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Thread Statistics | Show CCP posts - 0 post(s) |
Zatch
Gallente Inner Void
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Posted - 2006.11.18 21:17:00 -
[121]
How is this for a file format?
{BPOName};{MaterialLevel};{BuildCost};{ResearchTimePerRun};{MetallurgySkillLevel};{ProductionEfficiencySkillLevel} Thorax Blueprint;15;123456.78;1D1H1M1S;5;5 Vexor Blueprint;15;123456.78;1D1H1M1S;5;5
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Creator of the standalone EVE Material Level Calculator MLCalc |
Linda Duane
Gallente Bluestar Enterprises
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Posted - 2006.11.19 12:14:00 -
[122]
Originally by: Zatch How is this for a file format?
{BPOName};{MaterialLevel};{BuildCost};{ResearchTimePerRun};{MetallurgySkillLevel};{ProductionEfficiencySkillLevel} Thorax Blueprint;15;123456.78;1D1H1M1S;5;5 Vexor Blueprint;15;123456.78;1D1H1M1S;5;5
I have some thoughts, and as you're allready at it.. :) I merely use your programm for production (mineral demand calculations, market price vs. internal corp price) instead of me-calculations, as it's so sleek and slim.. :D
So an exchange system for corp-owned-bpos/bpc's is a very genius addition to your tool and I appreciate it and would go even further.. ;)
(actually I use 1.3.10)
1) Can you add bpc-tags? ..maybee a field, which states how much runs are aviable ('infinite' would be standard for bpo)?
2) Can you add a 2nd material-price level/base? ..we have corp internal prices x% below market prices, so a switch would be nice (at the moment I run the prog 2 times ;) Don't know how to implement (as simple checkbox, with a field, where the discount can be insertet.. or with your global-mat-price-change-prog and a simple switch in the me-calculator?)
3) Can we export material prices too/only (by choice) with your exchange-feature? .. so keeping corpmates up to date by simply running the programm and put up mat-prices would be possible? (actually I spot prices in our forum, but.. ;)
4) Can you make the programm start with 'Own this BPO' for manufacturing purposes?
Future wishes for production purposes.. - can you please add separators (,.) in the unit-numbers for the materials needed? - an summable production list (export) function would be cool for materials needed.. - ...
Ya see, in what direction I'm heading.
Your file format doesn't comply with my thoughts.. I don't know why you put in Metallurgy/ProductionEfficiency-SkillLevel in every row? Wouldn't it be easier, to put that in a starting row, together with material prices? (so the BPO/BPC list wouldn't be needed allways?)
A BPC-Tag with runs aviable would be a nice addition.
The price doesn't need to be exchanged if you instead transfer the mat prices in the first row.. The Time needed doesn't need to be exchanged also, as you're allready exchanging the me-lvl, not?
I surely could build up more wishes/thoughts, but before that I'll see if you like what I think.
Thanks for your efforts. Linda
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Zatch
Gallente Inner Void
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Posted - 2006.11.20 03:18:00 -
[123]
Edited by: Zatch on 20/11/2006 03:17:57 Wow, thanks for the detailed suggestions! That'll help tremendously.
Also, I'll still provide the option of displaying the skills on each line, as previously requested (since for a corp there may be several manufacturers, all with different skill levels.) Ideally any serious manufacturer should have the relevant skills at 5, but that's not always a reasonable assumption.
Sorry for the lack of updates recently, I've been busy with midterms and several rather large projects, and working on yet another program isn't always a good way to relieve stress. I promise I'll be picking up speed again soonÖ; just one more midterm and one more project, then I'm free until finals week. :D -----
Creator of the standalone EVE Material Level Calculator MLCalc |
Talidorn
Pandoras Mining Covanant Prime Orbital Systems
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Posted - 2006.11.26 16:34:00 -
[124]
great program... should keep this thread on pg 1.
Talidorn
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Fitz VonHeise
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Posted - 2006.11.30 23:44:00 -
[125]
Looks like a great program. But I'm getting this error msg:
Run-Time error '76' Path not found: 'C:\ (path to folder were program is)
I have loaded the basic library and restarted. I get the message when I attempt to select any item in list.
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Zatch
Gallente Inner Void
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Posted - 2006.12.01 09:27:00 -
[126]
You need to download the icons as well and extract them to the same folder as the main program. I'll get rid of that requirement in a later revision, but I'm a little too busy with schoolwork at the moment (things should lighten up this weekend, but next week is finals week so I'll be out of commission again.) -----
Creator of the standalone EVE Material Level Calculator MLCalc |
Fitz VonHeise
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Posted - 2006.12.02 00:24:00 -
[127]
I have all the icon files in same folder as calc.exe and still getting that message.
