Pages: 1 [2] 3 4 5 6 7 8 9 10 11 .. 11 :: one page |
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Author |
Thread Statistics | Show CCP posts - 15 post(s) |
Sonko146
Dirt Nap Squad Dirt Nap Squad.
8
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Posted - 2014.10.10 17:18:00 -
[31] - Quote
Well it seems this new release schedule is starting to bear fruit. It certainly seems you have gotten bolder with this new flexible awesomeness you are doing.
Great changes. |
Celldoom
Nomads 0f New Eden
16
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Posted - 2014.10.10 17:19:00 -
[32] - Quote
Why not simply allow all books to be injected at all times and only allow training once the prerequisits are met? This way players can even sell "all skillbooks package" contracts to players. Like all skills needed to pilot some specific ship or perform a specific role? and then plan all those new skills into the new unlimited planner. |
Fonac
Imperial Academy Amarr Empire
79
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Posted - 2014.10.10 17:21:00 -
[33] - Quote
CCP RedDawn wrote:Obil Que wrote:Quote:Data and Relic sites found in Null Security Space will also be present in wormhole Class 1-3 systems. An upcoming blog will describe the changes. Any chance for a sneak peak at this and whether or not these null-sec Data/Relic sites in WH space will include sleepers as the current WH data/relics do? For this release they will be the exact same as they are in Null Sec. Doesn't mean that they won't change in the future however. Also, the dev blog should be out soon regarding this change.
Is the escalation devblog released together with this change to data sites / relic sites? |
Ned Thomas
Hellbound Turkeys Alliance of Abandoned Cybernetic Rejects
172
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Posted - 2014.10.10 17:21:00 -
[34] - Quote
Up: shut it. My money: take it.
So no rebalance pass on stealth bombers as was mentioned before? |
Panther X
High Flyers The Kadeshi
19
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Posted - 2014.10.10 17:21:00 -
[35] - Quote
CCP karkur wrote:Oh Takashawa wrote:Can the unlimited skill queue be set to include skills that you can't yet inject due to prereqs? Perhaps at some point, but not in Phoebe
I don't see how thats possible; you should only be able to queue the skills that you have currently injected.
I mean isn't that what EveMon is for? |
Querns
GBS Logistics and Fives Support Goonswarm Federation
900
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Posted - 2014.10.10 17:24:00 -
[36] - Quote
Celldoom wrote:Why not simply allow all books to be injected at all times and only allow training once the prerequisits are met? This way players can even sell "all skillbooks package" contracts to players. Like all skills needed to pilot some specific ship or perform a specific role? and then plan all those new skills into the new unlimited planner. Tiericide kinda screwed the pooch on this one, unfortunately. To allow people to train skills they had previously injected before the prereqs changed, they allowed you to train any skill you had injected, regardless of its prereqs. This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay. |
Panther X
High Flyers The Kadeshi
19
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Posted - 2014.10.10 17:24:00 -
[37] - Quote
Celldoom wrote:Why not simply allow all books to be injected at all times and only allow training once the prerequisits are met? This way players can even sell "all skillbooks package" contracts to players. Like all skills needed to pilot some specific ship or perform a specific role? and then plan all those new skills into the new unlimited planner.
Now that is a decent idea. But it would mess up the way that the toon traders value accounts wouldnt it? I personally would like to just buy all the books that get me into X ship, yes. But it might have unintended consequences.
On second thought, I dont give a crap, bring it!!! |
Althalus Stenory
Flying Blacksmiths
43
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Posted - 2014.10.10 17:26:00 -
[38] - Quote
Unlimited skill queue !! :D
\o/ \o\ /o/ /o- -o\ \o/
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Manfred Sideous
North Eastern Swat Pandemic Legion
968
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Posted - 2014.10.10 17:26:00 -
[39] - Quote
Dear CCPSeagull
I adore you tytia!
GÖÑManny @EveManny
https://twitter.com/EveManny |
Warde Guildencrantz
TunDraGon Cynosural Field Theory.
1070
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Posted - 2014.10.10 17:27:00 -
[40] - Quote
Querns wrote:Steve Ronuken wrote:Biggest problem atm, with 'train skills you can't inject yet', is that you can train any skill you have injected, even if you don't meet the prerequisites. That's a side effect of the skill changes for ships changing prereqs.
Some solution to this would be nice, but harder than it might sound. Yeah, definitely. There would have to be, like, a separate holding area for skillbooks to be injected, and a "ghost" entry in the queue for them prior to the prereqs being met. I definitely wouldn't expect it to appear in Phoebe, or even this year. I certainly wouldn't want that to impede any progress on game balance. Developer time isn't fungible like this, of course, but I'm lacking a way to more adequately describe it.
