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Thread Statistics | Show CCP posts - 27 post(s) |
Hachi Ironfist
Gallente Rubbish and Garbage Removal Legiunea ROmana
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Posted - 2009.09.16 23:24:00 -
[1]
Well... one thing that I can say is that the new IGB IS AWESOME!!!! It's super fast...and from what I've seen, the browser itself, stable. There is a problem though... when you have the browser active, and alt-tab and then want to come back in the game again...you can't....your client freezes and nothing happens....
just letting everyone know :P
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Sciencegeek deathdealer
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Posted - 2009.09.16 23:30:00 -
[2]
posting from inside eve. this is awsome. good job ccp!
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CCP Fear
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Posted - 2009.09.16 23:50:00 -
[3]
It's a known issue! Coincidentally they can be located here along with more information about developing for the browser!
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C4rnag3
nemo nobis impune lacessit
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Posted - 2009.09.17 00:11:00 -
[4]
is the IGB linked to ur Standart Win Browser?
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CCP Fear
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Posted - 2009.09.17 00:15:00 -
[5]
Originally by: C4rnag3 is the IGB linked to ur Standart Win Browser?
If you mean if we somehow plonk your current (i suppose default) browser into a the EVE UI, then no.
Also, devblog available here!
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Randoh Mashanata
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Posted - 2009.09.17 00:24:00 -
[6]
Originally by: Hachi Ironfist Well... one thing that I can say is that the new IGB IS AWESOME!!!! It's super fast...and from what I've seen, the browser itself, stable. There is a problem though... when you have the browser active, and alt-tab and then want to come back in the game again...you can't....your client freezes and nothing happens....
just letting everyone know :P
lol i just accidentally froze mine up like this
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C4rnag3
nemo nobis impune lacessit
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Posted - 2009.09.17 00:33:00 -
[7]
Originally by: CCP Fear
If you mean if we somehow plonk your current (i suppose default) browser into a the EVE UI, then no.
hehe, its just becourse i saw my crappy olivegreen WinXP scrollbar in the right.
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Blane Xero
Amarr The Firestorm Cartel
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Posted - 2009.09.17 00:45:00 -
[8]
Dear CCP - Thank you. Thats all i can think of saying. This new browser is leaps and bounds better than the old one. Good luck Glitchhunting. _____________________________________ Haruhiist since December 2008
Originally by: CCP Fallout :facepalm:
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Blazde
4S Corporation Morsus Mihi
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Posted - 2009.09.17 01:21:00 -
[9]
Edited by: Blazde on 17/09/2009 01:22:03 I was halfway through posting to say how totally awesome it was to be posting in the IGB, but then it all went grey when I scrolled down a bit Then I clicked View Source and the wbrowser.exe process died (with a NULL pointer dereference) - it happened twice now. But! EVE successfully carried on like nothing happened \o/
Other issues I notice immediately that aren't listed here :
- The clipboard doesn't seem to work at all (pasting into forms / copying from them). This is something that'd still be a deal breaker for me using the IGB for everyday EVE stuff, and I'd really love to avoid the endless alt-tabbing. - I couldn't make new lines when typing into a textarea. Space key performed a little odd too I thinks it's just visual.
_
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Tobin Shalim
Warped Mining Strip Mining Club
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Posted - 2009.09.17 01:41:00 -
[10]
post this up on known issues:
watching a video on youtube, and closing out the browser will still keep playing the video until it runs out. logout required to stop the song. -----
Originally by: Gierling Tech III is going to be "Fully modular" until someone crams the "EW Bonus" modules together with the "8 Midslots" modules...
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Blane Xero
Amarr The Firestorm Cartel
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Posted - 2009.09.17 01:43:00 -
[11]
Edited by: Blane Xero on 17/09/2009 01:44:16 Am i the only one getting a load of graphical glitches when scrolling/typing?
EDIT: Also, your title says MoonDONGie, not MoonDOGie _____________________________________ Haruhiist since December 2008
Originally by: CCP Fallout :facepalm:
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Darth Skorpius
Crystalline INC Dead End Society
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Posted - 2009.09.17 02:50:00 -
[12]
Originally by: Blane Xero Edited by: Blane Xero on 17/09/2009 01:44:16 Am i the only one getting a load of graphical glitches when scrolling/typing?
im havign the same issues.
i think im gonan reconfiure xfire so that it will work with the sisi client, then use it to record a video to attach to a bug report ______________________________________________ Waiting for some random to make me a new sig |
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CCP Fear
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Posted - 2009.09.17 09:20:00 -
[13]
Originally by: Blazde Edited by: Blazde on 17/09/2009 01:22:03 I was halfway through posting to say how totally awesome it was to be posting in the IGB, but then it all went grey when I scrolled down a bit Then I clicked View Source and the wbrowser.exe process died (with a NULL pointer dereference) - it happened twice now. But! EVE successfully carried on like nothing happened \o/
Other issues I notice immediately that aren't listed here :
- The clipboard doesn't seem to work at all (pasting into forms / copying from them). This is something that'd still be a deal breaker for me using the IGB for everyday EVE stuff, and I'd really love to avoid the endless alt-tabbing. - I couldn't make new lines when typing into a textarea. Space key performed a little odd too I thinks it's just visual.
As you might have noticed, the browser works in a different process, so if it crashes, then EVE stays alive. Just restart the browser and you should be fine.
I'll get forward the copy/paste and text issues.
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CCP Oneiromancer
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Posted - 2009.09.17 09:48:00 -
[14]
Please make bug reports on all issues that are not listed under Known Issues. Make sure you mention your OS and hardware configuration, as some issues are OS or hardware-specific.
Keep that feedback coming!
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Sky Grunthor
Minmatar Conflagration. Wildly Inappropriate.
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Posted - 2009.09.17 11:35:00 -
[15]
What other limitations or capabilities does the new IGB support?
Cookies? Session Management? Javascript DOM differences? SVG or VML?
etc...
Would there be anyway to get anything comparable to FireBug available? ------------------------------------------------- Search: Sky Grunthor |
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CCP Ronin
C C P
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Posted - 2009.09.17 12:10:00 -
[16]
Edited by: CCP Ronin on 17/09/2009 12:10:06
Originally by: Darth Skorpius
Originally by: Blane Xero Edited by: Blane Xero on 17/09/2009 01:44:16 Am i the only one getting a load of graphical glitches when scrolling/typing?
im havign the same issues.
i think im gonan reconfiure xfire so that it will work with the sisi client, then use it to record a video to attach to a bug report
Are both of you on XP? We've seen the texture rendering freak out during resize and move events (fifth on the Known Issues list), but it seems to only be reproducible on XP. My Vista machine resizes just fine.
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CCP Ronin
C C P
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Posted - 2009.09.17 12:39:00 -
[17]
Originally by: Sky Grunthor What other limitations or capabilities does the new IGB support?
Cookies? Session Management? Javascript DOM differences? SVG or VML?
etc...
Would there be anyway to get anything comparable to FireBug available?
- Anything javascript or rendering related should be fine, as we are using Chromium in our backend. If Chrome's rendering engine can do it, so can we :) Note, however, we're using an older build of WebKit at the moment, with an upgrade planned for this sprint, so some problems (like EVElopedia rendering) should be resolved by that upgrade.
- You should find sessions working just fine, for example if you log into GMail or Facebook.
- Cookies are in our backlog, but currently not prioritized for any Dominion sprints. Possibly in a maintenance release.
- Integrating a web dev tool like Firebug in the game would be very unlikely, but we want to be as helpful to IGB developers as possible. If you find yourself needing some specific ability for developing an IGB page, certainly feel free to raise that as an issue.
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StreetRat
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Posted - 2009.09.17 12:40:00 -
[18]
What other limitations or capabilities does the new IGB support?
From the very quick look i did, session and ajax works well as does basic dom suff, havent tested any advanced pages yet. Also not sure about cookies. On top of that i have noticed that theres no javascript alert or input boxes, so if you use these youll need to code your own (not overly hard)
I would like to know though, cache, is it IE, Firefox, other or none? Is there a way to clear it if there is any, as well as url history
I did have a small test page that worked with the ingame stuff just to show my current solarsystem, this didnt work, i added the page to trusted and still nothing, is there any list of the changes to the ingame features for the trusted pages.
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Blane Xero
Amarr The Firestorm Cartel
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Posted - 2009.09.17 13:32:00 -
[19]
Originally by: CCP Ronin Edited by: CCP Ronin on 17/09/2009 12:10:06
Originally by: Darth Skorpius
Originally by: Blane Xero Edited by: Blane Xero on 17/09/2009 01:44:16 Am i the only one getting a load of graphical glitches when scrolling/typing?
im havign the same issues.
i think im gonan reconfiure xfire so that it will work with the sisi client, then use it to record a video to attach to a bug report
Are both of you on XP? We've seen the texture rendering freak out during resize and move events (fifth on the Known Issues list), but it seems to only be reproducible on XP. My Vista machine resizes just fine.
I'm on Seven. _____________________________________ Haruhiist since December 2008
Originally by: CCP Fallout :facepalm:
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Grez
Neo Spartans Laconian Syndicate
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Posted - 2009.09.17 13:36:00 -
[20]
Holy ****! Posting this from within EVE! ---
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CCP Ronin
C C P
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Posted - 2009.09.17 13:49:00 -
[21]
Originally by: StreetRat Edited by: StreetRat on 17/09/2009 13:00:38 What other limitations or capabilities does the new IGB support?
From the very quick look i did, session and ajax works well as does basic dom suff, havent tested any advanced pages yet. Also not sure about cookies. On top of that i have noticed that theres no javascript alert or input boxes, so if you use these youll need to code your own (not overly hard)
I would like to know though, cache, is it IE, Firefox, other or none? Is there a way to clear it if there is any, as well as url history | *edit* found the one to clear history
I did have a small test page that worked with the ingame stuff just to show my current solarsystem, this didnt work, i added the page to trusted and still nothing, is there any list of the changes to the ingame features for the trusted pages.
- There is some caching going on in-memory, currently we're not writing any kind of cache to disk, although that is planned for the future. Obviously this just gets cleared anytime the browser process restarts (either restart the client, or kill wbrowser.exe from task manager and open a browser window up in-game).
- We're hoping to put in support for javascript alerts this sprint, once we've completed the Chromium upgrade.
- As far as the trusted-site thing, this functionality should be working. Are you not seeing any of the trusted site headers once you've trusted the site? Are you going into Options->Trusted Sites and adding the URL to your site? The checkbox in the lower right is not meant to be interactive, it's just a temporary UI thing to indicate trust until we get something that looks better. To get an example of the headers that should be getting sent by the client, you can trust http://www.whatsmyuseragent.com and navigate there, that will give you a full list of the headers sent by your browser.
Originally by: Blane Xero I'm on Seven.
Huh, interesting. I'm not sure if you're seeing the same issue then. We are planning on having a fix to the XP move/resize problem soon, and I'll make sure we get some Windows 7 machines to test on once that's complete. Thanks!
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CCP Ronin
C C P
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Posted - 2009.09.17 13:52:00 -
[22]
Originally by: Grez Holy ****! Posting this from within EVE!
Double holy ****! Dev-reply from within Eve!!
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CCP Nimbus
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Posted - 2009.09.17 13:58:00 -
[23]
Originally by: Blazde
- The clipboard doesn't seem to work at all (pasting into forms / copying from them). This is something that'd still be a deal breaker for me using the IGB for everyday EVE stuff, and I'd really love to avoid the endless alt-tabbing. - I couldn't make new lines when typing into a textarea. Space key performed a little odd too I thinks it's just visual.
Not heard of these before and I can't reproduce this personally. Could you file a bugreport (info on how to do that here) including website(s) which give these issues, which OS you are running, etc.
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Darth Skorpius
Crystalline INC Dead End Society
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Posted - 2009.09.17 14:17:00 -
[24]
Originally by: Blane Xero
Originally by: CCP Ronin Edited by: CCP Ronin on 17/09/2009 12:10:06
Originally by: Darth Skorpius
Originally by: Blane Xero Edited by: Blane Xero on 17/09/2009 01:44:16 Am i the only one getting a load of graphical glitches when scrolling/typing?
im havign the same issues.
i think im gonan reconfiure xfire so that it will work with the sisi client, then use it to record a video to attach to a bug report
Are both of you on XP? We've seen the texture rendering freak out during resize and move events (fifth on the Known Issues list), but it seems to only be reproducible on XP. My Vista machine resizes just fine.
