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Author |
Thread Statistics | Show CCP posts - 5 post(s) |
Sevarus James
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Posted - 2006.05.25 16:33:00 -
[451]
That's good to hear. Hoping that ATI is getting its act together.
Also as an fyi, testing the nvidia 8762 drivers, I'm seeing about a 5-10fps average increase with my BFG 7600 GT overclock card.
I'm not using an sli configuration, and probably won't be able to test this for a couple weeks, so if someone else IS trying the new drivers with SLI configuration, Naurhir could probably use some assistance.
Per the nvidia notes, many SLI issues were corrected/fixed. ----- ------------
Linux Desktop+EVE |
Ahric
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Posted - 2006.05.25 20:27:00 -
[452]
Zevrik,
Thank you for your help. The newest Nvidia driver 8762 fixed the X crashing problem. I now have dual screens again. Thanks again.
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Zevrik
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Posted - 2006.05.25 21:58:00 -
[453]
Originally by: Ahric Zevrik,
Thank you for your help. The newest Nvidia driver 8762 fixed the X crashing problem. I now have dual screens again. Thanks again.
Glad to hear it's working.
With the 8762 driver I'am seeing around 5 more fps.
I also turned off the cedega scheduler, set wine prio to low as Sevarus did, and wow what a diffrence, not only does the game itself come up a bit faster but also a decent increase in fps.
Using the same Eve settings on my xp partition, Eve runs about 10-20 more fps in Linux than WinXP
-- Commander Zevrik Fleet Operations, C.N.S. Letalis Caldari Independent Navy Reserve
Eve on Linux |
rig0r
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Posted - 2006.05.27 13:16:00 -
[454]
So I finally found out what caused the problem where I could run EVE once, then had to logout and in again to be able to play again. It is caused by the Xinerama extension. When I disable this or switch to Twinview the problem goes away
So I figured I'd use Twinview, but, I run into an old problem when I do that. I have one 1600x1200 LCD and a 1280x1024 LCD. I want EVE on fullscreen on the 1600 with the 1280 still active. Problem is EVE/Cedega now only lists 2880x1200 as a possible resolution
Relevant xorg.conf section:
Quote:
Section "Device" Identifier "nv0" Driver "nvidia" BusID "PCI:1:0:0" Screen 0
VideoRam 524288
Option "TwinView" Option "MetaModes" "1600x1200,1280x1024" Option "UseDisplayDevice" "DFP-0,DFP-1" Option "RenderAccel" "true" Option "AllowGLXWithComposite" "true" Option "NoLogo" "1" EndSection
Running nvidia 8762 drivers on a Geforce 7800GTX.
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rig0r
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Posted - 2006.05.27 14:35:00 -
[455]
Fixed
Quote:
Section "Device" Identifier "nv0" Driver "nvidia" BusID "PCI:1:0:0" Screen 0
VideoRam 524288
Option "TwinView" Option "MetaModes" "1600x1200,1280x1024; 1600x1200,NULL; NULL,1280x1024" Option "UseDisplayDevice" "DFP-0,DFP-1" Option "RenderAccel" "true" Option "AllowGLXWithComposite" "true" Option "NoLogo" "1" EndSection
So now I have EVE running perfectly on a dualhead setup. All I can say is a fast CPU makes a LOT of difference. The game runs at very decent FPS rates right now (30-60 in space, 70-120 in station). I will do some more tests and add some screenies soon.
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Yaevep
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Posted - 2006.05.31 07:13:00 -
[456]
If you've ever wondered how it would work on a crappy box, here it is:
Works just fine here (I get about 20-30 fps in space at 1152x864@24bit). I can pvp/npc np as long as I stay away from fleets, but then again it's hardly any diff in Windows, I lag (client fps lag) like crazy anyways.
Specs: OC'd AMD 1800XP 768 RAM GeForce 4 MX440 64Megs
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Dwindlehop
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Posted - 2006.06.01 01:45:00 -
[457]
I've been playing Eve under Linux for about three months now. Recently I wanted to get into Minmater space, so I decided to upgrade to Cedega 5.1.3. I was using 5.0.1.
I've upgraded to Cedega 5.1.3 and it still crashes when I go to Minmater gates. It also crashes when I hit ESC. I never could get the installation to run under Cedega; I had to run that with Wine and then switch to Cedega to run the game. I used the trinity.dll trick to get the map working. I have no idea why I still crash on Minmater gates with 5.1.3 but it works for everyone else.
