that they are now so common that people use them in ridiculous circumstances like RA using one to destroy a 10 man frigate gang we were roaming .
If they did not use the titan, then they could have done a logon trap, used 100man blob or any number of "unfair" tactics that alliance warfare involves to kill that 10 man gang. When I fly solo around hostile space, the minimum ratio people use to engage me is around 5-1 otherwise they just logoff or dock up. Its not fair but then again, its never meant to be fair. Its meant to be effective.
Yes but people need 5 to 1 odds to fight you because you are so awesome
Titans were suppposed to be incredibly rare, difficult to obtain and to be used to turn the tide in huge epic fleet battles, now they are used to pop small roaming gangs.
We have and do happily take our gangs into station systems of 100+ and expect to get blobbed but think that we can get some good kills or at least some good fun out of it, I dont have a problem fighting outnumbered, but if you are faced with a real chance that every time you enter a bubbled station system someone is going to warp a titan in and dd the grid then it soon gets a bit meh.
edt: changing choice of smiley.
|
|
Reto
The Last Resort
|
Posted - 2008.05.08 12:13:00 -
[81]
is there any official statement from ccp about the role of capital ships in general in future warfare btw?
Originally by: s4mp3r0r "Hey man, you're mom has a cruise missile".
|
Setana Manoro
Gallente Firefly Inc.
|
Posted - 2008.05.08 12:14:00 -
[82]
Edited by: Setana Manoro on 08/05/2008 12:16:00
Originally by: Crax McGee
Originally by: Setana Manoro The number of titan pilots alone on the first page against this ideea is truly interesting. As is the fact that there are 70 titans accounted for in-game, with only 5 dead so far. Number of sov4 systems has also dramatically increased. I wouldn't be surprised if by the end of next year we would have 300 titans in game at the current pace.
i think titans will be the way motherships are now by winter this year.. which would mean alliances like Tri would be able 2 pop a cap fleet with titans :(
Tri have just 1 titan atm, the alt of Elliott Manchild, who's aim is a bit off, to pop a cap fleet you would need 25 of them, and because their EHP is quite close to that of dread, you should take care not to activate them so that they wouldn't hit the other 24, but hit the cap fleet. Maybe have 5 squads and each squad coming in at a cyno 200km from the cap fleet.
They are probably working on many more, just like many other alliances are. FFS, if you check SHC, the marketplace, you will see Helen's hangar clearance, first thing on a list is a titan in components, gallente one. If you check the sales threads on eve-o you will find a titan for sale almost weekly.
|
Ver0nik
Pax Amarria Corp
|
Posted - 2008.05.08 12:15:00 -
[83]
make titans able to scramble and web other titans.
|
Kay Han
Caldari Stardust Heavy Industries Majesta Empire
|
Posted - 2008.05.08 12:15:00 -
[84]
Originally by: Setana Manoro Edited by: Setana Manoro on 08/05/2008 12:11:29
Originally by: Kay Han I was always under the impression, that titans are some kind of a Status symbol. That they should be rare ofc.
But atm, they are way to common. So i agree, a change is needed. But what kind isnt up to me to decide.
But the day i see 10 Titans in one system, is the day iŠll pull back from 0.0, cause then its just plain stupid to be there anymore.
In the defense of Delve, BoB had 6-8 titans in the same system, i can't remember in which fight. 10 in the same system, it is not that far away.
Jep.. and thats what scares the **** out of me. just imagine 10 titans... 2 at every gate.
The ultimate Fortress.
Originally by: CCP Atropos Personally I think Amarr ships should consume slaves in a similar way that other ships consume ammunition.
|
Centuri
Minmatar Destructive Influence Band of Brothers
|
Posted - 2008.05.08 12:16:00 -
[85]
Originally by: Fitz Chivalry Titans were suppposed to be incredibly rare, difficult to obtain and to be used to turn the tide in huge epic fleet battles, now they are used to pop small roaming gangs.
