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Thread Statistics | Show CCP posts - 0 post(s) |
Zatch
Gallente Royal Hiigaran Navy
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Posted - 2008.01.16 23:23:00 -
[391]
Edited by: Zatch on 16/01/2008 23:24:31 It's that time again, a new release!
Version 1.8.0 is now available, changes include: * Vastly improved runtime efficiency (less redundant memory usage.) Should only be noticeable on very slow systems, since MLC already ran very fast. * Squashed some bugs related to the back button. * Streamlined much of the code for easier updating. * Include runs in waste calculations (side addition: subjective ideal ML) * Fixed a crash bug related to saving blank values for materials. * R.A.M.s no longer waste. * Implemented the latest data export.
Features planned for the next revision of 1.8: 1) Outpost modifiers. 2) Allow storing POS selection for each individual BP 3) BP copy time calculator.
See the first post for a download link.
Also an important note: Since the program now factors runs into the wastage calculations, the numbers are larger and the IdealML checking + the Next Improvement checking both handle large numbers rather slowly. Use discretion and don't crank the numbers too high (too high means way outside the bounds of reason) or the program may freeze up for several seconds. Example: A Dominix with ML 860 thousand and 10 runs will take a good 5-10 seconds to load.
Please report any bugs with the new version through this thread, not EVE-mail.
Before asking about COMDLG32.OCX, make sure you've tried the installer + upgrade method (download the installer in the first post, run it, then download 1.8.0 and overwrite your old version.) ----- MLCalc Creator HW2/EVE Mod Team Leader |
Jess Ica
Gallente Star Productions and Research
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Posted - 2008.01.19 00:17:00 -
[392]
Would be cool if u could also fix that the T1 items on T2 BPO's are included in the total calculation of the price......ships, t1 modules etc are not added to the price of the final build.....u broke that in 1,6 patch..... :(
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Drako Krakin
Okkelen Defense Force
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Posted - 2008.01.20 11:58:00 -
[393]
First of all, thank you very much for this program. It has saved me days of figuring stuff out.
I have noticed that if I use the "Backspace" key in either Material Level: or Prod. Level: field and backspace all the way back to the blank point, then the program gives me an error and closes. Any changes to anything I made during the program running are lost.
The error says Run-time error '13': Type mismatch
Hope this helps. And again thanks.
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Iris Lyania
Caldari Research Excess
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Posted - 2008.01.20 16:29:00 -
[394]
Nice changes. Thx for all the work You had. Much appreciated. I guess i should donate some cash again :).
Best regards.
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Komatose
Caldari Libertas Contraho
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Posted - 2008.01.23 09:30:00 -
[395]
I open it and its in my task bar but the program itself is just GONE, I cant see it anywhere, cant alt tab, none of that to it, min/restore does nothing. Uninstall/reinstall does nothing.
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Fh'ear
Caldari Baptism oF Fire VENOM Alliance
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Posted - 2008.01.24 10:48:00 -
[396]
The runtime error 13 Mismatch crash can be replicated by the following.
Search for a BP, anything.
Tick the owned box.
click the material level box and hit delete. if the box is empty, or if you try to hit delete and theres nothing in there it crashes. This bug is a minor inconvienience untill tied in with the other one I seem to be having.
After it's crashed and I reload it, it's lost all my BP's, I was updating my collection in MLCalc and pre-empted it crashing and losing them so I kept exporting, however I've now got a text file and no way of importing them as the import function is blanked out.
Hope the bug report above helps Zatch and hopefully you can bring me a quick nub solution to my inability to import.
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Zatch
Gallente Royal Hiigaran Navy
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Posted - 2008.01.24 12:56:00 -
[397]
Edited by: Zatch on 24/01/2008 13:00:30 Now available, version 1.8.1.
This is a bugfix release, it addresses the following issues: * T1 items now factored into T2 production costs. * Empty ML/PL fields should no longer cause a crash. * You can now re-import your exported BP lists (the *.txt files, not the *.dat file that is automatically imported.) Any errors in the *.txt file should be easy to locate and fix, if the import fails initially. * More bounds checking has been implemented for the program's startup position, it may or may not fix the problem Komatose is having.