I'm on Seven.
im also on 7, but on having reread blanes other post, i think im having a different issue, will bug report it in the morning, as i should be sleeping right now ______________________________________________ Waiting for some random to make me a new sig |
Blane Xero
Amarr The Firestorm Cartel
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Posted - 2009.09.17 14:19:00 -
[25]
I'll be a bit more concise - When scrolling and moving my mouse over the browser, it seems to consistently flicker between the current frame and the last frame the browser was showing. Also happens when typing and clicking.
Thats the best i can describe it at the moment. _____________________________________ Haruhiist since December 2008
Originally by: CCP Fallout :facepalm:
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Syberbolt8
Gallente Knights of Kador Freedom of Elbas
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Posted - 2009.09.17 14:34:00 -
[26]
Have an error that stops the eve-client from opening,
bug reported: ID:84294 Title: In Game Browser Debug.log crashes eve-client at startup.
Hope this helps you guys :)
Great job so far. I love the new browser. Support the DEAD HORSE POS's |
Dansel
Gallente
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Posted - 2009.09.17 14:37:00 -
[27]
Hard to explain, but open the fitting windows and the ingamebrowser and position the browser above the fitting window -----------------
Yay!! |
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CCP Pleognost
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Posted - 2009.09.17 14:39:00 -
[28]
Originally by: Syberbolt8 Have an error that stops the eve-client from opening,
bug reported: ID:84294 Title: In Game Browser Debug.log crashes eve-client at startup.
Hope this helps you guys :)
Great job so far. I love the new browser.
Ah yes, we're aware of this issue. I was hoping to get it fixed prior to this first SiSi release but that didn't prove possible. I'll have the Known Issues list updated with a workaround soon.
(Hint: delete that debug.log file )
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Syberbolt8
Gallente Knights of Kador Freedom of Elbas
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Posted - 2009.09.17 14:50:00 -
[29]
Originally by: CCP Pleognost
Originally by: Syberbolt8 Have an error that stops the eve-client from opening,
bug reported: ID:84294 Title: In Game Browser Debug.log crashes eve-client at startup.
Hope this helps you guys :)
Great job so far. I love the new browser.
Ah yes, we're aware of this issue. I was hoping to get it fixed prior to this first SiSi release but that didn't prove possible. I'll have the Known Issues list updated with a workaround soon.
(Hint: delete that debug.log file )
lol, I did, and now im getting the handshake error :( lol
Just my luck I guess :P Support the DEAD HORSE POS's |
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CCP Nimbus
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Posted - 2009.09.17 15:04:00 -
[30]
Originally by: Dansel Hard to explain, but open the fitting windows and the ingamebrowser and position the browser above the fitting window
This is on the known issues list :)
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LeviUK
Black Omega Security Pandemic Legion
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Posted - 2009.09.17 15:22:00 -
[31]
Soz, made a seperate thread for this 'feature' request.
But could there be an option to completely disable it? Looks like the way its been implemented should make it pretty trivial and it would be greatly appreciated!
Thanks.
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CCP Nimbus
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Posted - 2009.09.17 16:10:00 -
[32]
Originally by: LeviUK Soz, made a seperate thread for this 'feature' request.
But could there be an option to completely disable it? Looks like the way its been implemented should make it pretty trivial and it would be greatly appreciated!
Thanks.
Don't click the browser button? ;)
In seriousness, however, this is something we are investigating.
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Brolly
Caldari
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Posted - 2009.09.17 16:19:00 -
[33]
Edited by: Brolly on 17/09/2009 16:22:31 Watching HD video fullscreen is problematic. Cannot reduce video size as pressing escape minimizes the client and wont go back to full screen.
Due to the overlay, cannot use eve client.
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MJ Maverick
IronPig Sev3rance
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Posted - 2009.09.17 17:44:00 -
[34]
New IGB is bloody fantastic, and I can't believe they haven't mentioned the fleet finder... That is also awesome. Totally hats off to CCP on this one.
Very impressed. --------------------
CCP arse kissing drones are not welcome in my threads. CCP are not perfect. |
Brolly
Caldari
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Posted - 2009.09.17 19:24:00 -
[35]
Any plans for giving it tabs?, cannot live without browser tabs
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Obsidian Hawk
RONA Corporation
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Posted - 2009.09.17 19:53:00 -
[36]
im just going to say it now............. everyone is thinking it.
the ability to watch pron and mine at the same time w/o having to alt tab is the most epic thing ever!
there i said it!!!
--------------------------
WTB a sig, or moderation of my sig by all the hot CCP girls. |
Agent Unknown
Caldari
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Posted - 2009.09.17 20:14:00 -
[37]
I noticed a few bugs...some reproducible on the news site:
- Mousing over the links causes images to vanish. Sometimes the entire page shifts. Other times the other links will vanish.
- When on youtube, mousing over a link causes the website to shift very oddly...
- When watching a video, when it is buffering links start flashing with their underlines.
- When mousing over links, it seems to use the "hover" function on links close to it...or something.
Very nice for a first implementation though. Looking forward to a polished product.
Originally by: CCP Fallout
And yelling is bad. It makes the baby Jesus cry and when the baby Jesus cries I'm forced to lock threads |
DigitalCommunist
November Corporation
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Posted - 2009.09.17 21:11:00 -
[38]
Being able to actually surf real websites from ingame is a bit surreal, but it needs tabs and adblock oh so badly.
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Kronossan
Tread Alliance
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Posted - 2009.09.17 21:19:00 -
[39]
Yeah adblock would be awesome, really can't do without. _________________
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Manfred Rickenbocker
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Posted - 2009.09.17 21:23:00 -
[40]
Can I play flashgames inside eve? Must test this out on boring OPs... ------------------------ Peace through superior firepower: a guiding principle for uncertain times. |
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Von Kapiche
Minmatar
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Posted - 2009.09.17 21:36:00 -
[41]
A vast improvement. A stop button!
First thing I did was go to the eve front page, and that caused a load of graphics problems; mostly menus and various panels in the page flashing once the video started playing, I'm assuming they're in different layers.
Tabs, a reasonable bookmark manager and a few options for things like proxy servers would be much appreciated, thankyou in advance :)
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Verone
Gallente Veto Corp
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Posted - 2009.09.17 21:58:00 -
[42]
Christ, this is fast enough to make me want to log into Eve just to surf the net.
Epic job guys, it's working awesomely over here.
\o/ EON FICTION WRITER OF 2008! \o/
>>> THE LIFE OF AN OUTLAW <<< |
Cailais
Amarr Stealthfield Clandestine.
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Posted - 2009.09.17 22:33:00 -
[43]
Edited by: Cailais on 17/09/2009 22:34:06 My feed back - this is EPIC WIN!
C.
edit - yay posting under verone in game!
Originally by: Capa So if you wake up one morning and it's a particularly beautiful day, you'll know we made it.
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Mashie Saldana
BFG Tech
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Posted - 2009.09.17 23:02:00 -
[44]
The browser is flickering in Vista64, both on www.hardocp.com as well as random YouTube videos without resizing the browser window. Actually the client just crashed on YouTube after playing 10 seconds of a video.
Content in logfile: [0917/235200:ERROR:ipc_channel_win.cc(369)] pipe error: 232
Restarted client, www.eve.online.com isn't rendering properly either as this is how it looked in th emiddle of a flick: http://www.mashie.org/eve/browser.jpg
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StreetRat
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Posted - 2009.09.17 23:11:00 -
[45]
Originally by: CCP Ronin
Originally by: StreetRat Edited by: StreetRat on 17/09/2009 13:00:38 What other limitations or capabilities does the new IGB support?
From the very quick look i did, session and ajax works well as does basic dom suff, havent tested any advanced pages yet. Also not sure about cookies. On top of that i have noticed that theres no javascript alert or input boxes, so if you use these youll need to code your own (not overly hard)
I would like to know though, cache, is it IE, Firefox, other or none? Is there a way to clear it if there is any, as well as url history | *edit* found the one to clear history
I did have a small test page that worked with the ingame stuff just to show my current solarsystem, this didnt work, i added the page to trusted and still nothing, is there any list of the changes to the ingame features for the trusted pages.
- There is some caching going on in-memory, currently we're not writing any kind of cache to disk, although that is planned for the future. Obviously this just gets cleared anytime the browser process restarts (either restart the client, or kill wbrowser.exe from task manager and open a browser window up in-game).
- We're hoping to put in support for javascript alerts this sprint, once we've completed the Chromium upgrade.
- As far as the trusted-site thing, this functionality should be working. Are you not seeing any of the trusted site headers once you've trusted the site? Are you going into Options->Trusted Sites and adding the URL to your site? The checkbox in the lower right is not meant to be interactive, it's just a temporary UI thing to indicate trust until we get something that looks better. To get an example of the headers that should be getting sent by the client, you can trust http://www.whatsmyuseragent.com and navigate there, that will give you a full list of the headers sent by your browser.
Originally by: Blane Xero I'm on Seven.
Huh, interesting. I'm not sure if you're seeing the same issue then. We are planning on having a fix to the XP move/resize problem soon, and I'll make sure we get some Windows 7 machines to test on once that's complete. Thanks!
In regards to the trusted sites, everything on my local site works now. When i added it to the options trusted site section im guessing i clicked trusted by accident which made it untrusted and didnt realise it. Adding it again and its marked as trusted and working. I couldent get the site http://www.whatsmyuseragent.com to get marked as trusted though, regardless if i added it to options trusted sites the checkbox in the lower right corner stayed at untrusted and no additional headers where sent.
Im going to have a guess and say that the alert/input prompt problem is the same as the username/password prompt problem, being these are popups external to the web browser so having them rendered in a 3d world might be harder than just displaying web pages.
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CCP Oneiromancer
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Posted - 2009.09.17 23:56:00 -
[46]
Originally by: Agent Unknown I noticed a few bugs...some reproducible on the news site:
- Mousing over the links causes images to vanish. Sometimes the entire page shifts. Other times the other links will vanish.
- When on youtube, mousing over a link causes the website to shift very oddly...
- When watching a video, when it is buffering links start flashing with their underlines.
- When mousing over links, it seems to use the "hover" function on links close to it...or something.
Very nice for a first implementation though. Looking forward to a polished product.
Bug report, bug report, bug report! We want YOU to bug report all the fleas (bugs) you find on Moondoggie (unless they are already in the Known Issues list).
Also, tabbed browsing is something that we are working on in the current sprint.
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Von Kapiche
Minmatar
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Posted - 2009.09.18 00:22:00 -
[47]
Originally by: Mashie Saldana Edited by: Mashie Saldana on 17/09/2009 23:09:37 The browser is flickering in Vista64, both on www.hardocp.com as well as random YouTube videos without resizing the browser window. Actually the client just crashed on YouTube after playing 10 seconds of a video.
Content in logfile: [0917/235200:ERROR:ipc_channel_win.cc(369)] pipe error: 232
Restarted client, www.eve.online.com isn't rendering properly either as this is how it looked in th emiddle of a flick: http://www.mashie.org/eve/browser.jpg
Ok, tested the forum, lots of flickering as well where you see the end up seing half the previous page randomly or like this where mos tof the page jumped up as soon as I placed the mouse over the search box onthe right: http://www.mashie.org/eve/browser2.jpg
If this guy has submitted a bug report, then I'll corroborate it ( also using Vista64 ). It's kinda hard to describe the flickering/layer shifting without making a video of it, which I'm not really keen on doing just yet. I also get the youtube crash after about 30s, at least it doesnt wipe the entire game client out.
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Darth Skorpius
Crystalline INC Dead End Society
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Posted - 2009.09.18 00:49:00 -
[48]
Edited by: Darth Skorpius on 18/09/2009 00:54:31
Originally by: Von Kapiche
Originally by: Mashie Saldana Edited by: Mashie Saldana on 17/09/2009 23:09:37 The browser is flickering in Vista64, both on www.hardocp.com as well as random YouTube videos without resizing the browser window. Actually the client just crashed on YouTube after playing 10 seconds of a video.