That's the problem. Titans are not dying because most titan pilots or alliance don't have the balls to use them. The alliances that use them properly in huge battles are the ones that invariably have lost them so far. Therefore I put forward the idea to give titans a "Ball Growing Vat Bay" where they could grow themselves enough balls to actually risk their titans.
|
Fitz Chivalry
eXceed Inc. eXceed.
|
Posted - 2008.05.08 12:17:00 -
[86]
Originally by: Ver0nik make titans able to scramble and web other titans.
The main problem is all these fights happen in cynojammed systems for the most part so you have no caps of your own.
|
Fitz Chivalry
eXceed Inc. eXceed.
|
Posted - 2008.05.08 12:19:00 -
[87]
Originally by: Centuri
Originally by: Fitz Chivalry Titans were suppposed to be incredibly rare, difficult to obtain and to be used to turn the tide in huge epic fleet battles, now they are used to pop small roaming gangs.
That's the problem. Titans are not dying because most titan pilots or alliance don't have the balls to use them. The alliances that use them properly in huge battles are the ones that invariably have lost them so far. Therefore I put forward the idea to give titans a "Ball Growing Vat Bay" where they could grow themselves enough balls to actually risk their titans.
Its the frist time anyone from BoB has accused ASCN of having balls :)
Its a good idea but the risks if you were to fall asleep in such a vat are not inconsiderable, this is how cartiff was created iirc.
|
LUKEC
Destructive Influence Band of Brothers
|
Posted - 2008.05.08 12:24:00 -
[88]
Originally by: Fitz Chivalry
Yes but people need 5 to 1 odds to fight you because you are so awesome
Titans were suppposed to be incredibly rare, difficult to obtain and to be used to turn the tide in huge epic fleet battles, now they are used to pop small roaming gangs.
We have and do happily take our gangs into station systems of 100+ and expect to get blobbed but think that we can get some good kills or at least some good fun out of it, I dont have a problem fighting outnumbered, but if you are faced with a real chance that every time you enter a bubbled station system someone is going to warp a titan in and dd the grid then it soon gets a bit meh.
edt: changing choice of smiley.
If you take proper fleet, you won't get DDed by 1 titan. If you take lowrisk nanos, then... you die. Fly tanked ships? Oh and btw, nobody will engage when losing is guaranteed unless it's suicide op. How will they achieve better chances... I'd say any means necessary. I'm quite certain they tried to get your 10man gang with ordinary ships but you just ran away, so DD next.
Anyway I don't care much about titans, I only hate them because leaving grid in dread because of titan bump is silly.
|
Kalissa
D00M. Triumvirate.
|
Posted - 2008.05.08 12:26:00 -
[89]
The only area in which I think Titans would need nerfing is in the area of cyno jammers. Lets face it most big alliances now have multiple titans, all you need is a few at a cyno jammer and you have won the fight, the enemy will never ever be able to take the system. Wouldnt matter if the enemy brought 300 people and your fleet was just 5 strong, if they were titans you've won.
I would make it to that a DD could not be set off on the same grid as an onlined cyno jammer. Lets face it though there are far more Titans in game than CCP estimated there would be and it's only a matter of time until Titans get hit by the nerf bat, and I suspect they'll do more to them than I think it warranted.
|
LUKEC
Destructive Influence Band of Brothers
|
Posted - 2008.05.08 12:27:00 -
[90]
Originally by: Kalissa The only area in which I think Titans would need nerfing is in the area of cyno jammers. Lets face it most big alliances now have multiple titans, all you need is a few at a cyno jammer and you have won the fight, the enemy will never ever be able to take the system. Wouldnt matter if the enemy brought 300 people and your fleet was just 5 strong, if they were titans you've won.
I would make it to that a DD could not be set off on the same grid as an onlined cyno jammer. Lets face it though there are far more Titans in game than CCP estimated there would be and it's only a matter of time until Titans get hit by the nerf bat, and I suspect they'll do more to them than I think it warranted.
If they have < 20 titans, you can probably have alarmclock op and knock down jammer before they know what hit them. Knocking head into wall won't do it, though.
|
|
|
|
|
Pages: 1 2 [3] 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 .. 19 :: one page |
First page | Previous page | Next page | Last page |