I usually run the game via command line: `cd ~/.cedega/Dot\ TransGaming/c_drive/Program\ Files/CCP/EVE; cedega eve.exe`. I haven't got Eve installed via P2P.
My kernel is 2.6.12-1-686. I am running Debian Etch (testing distribution). Xorg Version 6.9.0 (Debian 6.9.0.dfsg.1-6) NVIDIA 8756
Any bright ideas? I did try -winver winxp, but it doesn't help.
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Sevarus James
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Posted - 2006.06.01 02:48:00 -
[458]
Edited by: Sevarus James on 01/06/2006 02:49:47
Originally by: Dwindlehop I've been playing Eve under Linux for about three months now. Recently I wanted to get into Minmater space, so I decided to upgrade to Cedega 5.1.3. I was using 5.0.1.
I've upgraded to Cedega 5.1.3 and it still crashes when I go to Minmater gates. It also crashes when I hit ESC. I never could get the installation to run under Cedega; I had to run that with Wine and then switch to Cedega to run the game. I used the trinity.dll trick to get the map working. I have no idea why I still crash on Minmater gates with 5.1.3 but it works for everyone else.
I usually run the game via command line: `cd ~/.cedega/Dot\ TransGaming/c_drive/Program\ Files/CCP/EVE; cedega eve.exe`. I haven't got Eve installed via P2P.
My kernel is 2.6.12-1-686. I am running Debian Etch (testing distribution). Xorg Version 6.9.0 (Debian 6.9.0.dfsg.1-6) NVIDIA 8756
Any bright ideas? I did try -winver winxp, but it doesn't help.
Well, not sure how "bright", but I do know that just adding a new version of cedega does not make the application's default profile change. I use the cedega front end, and there you MUST tell the application which version of cedega you want to use. We've seen others get the new version only to have the same problems until they point the app to the correct version. If we have any cedega command-line-r types in here, feel free to chime in. I'm gonna go stick my nose in readme stuff to verify command line for this.
I know that you aren't using the new version, because as of 5.1.1, the gate/station crashes were completely resolved.
Oh and as of iirc 5.1 point to play no longer actually exists. Cedega's front end is now integrated. (It still 'looks' like p2p, but that as a seperate application is no more.) ----- ------------
Linux Desktop+EVE |
Sevarus James
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Posted - 2006.06.01 03:55:00 -
[459]
CEDEGA 5.1.4 has just been released. highlights: TransGaming Technologies is pleased to announce the release of Cedega 5.1.4. The latest installment of Cedega fixes an issue with a recent Steam update. Once again Steam based games like Counter-Strike: Source and Half-Life 2 are working with Cedega. Please update to the latest version of Cedega by selecting Check for Updates in the TransGaming menu.
It isn't on the main page yet, but if you are a subscriber, its at the top o' the list when you log in. Cedega ----- ------------
Linux Desktop+EVE |
Dwindlehop
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Posted - 2006.06.01 16:58:00 -
[460]
Originally by: Sevarus James Edited by: Sevarus James on 01/06/2006 02:49:47 Well, not sure how "bright", but I do know that just adding a new version of cedega does not make the application's default profile change. I use the cedega front end, and there you MUST tell the application which version of cedega you want to use. We've seen others get the new version only to have the same problems until they point the app to the correct version. If we have any cedega command-line-r types in here, feel free to chime in. I'm gonna go stick my nose in readme stuff to verify command line for this.
Yes, I was using the old 5.0.1 engine. It fooled me because the binary itself reports the version as 5.1 when you access the -help. Using -version lists the engines that are installed.
The correct command-line-r way to fix this is to edit ~/.cedegarc and change the default engine to 5.1.4. I wound up figuring this out only after uninstalling and reinstalling Eve and Cedega several times. Note that the .cedegarc file is not removed when you `apt-get remove cedega`.
I could have changed the default engine in the GUI and it would have had the same effect as modifying the ~/.cedegarc file.
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Sevarus James
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Posted - 2006.06.01 17:33:00 -
[461]
Excellent info. Now that you solved that one, how is performance?
Speaking of info, I have FINALLY solved my tempermental freeze/stutter issue.
Its the smp kernel and cedega/winex that are not happy together still. (at least on my box.) I booted the 386 kernel I have in grub as a "mergency'" fallback. I installed the latest nvidia binary for that kernel, and viola' no more problems. Not only that, but I'm not really seeing a diddly damn bit of performance difference, even running multiple applications alongside eve. (This is a great thing!)
That all said, if you have stuttering/freezing graphics or just plain strangeness even after disabling the powernowd function and turning off the scheduler, the 386 single processor kernel is a lifesaver.
