Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 .. 449 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 19 post(s) |
DiaLogical
|
Posted - 2011.06.24 21:57:00 -
[6061]
Originally by: Py Thon But all this raging get's us nowhere, let's see what we have here: This was a leak of an internal Magazine discussing pros and cons (though pros seemed to overweigh there...) and internal discussion is not actually offical and written in stone and generally considered a good thing.
Actually the whole newsletter was focused around one thing and one thing only, creative use of MT in all possible ways. There only was one, now infamous, pro-con piece in there. The rest clearly indicated the focus was already on implementing more gamechanging MT dynamics to increase revenue. There's not much doubt these ideas already exist on a whiteboard in a dev room and are not brought up just for the sake of argument.
Originally by: Py Thon At this point I don't see what's wrong with CCP Zulus Blog, but that's it already, there is also nothing right with it as he doesn't clarify about what the most are concerned about -> buying Standings, Skills and in general advantages for real Money in this shop in the future.
Exactly because of not addressing the things people are concerned and worked up about it feels very insincere and doesn't show in any way that anything we're trying to convey got through to them.
|
Stormchyld
Minmatar
|
Posted - 2011.06.24 21:57:00 -
[6062]
Edited by: Stormchyld on 24/06/2011 21:58:14
|
Vandrion
Gallente The Collective B O R G
|
Posted - 2011.06.24 21:58:00 -
[6063]
Stripped down version of the dev blog
Read it while you can!
|
protojanahi
|
Posted - 2011.06.24 21:59:00 -
[6064]
NO TO MT !
|
Los Quinton
|
Posted - 2011.06.24 21:59:00 -
[6065]
Originally by: Fullgaz2010 CCP stop this
If not i close my accounts to
|
Triple Entendre
Deliciously Vicious
|
Posted - 2011.06.24 22:00:00 -
[6066]
|
Skex Relbore
Gallente Red Federation RvB - RED Federation
|
Posted - 2011.06.24 22:00:00 -
[6067]
Wow, just wow. It's a fascinating thing to watch a company self destruct.
I didn't think my opinion of CCP's management could go lower.
I was wrong.
I wonder how much lower they'll be able to push it?
|
Darod Zyree
Gallente Zyree Holding
|
Posted - 2011.06.24 22:01:00 -
[6068]
-Darod- |
Bad Pennyy
|
Posted - 2011.06.24 22:01:00 -
[6069]
This notion that if you "are in it for the long run you have to think in similar terms" is a fallacy when it comes to a revenue model for Eve. Eve is unique in how players advance and how value is perceived by the paying community. And, as Harvard business studies have indicated, it is more expensive to acquire new clients than it is to keep existing customers happy. Perhaps making micro transactions available only as an option to "older" toons would be a better balance between protecting revenue and being too ambitious.
By introducing pay-to-play enhancers, you risk devaluing the investments made by a long term, loyal client base. Specifically address that concern and paying members may become open to the idea. Other game models are based on actions one takes. For example, one gains experience by killing mobs; one is limited only by their play time. In Eve, one gains skills by paying one's subscription. No matter how many rats I kill, I cannot train skills faster beyond what certain, fixed rate. Access to the game is throttled. Thus, access to the upper end of the game is predicated on having paid a certain amount of money to train one's avatar over time. This is not the case for other models that allow one to buy upgrades.
Additionally, other models tend to isolate the impact of one player upon another. Everquest to Everquest II is a great example of how such a change made gameplay much less interesting. Mitigating player interaction to offset the impact of microtransactions and a primary appeal of Eve will be lost.
Also, there is an operational risk extended to monetizing assets. Essentially you have to be prepared to protect virtual assets as you would credit card information. This means legal risk too. If one person makes a reasonable argument to a payment processor that they were defrauded out of their purchase made with real money, CCP has a larger issue their hands then just maximizing a profit model. You now bring an unsophisticated executioner into your thought process. With few exceptions, the banks are not imaginative when it comes to taking risks. The second you are described as an offshore gambling entity, you lose the ability to accept credit cards. Just having to answer (win or lose) such a claim amounts to a loss. Keep in mind, this is a game where people have sued one another in real life for real money without this additional emphasis on the exchange of money for goods. This idea won't scale well with a large group of people (as is clearly evident).
Further, with the financial incentive introduced, security risks increase and your profit is potentially lost by having to re-invest in process such as process-based security engineers and business response units (Customer Service). Many people do not consider that innovation brings operational process that must be addressed. The pressure to address unperceived risk is an incremental series of concessions and it will slowly grind away your financial gains. What happens when a tertiary developer suffers an SQL injection attack that exposes information for which game logic has assigned a real, monetary value too? The innovation curve for Eve will decrease dramatically as you slow to protect microtransactions. Stay nimble.
Lastly, in the U.S., Internet access providers are very close to being able to surcharge for gaming access. The risk is this will throw gaming costs back into a Compuserve surcharge model. Many people will not be able to game online as they can now. Asking them to incur additional expense may be unrealistic in a time when a global economy makes it hard to justify discretionary spending.