Download EVE_MLCalc181.zip (214KB) ----- MLCalc Creator HW2/EVE Mod Team Leader |
Fh'ear
Caldari Baptism oF Fire VENOM Alliance
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Posted - 2008.01.24 13:22:00 -
[398]
Zatch you are awesome
Downloading now, will post if I have any bugs
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Springun
Cross Medical Inc
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Posted - 2008.01.28 22:49:00 -
[399]
Edited by: Springun on 28/01/2008 22:50:16 Thank you for the work you have done on this sweet little utility. I have been using it since ver 1.3.
Since trinity and the changes in waste, I was noticing that when say selected the efficient equipment array for a pos changes the cost, but when looking at the materials used it does not update it. So I was thinking, is it possible for you to take the effects of the production array and tie it in with the ideal ME with the number of production runs. This way, at least for me, will have a good idea of what the new ME levels will need to be.
Thank you kindly,
Spring
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Ciuby
Gallente Romania Production Inc.
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Posted - 2008.01.31 05:53:00 -
[400]
this is a very nice tool, but please put the copy time calculator faster in it :D
imo, it's the only thing missing from it __________ Manufacturing whatever you need... |
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Verstal
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Posted - 2008.02.06 06:26:00 -
[401]
Great program, thanks for updating it, I just switched to 1.81 trying to update the ML prices, the online update seems to be grayed out all the time. I am most trying to just use the prices in my area, create my own .dat file and use it different versions of the .dat's depending on where I am at. When I try to change the prices and save the .dat file with the MatListEditor.exe it doesn't seem to save it or keep what I just changed. Not even sure if this program was for generating me price .dat's. Any help would be great!
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Zatch
Gallente Royal Hiigaran Navy
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Posted - 2008.02.06 23:09:00 -
[402]
Edited by: Zatch on 06/02/2008 23:09:16 The Material List Editor won't work with the new versions yet, I haven't updated it. Also the online update button is greyed out because I haven't implemented that functionality. I'm still uncertain whether I should bother since people are so paranoid about closed-source programs that connect to the internet. ----- MLCalc Creator HW2/EVE Mod Team Leader |
Healer Axim
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Posted - 2008.02.11 02:06:00 -
[403]
is there a list of what numbers in the matprices.dat file correspond to what items? just so i can edit it without guessing...hehe
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quayde
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Posted - 2008.02.13 00:57:00 -
[404]
The error says:
Run-time error '13': Type mismatch
I have the latest version just downloaded it now and its not working, any ideas?
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Zatch
Gallente Royal Hiigaran Navy
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Posted - 2008.02.16 23:16:00 -
[405]
You get this error when the program is starting up? Try moving the three *.dat files in your MLCalc directory to another folder (matprices.dat, skills.dat, ownedbps.dat.) Don't delete them though, since that's saved data. ----- MLCalc Creator HW2/EVE Mod Team Leader |
Lord Grulak
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Posted - 2008.02.17 17:38:00 -
[406]
i have a problem in vista when i try to run the program it says
component comdlg32.ocx or one of its dependencies not correctly registered: a file is missing or invalid
i run the file with admin rights
tryed to copy the file manualy into windows/system32/
any solution |
Rhaegor Stormborn
Volition Cult The Volition Cult
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Posted - 2008.02.18 00:21:00 -
[407]
Originally by: Lord Grulak i have a problem in vista when i try to run the program it says
component comdlg32.ocx or one of its dependencies not correctly registered: a file is missing or invalid
i run the file with admin rights
tryed to copy the file manualy into windows/system32/
any solution
Same problem and never had it before.
Volition Cult Recruitment Post |
Zatch
Gallente Royal Hiigaran Navy
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Posted - 2008.02.18 06:40:00 -
[408]
I am removing that dependency for the next version. Will work on it tonight. ----- MLCalc Creator HW2/EVE Mod Team Leader |
Raymond Caleatry
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Posted - 2008.02.18 11:08:00 -
[409]
I think your link is broken as i can't download your program.
Ray
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Raymond Caleatry
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Posted - 2008.02.18 11:16:00 -
[410]
Nevermind...fixed now.