Content in logfile: [0917/235200:ERROR:ipc_channel_win.cc(369)] pipe error: 232
Restarted client, www.eve.online.com isn't rendering properly either as this is how it looked in th emiddle of a flick: http://www.mashie.org/eve/browser.jpg
Ok, tested the forum, lots of flickering as well where you see the end up seing half the previous page randomly or like this where mos tof the page jumped up as soon as I placed the mouse over the search box onthe right: http://www.mashie.org/eve/browser2.jpg
If this guy has submitted a bug report, then I'll corroborate it ( also using Vista64 ). It's kinda hard to describe the flickering/layer shifting without making a video of it, which I'm not really keen on doing just yet. I also get the youtube crash after about 30s, at least it doesnt wipe the entire game client out.
i also soudns liek the issue im having, which i also bug reported.
also, im using win 7 x64
EDIT: i just opened the igb, closed it, alt tabbed out, tried to kill the process for the igb, and it didnt stop. i also couldnt alt tab back into the game either and had to kill the eve.exe process and restart the client ______________________________________________ Waiting for some random to make me a new sig |
illford baker
Pilots of Damnation death from above..
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Posted - 2009.09.18 01:27:00 -
[49]
Edited by: illford baker on 18/09/2009 01:27:57 i notice some twitching or something, it goes up and down like its scrolling but i am not doing it and not all of the page scrolls, and i know this is a big leap forward....but is it too much to ask for tabs? edit: now that i read more, more people with win 7 64 bit is having this problem, as i also have win 7 64 bit RC
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Blane Xero
Amarr The Firestorm Cartel
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Posted - 2009.09.18 01:32:00 -
[50]
Originally by: illford baker Edited by: illford baker on 18/09/2009 01:27:57 i notice some twitching or something, it goes up and down like its scrolling but i am not doing it and not all of the page scrolls, and i know this is a big leap forward....but is it too much to ask for tabs? edit: now that i read more, more people with win 7 64 bit is having this problem, as i also have win 7 64 bit RC
Does it look like the browser is flickering between the current frame and the last frame it displayed? _____________________________________ Haruhiist since December 2008
Originally by: CCP Fallout :facepalm:
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Darth Skorpius
Crystalline INC Dead End Society
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Posted - 2009.09.18 01:38:00 -
[51]
Originally by: illford baker Edited by: illford baker on 18/09/2009 01:27:57 i notice some twitching or something, it goes up and down like its scrolling but i am not doing it and not all of the page scrolls, and i know this is a big leap forward....but is it too much to ask for tabs? edit: now that i read more, more people with win 7 64 bit is having this problem, as i also have win 7 64 bit RC
yeah, im thinking the problem is actually related to x64 systems, as some of the people earlier in the thread that were havign similar problems were using x64 vista systems, so it might be related to x64 bit and not just to win 7 ______________________________________________ Waiting for some random to make me a new sig |
Two step
Amarr Aperture Harmonics
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Posted - 2009.09.18 03:22:00 -
[52]
Any ETA or details on other javascript methods that will be supported other than invoking eve mail? Will we be able to query other information like fleet members, cargohold contents and that sort of thing via javascript? The above two things would let us build some pretty neat apps to be able to track mining ops and stuff like that.
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Von Kapiche
Minmatar
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Posted - 2009.09.18 03:24:00 -
[53]
Originally by: Blane Xero Does it look like the browser is flickering between the current frame and the last frame it displayed?
Yeah, sortof. Looks like it's moving layers around and/or not displaying them.
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Manu Hermanus
FaDoyToy
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Posted - 2009.09.18 04:10:00 -
[54]
I just have to ask please don't fix
* Sounds continue playing from Youtube on close o Playing a video on youtube and closing the browser results in the song still playing until the end. A reboot of the client is needed to fully stop the song. Haven't yet tested on anything else Flash-based.
ultimate rick rolls!!!!!!!!!!!
also is it just me or is the igb a memory hog? seriously it uses more memory then the eve client
oh and
[0917/232130:ERROR:ipc_channel_win.cc(369)] pipe error: 232
You're posting again!? Has it really been 5 mins?
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Gogela
Freeport Exploration
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Posted - 2009.09.18 05:29:00 -
[55]
OK... seriously? How do you link an item in this new browser? I've been testing it out, what works in game on http://gogela.com/eve/info.php does not work in moondoggie. So how do I link an item? Seriously. ------------------------------------
"A hungry man will tell you anything if you give him a cookie." |
Dragonaire
Caldari Corax. New Eden Retail Federation
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Posted - 2009.09.18 05:29:00 -
[56]
First let me say thank you for finally getting this to the point we can start trying it out.
A feature request I'd like to make would be for you to add some kind of version info to the user-agent header. The eve client version would be great for this but anything would work. Would make it appear like a more normal browser in the server logs and could have some other uses as well. -- Finds camping stations from the inside much easier. Designer of Yapeal for Eve API.
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Adunh Slavy
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Posted - 2009.09.18 06:41:00 -
[57]
Originally by: CCP Ronin
Are both of you on XP? We've seen the texture rendering freak out during resize and move events (fifth on the Known Issues list), but it seems to only be reproducible on XP. My Vista machine resizes just fine.
I run XP on a machine and can repro, SP3.
The Real Space Initiative - V5 (Forum Link)
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StreetRat
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Posted - 2009.09.18 06:51:00 -
[58]
Just a thought, for the people having problems with the resizing or moving of the browser, list your graphics card and drivers, since were now dealing with a 3d type browser in a 3d environment its possible that the graphics card and drivers might be playing a part in the problem
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Rachel Silverside
Caldari Conflagration. Wildly Inappropriate.
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Posted - 2009.09.18 07:24:00 -
[59]
Edited by: Rachel Silverside on 18/09/2009 07:24:05 this will make gatecamps more fun **** anyone? -------------------- This sig was awesome but needs more EvE related content. - Zymurgist
Playing eve online is like getting punched in the balls/gut/face....... what? what are you waiting for? |
MJ Maverick
IronPig Sev3rance
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Posted - 2009.09.18 07:50:00 -
[60]
Originally by: Obsidian Hawk im just going to say it now............. everyone is thinking it.
the ability to watch pron and mine at the same time w/o having to alt tab is the most epic thing ever!
there i said it!!!
rofl --------------------
CCP arse kissing drones are not welcome in my threads. CCP are not perfect. |
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Etheri Grim
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Posted - 2009.09.18 08:04:00 -
[61]
Are there any more javascript client functions than Client.OpenEveMail? I'd love to see things like Client.GetCurrentSystem, Client.GetFleetID..
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Julian Lynq
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Posted - 2009.09.18 08:29:00 -
[62]
Edited by: Julian Lynq on 18/09/2009 08:29:21
Originally by: CCP Ronin Edited by: CCP Ronin on 17/09/2009 12:10:06
Originally by: Darth Skorpius
Originally by: Blane Xero Edited by: Blane Xero on 17/09/2009 01:44:16 Am i the only one getting a load of graphical glitches when scrolling/typing?
im havign the same issues.
i think im gonan reconfiure xfire so that it will work with the sisi client, then use it to record a video to attach to a bug report
Are both of you on XP? We've seen the texture rendering freak out during resize and move events (fifth on the Known Issues list), but it seems to only be reproducible on XP. My Vista machine resizes just fine.
i am getting the graphical glitches (flickering back and forth between current and last page image) on windows vista. also it is not only when i type or resize.
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CCP Ronin
C C P
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Posted - 2009.09.18 09:28:00 -
[63]
Originally by: Gogela OK... seriously? How do you link an item in this new browser? I've been testing it out, what works in game on http://gogela.com/eve/info.php does not work in moondoggie. So how do I link an item? Seriously.
The functionality is not in yet, this will be a javascript call like the ShowMail thing, it's being worked on for this sprint. (By me, right now, actually)
As per the documentation, the updated call will look something like "javascript:Client.ShowInfo(typeID)". We want to get a head start on helping you guys update your IGB pages, so once the next SiSi client is released with this sprint's changes, it'd be great to hear back from you on how the updated client hooks are working out.
Originally by: Dragonaire First let me say thank you for finally getting this to the point we can start trying it out.
A feature request I'd like to make would be for you to add some kind of version info to the user-agent header. The eve client version would be great for this but anything would work. Would make it appear like a more normal browser in the server logs and could have some other uses as well.
Yea, that EVE-IGB thing is temporary. Our plan is to append ";EVE-IGB" onto the default Chromium user agent so that websites will know what rendering engine is being used. Should happen sometime this sprint.
----- So in regards to the flickering thing, my only experience with seeing the previous texture in place of what I'm trying to view is when I load a website, close the browser, and then reopen the browser. I briefly see the last website I was viewing before the texture is replaced by the new website. I would love to hear more info about the problem as many of you are experiencing it though, especially if it seems to be 64-bit related. Keep those bug reports coming!
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CCP Ronin
C C P
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Posted - 2009.09.18 09:53:00 -
[64]
Originally by: Etheri Grim Are there any more javascript client functions than Client.OpenEveMail? I'd love to see things like Client.GetCurrentSystem, Client.GetFleetID..
There will be others coming up in the next iteration, we're looking at "Show Info", "Show Route", "Show Map" and "View Fitting", along with maybe a couple others depending on timing. We are also very open to suggestions for methods IGB-site authors would like to have access to, so if you're dying to interact with the game in a certain manner, please let us know!
However, these client hooks are meant for the browser to interact with the game in a one-way manner, usually to pop up some prepopulated UI element. Methods to get information out of the game and return them to the browser are not the intention of these methods, nor are they supported. For this type of information, the special HTTP headers should be used instead.
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Oasio
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Posted - 2009.09.18 10:20:00 -
[65]
Edited by: Oasio on 18/09/2009 10:21:27 Is there a way to properly secure the browser ?
In other word, disabling -pictures -scripts, including javascript -video -sound -flash -out of current domain links by default, with individual exception on a per site basis ?
thanks
oasio
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Milo Caman
Gallente Ghost Festival Naraka.
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Posted - 2009.09.18 11:09:00 -
[66]
Really good stuff. Can use corp and EVE-O Forums in game. Reckon i could post KMs from within the game if we disabled the IGB version of our Killboard as well. Heck, even our flash portal works.
Weird thing though. if I have the fittings or ship preview window open, a black outline of the ship shows through to the IGB Page. Weird but not game-breaking/
Out of Sinq |
Okonaa
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Posted - 2009.09.18 11:25:00 -
[67]
Anyone else getting the flashes when firing up a site?
bug reported it it here: https://bugs.eve-online.com/mybugreports.asp?Action=View&ID=84400
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Dakron Argile
Caldari
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Posted - 2009.09.18 11:37:00 -
[68]
The only th ing I've noticed so far, has been .. well, strange quirks. Like, when mousing over a link or anything like that in the IGB causes it to hop around a whole lot. Same with typing in the post box, apparantly. Causes some really awkward looking jumps of the text that is after the cursor, or just typed. Other than that, it looks pretty and seems to work okay.
"Those who dream by day are cognizant of many things which escape those who dream by night." -E.A. Poe |
DeTox MinRohim
Madhatters Inc. The Initiative.
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Posted - 2009.09.18 11:43:00 -
[69]
What would be the new prompt call for "trust"? (If it is implemented).
Old: header("eve.trustme:http://........../::TEST",false);
New?
------ This sig space is Read-only ! omgalink - Online Skillsheet |
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CCP Ronin
C C P
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Posted - 2009.09.18 12:41:00 -
[70]
Originally by: Oasio Edited by: Oasio on 18/09/2009 10:21:27 Is there a way to properly secure the browser ?
There may be some kind of blacklist functionality with the Chromium upgrade, but we're still investigating exactly what kind of options we'll get out of that. So short answer, nothing in the works, strictly speaking, but it is something we're thinking about!
Originally by: DeTox MinRohim What would be the new prompt call for "trust"? (If it is implemented).
