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LHA Tarawa
Pator Tech School Minmatar Republic
646
|
Posted - 2013.05.14 17:20:00 -
[1] - Quote
According to latest dev blog, the need to wait 24 hours between dropping roles and quitting a player corp, is being removed.
War dec? Insta-drop corp to NPC corp.
SWEET! |
Lady Ayeipsia
Red Federation RvB - RED Federation
629
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Posted - 2013.05.14 17:25:00 -
[2] - Quote
LHA Tarawa wrote:According to latest dev blog, the need to wait 24 hours between dropping roles and quitting a player corp, is being removed.
War dec? Insta-drop corp to NPC corp.
SWEET!
Um... Any target that did not have rolls could have done so before. Now granted for a small group, this makes escaping war decs easier, for the majority, this is a nice change. I like it. |
baltec1
Bat Country
6392
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Posted - 2013.05.14 17:27:00 -
[3] - Quote
:Cripes:
Unless in the next blog wars start instantly this is a pants on head move. |
Lady Ayeipsia
Red Federation RvB - RED Federation
629
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Posted - 2013.05.14 17:36:00 -
[4] - Quote
baltec1 wrote::Cripes:
Unless in the next blog wars start instantly this is a pants on head move.
Why? Because one small group can escape war decs with the same ease as the vast majority of corp members? Perhaps, instead if looking at the narrow view of "oh boo hoo, the hi sec Indy corp I war decced all ran away", look at the boarder view of people happily dropping a defunct corp quickly and moving to a more active, enjoyable one.
Plus, awoxers can no longer be trapped in a corp for an extra day by giving them a useless role. |
Frostys Virpio
Lame Corp Name
391
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Posted - 2013.05.14 17:44:00 -
[5] - Quote
Lady Ayeipsia wrote:baltec1 wrote::Cripes:
Unless in the next blog wars start instantly this is a pants on head move. Plus, awoxers can no longer be trapped in a corp for an extra day by giving them a useless role.
Can you indefinitely lock someone in your corp by giving them new roles every time they drop the one they have? |
March rabbit
epTa Team Inc.
677
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Posted - 2013.05.14 17:46:00 -
[6] - Quote
Frostys Virpio wrote:Lady Ayeipsia wrote:baltec1 wrote::Cripes:
Unless in the next blog wars start instantly this is a pants on head move. Plus, awoxers can no longer be trapped in a corp for an extra day by giving them a useless role. Can you indefinitely lock someone in your corp by giving them new roles every time they drop the one they have? devblog said you can leave at all times. even with roles. you cannot be kicked with roles |
Herzog Wolfhammer
Sigma Special Tactics Group
2759
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Posted - 2013.05.14 17:49:00 -
[7] - Quote
When this gets out, I predict a short in the noob harvest futures. Better sell now. |
Karsa Egivand
Sebiestor Tribe Minmatar Republic
166
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Posted - 2013.05.14 17:52:00 -
[8] - Quote
LHA Tarawa wrote:According to latest dev blog, the need to wait 24 hours between dropping roles and quitting a player corp, is being removed.
War dec? Insta-drop corp to NPC corp.
SWEET!
Come on, this feature has so many upsides, that THAT particular downside doesn't spoil it. Members without roles did that already. |
Jenn aSide
STK Scientific Initiative Mercenaries
1814
|
Posted - 2013.05.14 17:55:00 -
[9] - Quote
baltec1 wrote::Cripes:
Unless in the next blog wars start instantly this is a pants on head move.
I call it "buffing corp theft" lol
|
Thomas Builder
Center for Advanced Studies Gallente Federation
7
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Posted - 2013.05.14 17:58:00 -
[10] - Quote
Frostys Virpio wrote:Can you indefinitely lock someone in your corp by giving them new roles every time they drop the one they have? No. When you drop roles, you will also set a flag that blocks all future roles. Only the player himself can remove that flag.
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LHA Tarawa
Pator Tech School Minmatar Republic
646
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Posted - 2013.05.14 18:00:00 -
[11] - Quote
Karsa Egivand wrote:LHA Tarawa wrote:According to latest dev blog, the need to wait 24 hours between dropping roles and quitting a player corp, is being removed.