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Zatch
Gallente Inner Void
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Posted - 2006.12.02 03:06:00 -
[128]
They need to be in the ..\icons subfolder. If you extract the zip directly, preserving the directory structure, the icons will already be in the correct subfolder. -----
Creator of the standalone EVE Material Level Calculator MLCalc |
HighlanderUK
Gallente Interstellar Business Machines Corp. 9th Fleet
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Posted - 2006.12.04 12:56:00 -
[129]
Aye, it's a great program, keep up the good work.
Mods - get the post stickied already.....
************************************************** Maker of the finest Scottish drones and ammo...all combined with Active Peat Camouflage (tm) -- so dark, you won't see them coming!! |
Carnye Dubro
Caldari Shock and Awe
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Posted - 2006.12.08 04:27:00 -
[130]
Any idea when the Revelations patch for this very useful tool will come out?
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Zatch
Gallente Inner Void
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Posted - 2006.12.08 06:52:00 -
[131]
I'm taking my last exam tomorrow, after which I'll be spending my (very long) Winter break at home. I'm bringing my PC with me so I'll be spending lots of time programming. ;)
Expect a version of MLCalc including the new Revelations content sometime in the next week. I'm not sure if the icons will be released by then but most of the data is available (as of yesterday.) -----
Creator of the standalone EVE Material Level Calculator MLCalc |
Padreic
ICE is Coming to EVE
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Posted - 2006.12.08 09:22:00 -
[132]
Good luck with your exams ^^
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Klinsanthoor
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Posted - 2006.12.08 11:22:00 -
[133]
Edited by: Klinsanthoor on 08/12/2006 11:23:13 Nice program...
Have this stuff atm in an excel-sheet but its not so comfortable and restricted
So im programming too if ya would/need help let me know Would be nice to help improving this nice tool.
So and some things to the tool itself...
Theres an error if you selected a bpo and have owned it and then demark 'display unowned BP's' Then the tool reset the screen..so you have to select the bpo again
Another little error is that the graph positioned itself right of the tool. So if you position the tool on the right side of the screen you cant access (see/move) the graph anymore.
And on some Bpo's its much cheaper to produce the raw-materials on your own to lower the build-cost, so there should be a compare between both (building/buying) to see how much it is.
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Ray McCormack
BIG
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Posted - 2006.12.10 01:06:00 -
[134]
Poke for a Revelations data update.
Hope the exams went well.
| How To Afford A Tech II BPO | the all mighty BIG industrial corp from hell with a slong the size of a walrus. |
Zatch
Gallente Inner Void
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Posted - 2006.12.10 01:32:00 -
[135]
I'm writing a new parser tonight (the previous one dealt with CSV files instead of SQL) so that I can extract the important information from the latest data dump. It should take about 1 or 2 hours if I don't get distracted. Once I've written the parser and translated the information into a usable format (namely code) I'll update MLCalc and post here again. :) -----
Creator of the standalone EVE Material Level Calculator MLCalc |
Zatch
Gallente Inner Void
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Posted - 2006.12.10 08:25:00 -
[136]
Edited by: Zatch on 10/12/2006 08:28:35 New version available: 1.4.0
This version adds support for the new Revelations blueprints, as well as addressing the missing icons issue (you no longer need the icons to run the program, they're purely an aesthetic option.) Note that the new menu commands do not work yet, they're placeholders and they are by no means the only menu items I'll be adding. Same link as usual: EVE_MLCalc.zip.
Please let me know if the program doesn't load (this may occur because of the menu items.) If it does crash on loading, try copying the included COMDLG32.OCX file to your ..\Windows\System32\ folder.
Edit: I forgot to mention that the color-coding of the materials is broken in this version. I need to manually rename every material so it will take some time to recreate the previous system. Expect an update tonight or tomorrow. -----
Creator of the standalone EVE Material Level Calculator MLCalc |
Ray McCormack
BIG
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Posted - 2006.12.10 16:14:00 -
[137]
Thanks for the new update, just a few bugs.
Items seem to be adding the skill price into their cost. Only the first 2 items seem to have the erronious skills listed. Show Next Improvement won't keep its checked status each time you restart.
The ML to ML level calculator is awesome, thanks for that.
| How To Afford A Tech II BPO | the all mighty BIG industrial corp from hell with a slong the size of a walrus. |
Linda Duane
Gallente Bluestar Enterprises
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Posted - 2006.12.10 20:50:00 -
[138]
Two thumbs up! ..looks very promising, especially the import functions. :) .
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Tanis Bastar
Caldari Interstitial Incorporated
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Posted - 2006.12.11 02:53:00 -
[139]
well, the program looks interesting but when I try to download it I can't get past your advertising page. Pity...