Possibly instead of injecting a skill book, call it "add to library". Hence these are not necessarily confined to you being able to understand the contents of this skillbook, you simply own the book and can inject/learn from it when the understanding (prereqs) is there for your character. |
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King Fu Hostile
Imperial Collective Unsettled.
160
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Posted - 2014.10.10 17:28:00 -
[41] - Quote
Loving this new release schedule, awesome stuff CCP <3 |
MeBiatch
GRR GOONS
2002
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Posted - 2014.10.10 17:29:00 -
[42] - Quote
even though we are on the 6 week release thing... this really does feel like a winter expansion... There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
Kanzero
Highway To Eternity CAStabouts
4
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Posted - 2014.10.10 17:31:00 -
[43] - Quote
Unlimited skill queue!
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Ragnar Sorlandschip
all your bases are belong to us Lawful Rebellion
0
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Posted - 2014.10.10 17:33:00 -
[44] - Quote
Panther X wrote:CCP karkur wrote:Oh Takashawa wrote:Can the unlimited skill queue be set to include skills that you can't yet inject due to prereqs? Perhaps at some point, but not in Phoebe I don't see how thats possible; you should only be able to queue the skills that you have currently injected. I mean isn't that what EveMon is for?
I think the deal is to inject skills and keep them at lv.0 until you meet the requirements for training them. But I suspect they don't want people to play Skill Queue OfflineGäó for 6 months with their new alts. |
Mara Tessidar
Dark Star Safari Logistics
1167
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Posted - 2014.10.10 17:33:00 -
[45] - Quote
The nullsec data/relic sites being added to c1-c3 space isn't going to magically make them wonderful places to live and hang out. Furthermore, it leaves C4 space high and dry as the only place with none of those sites and no escalations. A decreasing distribution of the nullsec data/relic sites from C1 (having the most) all the way through C6 space (having the least) would have been more appropriate. |
Valterra Craven
290
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Posted - 2014.10.10 17:33:00 -
[46] - Quote
Steve Ronuken wrote:Biggest problem atm, with 'train skills you can't inject yet', is that you can train any skill you have injected, even if you don't meet the prerequisites. That's a side effect of the skill changes for ships changing prereqs.
Some solution to this would be nice, but harder than it might sound.
This might be dinky, but I'd just create a holder queue that doesn't inject the skill until pre reqs are met. |
Steijn
Quay Industries
603
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Posted - 2014.10.10 17:35:00 -
[47] - Quote
Ragnar Sorlandschip wrote:Panther X wrote:CCP karkur wrote:Oh Takashawa wrote:Can the unlimited skill queue be set to include skills that you can't yet inject due to prereqs? Perhaps at some point, but not in Phoebe I don't see how thats possible; you should only be able to queue the skills that you have currently injected. I mean isn't that what EveMon is for? I think the deal is to inject skills and keep them at lv.0 until you meet the requirements for training them. But I suspect they don't want people to play Skill Queue OfflineGäó for 6 months with their new alts.
if they have paid a subscription, why does it matter wether they log in or not, CCP still have the rl $$$ from them (or a.n.other via plex). |
Phoenix Jones
Isogen 5
763
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Posted - 2014.10.10 17:35:00 -
[48] - Quote
Obil Que wrote:CCP RedDawn wrote:Obil Que wrote:Quote:Data and Relic sites found in Null Security Space will also be present in wormhole Class 1-3 systems. An upcoming blog will describe the changes. Any chance for a sneak peak at this and whether or not these null-sec Data/Relic sites in WH space will include sleepers as the current WH data/relics do? For this release they will be the exact same as they are in Null Sec. Doesn't mean that they won't change in the future however. Also, the dev blog should be out soon regarding this change. That's actually great (the lack of sleepers). Adds content for our lower SP members, more pilots in space, all around great addition!
Yea it adds exploration to wormholes that does not involve shooting a npc.
Good job there Yaay!!!! |
Aeril Malkyre
Knights of the Ouroboros
372
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Posted - 2014.10.10 17:36:00 -
[49] - Quote
Mind blown. I've been keeping a fair track of Phoebe, and this dev blog just tripled the number of things I thought I knew about. Keep it up CCP! This sounds frelling amazing. |
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CCP RedDawn
C C P C C P Alliance
482
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Posted - 2014.10.10 17:38:00 -
[50] - Quote
Fonac wrote:CCP RedDawn wrote:Obil Que wrote:Quote:Data and Relic sites found in Null Security Space will also be present in wormhole Class 1-3 systems. An upcoming blog will describe the changes. Any chance for a sneak peak at this and whether or not these null-sec Data/Relic sites in WH space will include sleepers as the current WH data/relics do? For this release they will be the exact same as they are in Null Sec. Doesn't mean that they won't change in the future however. Also, the dev blog should be out soon regarding this change. Is the escalation devblog released together with this change to data sites / relic sites?