Old: header("eve.trustme:http://........../::TEST",false);
New?
javascript:Client.AskForTrust() is the idea, maybe with an optional URL parameter or something, but that's not finalized (you could for example bind it to an OnLoad event). This was a request from the CSM which we added to the backlog, and we'd love to add it, but it requires investigation as to the exact complexity. It would be in a future sprint or a maintenance release depending on timing.
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DeTox MinRohim
Madhatters Inc. The Initiative.
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Posted - 2009.09.18 12:49:00 -
[71]
Originally by: CCP Ronin
Originally by: DeTox MinRohim What would be the new prompt call for "trust"? (If it is implemented).
Old: header("eve.trustme:http://........../::TEST",false);
New?
javascript:Client.AskForTrust() is the idea, maybe with an optional URL parameter or something, but that's not finalized (you could for example bind it to an OnLoad event). This was a request from the CSM which we added to the backlog, and we'd love to add it, but it requires investigation as to the exact complexity. It would be in a future sprint or a maintenance release depending on timing.
Thanks, so manual trust for now then. ------ This sig space is Read-only ! omgalink - Online Skillsheet |
King Hopy
Interstellar eXodus BricK sQuAD.
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Posted - 2009.09.18 13:38:00 -
[72]
My new ingame browser doesnt really work at all. When I open it it show's the first page for around 5 seconds and then goes black. Same if I go into any page it shows it briefly and then goes black. However if I move my mouse over any images on the page they will appear while the rest is black.
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Manu Hermanus
FaDoyToy
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Posted - 2009.09.18 14:31:00 -
[73]
Originally by: King Hopy My new ingame browser doesnt really work at all. When I open it it show's the first page for around 5 seconds and then goes black. Same if I go into any page it shows it briefly and then goes black. However if I move my mouse over any images on the page they will appear while the rest is black.
ah yes that happened to me as well, minimizing and resizing fixed it. then I closed it and when I opened it again it seemed to work fine -_-;
(will do a proper bug report when I get home tonight, too damn tired last night, and not enough time now) You're posting again!? Has it really been 5 mins?
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RansomList
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Posted - 2009.09.18 14:46:00 -
[74]
Edited by: RansomList on 18/09/2009 14:46:45 Option to disable all use of scripts in IGB please.
Yes i know it will break things, just let us have it.
EDIT: And frankly you need it given the spam links to trojans and keyloggers that are going to be hurled about in game
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Echo Mande
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Posted - 2009.09.18 15:06:00 -
[75]
I tried the thing out yesterday (17th).
- Opening a bright page while the browser was over anything with a corp logo (including station office bar) caused black squares to bleed through onto the IGB over those logos.
- If you've opened the new IGB, alt-tabbing will cause the client to crash a short time later, if you can even get back to it. This happens whether the IGB is still open or not.
I'm running Vista Home Premium with Firefox as default browser. Eve is in windowed mode.
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Hayaishi
Gallente Swiftarrow Enterprises
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Posted - 2009.09.18 16:58:00 -
[76]
Q: Does facebook work?
A: Yes, yes it does.
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Arous Drephius
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Posted - 2009.09.18 18:35:00 -
[77]
.htaccess authentication doesn't work. It just acts like I clicked cancel and I get a 401 error.
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Tairon Usaro
The X-Trading Company RAZOR Alliance
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Posted - 2009.09.18 19:16:00 -
[78]
once that awsome thing is established and consolidated, can we expect more ingame related goodies for the browser ? I would love to be able to sent my ship type to a page for example ... and there are certainly other things on the wish list.
________________________________________________ Some days i loose, some days the others win ... |
Sky Grunthor
Minmatar Conflagration. Wildly Inappropriate.
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Posted - 2009.09.18 21:09:00 -
[79]
Edited by: Sky Grunthor on 18/09/2009 21:11:24
Originally by: CCP Ronin
Originally by: Etheri Grim Are there any more javascript client functions than Client.OpenEveMail? I'd love to see things like Client.GetCurrentSystem, Client.GetFleetID..
There will be others coming up in the next iteration, we're looking at "Show Info", "Show Route", "Show Map" and "View Fitting", along with maybe a couple others depending on timing. We are also very open to suggestions for methods IGB-site authors would like to have access to, so if you're dying to interact with the game in a certain manner, please let us know!
However, these client hooks are meant for the browser to interact with the game in a one-way manner, usually to pop up some prepopulated UI element. Methods to get information out of the game and return them to the browser are not the intention of these methods, nor are they supported. For this type of information, the special HTTP headers should be used instead.
GiveMoney(name, amount, reason) would be a big help to some 3rd party sites like Greifwatch and others. It would help with protecting against fraud. would pop up a give money dialog with those fields prepopulated.
ShowContract(id)
my 2 ideas. ------------------------------------------------- Search: Sky Grunthor |
Ariane VoxDei
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Posted - 2009.09.19 09:33:00 -
[80]
Originally by: CCP Ronin
Originally by: Oasio Edited by: Oasio on 18/09/2009 10:21:27 Is there a way to properly secure the browser ?
So short answer, nothing in the works, strictly speaking, but it is something we're thinking about!
To some of us this is very much a make/break deciding issue that needs something a lot firmer than thinking about it. Please get us more info as soon as you have it.
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Spc One
Gallente
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Posted - 2009.09.19 15:43:00 -
[81]
Edited by: Spc One on 19/09/2009 15:43:52
New IGB is awesome. You can now watch a full Ultra High Resolution video in it .. try this: http://www.netsky.org/SpcVideo/iceland.htm
.. or listen to a live radio: http://www.vremenskapostaja.com/SAR
anyway i found a "bug". If you right click on the flash plugin browser crashes.
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Gogela
Freeport Exploration
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Posted - 2009.09.19 16:03:00 -
[82]
Edited by: Gogela on 19/09/2009 16:03:04 Perfect... thanks Ronin! ------------------------------------
"A hungry man will tell you anything if you give him a cookie." |
Lumy
Minmatar Sebiestor tribe
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Posted - 2009.09.19 16:24:00 -
[83]
Two things I'd love to see: 1. Search function. But please, no popup window. 2. Please add regionID, contellationID, solarSystemID, shipTypeID and shipTypeName to headers. First three are just expansion of existing headers. IMHO providing ID (or both ID and Name) is preferable to giving just name for most developers. Current ship type will be useful, too.
Joomla! in EVE - IGB compatible CMS. |
Kirsten Fud
Galactic Shipyards Inc Huzzah Federation
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Posted - 2009.09.19 19:47:00 -
[84]
While the headers are nice, they can easily be faked.
Is it possible to add a signature of some kind to the request, so that we know it is generated from a client, and the client is the same character in game as the headers say?
Alternative would be having an OpenID Provider hosted on www.eveonline.com, which could allow you to establish trust of a browser session <-> character name.
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Kassasis Dakkstromri
Caldari Fallen Angel's Blade.
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Posted - 2009.09.19 22:42:00 -
[85]
WOW CCP very nice... (Writting this via IGB :P)
SOme critiques:
Text lag (if that is what it is) could be improved its not on par with the fast pageloading of Moondoggie (not sure if that is possible?)
Browser Navigation Buttons are a bit too close together (makes it easier to miss click) - even a few more milimeters might be a improvement --- or some type of boardering/lighting(shading) to define the boundries of the buttons.
New Tab feature - now that we are all so used to having multiple tabs on a single browser to look at something it would be great to see a limited application of that on the IGB at some point if feasible
Great work -- but imo text speed would be a great great improvement to go with Moondoggie
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TornSoul
BIG Libertas Fidelitas
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Posted - 2009.09.20 00:51:00 -
[86]
Originally by: Sky Grunthor GiveMoney(name, amount, reason) would be a big help to some 3rd party sites like Greifwatch and others. It would help with protecting against fraud. would pop up a give money dialog with those fields prepopulated.
2nd'ed!
For me personally it would have a dual purpose:
A: When having to pay out ISK to a large number of people this would be a God's send (as when I pay out the winnings from the alliance tournament betting - Last time was 300+ payouts...)
B: When running any kind of service, in it's broadest sense, (like The BIG Lottery), it would be extremely usefull for the operators to be able to include a link on the webpages, that people could simply click to give ISK (they would still have to hit the "OK" button of the "Give ISK" menu ofc). I'm sure it would entice more people to use whatever service it might be - As having to - open P&P - copy/paste a name - hit search - Potentially have to pick from a list of like names - Enter amount - Enter reason - Hit OK is quite a barrier in some cases...
We've all done it a million times, and it might not seem like a BIG Deal, but imagine, say running a news service, and asking for small/tiny donations (10K/100K whatever) - How many are going to bother with all of the above, unless they are *really* into supporting whatever service?
Now compare that to just have to hit a link on the page ("Did you like what you read? Donate 10K ISK"), and then click "OK"? I'm sure that news service would actually start recieving alot of (tiny) donations.
Please make this happen
BIG Lottery |
Etheri Grim
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Posted - 2009.09.20 01:43:00 -
[87]
Originally by: CCP Ronin
Originally by: Etheri Grim Are there any more javascript client functions than Client.OpenEveMail? I'd love to see things like Client.GetCurrentSystem, Client.GetFleetID..
There will be others coming up in the next iteration, we're looking at "Show Info", "Show Route", "Show Map" and "View Fitting", along with maybe a couple others depending on timing. We are also very open to suggestions for methods IGB-site authors would like to have access to, so if you're dying to interact with the game in a certain manner, please let us know!
However, these client hooks are meant for the browser to interact with the game in a one-way manner, usually to pop up some prepopulated UI element. Methods to get information out of the game and return them to the browser are not the intention of these methods, nor are they supported. For this type of information, the special HTTP headers should be used instead.
As we all know HTTP headers can be spoofed, and are only set on page load. Rather than reloading the page regularly for the client, surely it'd be more secure and be very easy to have JS methods for getting the same information as the headers? If it's in the headers anyway it's clearly not bad for us to be able to get it from client->browser, so why not dynamically?
If I need to resort to an invisible iframe automatically refreshing regularly to get the HTTP headers I'll be very disappointed :(
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Arkady Sadik
Minmatar Gradient Electus Matari
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Posted - 2009.09.20 09:13:00 -
[88]
Would it be possible to re-add the functionality where you could drag&drop a character (from local/p&p) to a textarea/textinput and have it show up there in some format that's parseable? The former showinfo: link format worked nicely. This allows easy copy&paste of characters to HTML forms, which is very handy. Just the character name would work, too, thanks to the API.
Also, I used to be able to drag&drop a showinfo link of some character to my address book. This was very useful to distribute lists of war targets and such. Maybe an addToAddressBook(characterid, [folder]) would be a substitute (but you NEED the folder argument, just adding it globally won't help).
Other things I'd like javascript for: - Mail window with pre-filled To, Subject, and body - "Join this channel", "join this mailing list" - "Add this overview setting", gets an URL to an overview XML - "Save this fitting", gets an URL to a fitting XML - Show a contracts search (item X, all regions, etc.) - Pop up the "set standings" dialog (for pilot/corp/alliance standings)
And some functionality I think we are losing when you switch from showinfo: links to javascript. I used to be able to get this nice in-game compatible right-click menu for type links. So, we need some functionality to mimic that.
- Show market details on some item - Set destination to some system
I'm not sure how to mimic the following options from the old IGB, as just issuing the command to the client would be very abuseable. Maybe some kind of popup?
- Dock at some station - Warp to object
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Sasha J
Caldari Kumovi Sons of Tangra
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Posted - 2009.09.20 09:47:00 -
[89]
Originally by: Sky Grunthor Edited by: Sky Grunthor on 18/09/2009 21:11:24
GiveMoney(name, amount, reason) would be a big help to some 3rd party sites like Greifwatch and others. It would help with protecting against fraud. would pop up a give money dialog with those fields prepopulated.
ShowContract(id)
my 2 ideas.
Also: giveMoneyFromCorp(name (or char_id), amount, reason, wallet_number) wallet_number same as in API (1000-1006). 1000 is master wallet. |
Ariane VoxDei
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Posted - 2009.09.20 11:02:00 -
[90]
How do we go about making the IGB run through a proxy?