(this only applies to those with a dual core + k7 or 686 SMP kernel.) ----- ------------
Linux Desktop+EVE |
Fche
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Posted - 2006.06.02 13:13:00 -
[462]
Edited by: Fche on 02/06/2006 13:14:21 hi, ive read almost entire post but cant find solution for my problem. i have some strange problems with fonts Using cedega 5.1.3 and Debian Unstable with xorg / nvidia. picture of my login screen if someone know where is my problem pls reply or send me ingame mail to Fche ( still playing EVE on my Winbox :( )
Thank you in advance
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Sevarus James
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Posted - 2006.06.02 14:03:00 -
[463]
Originally by: Fche Edited by: Fche on 02/06/2006 13:14:21 hi, ive read almost entire post but cant find solution for my problem. i have some strange problems with fonts Using cedega 5.1.3 and Debian Unstable with xorg / nvidia. picture of my login screen if someone know where is my problem pls reply or send me ingame mail to Fche ( still playing EVE on my Winbox :( )
Thank you in advance
with xorg/nvidia, you shouldn't be having those issues...however, with that said, if you are having text problems, in the preferences for eve, make sure that you have 5.1.3 selected (rather than default), an in the graphics tab for eve's preferences, uncheck "vertex shaders".
I would just make sure that it is in fact 5.1.3 that EVE is set to run with first, and then if that's set and the problem persists, only then, uncheck vertex shaders and see if that helps.
----- ------------
Linux Desktop+EVE |
Fche
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Posted - 2006.06.02 14:11:00 -
[464]
Originally by: Sevarus James
Originally by: Fche Edited by: Fche on 02/06/2006 13:14:21 hi, ive read almost entire post but cant find solution for my problem. i have some strange problems with fonts Using cedega 5.1.3 and Debian Unstable with xorg / nvidia. picture of my login screen if someone know where is my problem pls reply or send me ingame mail to Fche ( still playing EVE on my Winbox :( )
Thank you in advance
with xorg/nvidia, you shouldn't be having those issues...however, with that said, if you are having text problems, in the preferences for eve, make sure that you have 5.1.3 selected (rather than default), an in the graphics tab for eve's preferences, uncheck "vertex shaders".
I would just make sure that it is in fact 5.1.3 that EVE is set to run with first, and then if that's set and the problem persists, only then, uncheck vertex shaders and see if that helps.
Thank you, ive already test it and its same :( maybe problems is with some very old libs, my old video was ATI or maybe i just need to switch to Ubuntu ( this debian was installed before 3 years and have only upgrades )
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ElfeGER
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Posted - 2006.06.02 15:35:00 -
[465]
Originally by: Sevarus James
I booted the 386 kernel I have in grub as a "mergency'" fallback. I installed the latest nvidia binary for that kernel, and viola' no more problems. Not only that, but I'm not really seeing a diddly damn bit of performance difference, even running multiple applications alongside eve. (This is a great thing!)
That all said, if you have stuttering/freezing graphics or just plain strangeness even after disabling the powernowd function and turning off the scheduler, the 386 single processor kernel is a lifesaver.
(this only applies to those with a dual core + k7 or 686 SMP kernel.)
check the kernel-parameters.txt file (/usr/src/linux/Documentation/kernel-parameters.txt)
add an other grub entry with the current kernel and add "nosmp" option also worth trying are the migration parameters while running both cores
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Sevarus James
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Posted - 2006.06.02 22:36:00 -
[466]
Originally by: El***ER
Originally by: Sevarus James
I booted the 386 kernel I have in grub as a "mergency'" fallback. I installed the latest nvidia binary for that kernel, and viola' no more problems. Not only that, but I'm not really seeing a diddly damn bit of performance difference, even running multiple applications alongside eve. (This is a great thing!)
That all said, if you have stuttering/freezing graphics or just plain strangeness even after disabling the powernowd function and turning off the scheduler, the 386 single processor kernel is a lifesaver.
(this only applies to those with a dual core + k7 or 686 SMP kernel.)
check the kernel-parameters.txt file (/usr/src/linux/Documentation/kernel-parameters.txt)
add an other grub entry with the current kernel and add "nosmp" option also worth trying are the migration parameters while running both cores
Thanks for those tips!
Next weekend (my weekend) I'll dink around with those settings and see if it helps. Right now, I'm still beating the tires on the new dapper release. I'm of the opinion at this point though that it is cedega at fault here rather than the kernel. It (cedega) is specifically 386 32bit, and they mentioned that turning the scheduling off would make it play nice with dual cores...shrugs. we shall see.
