SilentHunter13
The White Coats
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Posted - 2008.05.12 12:06:00 -
[542]
Er, I don't know about you guys but more than 3 titans doing a doomsday, infact just more than 3 titans in one system at a time can lag the whole area up. So, all this complaining that there is this eventual 10 titans deployed on a map is well....stupid, if they are being deployed to blow up a mass of ships well...then you got 10 titans against like 200 battleships maybe, if you know of a better way to lag a node out then please let me know...
My view is this, we are all complaining about the lack of solo fighting in eve any more, its blob or be blobbed. In my opinion the development of lots of titans is the best way to stop blob warfare in 0.0...nothing destroys a fleet faster than a titan.
Another thing, titans are coming faster and faster, but nothing should be done about them. They are relatively pointless and should not be used for offensives, they should be used as mobile stations for support and nothing else. You could argue that a anti titan ship should be made, but also there is now the heavy interdictor which as we all know can tank a HUGE amount of dps.
Oh and less we forget....a titan can ONLY DD in 0.0 (that I remember) and if put in low sec is just one freaking huge "shoot me" sign. The idea of 0.0 is that its the toughest of the tough, the hard place AND the rock aswell as everything imbetween.
If you want to argue that titans should be nerfed then you would get a large amount of people saying yes, and again a large amount saying no. As with all things when it comes to nerfs.
A few people have given me their solutions to this: - Stop titans being able to be produced, we all know this game is growing in size and that making a titan isn't as hard as it once was, infact its relatively easy now. With the amount we have you could remove titan blueprints or make them impossibly hard to get and no one would really notice. (oh noes, bob doesn't get another few titans) - Cooldown period for DD. If most of this is groaning about the doomsday, then why not make it have a excessively large cooldown period, where the titan cannot cyno or cloak or if you really want to mess around.....can't even warp.... - Increase mineral and part amount and cost aswell as time for existing blueprints, make it harder to even build a titan, include parts that are just as rare as finding a titan bpc on a belt or rarer. - Create a anti titan ship of some variant. Yes a dread can melt a titan, several of them can melt a titan but they can be easily destroyed by the support fleet. (I said easily, its still not a cake walk, but you get me) - Give it more skills. With the introduction of learning skills and kick ass implant sets, its quite easy to skill for a titan. Why not include more skills which would make pilots going for a titan learn for LONGER thus, people might not bother even learning for a titan when in the time they could have got into a dread and mothership...
Or all of the above, the titan is a big "I win" ship...and the DD is just a "WIN" button really...
OOOOOH introduce tackling dreads!!!!!!!!
- Silent ------------------------------------------
Analysing and Destroying your arguments since early 2007 :) Enjoy.
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