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Lord Grulak
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Posted - 2008.02.18 17:42:00 -
[411]
tnx for the quick fix
great program
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Ethen Bejorn
Pestilent Industries Amalgamated
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Posted - 2008.02.19 18:52:00 -
[412]
Can anyone explain to me how I use this program to determine the "perfect" research level of any given BPO?
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Drakkor Solakkir
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Posted - 2008.02.25 13:55:00 -
[413]
The only thing I can see readily that this program SCREAMS for is to be connected up via internet to Eve Central or another data source and query it every x hours for the prices on minerals and then allow you to have the program input those values on its own.
Its a right pain to have to manually update those prices every time I want to build something.
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Saelv Miren
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Posted - 2008.03.02 10:32:00 -
[414]
Firstly, many thanks for providing such a useful tool ! A couple of q's though....
1. Is there a formal FAQ anywhere? other than the eve forums I can't find any support options? 2. Where do i get/export a .dat file of the mineral prices so i can import into MLcalc?? 3. Will the currently offline function of retrieving mineral prices from an online resource (matari index, eve-central etc) be available soon as it is in eve-mon??
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Puk Jinn
Tempestas Oriens Sev3rance
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Posted - 2008.03.15 14:24:00 -
[415]
thanx for that great tool,
was pretty happy when i saw the Material List Editor, but it's not working..
got a:
Runtime Error 9 Subscript out of range
fly safe Puk
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Talzaris
The Greater Goon GoonSwarm
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Posted - 2008.03.16 18:32:00 -
[416]
If you have "Own this BPO" checked and you enter in a really high number into ML or PL you get an overflow error. Doesn't happen if "Own this BPO" is unchecked. |
Lord GeMini
Superbia Inc. Empire Research
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Posted - 2008.03.27 03:18:00 -
[417]
When PL>0 then the Manufacturing Time is wrong, not much but there is an Error.
Industry is at 5 BPO=Paradise Cruise Missile Runs=330
PL=0 Time MLCalc=22h Time EVE= 22h
PL=10 Time MLCalc=17h 58m Time EVE= 18h Error=0,185185...%
The Error is to high to be an rounding Error, so i asume the formula is wrong.
The right Formula for the Manufacturing Time should be: Manufacturing Time = BASE Time * (1 - Industry * 0,04) * (0,8 + Base Time Wasteage Factor / (1 + PL)) * Runs for the Paradise Cruise Missile the BASE Time is 5 min and the Base Time Wasteage Factor seems to be 0,2 so this calculates to 5 min * (1 - 5 * 0,04) * (0,8 + 0,2/(1 + 10)) * 330 = 1080 min 5 min * (0,8) * (0,818181...) * 330 = 1080 min
I have checked with other Tech 1 Blueprints and could get the numbers that eve puts out.
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Mysticaa
Fringe Roamers of Goa
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Posted - 2008.03.29 16:06:00 -
[418]
Zatch,
First off love the program been using it since you made it available.
Is there a link somewhere to update the icon folder? Last update I found was on page 4 of this thread and it does not include alot of BP's
Thanks again for all your hard work on this program. ----------------------------------------------- Why do I post here?
Originally by: Tao Han
"TANK CEO!!!" Quick Wrangler, to the Banmobile!!!
Sig snatched by Xorus
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Sidrat Flush
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Posted - 2008.03.30 04:18:00 -
[419]
Great tool thank you - You're a God amongst builders.
One suggestion/request/extra cool feature that would make the application an all you can eat buffet with extra toilet rights and a hammock reservation is the following....
Sorry, got carried away there. How about an "Invoice Sheet" where a shopping list of modules/ships/ammo/drones and the rest of it can be selected and the total unit requirements would be automatically calculated so you'd know exactly how much/many isk/units it's going to take to outfit a team, or simply to fulfill a private purchase contract.
Hope it fits in with the overall scheme that you're trying to create, personally I think it would be awesome.
Life is about memories the more the better.
http://lifeisexperience.freeforums.org (because it's a small corp) |
Kilostream
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Posted - 2008.03.30 11:34:00 -
[420]
Neat App!
I was looking for a BP on the list and did a search typo, which brang up 'Buffy' Vampire Slayer I Blueprint.
Sounds like an awesome mod but I just can't seem to find it in eve.......
Please visit your user settings to re-enable images. |
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