Gotta say though that the 386 kernel feels just as snappy as the k7smp. I don't usually run enough apps to need the second core, so at this point, great fps and smooth eve play while having azureus chugging in the background, as well as beep media slinging streaming tunes and firefox loaded on another desktop works fer me!
Oh, and I cannot begin to express my pleasure over this new Ubuntu release. What a great distro! ----- ------------
Linux Desktop+EVE |
Skakkee
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Posted - 2006.06.04 20:52:00 -
[467]
I am having some odd problem running eve in Linux .. when I clickshow info on a player and need to generate a portrait .. the client crashes. Not sure what causes this .. but it's not a bug I want flying in 0.0.
so for now I am stuck in windows again (unless someone know how I can fix this)
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Sevarus James
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Posted - 2006.06.05 10:56:00 -
[468]
Just a guess, but you are running 'older' ati drivers? Or if nvidia, then older nvidia drivers?
The portrait issue was a gfx (iirc) deal that was resolved with the newer cedega+gfx drivers. ----- ------------
Linux Desktop+EVE |
Skakkee
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Posted - 2006.06.05 12:21:00 -
[469]
Originally by: Sevarus James Just a guess, but you are running 'older' ati drivers? Or if nvidia, then older nvidia drivers?
The portrait issue was a gfx (iirc) deal that was resolved with the newer cedega+gfx drivers.
xorg-driver-fglrx 8.24.8-1 + Cedega 5.1.3
I am pretty sure this is the newest ones .. apt tells me i already have the newest version. I can make portraits now .. but still it sometimes crash while doing it :P is there any way to just insert a "standard" portrait for every player into the client so I dont have to generate one everytime I use show info ?
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TRixx Tarant
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Posted - 2006.06.07 05:02:00 -
[470]
Dumb question, but everytime I change my resolution, the game crashes. Is there a way to edit them out of game?
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Sevarus James
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Posted - 2006.06.07 07:26:00 -
[471]
Originally by: TRixx Tarant Dumb question, but everytime I change my resolution, the game crashes. Is there a way to edit them out of game?
Without a lot of info from you, I'll just assume that you are using the escape key to change graphics settings from within eve.
If you are running fullscreen, make sure that first you are in station. If you are out of a station when attempting to change graphics it is my experience that the client WILL crash. With Ubuntu (my distro) + cedega 5.1.1+ in station this shouldn't crash. (also a caveat here, the nvidia drivers/cards are BETTER for linux and games in general at this point as the ATI offering, while getting better, isn't up to snuff, imho.)
If you are in using a cedega windowed mode, the same applies. Either escape and change graphics in station or at the character selection screen and it should work fine.
Even IF you change graphics and crash in space, the game (again my experience here) will 'save' the setting you chose and restarting the client should 'hold the last setting chosen. ----- ------------
Linux Desktop+EVE |
Sevarus James
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Posted - 2006.06.07 07:42:00 -
[472]
Originally by: Skakkee
I am pretty sure this is the newest ones .. apt tells me i already have the newest version. I can make portraits now .. but still it sometimes crash while doing it :P is there any way to just insert a "standard" portrait for every player into the client so I dont have to generate one everytime I use show info ?
I'm not running ATI or drivers, so can't help you with the other bits, sorry.
However, in the eve settings menu (escape key) under the 'graphics' tab, under display setup, there is a section called: "Character Pictures", which allows you to select whether a portrait is generated or not. ----- ------------
Linux Desktop+EVE |
Thoreau
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Posted - 2006.06.08 12:45:00 -
[473]
The portrait generation crash usually happens when you click on "Show Info". The setting for generating pictures does not help with this as it always generates a picture for me when I click Show Info. This happens even if I close the window before a portrait is generated. I'd suggest seeing if vertex shaders or pixel shaders are enabled and turning them off.
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Xerpex
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Posted - 2006.06.08 13:05:00 -
[474]
Hello, I'm having trouble getting EVE to work with linux... I'm running Ubuntu Dapper Drake, got the nvidia drivers installed and am running with compiz, if it matters. I got Cedega 5.1. The installer just freezed, so I copied my windows install to Linux, and tried to run that doing "cedega eve.exe" in the terminal. I get this error message:
X Error of failed request: BadImplementation (server does not implement operation) Major opcode of failed request: 129 (MIT-SHM) Minor opcode of failed request: 5 (X_ShmCreatePixmap) Serial number of failed request: 3555 Current serial number in output stream: 3566 X Error of failed request: BadDrawable (invalid Pixmap or Window parameter) Major opcode of failed request: 55 (X_CreateGC) Resource id in failed request: 0x360034d Serial number of failed request: 3561 Current serial number in output stream: 3566
Anybody know how to fix this?
