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Author |
Thread Statistics | Show CCP posts - 6 post(s) |
Odessa Day
Velocette.
1
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Posted - 2015.06.21 02:50:59 -
[151] - Quote
The original stilletto looks like a dollar store toy, I can't believe anyone is defending it.
I don't think anyone can argue that the new Thrasher model doesn't look tacked together. I think it looks more Minmatar in that sense than the more streamlined original. I also think it keeps in the Minmatar tradition of abrupt forward jutting appendages.
I also don't think it looks very Caldari at all, the new Caldari ships all have shapes heavily influenced by stealth technology, which is in line with their focus on electronic countermeasures. The new Thrasher has nothing of the sort, it is a blunt and brutally functional looking ship that doesn't seem to be constructed with any concern for aesthetics, what could be more Minmatar than that?
Great work Art Department! Dont listen to the haters! |
Circumstantial Evidence
191
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Posted - 2015.06.21 03:49:43 -
[152] - Quote
Runner Caldear wrote:The minmatar ships have always been flanged together and haphazard. These new models seem a lot more caldari like and a lot less fragile. I think you guys should redo this....... Yes, this. I think the "problem" for Minmatar design started most recently, with the awesome Tornado. So sleek and modern. At the time the "Tier 3" BC's were all new designs that did not quite "flow" from what came before, and I think CCP has perhaps been too concerned that some players might not want to fly a ship that looks "old." The rookie ships had to be redesigned because it's the first ship a new player sees, I understand that one. But every other ship after that is a choice, and I'll pick an old design that looks and says it's old, if it can do the job I need it to do.
Look at this ship description: "The Wreathe is an old ship of the Minmatar Republic and one of the oldest ships still in usage. The design of the Wreathe is very plain, which is the main reason for its longevity."
Let some ships look old, don't go overboard when borrowing modernization cues, from newer designs.Consider bringing back exposed girders on some of the "older" Minmatar designs. (Some girder stuff went away due to removal of sprite-style flat textures, sticking out of ships to create antennas and other fine details.) |
Tyranis Marcus
Bloody Heathens
1433
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Posted - 2015.06.21 04:42:28 -
[153] - Quote
That Stiletto design is really cool. I like the current Stiletto a lot, so I thought, OH NO! But then I scrolled down and saw it and it ROCKS! Can't wait to see it in-game. (Hoping that design makes it.)
The Thrasher designs are ******* horrible. Frankly, any of those changes are going to be downgrades and steps backwards. It's a cool looking ship the way it is. Please leave the Thrasher alone! (I know I'm being rude here, but Jesus. There's no other way way to say it, and I am actually holding back. Please don't inflict that on us!)
The Probe looks interesting, but the current Probe design, with the way it floats unstably in the hangar, is too classic to die. Whatever design you pick for the Probe, please make sure it looks good with the unstable wobble it currently has so you can leave that in! Seeing that removed, from the tech 1 version at least, would be a sad day for Eve. (It might make good sense to remove it from the t2 hull though!)
As for the Domi, I suppose I won't say anything until we get to see that 3D model with a skin. That will be the real moment of truth. Some features were changed from the older drawing, so it will be interesting to see how they look on the finished product. (Not sure that it'll be as good as the other artwork, but maybe it'll be even better?)
Do not run. We are your friends.
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Kalden Rollard
EVE University Ivy League
2
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Posted - 2015.06.21 04:42:47 -
[154] - Quote
I like most of these... but why on earth are you changing the Thrasher like that? It's already quite a sleek and compact design; but again we see some weird fixation on odd asymmetry and shifting of the centre of weight? You've got this weird growth on the top and then the front shifts far too much downward.
On top of that - might I ask why you're focussing on reskinning existing ships when so many t2 variants are just boring-ass reskins? Surely time spent on giving unique models for t2 variants would make the game that much better? |
Tyranis Marcus
Bloody Heathens
1433
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Posted - 2015.06.21 05:10:08 -
[155] - Quote
CCP Jorg wrote:Hello everyone and thanx for your thoughts and input.
We knew the Thrasher would be controversial - its a really fresh and different design.
Keep in mind these are all still WIP and that-¦s perhaps a key point to take from this dev blog. We are showing you designs at a pretty early stage and looking for feedback.