War dec? Insta-drop corp to NPC corp.
SWEET! Come on, this feature has so many upsides, that THAT particular downside doesn't spoil it. Members without roles did that already.
Downside? What downside? |
LittleTerror
Illuminated Foundation Trust
47
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Posted - 2013.05.14 18:03:00 -
[12] - Quote
LHA Tarawa wrote:According to latest dev blog, the need to wait 24 hours between dropping roles and quitting a player corp, is being removed.
War dec? Insta-drop corp to NPC corp.
SWEET!
Yeah but they were going to stay docked and leave after 24 hours to avoid the war in anyway.
But leaving corp and reforming under a new corp is what really pisses me off since the intention of the war is to destroy a corp in most cases and I think there should be an ability to wardec a single player. Who if then joins a corp the aggressor will be given the option to upgrade the war for the usual cost of wardeccing a corp, that would prevent it being miss used.
/edit
Also if corp A war decs corp B and corp B members leave they should still be valid wartargets, and any corp they create for upto 1 week will automatically become a war target. |
DarthNefarius
Minmatar Heavy Industries
1019
|
Posted - 2013.05.14 18:03:00 -
[13] - Quote
LHA Tarawa wrote:According to latest dev blog, the need to wait 24 hours between dropping roles and quitting a player corp, is being removed.
War dec? Insta-drop corp to NPC corp.
SWEET!
I hear it doesn't actually work yet for director roles. It was such a May 6th stealth buff/nerf it was bugged out An' then [email protected], he come scramblin outta theTerminal room screaming "The system's crashing! The system'scrashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children' |
LHA Tarawa
Pator Tech School Minmatar Republic
646
|
Posted - 2013.05.14 18:05:00 -
[14] - Quote
Lady Ayeipsia wrote:Perhaps, instead if looking at the narrow view of "oh boo hoo, the hi sec Indy corp I war decced all ran away", look at the boarder view of people happily dropping a defunct corp quickly and moving to a more active, enjoyable one.
What makes you think the corp they are dropping is defunct... or in fact that they are moving to a different group at all.
It is a common strategy to have at least 2 in-game corps for one carebear group. War dec comes in, create a new temp corp, move everyone into it. That new corp get war dec also, just create yet another new corp.
Dec all you want... I can make a new corp every time you dec the corp we're all in. Cheaper for me to make a new corp than for you to dec it.
Heck, I can even un-rent my station office and re-rent it with the new corp.
Just need one place holder to hold open the "real" corp and keep the POSes fueled until we can all come back. |
Corey Fumimasa
Kiith Paktu Curatores Veritatis Alliance
467
|
Posted - 2013.05.14 18:07:00 -
[15] - Quote
Corp roles have always been a pain in the arse. You join a corp temporarily and the CEO gets the ability to stick you there for 24 hours. This is a great change.
But you are correct about people escaping war decs. Maybe NPC stations should have a 1million m3 storage capacity and a tax on that. So that wealthy players will have to store their ships and goods in a POS, which is always vulnerable to a war dec.
That would enable new characters to escape an unwanted dec and at the same time allow older characters to pay their fair share of sink. Also it would reward those players who choose to engage and participate rather than complain endlessly about being in an MMO that rewards people for interacting. -áKick ass soundtrack and Eve Pewpew http://www.youtube.com/watch?v=Gvc4KljpRGI |
LHA Tarawa
Pator Tech School Minmatar Republic
646
|
Posted - 2013.05.14 18:09:00 -
[16] - Quote
LittleTerror wrote:LHA Tarawa wrote:According to latest dev blog, the need to wait 24 hours between dropping roles and quitting a player corp, is being removed.
War dec? Insta-drop corp to NPC corp.
SWEET! Yeah but they were going to stay docked and leave after 24 hours to avoid the war in anyway. But leaving corp and reforming under a new corp is what really pisses me off since the intention of the war is to destroy a corp in most cases and I think there should be an ability to wardec a single player. Who if then joins a corp the aggressor will be given the option to upgrade the war for the usual cost of wardeccing a corp, that would prevent it being miss used. /edit Also if corp A war decs corp B and corp B members leave they should still be valid wartargets, and any corp they create for upto 1 week will automatically become a war target.