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Zevrik
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Posted - 2006.06.08 13:54:00 -
[475]
Originally by: Xerpex Hello, I'm having trouble getting EVE to work with linux... I'm running Ubuntu Dapper Drake, got the nvidia drivers installed and am running with compiz, if it matters. I got Cedega 5.1. The installer just freezed, so I copied my windows install to Linux, and tried to run that doing "cedega eve.exe" in the terminal. I get this error message:
X Error of failed request: BadImplementation (server does not implement operation) Major opcode of failed request: 129 (MIT-SHM) Minor opcode of failed request: 5 (X_ShmCreatePixmap) Serial number of failed request: 3555 Current serial number in output stream: 3566 X Error of failed request: BadDrawable (invalid Pixmap or Window parameter) Major opcode of failed request: 55 (X_CreateGC) Resource id in failed request: 0x360034d Serial number of failed request: 3561 Current serial number in output stream: 3566
Anybody know how to fix this?
Compiz and Xgl are still very experimental and from what I gather tend to cause issues with any other program that attempts to use GL, this is the most likely cause.
I would turn off compiz and try the installer, if that doesn't do it disbale Xgl and use the regular Xorg server and try it.
-- Commander Zevrik Fleet Operations, C.N.S. Letalis Caldari Independent Navy Reserve
Eve on Linux |
Sevarus James
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Posted - 2006.06.08 14:28:00 -
[476]
Originally by: Xerpex Hello, I'm having trouble getting EVE to work with linux... I'm running Ubuntu Dapper Drake, got the nvidia drivers installed and am running with compiz, if it matters. I got Cedega 5.1. The installer just freezed, so I copied my windows install to Linux, and tried to run that doing "cedega eve.exe" in the terminal. I get this error message:
X Error of failed request: BadImplementation (server does not implement operation) Major opcode of failed request: 129 (MIT-SHM) Minor opcode of failed request: 5 (X_ShmCreatePixmap) Serial number of failed request: 3555 Current serial number in output stream: 3566 X Error of failed request: BadDrawable (invalid Pixmap or Window parameter) Major opcode of failed request: 55 (X_CreateGC) Resource id in failed request: 0x360034d Serial number of failed request: 3561 Current serial number in output stream: 3566
Anybody know how to fix this?
As has already been mentioned, there is compatibility issues between opengl games and XGL. That said, there is some serious hacking going on to get them working. Here's the thread in the ubuntu forums that pertains to this:
XGL and opengl games ----- ------------
Linux Desktop+EVE |
Xerpex
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Posted - 2006.06.08 15:46:00 -
[477]
Thanks Sevarus and Zevrik, I'm looking at that thread right now.
I don't wanna give up my pretty compiz effects :(
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Sevarus James
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Posted - 2006.06.08 18:17:00 -
[478]
Edited by: Sevarus James on 08/06/2006 18:17:21 Best bet would be to contribute to that thread in the compiz/xgl/game thread.
Another way would be to use grub, boot the 386 kernel and install the nvidia driver to that. Then if you're playing just eve, boot that one. Kinda' dual boot for 'gloss/games'.
The xgl stuff is really nifty, but I don't personally use it as I just don't need it. I like the glitz for show, but for day ta' day, my desktop is smooth, slick and more compatible without it. I figure about 6-12 months and this xgl compiz stuff will be mature enough to do both with little issue. Certainly less resource crazy than the stuff that MS is touting (aero) already. ----- ------------
Linux Desktop+EVE |
Nekr0n
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Posted - 2006.06.11 01:04:00 -
[479]
Hey, new on the forum, but i,ve played eve for some time now on win. But was getting tired of it so i switched to Fedora Core 5. Not hard to get things going, but i'm getting some problems when i try to install eve. When i get the "License Agreement" it's blank. When i hit "i agree" the button switches to "install" then everything hangs. The text i get from the console is: wine: Unhandled exception, starting debugger...
I run Fedora Core 5 2.6.16-1.2122_FC5 Cedega GUI Version: 5.1 Cedega Engine Version (current default): 5.1.4
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rig0r
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Posted - 2006.06.11 11:08:00 -
[480]
The license agreement was blank for me as well. Does it actually start copying files or not ?
How big is your /tmp ? Need atleast 2GB there for the installation.
Eve on Linux |
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