Also, we thought giving everyone a little inside into our workflow, seeing early sketches etc would be fun to do.
I don't think "fresh" is exactly the word I'd use...
Do not run. We are your friends.
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Freelancer117
so you want to be a Hero
290
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Posted - 2015.06.21 06:05:42 -
[156] - Quote
Thanks for your effort in bringing New Eden to live CCP Huskalr
The players will make a better version of the game, then CCP initially plans.
http://eve-radio.com//images/photos/3419/223/34afa0d7998f0a9a86f737d6.jpg
The heart is deceitful above all things and beyond cure. Who can understand it?
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Pestilen Ratte
Artimus Ratte
24
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Posted - 2015.06.21 06:43:39 -
[157] - Quote
Dominix: Yes. Good work. Great work, even.
Slasher: Are you high? Step away from the pencil, and consider your options.
Life is hard enough for minmatar as it is. Those poor little rust monkeys ought to get a fighting chance.
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Ramlov
Miners Against Rampant Stupidity
0
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Posted - 2015.06.21 08:55:53 -
[158] - Quote
Thank you. Realy happy to see the ships getting some balance to thier looks. Had to run out and buy an Exequror after it was remodled(even though I don't need it) nice work. Removing the Incursus phallic problem was a nice touch now it looks like antenne instead of a ....lance. Hint the Atron is awfully heavy on the right side :) I would like to point out I chose Gallente because thier ships looked sleeker, and not like a bunch of cargo containers thrown together with some solar panels on top. Admittingly that look is interesting just not for me. The Thrasher though is one of the few Minmatar ships that dosen't need a redesign. Nice work, please keep at it. I know I don't speak for everyone but I'm sure most of us like a ship that has a balanced look, and not trying to drag an ungainly chunck of junk around with it.(for those wondering I like the Comet and the Brutix) Looking forward to the future ships changes. Keep up the good work. |
Merior
Class D In Space Weyr Syndicate
5
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Posted - 2015.06.21 10:35:39 -
[159] - Quote
Apart from ships that are ugly in that their mass is off centre and the lh side is not a virtual mirror image of the rh side, I don't see a need to redesign any of the ships. That is unless you look at the Svipul which transforms from a perfectly acceptable ship into embarrassing configurations which don't look fit for the purpose. So from a personal perspective you can leave ships like the Dominix alone as restyling them will do nothing to make my Eve experience better (and tends to inhibit it) whereas restyling the ships that look like two halves of separate ships glued together might encourage me to buy one, regardless of whether I truly need one or not, so long as the end result is aesthetically pleasing.
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Alstevar Eastern
Caldari State
2
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Posted - 2015.06.21 10:48:38 -
[160] - Quote
Well, the new Thrasher Redesign WIP is good for a new destroyer but it's definitely not the Thrasher.
You show us the possibility to add some parts on it but it can be better without some others.
Like this : http://i.imgur.com/v2W4Ij4.jpg
Your effective personal standings need to be higher to see the player's signature.
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Stefan Silviu
Knowledge is Money - Money is Power
11
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Posted - 2015.06.21 11:07:29 -
[161] - Quote
all these new designs look good but when do we get a new celestis ? that monster makes me sick to the stomach every time i see it ... gross |
Electra Magnetic
Old Spice Syndicate Intrepid Crossing
30
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Posted - 2015.06.21 12:28:14 -
[162] - Quote
ah the great potato getting some love. That is truly amazing |
Bentakhar
Sebiestor Tribe Minmatar Republic
40
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Posted - 2015.06.21 13:11:21 -
[163] - Quote
Alstevar Eastern wrote:Well, the new Thrasher Redesign WIP is good for a new destroyer but it's definitely not the Thrasher. You show us the possibility to add some parts on it but it can be better without some others. Like this : http://i.imgur.com/v2W4Ij4.jpg
not bad lol . |
Solhild
Republic Military School Minmatar Republic
1968
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Posted - 2015.06.21 15:50:12 -
[164] - Quote
Bentakhar wrote:Alstevar Eastern wrote:Well, the new Thrasher Redesign WIP is good for a new destroyer but it's definitely not the Thrasher. You show us the possibility to add some parts on it but it can be better without some others. Like this : http://i.imgur.com/v2W4Ij4.jpg not bad lol .