Will all browser traffic be going though the wbrowser.exe process?
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Tamer
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Posted - 2009.09.20 18:05:00 -
[91]
Edited by: Tamer on 20/09/2009 18:07:24
what about showinfo: links ? It was important feature to make guides, marketlists, fittinglists etc. --------------------- English language (100) ETA: 17d 13h 54m 13s |
Wollari
Phoenix Industries Wicked Nation
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Posted - 2009.09.20 23:40:00 -
[92]
Is the minimum size of the browser window (content) now limited to 590x210 pixel? Or are you smaller pages still possible? I mean 590 is fine for me, everything smaller quite hard to display if you've a page full with informations.
btw. what happend that the browser is currently disabled on SiSi and only available for CCP controlled pages?
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Sky Grunthor
Minmatar Conflagration. Wildly Inappropriate.
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Posted - 2009.09.20 23:57:00 -
[93]
Edited by: Sky Grunthor on 21/09/2009 00:01:52 Have started a wiki page to track desired javascript functions.
http://wiki.eveonline.com/wiki/IGB_Javascript_Wish_List
* javascript is stripped out of links.
Also, what right click functionality will be available?
the current link formats to show a character image or item image or have a right clickable link is a very nice feature that should probably be maintained. ------------------------------------------------- Search: Sky Grunthor |
Sasha J
Caldari Kumovi Sons of Tangra
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Posted - 2009.09.21 10:37:00 -
[94]
One of the features I'll like to see: Mapping game-events with javascript events.
For example:
Client.onjump = function() { // refresh page document.href = document.href; }
That is something that can be used by makers of eve-minimap at http://www.eve-maps.com/ or jump planners (Dotlan,...).
Possibilities are really endless.
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Serge Bastana
Gallente GWA Corp
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Posted - 2009.09.21 11:36:00 -
[95]
I tried selecting the url currently shown in the address bar to paste another over it but the selection is lost when I right click to use the paste fuction. I had to totally clear the address bar to be able to paste a new address into it.
Looking far far better than the old IGB though, vast improvement already even with a few bugs. Keep chiselling away, ppl will be so happy to see this when Dominion is released.
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Sleepkevert
Amarr Rionnag Alba Against ALL Authorities
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Posted - 2009.09.21 12:21:00 -
[96]
Edited by: Sleepkevert on 21/09/2009 12:24:01
Originally by: Sasha J One of the features I'll like to see: Mapping game-events with javascript events.
this would actually be awesome!
And how about a way to get some colors from the color scheme the user is using. That way we can at least try to make our webpages blend in with the EVE color scheme. Which is always a good thing imho.
Originally by: Tamer what about showinfo: links ? It was important feature to make guides, marketlists, fittinglists etc.
read back, this is going to be a javascript function as mentioned by the devs. _
Add your own line! |
Heroldyn
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Posted - 2009.09.21 12:34:00 -
[97]
i would like a function to disable javascript
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Wollari
Phoenix Industries Wicked Nation
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Posted - 2009.09.21 19:32:00 -
[98]
Originally by: Sasha J One of the features I'll like to see: Mapping game-events with javascript events.
For example:
Client.onjump = function() { // refresh page document.href = document.href; }
That is something that can be used by makers of eve-minimap at http://www.eve-maps.com/ or jump planners (Dotlan,...).
Possibilities are really endless.
I know that the old browser has the "sessionchange" header which I can send via php.header() functions, but it seems that the current implementation won't react on it. The Client.onjump function which gets called is a nice idea. But in most cases, you you might want to reload the complete page anyway.
Atm I don't see any possibilities for minimaps as the browser window is limited to 590x210 pixels. You can't make the browser window smaller. I don't know if CCP will keep this or if they'll allow to make the window smaller.
Atm I can't check anything with the current IGB functions because it's limited to CCP Sites only.
Quote: [ 2009.09.20 23:59:05 ] (notify) Browser lockdown has been enabled due to security concerns. The in-game browser will be restricted to access CCP-controlled web sites only until further notice.
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Wollari
Phoenix Industries Wicked Nation
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Posted - 2009.09.21 20:00:00 -
[99]
btw. @CCP
-------
It would be nice if you could allow 127.0.0.1 localhost and *.localhost to be accessed in the IGB to allow Developers to test things against their own webserver (if not already done).
That would be nice and noone would be at risk because noone else expect the developer himself.
btw. will CCP check every URL which gets passed to the client (send via network packets to CCP) or is the privacy of the browser, the user and the called urls given? I'm not speaking about hacking sites that try to overtake your browser, but I'm thinking about the paranoia of alliances and users.
-----
I've an additional thought how to secure the HTTP Headers or Client (Javascript stuff, if you provide it). Many users don't trust the HTTP Headers because every good browser with some header modifications an fake them. There's no official way how to check the identity of those IGB users.
My Idea is: Add an additional header: something like HTTP_EVE_HASH and HTTP_EVE_HASHUNTIL. This security hash is valid for HTTP_EVE_CHARID until the Cache Timer is over. Via API Call and the given Hash and CharID, a webdeveloper is able to verify the correct identity of the user.
The hash could be something like md5(charID + corpID + allianceID + clientIP + ticketid(valid until)) on the serverside.
Let me do a little flowchart
Client Server CCP/API -------------------------------------------------------------------------- Open Webpage ---> Shows Page <--- Ask for Trust Accept Trust Reload Page ---> Extract CharID/HASH Send CharID+Hash ---> Validate Hash Process API Result <--- Send Result yes/no Save CharID + Hash + IP + Until in Session Show Webpage <--- Send Webpage else (result=no) Show Webpage <--- Send Error Page
(Next Client on Webpage)
Open Webpage ---> Check Session If Hash = BrowserHash and HashUntil > now() and CharValid == true and IP=SessIP, etc Show Webpage <--- Send Webpage else destroy session request reload page Reload Page <--- Send http header reload
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Rn Bonnet
Black Omega Security Pandemic Legion
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Posted - 2009.09.21 21:21:00 -
[100]
The above suggestion would be very nice. Some way to verify in game identity beyond "x in alliance chat" would be appreciated. Stuff like auto-registration for team speak services, forums, etc. could be based off of this without requiring some kind of api key.
Quote: There will be others coming up in the next iteration, we're looking at "Show Info", "Show Route", "Show Map" and "View Fitting", along with maybe a couple others depending on timing. We are also very open to suggestions for methods IGB-site authors would like to have access to, so if you're dying to interact with the game in a certain manner, please let us know!
"Show Market Details" and "Show Contract ID" would be very useful in general.
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Johnathan Roark
Caldari Quantum Industries RAZOR Alliance
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Posted - 2009.09.22 06:51:00 -
[101]
Originally by: Wollari btw. @CCP
-------
It would be nice if you could allow 127.0.0.1 localhost and *.localhost to be accessed in the IGB to allow Developers to test things against their own webserver (if not already done).
That would be nice and noone would be at risk because noone else expect the developer himself.
btw. will CCP check every URL which gets passed to the client (send via network packets to CCP) or is the privacy of the browser, the user and the called urls given? I'm not speaking about hacking sites that try to overtake your browser, but I'm thinking about the paranoia of alliances and users.
I haven't checked the new browser, but my understanding was that the old browser has never gone through ccp. localhost should work.
Originally by: Wollari
I've an additional thought how to secure the HTTP Headers or Client (Javascript stuff, if you provide it). Many users don't trust the HTTP Headers because every good browser with some header modifications an fake them. There's no official way how to check the identity of those IGB users.
My Idea is: Add an additional header: something like HTTP_EVE_HASH and HTTP_EVE_HASHUNTIL. This security hash is valid for HTTP_EVE_CHARID until the Cache Timer is over. Via API Call and the given Hash and CharID, a webdeveloper is able to verify the correct identity of the user.
The hash could be something like md5(charID + corpID + allianceID + clientIP + ticketid(valid until)) on the serverside.
Let me do a little flowchart
Client Server CCP/API -------------------------------------------------------------------------- Open Webpage ---> Shows Page <--- Ask for Trust Accept Trust Reload Page ---> Extract CharID/HASH Send CharID+Hash ---> Validate Hash Process API Result <--- Send Result yes/no Save CharID + Hash + IP + Until in Session Show Webpage <--- Send Webpage else (result=no) Show Webpage <--- Send Error Page
(Next Client on Webpage)
Open Webpage ---> Check Session If Hash = BrowserHash and HashUntil > now() and CharValid == true and IP=SessIP, etc Show Webpage <--- Send Webpage else destroy session request reload page Reload Page <--- Send http header reload
I'd love something like that
Quantum Industries is recruiting! |
schurem
Silver Snake Enterprise Systematic-Chaos
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Posted - 2009.09.22 11:30:00 -
[102]
i bug reported an issue with certain sites where the browser seems to be unsure about the proper length of the page. it jitters up and down, making reading or clicking links impossible.
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Leebe
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Posted - 2009.09.22 13:24:00 -
[103]
Edited by: Leebe on 22/09/2009 13:25:21
Originally by: Wollari
It would be nice if you could allow 127.0.0.1 localhost and *.localhost to be accessed in the IGB to allow Developers to test things against their own webserver (if not already done).
this already works. at least http://localhost:8080 worked ;)
the hash thing sounds a bit complicated .. it would be sufficient to have something like
hash(secretsalt+charid+ domainname_of_called_website )
e.g. your site is www.secreteve.com/test.php the hash would be md5( secret-salt + charid + "secreteve.com" )
and to check if that is really the char you could call the eve api with
validate.aspx?charid=<charid>&url=secreteve.com&hash=<hashfromheader>
that way the hash would be unique for every character and only for your domain...
- you would only need to check it once against the api and you can store it for later checking - you can't use it on different sites because it is bound to your domainname - no timing or expire of the hashes is necessary
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CCP Ronin
C C P
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Posted - 2009.09.22 13:34:00 -
[104]
Originally by: Wollari
@CCP
-------
It would be nice if you could allow 127.0.0.1 localhost and *.localhost to be accessed in the IGB to allow Developers to test things against their own webserver (if not already done).
That would be nice and noone would be at risk because noone else expect the developer himself.
btw. will CCP check every URL which gets passed to the client (send via network packets to CCP) or is the privacy of the browser, the user and the called urls given? I'm not speaking about hacking sites that try to overtake your browser, but I'm thinking about the paranoia of alliances and users.
Your browsing goes through your local internet connection, it does not get passed up to CCP servers.
I assume you're asking to allow access to localhost while the browser is in lockdown mode.. that's not a bad idea, I'll look into that for a future release.
Originally by: Wollari
I've an additional thought how to secure the HTTP Headers or Client (Javascript stuff, if you provide it). Many users don't trust the HTTP Headers because every good browser with some header modifications an fake them. There's no official way how to check the identity of those IGB users.
My Idea is: Add an additional header: something like HTTP_EVE_HASH and HTTP_EVE_HASHUNTIL. This security hash is valid for HTTP_EVE_CHARID until the Cache Timer is over. Via API Call and the given Hash and CharID, a webdeveloper is able to verify the correct identity of the user.
The hash could be something like md5(charID + corpID + allianceID + clientIP + ticketid(valid until)) on the serverside.
Let me do a little flowchart
I understand the need for this very well, and we would like to enable some sort of secure authentication. I'm not sure yet if we will go through the EVE API, or end up using a third-party authentication tool, but we are in the process of researching this.
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Shibz 7175
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Posted - 2009.09.22 22:30:00 -
[105]
Sorry for the long post. It is hard for me to contain my excitement. There are three points to this post...
Firstly, can we maybe get some more information in the HTTP headers such as: - Is the player docked? - Ship type - Fleet/Wing/Squad ID, and maybe fleet role (boss, booster, fleet commander, ...) - Destination (and maybe autopilot settings so that we can calculate the route that autopilot will choose)
Also, it would be really really nice if users could somehow drag/drop items or ship fittings into a text box in the browser to post a link to that item. Or even if they had to link the items the same way that they link them in chat, it would still open many possibilities for development.