Not miss use. Working as intended.
Your goal in war decing may be to kill a corp. My goal is to not have my corp killed. You use a strategy, and I use a counter. I win. No need to change the rules. |
Seven Koskanaiken
Nothing Is True Everything Is Permitted
166
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Posted - 2013.05.14 18:10:00 -
[17] - Quote
For wardecs, well I think they will remove NPC corps except starter schools soon so maybe they did this in light of this, but, it's a good thing because it's another annoying p/o/s 24 hour wait that made no sense. |
LHA Tarawa
Pator Tech School Minmatar Republic
646
|
Posted - 2013.05.14 18:11:00 -
[18] - Quote
Corey Fumimasa wrote:Corp roles have always been a pain in the arse. You join a corp temporarily and the CEO gets the ability to stick you there for 24 hours. This is a great change.
But you are correct about people escaping war decs. Maybe NPC stations should have a 1million m3 storage capacity and a tax on that. So that wealthy players will have to store their ships and goods in a POS, which is always vulnerable to a war dec.
That would enable new characters to escape an unwanted dec and at the same time allow older characters to pay their fair share of sink. Also it would reward those players who choose to engage and participate rather than complain endlessly about being in an MMO that rewards people for interacting.
So, I use an alt to hold open the player corp and refuel the POS, give myself the password to my alt's POS, and still be in NPC corp, or newly formed corp, and use the POS of my war dec'ed alt.
Not sure you thought this through. |
Corey Fumimasa
Kiith Paktu Curatores Veritatis Alliance
467
|
Posted - 2013.05.14 18:13:00 -
[19] - Quote
I don't think that the purpose of a wardec is to destroy a corp. I wonder what it was originally envisioned as.
-áKick ass soundtrack and Eve Pewpew http://www.youtube.com/watch?v=Gvc4KljpRGI |
LHA Tarawa
Pator Tech School Minmatar Republic
646
|
Posted - 2013.05.14 18:13:00 -
[20] - Quote
Seven Koskanaiken wrote:For wardecs, well I think they will remove NPC corps except starter schools soon.
Soon, as in, when Hell Freezes Over?
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LHA Tarawa
Pator Tech School Minmatar Republic
646
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Posted - 2013.05.14 18:18:00 -
[21] - Quote
Corey Fumimasa wrote:I don't think that the purpose of a wardec is to destroy a corp. I wonder what it was originally envisioned as.
A way for two groups of people, that want to fight in high sec, to be able to fight in high sec.
But as always, the players don't exactly use it as intended.
Instead of PvP corps war dec-ing each other for fights, it is used to war dec industry corps that have no interest in fighting. The industrialists then use intended game mechanics that allow them to avoid the war decs in the case they are not interested in fighting.
Hey PvPers, stop sucking at PvP so badly that you think the only way you can get kills is to shoot mining barges and exhumers. The game would be WAY more fun for you if you learned how to fight other people that want to fight, instead of lamenting how hard it is to kill people that don't want to PvP. |
Danni stark
265
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Posted - 2013.05.14 18:21:00 -
[22] - Quote
the whole wardec/npc corp thing is quite funny.
removing the npc corps just forces players to flip player corps every 24hrs when they get decced, just adds tedium to the game. on the flip side though, npc corps being wardec immune is hilariously bad in itself. Ice Mining Skill Plan. |
Wojciehowicz
Start From Scratch
0
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Posted - 2013.05.14 18:22:00 -
[23] - Quote
DarthNefarius wrote:LHA Tarawa wrote:According to latest dev blog, the need to wait 24 hours between dropping roles and quitting a player corp, is being removed.
War dec? Insta-drop corp to NPC corp.
SWEET! I hear it doesn't actually work yet for director roles. It was such a May 6th stealth buff/nerf it was bugged out confirming it doesn't work director roles. :( |
Frostys Virpio
Lame Corp Name
391
|
Posted - 2013.05.14 18:22:00 -
[24] - Quote
Corey Fumimasa wrote:Corp roles have always been a pain in the arse. You join a corp temporarily and the CEO gets the ability to stick you there for 24 hours. This is a great change.