Agreed, it does seem to work well like that. |
Nomistrav
Aliastra Gallente Federation
316
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Posted - 2015.06.21 16:53:42 -
[165] - Quote
Unezka Turigahl wrote:Nomistrav wrote:Honestly this would be a golden opportunity to open up the art direction a bit more toward community feedback. Nah.... Design by committee is never a good thing. And the general public has terrible taste. The artists know what they are doing, it's their profession. They don't need the "help" of non-artists. The ship design contest on Deviantart was (eventually) a success though, I think. There was a ton of trash for CCP to sort through, but the top tier of artists came up with a few interesting designs. Then CCP artists took those shapes and worked with them a bit, to produce some pretty cool looking ships. But that is allowing one outside artist to suggest shapes and form, and then filtering it through the usual CCP artists. That is quite a bit different than letting any random Joe Blow from the forums have input. I like seeing all of this preliminary concept art, and I hope CCP continues to let us see it. But the artists should probably ignore the threads, or take it all with a grain of salt. Just look at this thread, the Thrasher is going from this to this, and people are crying about it.
Sure, but in the same sense I think the person who has to stare at the design for hours on end deserves at least some say in it. Random Joe blow from the forums maybe not so important but when it is a great majority of Blows saying that the design isn't up to snuff, different story. It isn't so much artists versus non-artists, either; I used to work in a tattoo shop and even though the customer wasn't an artist I still had to consider their input because in the end it is their skin.
Most of this sort of opinionated thinking stems from the fact that I really do hate the Hecate design with every fiber of my being and as excited as I am on the concept of a T3 Destroyer it just looks so bland and disinteresting to me. The animation concepts look as though the artist didn't want to put much work into it by comparison to say, the Svipul, which has some rather astounding animations.
But, yanno, I can just as easily not fly the thing.
Third Place Winner
Pod and Planet Fiction Contest YC114
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P3ps1 Max
Hedion University Amarr Empire
28
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Posted - 2015.06.21 17:48:33 -
[166] - Quote
I guess this means I'll no longer be able to name this ship "potato" |
Solhild
Republic Military School Minmatar Republic
1968
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Posted - 2015.06.21 18:15:27 -
[167] - Quote
Just looked again at the stiletto. Excellent stuff, seriously!
I can't wait to see it in game.
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Tashiell Gao
KarmaFleet Goonswarm Federation
0
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Posted - 2015.06.21 19:29:01 -
[168] - Quote
Ain't enough duct tape or rust on the surface, when did minmatar become Caldari |
Zycorax II
Beyond Divinity Inc Shadow Cartel
4
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Posted - 2015.06.21 23:15:25 -
[169] - Quote
Nooo, not the Probe =( At least let it keep its current bridge and top wingy bit. |
Dun'Gal
Myriad Contractors Inc.
257
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Posted - 2015.06.22 01:15:01 -
[170] - Quote
I'm all for being creative, and "artistic licens" but that Thrasher redesign is complete garbage. Updating the model is one thing, but a change so drastic, isn't necessary, especially with those WIP images as an example of what we might expect. They are terrible. The rest of the designs, I can certainly sink my teeth into, and very much like - but no to those Thrasher concepts. |
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Rawketsled
Generic Corp Name
202
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Posted - 2015.06.22 01:27:31 -
[171] - Quote
Chiming in with my opinion:
Thrasher bad.
Everything else is sexy. |
Hong Hu
EVE University Ivy League
23
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Posted - 2015.06.22 02:26:27 -
[172] - Quote
Those Minmatar ships. OMG, no.
I think you have done well with the Tempest and Typhoon. The Stabber was a win.
But the Thrasher I think is quite good as is. And the concept drawings for the Stiletto and Probe, just awful. The Stiletto as it currently is looks fast. This idea, it looks slow and unswept. A non issue in RL space but this is Eve. Submarine physics in space. The Probe reminds me of a mash up between a Blackbird and the Matari noob ship.
If there was a ship in need of a rework of it's art I'd suggest the Wreath/Prowler. I've never thought the mid section looked like a cargo carrier. Much to thin for something carrying stuff.