Example: 1. While making a forum post, you drag an item into the text box, and it inserts a link. 2. When users click on the link, IGB users will have the standard eve item info window for that item pop up. When firefox/ie users click on it, the website author would be able to open a popup to the item's page in the item database website of their choice (http://wiki.eveonline.com/wiki/Item_Database)
And if you could do this with ship fittings too... *drool*
Lastly, In response to the posts about a way to prevent HTTP header spoofing, I think that we need a private key signature (RSA maybe?) of ALL of the eve http header data. This signature needs to be generated on the Eve game server using a super secret CCP private key, and sent to the eve client on every session change. The public key would then need to be released to the public so that we can validate the signature. Both PHP and ASP .net have classes available for RSA, so once some example code is published, it should be trivial for developers to implement this.
Thanks for reading!
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Amoranis
Gallente
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Posted - 2009.09.22 22:46:00 -
[106]
omg i love u ccp ty... :D!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! -AMO- |
Arimathea Anthalas
Game-Over
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Posted - 2009.09.22 23:54:00 -
[107]
Edited by: Arimathea Anthalas on 22/09/2009 23:54:19
Originally by: CCP Ronin
So in regards to the flickering thing, my only experience with seeing the previous texture in place of what I'm trying to view is when I load a website, close the browser, and then reopen the browser. I briefly see the last website I was viewing before the texture is replaced by the new website. I would love to hear more info about the problem as many of you are experiencing it though, especially if it seems to be 64-bit related. Keep those bug reports coming!
Vista 64 ATI card Recently built system
The problem is apparent for me on any visited website (CNN is a good example). Eventually the problem causes actual "corruption" on the page, where text is misaligned depending on where it is on the page and what the CSS and layout for the page looks like. I think it does have something to do with the previous webpage visited, but it seems to occur no matter what. I am on a 64-bit (i7) machine, with 64-bit Vista.
For instance, if CNN is set as the homepage, any mouseover event in the 'latest news' section causes significant redrawing of the page which leads to jitter and flicker.
Thanks, AA
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Sky Grunthor
Minmatar Conflagration. Wildly Inappropriate.
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Posted - 2009.09.23 04:33:00 -
[108]
The javascript method list in the wiki has been updated it looks like.
http://wiki.eveonline.com/w/index.php?title=IGB_Javascript_Methods&stable=0 ------------------------------------------------- Search: Sky Grunthor |
Latheth
Gallente Veyr
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Posted - 2009.09.23 10:22:00 -
[109]
Originally by: Shibz 7175
- Is the player docked?
HTTP_EVE_STATIONNAME should work already ?
Originally by: Shibz 7175
- Ship type
This one please? pretty with sugar?
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Chi Quan
Bibkor Enterprises
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Posted - 2009.09.23 17:27:00 -
[110]
hate to bring this up, now we have the new shiny, but what about malicious drive-by-downloads? ---- Ceterum censeo blasters need some tracking love |
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Sinaroma
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Posted - 2009.09.23 21:17:00 -
[111]
when does dominion officialy come out? :o
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Catari Taga
Centre Of Attention Rough Necks
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Posted - 2009.09.24 08:53:00 -
[112]
Adding my voice to the requests for adding shiptype to the trusted headers!
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Serge Bastana
Gallente GWA Corp
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Posted - 2009.09.24 17:47:00 -
[113]
Edited by: Serge Bastana on 24/09/2009 17:53:40 It could use a zoom function, not all of us can read the really small text on some sites, for instance I just opened the forums using the IGB and I find the text too small too read on my higher res screen so often have to zoom in, when using Chrome.
A similar feature would be of great benefit to us oldies
Edit: And the damn things prevented me from maximizing my eve window again dammit ------------------------------------------------ You either need a punch up the throat or a good shag.
Nobody round here is offering the second one therefore your choices are limited! |
Wollari
Phoenix Industries Wicked Nation
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Posted - 2009.09.24 21:58:00 -
[114]
Originally by: CCP Ronin I assume you're asking to allow access to localhost while the browser is in lockdown mode.. that's not a bad idea, I'll look into that for a future release.
Exactly :-)
Originally by: Leebe validate_hash.aspx?charid=<charid>&url=secreteve.com&hash=<hashfromheader>
that way the hash would be unique for every character and unique for every domain...
- you would only need to check it once against the api and you can store it for later checking - the website owner can't use it on different sites because it is bound to his domainname - no timing or expire of the hashes is necessary
I'm not worried about the website owner ... I'm worried about people who're trying to retrieve other peoples API keys, with varios methods to finally get access to a hostile alliance board and/or teamspeak, etc.
Self registration serivces are always nice. But people can get API keys from various sources ... former alliance board, killboards, other alliance service pages, etc. Especially if people tend to be lazy and not reset their keys.
If you wanna provide a secure way how to verify the true identity of an Eve Online Ingame pilot you have to use some kind of ticket based keys .. not just a shared secret like domain names. Cookies and HTTP Headers can easyly be faked just to bypass the alliance registration system and afterwards you'll just switch back, etc.
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Arkady Sadik
Minmatar Gradient Electus Matari
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Posted - 2009.09.25 21:58:00 -
[115]
Originally by: Wollari My Idea is: Add an additional header: something like HTTP_EVE_HASH and HTTP_EVE_HASHUNTIL. This security hash is valid for HTTP_EVE_CHARID until the Cache Timer is over. Via API Call and the given Hash and CharID, a webdeveloper is able to verify the correct identity of the user.
This has the problem that anyone you authenticate yourself to can authenticate himself as you to anyone else. E.g. if you buy some items at some EVE web store, the web store could mirror your alliance's forum (if both use this authentication mechanism). Not good.
To do this "right", you need a challenge from the web server.
1) Client requests page 2) Server sends EVE-Need-Auth: <challenge> 3) Client replies EVE-Auth: <charid> <token> 4) Server verifies (<charid>, <challenge>, <token>) via API (API returns True only if all three match)
Server uses normal sessions in cookies.
This avoids the abuse scenario I point out above with the forums. The forum server will send a different challenge, and only that challenge will work together with the token received.
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Leebe
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Posted - 2009.09.25 22:13:00 -
[116]
Edited by: Leebe on 25/09/2009 22:17:56 Edited by: Leebe on 25/09/2009 22:13:17
Originally by: Wollari
If you wanna provide a secure way how to verify the true identity of an Eve Online Ingame pilot you have to use some kind of ticket based keys .. not just a shared secret like domain names. Cookies and HTTP Headers can easyly be faked just to bypass the alliance registration system and afterwards you'll just switch back, etc.
No you don't need tickets ... I don't think you understood my suggestion. By the way it's based on an authentication system that is used by payment providers like paypal to make sure calls to their system are orginated from their merchants server.
Take as an example the character "Leebe" with the Character ID 12345. This character has also a secret id 23456 which is only known by ccp (and the users client)
This character requests a page from his trusted server mycorp.com. Moondoggy will then create a hash for this page based on the secret id and the domain name: hash( 23456 + "mycorp.com") = AFAFHASH.
So the mycorp.com server will get the request information: HTTP_EVE_CHARID: 12345 HTTP_EVE_HASH: AFAFHASH
Now, to verify that the user is really the character the mycorp.com server can send following request to the server:
validate_hash.aspx?charid=12345&url=mycorp.com&hash=AFAFHASH
the api server that knows the secret id 23456 can then create the hash itself and compare it to value from the request and can confirm then that it's really the user.
Since nobody except ccp knows the secret id of a character nobody can forge the hash for a character on a given domain.
For additional security they might change the secret key once a week or once a month.. but one advantage is as long as the secret id is the same the hashes for the domains won't change and so you don't need to check the api on every login.
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Haskell
Gallente
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Posted - 2009.09.25 22:46:00 -
[117]
Originally by: Leebe For additional security they might change the secret key once a week or once a month..
Add a nounce and a timestamp and you've almost re-invented OAuth.
OAuth is a simple and secure mechanism to give a website access to an API without giving the website your user name and password.
I'd love if users could give websites limited or full API access without the hassle of having to lookup and enter an API key. |
Leebe
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Posted - 2009.09.26 00:18:00 -
[118]
Edited by: Leebe on 26/09/2009 00:24:18 Edited by: Leebe on 26/09/2009 00:20:31 Edited by: Leebe on 26/09/2009 00:18:48
Originally by: Haskell
Originally by: Leebe For additional security they might change the secret key once a week or once a month..
Add a nounce and a timestamp and you've almost re-invented OAuth.
Not really... oauth is a bit more then that ;) My suggestion is a simple signature added to the request that can't be forged, is different for every domain, but can be checked by the website by just doing one api call.
It would allow authentication to the website without revealing even the basic api key, not even the userid of the account. :9
It has nothing to do with granting/revoking rights which is a lot more complicated in the end. Remember that requests from the ingame browser are only on a character level and don't contain even the user(account)id .. and I hope it stays that way :9
IMHO stuff like that would better fit into the account management and not into the game client.
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Jondar Valador
Intergalactic Crossing Core Factor
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Posted - 2009.09.26 04:04:00 -
[119]
Quote: The procedure entry point TTGetNewFontName could not be located in the dynamic link library t2embed.dll
However, MSDN says it should be there. It's not. No TTGetNewFontName in t2embed.dll, I grepped. W2K+SP4+rollup+latest updates.
I hope you didnt take a huge dump allover my playing experience just to graft the abomination that chrome**** is into the client.
I want to play internet spaceships NOT USE A ****ING ****TY BROWSER INGAME.
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Leebe
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Posted - 2009.09.26 11:20:00 -
[120]
Edited by: Leebe on 26/09/2009 11:22:02 Edited by: Leebe on 26/09/2009 11:21:01
Originally by: Jondar Valador
Quote: The procedure entry point TTGetNewFontName could not be located in the dynamic link library t2embed.dll
However, MSDN says it should be there. It's not. No TTGetNewFontName in t2embed.dll, I grepped. W2K+SP4+rollup+latest updates.
I hope you didnt take a huge dump allover my playing experience just to graft the abomination that chrome**** is into the client.
I want to play internet spaceships NOT USE A ****ING ****TY BROWSER INGAME.
I don't think swearing gets you any further. Chromium don't support win2k and from what I've read in the chrome dev groups it's not likely that it will ever run on that outdated os.
btw... if you check the minimum system specs for eve you will notice that w2k is not an official supported os for eve: eve minimal requirements
Quote: Please note that Windows 95, 98, ME, NT and 2000 are not supported.
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Akana Kira
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Posted - 2009.09.27 09:26:00 -
[121]
Edited by: Akana Kira on 27/09/2009 09:27:35 Current tranquility client normally works on win2k. May be it works even on win98 because it have dx9c. CCP can make option for turn off browser, please support me in this thread: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1186644
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Hirana Yoshida
Behavioral Affront
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Posted - 2009.09.27 10:34:00 -
[122]
Originally by: Obsidian Hawk im just going to say it now............. everyone is thinking it.
the ability to watch pron and mine at the same time w/o having to alt tab is the most epic thing ever!
there i said it!!!
Dominion = the biggest Carebear/Mining Buff expansion Ever C/D?
I tried out the browser with a few select sites (nothing lewd!) and it works marvellously, was a bit eerie to not have to wait for ages but I'll get over it
PS: As there are concerns about security a disable option should be implemented. Hell, I don't trust any site these days and have script blockers running to avoid the embedded code that seems to find its way onto otherwise harmless sites.
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Sky Grunthor
Minmatar Conflagration. Wildly Inappropriate.
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Posted - 2009.09.28 01:43:00 -
[123]
Originally by: Akana Kira Edited by: Akana Kira on 27/09/2009 09:27:35 Current tranquility client normally works on win2k. May be it works even on win98 because it have dx9c. CCP can make option for turn off browser, please support me in this thread: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1186644
The browser is going to be used for far more than just the actual IGB, remember its also integrated with what billboards and the like are going to be able to display.
Turning off the browser won't be possible. I would suggest upgrading your OS ------------------------------------------------- Search: Sky Grunthor |
Aion Amarra
Minmatar Really Nice And Laidback Corporation
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Posted - 2009.09.28 02:59:00 -
[124]
Random thought:
Given that Moondoggie, while integrated into Eve, is relatively independant, is there any chance of seperating patches for the IGB from the main Eve Client?