A micro-transaction model can look attractive if the scope is manipulated to make it look attractive, but the idea does not seem to be considered in an appropriate context. Find a way to articulate in game logic and customer service skills how your existing cash cows will be treated as sacred cows and I'm sure the U
|
Drifnir
Mnemonic Enterprises
|
Posted - 2011.06.24 22:01:00 -
[6070]
We're back to '18 months' levels of animosity against CCP, especially after that, frankly insulting DevBlog of Zulu's. Back then, you had the 'nads to say 'yeah you're right...we'll do something about that NOW' And LO and behold...Team BFF has been going at the Thousand Little Things like bosses and gotten some work done to make a noticeable impact. Kudos for the teeny tiny scanning change with the alt-key, btw.
And here we are....being told to sit down and shut up by the senior producer in so many words. That made me cancel my sub...i'll be sub'ing off of plexes until my monocle-sized fortune runs out...hope i see some change by then.
I could care less about pricing in the NeX-store, but this is just a travesty.
Howcome the community has to get all RABBLERABBLE to get your ear? You lot should'v learned this from the '18 months' incident. If nothing else, learn from SWG's NGE disaster...this is no mere game....this is bloody EVE!
|
|
leth ghost
|
Posted - 2011.06.24 22:03:00 -
[6071]
Originally by: Triple Entendre
lol
|
Kewso
|
Posted - 2011.06.24 22:04:00 -
[6072]
Please add non vanity items to the Aur shop! The customers have spoken!
Please add non vanity items to the Aur shop! The customers have spoken!
Please add non vanity items to the Aur shop! The customers have spoken!
Please add non vanity items to the Aur shop! The customers have spoken!
|
Kazini Jax
Gallente Starlight Operations Starlight Network
|
Posted - 2011.06.24 22:04:00 -
[6073]
Hi all, There is one thing I don't quite get. Everyone is complaining (including me) that they don't want the store to give an in-game advantage to anyone that can afford to buy an advantage. But, as I see it, you already have that with PLEX/GTCs. Anyone that can afford to can buy stuff to give them an advantage. Maybe not in terms of better stuff than you can get by playing the game, but it gives them an advantage of being able to buy more stuff than you could get by playing the game. That, in itself, is an advantage over someone that cannot afford to do that. Sooo, what does it matter? There should be NO advantage to playing the game just because you have more money than someone else. If I wanted that, I would play real life.
|
Adrie Atticus
Mining and Industrial Services
|
Posted - 2011.06.24 22:04:00 -
[6074]
http://www.gamasutra.com/view/news/35452/Sony_Online_To_Shut_Down_Star_Wars_Galaxies.php
Sony Online To Shut Down Star Wars Galaxies
Quote: its subscription base dropped dramatically following a series of updates that simplified the game's mechanics in 2005 and alienated many of its dedicated players. The move has since been called a "mistake" by SOE.
|
Ma'at Achu
|
Posted - 2011.06.24 22:04:00 -
[6075]
Well this was then my last day of Eve Online, four subscription canceled. One will expire in 2 days, one in 31 my two industrial alts in 90+ days.
It has been 6 mostly fun years. Time to find something else to play.
|
Pyle Driver
|
Posted - 2011.06.24 22:05:00 -
[6076]
Pitch forks and torches are just the beginning... Just wait until the isk well dries up at bank ccp... If you keep ignoring people like this and giving false hope through CSM's and crap, you should expect fall out... I think Jita and other market hubs burning and on fire server as notice for the dev's to get off the high horse and get back to oh, i don't know LISTENING?
Its your game CCP, its our cash and credit cards...
Regards,
PyleDriver
|
Bloody2k
Gallente ZERO T0LERANCE RAZOR Alliance
|
Posted - 2011.06.24 22:05:00 -
[6077]
Which is the 1000$ one? Einmal mit Profis! |
Miilla
Minmatar Hulkageddon Orphanage
|
Posted - 2011.06.24 22:05:00 -
[6078]
Edited by: Miilla on 24/06/2011 22:06:38 http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1536065&page=202#6049
Seriously , CCP , SEEK PROFESSIONAL HELP.
You have lost touch with REALITY.
|
Mixu Paatelainen
Ore Mongers
|
Posted - 2011.06.24 22:05:00 -
[6079]
Unsubbing x2. The only message I think will be communicated is a financial one.
Hope you change track, then I'll resub x2 :) |
Reza Temiz
|
Posted - 2011.06.24 22:05:00 -
[6080]
Being a new player (about four days in). I'm not sure my opinion means to much here, but I will give it anyways.
I do not mind MT when it is for cosmetic based items that have no effect on gameplay, but officially supporting the purchase of ships/modules/store only powerups, with real life currency is a step to far.
I was hoping to make Eve my new long term home, I was even considering the purchase of a second account to support my main already, but reading this newsletter, and the subsequent denial of CCP staff makes me want to take my money and run.
I assume you are making many of these changes to attract new players, well let me tell you, paying real money for 'power' is not something I support or wish to do in a video game.