Indeed it is. Team Space Glitter |
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Itachi XIII
Immortalis Inc. Shadow Cartel
6
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Posted - 2014.10.10 17:38:00 -
[51] - Quote
fianly unlimited skill queue . like the trial acount limited **** removed. was anoying when i got my multiple acounts together :D |
l0rd carlos
Friends Of Harassment The Camel Empire
1059
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Posted - 2014.10.10 17:39:00 -
[52] - Quote
need a dispenser here! German blog about smallscale lowsec pvp: http://friendsofharassment.wordpress.com |
MeBiatch
GRR GOONS
2002
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Posted - 2014.10.10 17:40:00 -
[53] - Quote
Got to say super stoked about unlimited skill queues... now only if they added the ability to change skills via eve gate and we are set. There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
Obil Que
Star Explorers Reckoning Star Alliance
145
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Posted - 2014.10.10 17:42:00 -
[54] - Quote
Mara Tessidar wrote:The nullsec data/relic sites being added to c1-c3 space isn't going to magically make them wonderful places to live and hang out. Furthermore, it leaves C4 space high and dry as the only place with none of those sites and no escalations. A decreasing distribution of the nullsec data/relic sites from C1 (having the most) all the way through C6 space (having the least) would have been more appropriate.
I'm fine with the inclusion of only the "lower class" wormholes with this content. It is the breeding ground of smaller corps, newer players, and offers the most connections to high-sec/k-space where daytrippers will enter from. C4 sites with their dual statics and longer wormhole chains can get to this content easy enough. C5/C6 don't really need it nor does it cater to their playerbase. |
Obil Que
Star Explorers Reckoning Star Alliance
145
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Posted - 2014.10.10 17:43:00 -
[55] - Quote
Phoenix Jones wrote:Obil Que wrote:CCP RedDawn wrote:Obil Que wrote:Quote:Data and Relic sites found in Null Security Space will also be present in wormhole Class 1-3 systems. An upcoming blog will describe the changes. Any chance for a sneak peak at this and whether or not these null-sec Data/Relic sites in WH space will include sleepers as the current WH data/relics do? For this release they will be the exact same as they are in Null Sec. Doesn't mean that they won't change in the future however. Also, the dev blog should be out soon regarding this change. That's actually great (the lack of sleepers). Adds content for our lower SP members, more pilots in space, all around great addition! Yea it adds exploration to wormholes that does not involve shooting a npc. Good job there
Can't tell if you're serious or not but I would think with your focus on PvP you'd be in favor of any change, however small or obtuse to your playstyle that gets more buts in the seats and ships in WH space for you to explode.
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Tipa Riot
Federal Navy Academy Gallente Federation
33
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Posted - 2014.10.10 17:44:00 -
[56] - Quote
Wow. Some (not so) sacred (anymore) cows got slaughtered
I hope this candy does not cover some nasty SB nerfs to come ...
I'm my own NPC alt. |
Obsidian Hawk
RONA Corporation RONA Directorate
1189
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Posted - 2014.10.10 17:44:00 -
[57] - Quote
Finally unlimited skill queue WOOO! |
Panther X
High Flyers The Kadeshi
20
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Posted - 2014.10.10 17:46:00 -
[58] - Quote
MeBiatch wrote:Got to say super stoked about unlimited skill queues... now only if they added the ability to change skills via eve gate and we are set.
Or from Dusk on my IPhone
Sometimes I can't log in from work... until I find out the password on the router...and then they change it again...so from Dusk or Evegate would be good. |
Unsuccessful At Everything
The Troll Bridge
17031
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Posted - 2014.10.10 17:48:00 -
[59] - Quote
Unlimited skill queue.
Finally catering to those who claim they love Eve but clearly hate to log in and play. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |
Vic Vorlon
Aideron Robotics
21
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Posted - 2014.10.10 17:49:00 -
[60] - Quote
CCP RedDawn wrote:Obil Que wrote:Quote:Data and Relic sites found in Null Security Space will also be present in wormhole Class 1-3 systems. An upcoming blog will describe the changes. Any chance for a sneak peak at this and whether or not these null-sec Data/Relic sites in WH space will include sleepers as the current WH data/relics do? For this release they will be the exact same as they are in Null Sec. Doesn't mean that they won't change in the future however. Also, the dev blog should be out soon regarding this change.
Sweet! At last I have a reason to take a look in wormholes, using small, cheap ships that I can fly well. Phoebe is looking like an excellent release. |
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