That way you could throw in security/chromium SDK/feature/bugfix patches for the IGB independant of the main Eve patching cycle.
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Emit Remmah
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Posted - 2009.09.29 06:00:00 -
[125]
Edited by: Emit Remmah on 29/09/2009 06:00:38
Originally by: Sky Grunthor What other limitations or capabilities does the new IGB support?
Cookies? Session Management? Javascript DOM differences? SVG or VML?
SVG works. Links in SVG work. Some style definitions (CSS) for SVG don't seem to render properly though, but I don't think that's a biggie.
Excellent to be able to see some decent content in the igb. Good work CCP.
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Lebastor
Minmatar Hidden Agenda
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Posted - 2009.09.29 15:21:00 -
[126]
I would wish a couple of items into consideration: - in addition to the CORP and ALLIANCE, please don't forget MILITIA in the headers, please - a javascript call to get the distance of a system from your current location (like on Assests window now)
Otherwise looking forward for new developments!
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Baron Rob
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Posted - 2009.09.30 16:29:00 -
[127]
First off can I say that it is great to see an update to the IGB :)
But am I to understand that links to systems/stations will no longer work as in you can not right click them and set destination. For the few web applications that I have written this will be a great loss. I understand that you can create a link (button?) to show route, but it would be nice just to be able to set destination with one click.
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Illectroculus Defined
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Posted - 2009.09.30 17:22:00 -
[128]
Tryiung this out... I must say I'm going to be so happy that I can send people links to music on imeem.com and not have them manually open an external browser, imeem.com still doesn't render corectly in the IGB, but all the music and playlists work fine.
BTW - to developers - if you absolutely need cookie support it appears that the flash player is storing its cookies correctly, so you could embed a flash widget in pages to store cookie information and have that pass the information back to your sever whenever it's rendered.
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Illectroculus Defined
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Posted - 2009.09.30 17:51:00 -
[129]
So... I guess this means the known issue page is out of date because the flash player on imeem is working just fine. In fact it works so well that when you close the IGB it keeps playing, and now there's no way to access it to tell it to stop. I bring up the IGB and the page is gone, but John Peel is still playing. I kill the Eve client and still he plays on for a good 10 minutes (possibly dependent on how much the player had buffered up).
If only the real John Peel had been so resistant to death.
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Baron Rob
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Posted - 2009.09.30 23:42:00 -
[130]
Further to my earlier post, will it be possible to show info on agents and stations? At the moment it only appears to be possible to show info on items?
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Kronossan
Tread Alliance
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Posted - 2009.10.01 13:34:00 -
[131]
It would be awesome if it where possible to browse my own PC and watch movies from my hd via the browser.
Like when I type "d:/series/blabla/season 1/" in firefox, I get a listing of the files there and can actually play them. _________________
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Illectroculus Defined
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Posted - 2009.10.01 23:57:00 -
[132]
I'd prefer that kind of support was kept out, local filesystem access has been at the root of a whole lot of bad browser security flaws.
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Razin
The xDEATHx Squadron Legion of xXDEATHXx
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Posted - 2009.10.02 01:25:00 -
[133]
http://www.slacker.com/ interface gets kind of mangled. For example the album art and the station artists list do not get displayed.
As a feature suggestion, the IGB really needs some king of ad blocker. ...
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Sky Grunthor
Minmatar Conflagration. Wildly Inappropriate.
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Posted - 2009.10.02 13:59:00 -
[134]
Originally by: Lebastor I would wish a couple of items into consideration: - in addition to the CORP and ALLIANCE, please don't forget MILITIA in the headers, please - a javascript call to get the distance of a system from your current location (like on Assests window now)
Otherwise looking forward for new developments!
http://wiki.eveonline.com/wiki/IGB_Headers?stable=0 http://wiki.eveonline.com/wiki/IGB_Javascript_Wish_List&stable=0
added your request to the appropriate pages. They may not show up immediately as they require approval. I have however linked the unstable versions here. ------------------------------------------------- Search: Sky Grunthor |
Ravenja
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Posted - 2009.10.02 15:34:00 -
[135]
Hm, the rendering still seems to be very unstable and buggy. Even on the ingame news page mouse-overing over the top link bar or the scrollbar produces flickering and strange behavior. Surfing some major news portal like cnn.com is much worse. Tested on 105130.
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Jason Edwards
Internet Tough Guy
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Posted - 2009.10.04 17:48:00 -
[136]
I'm just wondering why flash will be disabled on tq?
If the sole reason is the smaller footprint for increased security... having it enabled on sisi would be just as bad because of the same reasons. Well lesser so obviously... but... I dunno. ------------------------ To make a megathron from scratch, you must first invent the eve universe. ------------------------ Life sucks and then you get podded. |
Darriele
Minmatar Zenith Affinity
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Posted - 2009.10.05 12:24:00 -
[137]
Originally by: Jason Edwards I'm just wondering why flash will be disabled on tq?
If the sole reason is the smaller footprint for increased security... having it enabled on sisi would be just as bad because of the same reasons. Well lesser so obviously... but... I dunno.
Go on sisi, open up in browser a web page that have some nice flash on it and right click on the flash object... see what happens Another reason would be the cpu usage given the fact that complex flash sites tends to use lots of cpu... I guess we don't want that while playing EVE. Yet another reason, as you suggested, is the security side, flash isn't bugs free (probably will never be, as any software around), eliminating from start any extensions, the browser will probably be stable and usable enough as it is (html/javascript/rendering core)
Let's face it, we dont need a true browser with all the whistles and bells, we only need an ACID 3 compliant (at least) browser that is very fast and accurate when rendering decent web pages. Chromium project provides that. As a side note, 2 months ago I was wondering why isn't CCP looking at chromium engine as a possible replacement candidate for the current IGB, well, here we are, it happened.
Currently, the implementation of the new IG browser sux big time (if I'm totally right). It looks like a windowless control that have nothing to do with the EVE 3D engine. And that is baaad. The way I see it:
[offscreen html renderer(chromium)] -> [EVE 3D engine surface display] -> [mouse/keyboard interaction provided by EVE game] ---| |-----------------------<<<-----------------------------------<<<---------------------------<<<---------------------------------
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Gieron
Middleton and Mercer LLP
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Posted - 2009.10.05 15:27:00 -
[138]
Originally by: Ravenja Hm, the rendering still seems to be very unstable and buggy. Even on the ingame news page mouse-overing over the top link bar or the scrollbar produces flickering and strange behavior. Surfing some major news portal like cnn.com is much worse. Tested on 105130.
I have the same problem and bug reported it. It got attached to an issue so they are aware of it. It's obviously something that only happens to a few people, so they might have a hard time tracking it down. If you could send them a bug report about it with your system specs it would probably help.
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Zendoren
Aktaeon Industries
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Posted - 2009.10.05 22:19:00 -
[139]
Edited by: Zendoren on 05/10/2009 22:19:22
Originally by: CCP Ronin We are also very open to suggestions for methods IGB-site authors would like to have access to, so if you're dying to interact with the game in a certain manner, please let us know!
If you could allow us to link directly to contracts and/or pull information from specific contracts so that one could build a fully functional web-store-front via the contract system. This would be great!!!!!
I know that there has been a suggestion that CCP add store fronts to the game. I think this would be a grate idea for regional sales via the In Game market; however, with the addition of pulling and/or pushing contract info in and out of game. We could create storefronts ourselves and have the ability to sale items in game globaly!
Thanks, Zen
-++ |
Haskell
Gallente
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Posted - 2009.10.05 23:14:00 -
[140]
Originally by: Zendoren If you could allow us to link directly to contracts and/or pull information from specific contracts so that one could build a fully functional web-store-front via the contract system. This would be great!
Linking to a contract (you need to specify the contract ID) has been added to the list of supported IGB methods by CCP Nimbus today. |
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Haskell
Gallente
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Posted - 2009.10.05 23:45:00 -
[141]
This is how the right-click menu of a showinfo: link with a character ID currently looks like (Apocrypha IGB):
Link
Does this still work with Moondoggie? If not, will there be JavaScript methods that replace the menu items?
I think this is quite useful to have in web applications, especially "Send Message", "Give Money" and "Set Standings".
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Sky Grunthor
Minmatar Conflagration. Wildly Inappropriate.
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Posted - 2009.10.06 02:54:00 -
[142]
The ShowFitting() method is obviously using the Ship DNA format for the fitting id. What are the gotcha's? I've put some questions in the Talk section of that page in the wiki.
http://wiki.eveonline.com/wiki/Talk:IGB_Javascript_Methods ------------------------------------------------- Search: Sky Grunthor |
Twistalous
Gallente Arkons of Myth KIA Alliance
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Posted - 2009.10.07 03:39:00 -
[143]
In a bit of a hurry, so haven't had a chance to read the whole thread yet so this might have already been mentioned -- any possibility of defaulting to transparent background on the page like the old IGB if a background color isn't specified? It's nice to be able to see behind the window while you're in space. :) As it stands now, if you don't specify a background color for the page, moondoggie defaults to white.
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Twistalous
Gallente Arkons of Myth KIA Alliance
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Posted - 2009.10.07 04:19:00 -
[144]
Edited by: Twistalous on 07/10/2009 04:21:18 Also, it appears links to fleets no longer work?!? Is there a javascript function that allows this? Otherwise, my whole app is dead in the water, completely.
Ideally, it would be great to have a "join fleet" and "leave fleet" javascript function.
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Risingson
Mezzanine Inc
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Posted - 2009.10.07 12:47:00 -
[145]
Edited by: Risingson on 07/10/2009 12:47:46
Originally by: Twistalous ...any possibility of defaulting to transparent background on the page like the old IGB if a background color isn't specified...
seconded
// http://eve.databased.at |
Sky Grunthor
Minmatar Conflagration. Wildly Inappropriate.
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Posted - 2009.10.07 14:01:00 -
[146]
Edited by: Sky Grunthor on 07/10/2009 14:03:17
Originally by: Haskell This is how the right-click menu of a showinfo: link with a character ID currently looks like (Apocrypha IGB):
Link
Does this still work with Moondoggie? If not, will there be JavaScript methods that replace the menu items?
I think this is quite useful to have in web applications, especially "Send Message", "Give Money" and "Set Standings".
I don't believe it does.
Something that they have to contend with is that this is a 3rd party browser. This means there are some limitations in the way they will be able to interact with it while still maintaining the ability to update it as chrome gets updated. The only true hooks they have into it (or at least the only ones they are using) are DOM hooks.
This means that all interaction happens via the "Client" object or within header information.
I would think we could suggest a "Client.ShowContextMenu(anyID, x, y)" that would pop up the context menu associated with the given anyID at the x and y position within the area of the IGB window. This kind of thing would be inline with their approach to the new igb.
As soon as the current wiki wishlist page is approved we should probably add that call to the list. ------------------------------------------------- Search: Sky Grunthor |
Synex
Gallente BIG
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Posted - 2009.10.07 16:14:00 -
[147]
Has anyone been able to get the client side javascript extensions working yet?
I threw together a little test page at: http://www.cbampton.com/upload_dir/test.php?start=1&end=50
But even when i add http://www.cbampton.com/upload_dir/test.php to the trusted sites the buttons still don't work.
Any suggestions?
Synex Oursulaert Industries
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Baron Rob
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Posted - 2009.10.07 21:33:00 -
[148]
Edited by: Baron Rob on 07/10/2009 21:34:27 Hi Synex,
I had trouble using
<button type="button" onClick="Client.ShowInfo(3)">3</button>
I found the follwoing works for me
<INPUT TYPE='button' NAME='myButton' VALUE='3' onClick='Client.ShowInfo(3)'>
Not sure why the other method (the one you used) does not work as it is per example on the wiki.
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Raul Lustrom
Free Galactic Enterprises Aranir Citizens
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Posted - 2009.10.07 21:49:00 -
[149]
Am really looking forward to Moondoggie going live.
I've just got a couple of questions though...
Firstly, I've already got an in-game site for my corporation that gets very little use simply because of the horrendous loading speed of the current IGB. Will that site continue to work in the new IGB, specifically regarding the special EVE headers. Will they remain the same? Or Will I need to tweak the site?