But you are correct about people escaping war decs. Maybe NPC stations should have a 1million m3 storage capacity and a tax on that. So that wealthy players will have to store their ships and goods in a POS, which is always vulnerable to a war dec.
That would enable new characters to escape an unwanted dec and at the same time allow older characters to pay their fair share of sink. Also it would reward those players who choose to engage and participate rather than complain endlessly about being in an MMO that rewards people for interacting.
Is the number of POS in a system limited or can anyone setup his own? 1 million m3 might be a lot for a lot of people but can most people ahve thier own personnal storage once they go over that or would POS allocation become a conflict driver?
Also, what if I have asset in multiple stations? From multiple NPC corps? |
Gejja Tokan
Lighting the blight
0
|
Posted - 2013.05.14 18:25:00 -
[25] - Quote
The issue is that most highsec corps have nothing of value that is worth fighting for, or even worth keeping the corp for. No Sov, no POCOs, just the occasional POS, that is taken down during the war anyway.
If you want people to stop corp hopping, you need to give them ways to build their corp up to something worth the struggle. |
Some Rando
University of Caille Gallente Federation
1046
|
Posted - 2013.05.14 18:25:00 -
[26] - Quote
War-decs are hilariously bad because the costs are based on the concept of "paying for targets" while those targets can easily become non-targets by dropping corp. Maybe CCP should give refunds for people dropping corp and corps disbanding. CCP has no sense of humour. |
Corey Fumimasa
Kiith Paktu Curatores Veritatis Alliance
467
|
Posted - 2013.05.14 18:26:00 -
[27] - Quote
IDK LHA, industrialists get to influence the game and the people in it through manufacture and research. It seems only fair that they be susceptible to some sort of recourse from non industrialists.
I think the key to staying out of fights that you don't want is just to lie low; don't go out in a 12 alt mining fleet or build POS'es. Just play the game below the radar and no one will even see you let alone mess with you. -áKick ass soundtrack and Eve Pewpew http://www.youtube.com/watch?v=Gvc4KljpRGI |
Vaju Enki
Secular Wisdom
652
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Posted - 2013.05.14 18:46:00 -
[28] - Quote
Wardecs should follow players until the war ends. R Tape loading error |
GreenSeed
285
|
Posted - 2013.05.14 18:49:00 -
[29] - Quote
defenders dropping corp means you win the war. a 24hr timer on roles was just an annoyance that has been finally been removed. the timer only meant that people would not undock, or even log in for the duration. and could only be bypassed if the player had dropped roles preemptively, something that was an annoyance at best.
now, if you wardecced another corp and they all drop, thus conceding, and you are not satisfied with that outcome. what would satisfy you?
blowing up everything they own? station camp them forever?
this is eve online, the worst sociopaths in the internet play here, you NEED to be told when to stop.
this is CCP telling you in the nicest form possible " if you want targets that can't escape you, go to nullsec. where you cant escape either should you get bubbled inside a station." "no, we wont change the game so the people that you identify as easy targets can be attacked even if they drop corp" "no, eve has never been such a cold harsh place as to allow one player to frustrate, humiliate and harass another player as to make him leave the game."
the problem are not NPC corps, the problem are manufacturing/invention/research slots on NPC stations, or 100% refining being the norm, instead of something achieved after an investment on infrastructure. and said infrastructure not being static in space, while also being affordable by a solo player instead of a group of players. |
baltec1
Bat Country
6402
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Posted - 2013.05.14 18:49:00 -
[30] - Quote
Lady Ayeipsia wrote:baltec1 wrote::Cripes:
Unless in the next blog wars start instantly this is a pants on head move. Why? Because one small group can escape war decs with the same ease as the vast majority of corp members?
The problem with war decs is that they are so easy to avoid they are almost pointless. This move only makes wardecs even more pointless. You might as well just spend that war cost on some gank catalysts and just blow them up that way, its much more effective. |
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