Thanks for reading, fly safe.
|
|
Seako
Gallente Arx Io Orbital Factories Arx Io
|
Posted - 2011.06.24 22:05:00 -
[6081]
Not just once, not just twice. But again and again and again!
|
MAXAMOUS
|
Posted - 2011.06.24 22:06:00 -
[6082]
Never posted on forums. Played since 07'.
I'm taking the time to show my disaproval of the recent changes. (Especially the JB nerfs)
I enjoy EVE because it's one of the most difficult to play and it's challenging. You seem more concerned about how your game LOOKS then how it plays now and how much MONEY you make.
I understand your a company in it to make money, but theres a thin line to walk between making your player base happy and being profitable.
I think with all the outrage it's clear to see you may have gone a little too far accross the line.
/2cents
|
Misanth
RABBLE RABBLE RABBLE
|
Posted - 2011.06.24 22:06:00 -
[6083]
Originally by: TZeer Whats worrying is CCP's lack of response.
Devblog posted 2010.11.22
Quote: Virtual goods sales in EVE Online will evolve through sales of vanity items, first in Incarna but later in-space features. The scope will be (and thereæs no design has been done around this, weære just talking strategy now) that anything that doesnæt affect gameplay directly can be, potentially, sold for PLEX or other means. Ideas that have come up include Incarna clothing and furniture, logos on spaceships and swapping out portraits. This is by no means a comprehensive list, nor is it a commitment that said items will be available for sale, I mention these as an example for what type of items weære thinking about.
Thats what they said in 6 months ago.
Now when they are asked about their stance in items that actually can give you an advantage, they are not giving us an up right answer.
So we got the devblog eventually, and it did not respond to this particular issue. I guess player-made items are a thing of the past, we might as well go to WoW in space now.
I heard Blizzard went from 12 to 10 million subs, while other MMO's outright died, so ****ing off loyal customers seems the bright thing to do right now. -
|
Ranka Mei
Caldari
|
Posted - 2011.06.24 22:07:00 -
[6084]
Well, that was a mite disappointing. No apology, let alone a sincere one; no unequivocal NO! to 'MT for ingame advantages.' Instead, I saw something in the vein of 'You guys were too mean to us,' and 'We're only doing our jobs.' Oh, and something about likely selling stuff for even higher AURUM prices (the latter was, pardon the pun, priceless).
Disappointed? Yes. Surprised? Sadly, no. You think that's a commentary on the current state of CCP?
-- "All your monies AUR belong to us." -- CCP |
Timmy Bettenson
NibbleTek Pandemic Legion
|
Posted - 2011.06.24 22:08:00 -
[6085]
http://www.eveonline.com/devblog.asp?a=blog&bid=549
ah to think this sort of thing was the target of an april fools joke 2 years ago.
what happened CCP?
|
niceandblue
Mercurialis Inc.
|
Posted - 2011.06.24 22:09:00 -
[6086]
CCP, I am disappoint. I'd say it's plausible that I (and you) am/are robot(s) |
Rothwald
|
Posted - 2011.06.24 22:09:00 -
[6087]
My first post...and my last.
You totally ****ed up this evening, CCP. I'm cancelling my subscription til you take your players serious.
o/
|
MarcusMaximus Milius
|
Posted - 2011.06.24 22:09:00 -
[6088]
CCP you kept on screewing it up for me since you published the data that showed how many developers are actually working on eve related projects. And when I took away all the incarna-people from them (which worked more on WOD than EVE), only a handful people were left working on eve, representing a very low percentile (<<10%) number of developers. That explained for me the lack of quantatiy and quality of your releases since than. But now your greed seems to go through the roof and thats where the line is drawn. I only got one account and my yearly sub just got cancelled. I am very sorry for the people at CCP who still try to live the dream of their life by working for their hobby. But that seems to be over since the old guard does no longer love the game, but the money we provide them with.
R.I.P. EVE
|
Vortex21
Caldari Nasgul Collective Cascade Probable
|
Posted - 2011.06.24 22:09:00 -
[6089]
CCP I umderstand where you were trying to go with this and that the leak may very well be spit-balling, but the response by the Dev. was sort of insulting and condescending. No none of our answers were really answered and were still sitting here wondering what you guys are really up to. Eve is unlike any other game, with a living market and very active community. IT is these differences that make this game one of the most beloved online games. NYX points go against the whole mechanic of the living player influenced market. For vanity stuff and maybe some in-station attributes boost will be fine. TBH anything you want to do in stations..."hell you can make it second life in stations", I would be okay with as it doesn't affect my space-shipping. But to give others the rich advantage of buying their skills seems to cheat the ones that kept their 2 year subscriptions active just to train skills. Yes i could buy characters but by making some game-changing ships and items exclusive to NYX seems a severe unbalance. I see the need for CCP as a business to expand and their are alot of things i would happily pay for. A dual screen monitor with text on one and game on another. Ship coatings or corp logos on the ships. Better ways to do background checks on spies. ummm ability to remap more, sending exclusive gift items to friends. OR how about allowing peolpe the abilty to pay for customized user interfaces???
|
Missionary Monkey
|
Posted - 2011.06.24 22:09:00 -
[6090]
This is a Sandbox.... no finanz box
|
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 .. 449 :: one page |
First page | Previous page | Next page | Last page |