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Zatch
Gallente Inner Void
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Posted - 2006.12.11 13:22:00 -
[140]
It's not "my" advertising page, it's hosted on EVE-Files. -----
Creator of the standalone EVE Material Level Calculator MLCalc |
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Dirk Fallows
Caldari Distribution 4 Corporation
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Posted - 2006.12.16 11:08:00 -
[141]
First of all: Love the program for its features, but primarily for its speed and ease of use.
Then a feature request: Is there any special character that you can put first of the row so that matches MUST start with text you typed? Like the ^ in regular expressions. Ie. When I search for "^Gamma" I only want to find those that begin with "Gamma", ie "Gamma S", "Gamma M" etc. Not "Amarr Navy Gamma S", "Blood Gamma L" etc. It's probably very easy to implement and would make the program even snappier to use.
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Linda Duane
Gallente Bluestar Enterprises
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Posted - 2006.12.29 20:52:00 -
[142]
...any news? :) .
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Zatch
Gallente Inner Void
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Posted - 2007.01.02 11:41:00 -
[143]
Sorry again for the very slow progress, ironically I have more free time during the school quarter than while I'm on a "break." Our second quarter starts today so expect progress again soonÖ. -----
Creator of the standalone EVE Material Level Calculator MLCalc |
Emma Royd
Ravished Husk Industries
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Posted - 2007.01.05 10:16:00 -
[144]
So glad I've found this excellent tool, amazing job Zatch
However, I might have missed something, but can't get the material list editor to work, I get a "Run-Time Error'9': Subscript Out Of Range"
Any ideas?
Emma
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ForceM
Gallente POS Builder Inc.
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Posted - 2007.01.05 11:57:00 -
[145]
Originally by: Padreic Good luck with your exams ^^
Good luck with keeping your sig ...
Me being a pessimist is a win-win situation: Either i am right .. or its even better then i said. |
BravoFox
Capital Armaments
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Posted - 2007.01.07 19:18:00 -
[146]
Link seems to be broken. Eve Files says they can not find the file in system. Any chance you have a backup hosting site (or can get one)?
Now Taking Freighter Service Contracts |
Zatch
Gallente Inner Void
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Posted - 2007.01.10 01:53:00 -
[147]
That's odd, I just tried and the link worked. Temporary downtime/server bug probably. At the moment I don't have a mirror but might get one soon. -----
Creator of the standalone EVE Material Level Calculator MLCalc |
Zatch
Gallente Inner Void
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Posted - 2007.01.11 21:06:00 -
[148]
@Emma Royd: Does that happen immediately upon opening the program, or after you click Save? Also are you using the matprices.dat generated by MLCalc? If you are, try putting matprices.dat in a different directory and then running the MaterialListEditor (so it should just be the executable in a folder.) That way it should automatically generate a new matprices.dat. I suspect it has something to do with the disparity between MLCalc and the MaterialListEditor post-Kali. I'll get it fixed when I go home from school in a couple hours. -----
Creator of the standalone EVE Material Level Calculator MLCalc |
Emma Royd
Caldari Ravished Husk Industries
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Posted - 2007.01.12 09:21:00 -
[149]
Hi, putting the Material List Editor in a different folder worked fine thanks :)
RAHUI are recruiting Miners, Industrialists, Mission Runners etc. Join "RAHUI" channel for a chat. |
Zatch
Gallente Inner Void
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Posted - 2007.01.12 10:16:00 -
[150]
Edited by: Zatch on 12/01/2007 11:53:24 New version of the Material List Editor released - 1.1.0
Download
This version should be fully compatible with the material list exported by MLCalc. It wasn't working before because Kali added some new materials, which pushed over the internal static arrays' sizes. No features have been added, just the fixing.
Edit: I'll be trying very hard this morning to get rid of that nasty bug in the data parser that is putting bogus materials on some BPs. Another change I'll hammer out this morning is the batch size and cost per unit display. These are changes specifically for MLCalc.
Edit: Progress as of 2:50AM PST, 1/12/07 = Fixed the data dump parsing error that added bogus materials to the 100mm Reinforced Steel Plates I blueprint. Now for the batch sizes...
MLCalc Version 1.5.0 Released - Changes include:
* Prefix a search query with ^ to only display results beginning with the query (e.g. ^antimatter does not give Shadow Serpentis Antimatter Charge S, but it does give Antimatter Charge S in the search results.)
* Batch size and cost/waste per unit are now displayed on the main screen.
* The blueprints should now all have the correct materials listed (the 100mm Reinforced Steel Plates, for example, no longer list obscure skillbooks.) -----
Creator of the standalone EVE Material Level Calculator MLCalc |
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