But thank you for sharing. |
Revolving August
Center for Advanced Studies Gallente Federation
0
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Posted - 2015.06.22 05:00:56 -
[173] - Quote
I do not want to sound rude, but I will only state it to help the forum post and for CCP to look as professional as possible.
In the following line, "If you missed it, you cna take a look at this dev blog for more information on the V5++ project". The typo, Cna should be, can.
Other than that, I wish you the best with your new art directer and I'm looking forward to getting the new visual updates to the old ships.
I'm an Avid gamer with too much time on my hands!
Warm Regards,
Will
Checkout my Youtube channel and see what you think! Revolving August
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Manina
State War Academy Caldari State
0
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Posted - 2015.06.22 10:31:03 -
[174] - Quote
Big thanks to everyone in the art team.
Allow me an opinion:
Some of the new designs this past year, mostly the caldari ships, although refreshing as designs, and with much attention to detail, fail in one thing: To give you the sense of magnitude of the ship, the scale.
The new Caracal viewed with nothing next to it to compare could be 50 or 500 meters long. You just cant tell. The only thing I can think of that gives you the scale of a given ship, is something that can be visibly compared to a human. And thats windows, bridges, maybe cockpits or even hatches on smaller ships.
The lack of windows on ships visually makes them look like pretty drones.
Take the new unskined frigates you are working on, if there are no lights coming from the inside of the ship, from a bridge or a cockpit, could pass as cruisers as well. And fine models of them I would like to add.
It does not have to be filled with unnessesary windows textrures like the old Caracal was, but a few of them, again, would give an idea of how big, or small the ship is.
The new Thrasher you are working on looks that alot of work has been put into it. But I agree with many of the people here that it lacks the minmatar flavor in a way.
Also the new Domi. The bridge is at an angle with the rest of the ship. It may make it look mean, but its a bit weird too. Maybe the artificial gravity on that part of the ship is at an angle of the rest of the ship too.
Thank you again for your work, and good luck to the new managment. |
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CCP Darwin
C C P C C P Alliance
1534
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Posted - 2015.06.22 10:43:10 -
[175] - Quote
Manina wrote:The only thing I can think of that gives you the scale of a given ship, is something that can be visibly compared to a human. And thats windows, bridges, maybe cockpits or even hatches on smaller ships. I'll point out that even on the smallest ships, features that look like "cockpits" are usually several stories high when judged against the ship's stated scale.
CCP Darwin GÇó Senior Technical Artist, EVE Online GÇó @mark_wilkins
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Xindi Kraid
Itsukame-Zainou Hyperspatial Inquiries Ltd.
965
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Posted - 2015.06.22 13:01:35 -
[176] - Quote
I would assume that's because they are probably bridges or observation decks. |
Orm Magnustat
Red Serpent Industries
79
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Posted - 2015.06.22 13:10:11 -
[177] - Quote
... almost looks like my good ol space cow is gonna change into something mean and lean? |
Krell Kroenen
The Devil's Shadow
254
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Posted - 2015.06.22 14:40:48 -
[178] - Quote
Just wanted to chime in about the Thrasher WIP, In a vacuum the concept art does not look bad, but they don't look very Minmatar either. And most assuredly they do not evoke a Thrasher feel.
But odds are it will roll out as is...
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CCP Jorg
C C P C C P Alliance
20
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Posted - 2015.06.22 17:09:18 -
[179] - Quote
Hello again everyone and thanks a lot for your constructive feedback. This is just what we had hoped for when putting this Blog out and itGÇÖs appreciated.
There is a lot of good points for us to think about as we are still working on all of these designs - so letGÇÖs see what comes out of this! Fly safe
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Apoq Surrat
Amarritus Patriotus
2
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Posted - 2015.06.22 17:47:42 -
[180] - Quote
The window size is limited by texture resolution. There is no way to make accurate sized windows or portholes on any of the decent sized ships. Its just a limitation of the game we have to ignore.
Apple MacPro dual 6-core Xeon 3.06ghz, 32gig ecc ram, SSD, 4x HD, EVGA GTX 680 Mac Edition.
Running OS X Yosemite and Windows 8.1 Pro.
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