Secondly, Have we got a rough idea (ballpark figure, no accuracy needed) when the patch to include the new IGB will go live on Tranq?
Cheers, Raul
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Sky Grunthor
Minmatar Conflagration. Wildly Inappropriate.
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Posted - 2009.10.08 00:01:00 -
[150]
Originally by: Raul Lustrom Am really looking forward to Moondoggie going live.
I've just got a couple of questions though...
Firstly, I've already got an in-game site for my corporation that gets very little use simply because of the horrendous loading speed of the current IGB. Will that site continue to work in the new IGB, specifically regarding the special EVE headers. Will they remain the same? Or Will I need to tweak the site?
Secondly, Have we got a rough idea (ballpark figure, no accuracy needed) when the patch to include the new IGB will go live on Tranq?
Cheers, Raul
It is scheduled to go live with Dominion on Dec 1st ( I think Dec 1st ) ------------------------------------------------- Search: Sky Grunthor |
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Sky Grunthor
Minmatar Conflagration. Wildly Inappropriate.
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Posted - 2009.10.08 00:20:00 -
[151]
Originally by: Baron Rob Edited by: Baron Rob on 07/10/2009 21:34:27 Hi Synex,
I had trouble using
<button type="button" onClick="Client.ShowInfo(3)">3</button>
I found the follwoing works for me
<INPUT TYPE='button' NAME='myButton' VALUE='3' onClick='Client.ShowInfo(3)'>
Not sure why the other method (the one you used) does not work as it is per example on the wiki.
button is not a proper tag. Input is the proper tag. ------------------------------------------------- Search: Sky Grunthor |
Synex
Gallente BIG
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Posted - 2009.10.08 08:31:00 -
[152]
Originally by: Sky Grunthor
Originally by: Baron Rob Edited by: Baron Rob on 07/10/2009 21:34:27 Hi Synex,
I had trouble using
<button type="button" onClick="Client.ShowInfo(3)">3</button>
I found the follwoing works for me
<INPUT TYPE='button' NAME='myButton' VALUE='3' onClick='Client.ShowInfo(3)'>
Not sure why the other method (the one you used) does not work as it is per example on the wiki.
button is not a proper tag. Input is the proper tag.
Oh yeah! What a wally... Been a while since i hand-coded HTML.
Funny that button works though... weird! Synex Oursulaert Industries
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Leebe
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Posted - 2009.10.08 08:34:00 -
[153]
button is a proper tag
w3schools
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Talaan Stardrifter
Blue-Sun
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Posted - 2009.10.08 12:21:00 -
[154]
OK, so I watched the moondoggie seminar from Fanfest posted on youtube.
Damned fine work, guys!
I now also understand why the eve-extension protocol-like links were removed.
I'm not sure how you're going to be able to implement context-sensitive right click menus on info links anymore, but I had an idea for Refresh on Session Change.
It's another javascript tag:
javascript:Client.RefreshOnSessionChange( true ); This sets a flag in your eve client such that, whenever a session change occurs, the client generates a 'refresh button pressed' event and fires it off to your CCPBrowser (via IPC etc).
This flag would have to be cleared whenever a page was loaded or reloaded and, of course, if the browser window is closed.
I'm looking forward to the new toys!
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Sasha J
Caldari Kumovi Sons of Tangra
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Posted - 2009.10.08 13:40:00 -
[155]
On page http://wiki.eveonline.com/wiki/IGB_Javascript_Wish_List:
javascript:Client.GetShipFitting() pops up a confirmation window and (if approved) returns the complete ship fitting (possibly Ship DNA string formatted)
Please, use JSON, not XML (or at least add JSON version of this call). Makes more sense in javascript.
Sidenote: IGB fanfest 2009 presentation on youtube: http://www.youtube.com/watch?v=6KQJQhqHgz4
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Suboran
Gallente Di-Tron Heavy Industries Atlas Alliance
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Posted - 2009.10.08 14:00:00 -
[156]
issue:
Playing music or related media through the browser and then closing the browser causes the music to continue playing, visiting the page again doesnt allow it to be turned off.
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Sky Grunthor
Minmatar Conflagration. Wildly Inappropriate.
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Posted - 2009.10.08 17:10:00 -
[157]
Originally by: Sasha J On page http://wiki.eveonline.com/wiki/IGB_Javascript_Wish_List:
javascript:Client.GetShipFitting() pops up a confirmation window and (if approved) returns the complete ship fitting (possibly Ship DNA string formatted)
Please, use JSON, not XML (or at least add JSON version of this call). Makes more sense in javascript.
Sidenote: IGB fanfest 2009 presentation on youtube: http://www.youtube.com/watch?v=6KQJQhqHgz4
They are already using a Ship DNA string with other calls. It would probably be more appropriate to use that there as well. ------------------------------------------------- Search: Sky Grunthor |
Sky Grunthor
Minmatar Conflagration. Wildly Inappropriate.
|
Posted - 2009.10.08 17:23:00 -
[158]
Originally by: Leebe button is a proper tag
w3schools
dang your right.
I always used anchors to pull that off... ------------------------------------------------- Search: Sky Grunthor |
Sasha J
Caldari Kumovi Sons of Tangra
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Posted - 2009.10.08 19:13:00 -
[159]
Originally by: Sky Grunthor
Originally by: Sasha J On page http://wiki.eveonline.com/wiki/IGB_Javascript_Wish_List:
javascript:Client.GetShipFitting() pops up a confirmation window and (if approved) returns the complete ship fitting (possibly Ship DNA string formatted)
Please, use JSON, not XML (or at least add JSON version of this call). Makes more sense in javascript.
Sidenote: IGB fanfest 2009 presentation on youtube: http://www.youtube.com/watch?v=6KQJQhqHgz4
They are already using a Ship DNA string with other calls. It would probably be more appropriate to use that there as well.
Using XML in JavaScript is pain and slow. If you get XML string from this function only way to do something useful with that string is to make AJAX call and process XML with server side language (PHP, Ruby, Perl, Java,...). Even in that case all of those languages have JSON support. http://json.org/xml.html
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Sasha J
Caldari Kumovi Sons of Tangra
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Posted - 2009.10.08 19:21:00 -
[160]
Originally by: Sky Grunthor
Originally by: Leebe button is a proper tag
w3schools
dang your right.
I always used anchors to pull that off...
<button /> is even in HTML5. However, 'onClick' is wrong XHTML. Use 'onclick' or add event on the button after loading the page.
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Sky Grunthor
Minmatar Conflagration. Wildly Inappropriate.
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Posted - 2009.10.08 19:35:00 -
[161]
Edited by: Sky Grunthor on 08/10/2009 19:38:28 Edited by: Sky Grunthor on 08/10/2009 19:35:29
Originally by: Sasha J
Originally by: Sky Grunthor
Originally by: Sasha J On page http://wiki.eveonline.com/wiki/IGB_Javascript_Wish_List:
javascript:Client.GetShipFitting() pops up a confirmation window and (if approved) returns the complete ship fitting (possibly Ship DNA string formatted)
Please, use JSON, not XML (or at least add JSON version of this call). Makes more sense in javascript.
Sidenote: IGB fanfest 2009 presentation on youtube: http://www.youtube.com/watch?v=6KQJQhqHgz4
They are already using a Ship DNA string with other calls. It would probably be more appropriate to use that there as well.
Using XML in JavaScript is pain and slow. If you get XML string from this function only way to do something useful with that string is to make AJAX call and process XML with server side language (PHP, Ruby, Perl, Java,...). Even in that case all of those languages have JSON support. http://json.org/xml.html
Please see Ship DNA. Has nothing to do with xml. As I indicated before. Ship DNA is whats is used already by the ShowFitting call already in place.
edit:
what would be of good use is too start putting together a javascript utility library probably. an object to convert Ship DNA strings to a ShipFitting object and back would be neat. However, I don't know how useful such a utility would be unless it had the db to call on to determine if typeid's are high/mid/low/rig etc modules or charges/drones. ------------------------------------------------- Search: Sky Grunthor |
krickettt
Gallente Golden Orb Technology inc
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Posted - 2009.10.08 20:25:00 -
[162]
Is there going to be an export or import option for bookmarks? I was sick of losing all my bookmarks with the old browser whenever cache was cleared or I needed to do a re-install.
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Sky Grunthor
Minmatar Conflagration. Wildly Inappropriate.
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Posted - 2009.10.08 23:00:00 -
[163]
Originally by: krickettt Is there going to be an export or import option for bookmarks? I was sick of losing all my bookmarks with the old browser whenever cache was cleared or I needed to do a re-install.
I believe bookmarks are now stored on the servers and only the "folders" are stored client side. However, that aside, I doubt they will open up book marks in that manner as the capability to use/abuse them would be dramatically increased. Imagine importing a bookmark for a safespot that is 300au above the plane. I highly doubt they will support such a feature.
But.... you can ask. I would suggest you put that request in the features and suggestions area. ------------------------------------------------- Search: Sky Grunthor |
Cadde
Gallente FireworX
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Posted - 2009.10.09 01:28:00 -
[164]
Originally by: Sky Grunthor
Originally by: krickettt Is there going to be an export or import option for bookmarks? I was sick of losing all my bookmarks with the old browser whenever cache was cleared or I needed to do a re-install.
I believe bookmarks are now stored on the servers and only the "folders" are stored client side. However, that aside, I doubt they will open up book marks in that manner as the capability to use/abuse them would be dramatically increased. Imagine importing a bookmark for a safespot that is 300au above the plane. *snip*
I think you misunderstood the term "bookmark". Try hitting CTRL+D in your out of game browser and you'll see what a "bookmark" is when talking about browsers... ... ...
Since i know you wont actually press CTRL+D just because i said so. A bookmark is a way to store the address of a certain webpage in your browser, it is also commonly called a "favorite". It helps you remember certain sites and allows for fast access to sites you frequently visit.
---
QUESTION TO CCP
During the moondoggie presentation on fanfest you explained the blacklist and the whitelist. Where you said that initially it will be CCP who decides whats in the blacklist and whitelist and I have three questions about that blacklist...
- What is the requirement for a site to be made a blacklisted site? I heard isk selling and potentially dangerous (to the browser and client) sites. But what else will get a site put on that blacklist?
- Will the blacklist be used for more than just protecting the customer from harmful sites and isk seller sites? I.E filtering out sites that CCP don't think should be viewable in the game? Like certain torrent sites, eve exploit sites, extremist sites, sites with sexual content on them... The list goes on. Basically, will you censor out sites that you find are inappropriate? (I can agree about isk selling/bot/exploit sites as it is a game problem at it's core.)
- What about webpages to entities inside and outside of the game where CCP have a grudge against/had issues with in the past. Like perhaps in the future blacklisting goonfleet.com because they went on a killing spree in newbie systems killing trial accounts so they leave the game? More specifically, the forum filters a certain old players name. I don't know exactly what happened but it had something to do with T20 and the player in question leaking "classified" information about that whole deal. The site i am talking about starts with KU, then goes on to GU and TSU with some MEN on a forum sharing certain secrets about various alliances in game. First time i tried to link to this particular site on these forums i really thought it was some kind of swear in some language. Then i learned that CCP just doesn't really like this guy...well?
Myself, I'm a proud member of the Swedish pirate party and i find any kind of censorship on the net a really bad thing. The current way the forums handle links is just fine. Warn us about the sites in your blacklist, specifically saying WHY it's on the blacklist. Then allow the user to either visit that site in game anyways with all the associated risks...or turn back. Make it a two click process to enter the site, once to unlock the red button and once on the actual red button, that's fine with me. But censoring certain people's names and sites just because you have a beef with them doesn't fly well with me. I have ignored the forum censor of this kugutsu man as it's pretty old stuff and all. But during the presentation and introducing the blacklist i simply couldn't help but think about that censorship. I've visited the site, i still have my ships/isk/stuff and accounts. My AV and firewalls hasn't said anything, google searching didn't say it was a harmful site. Will that site be on your blacklist? If it will, it won't fly well with me.
My opinions belong to me, you can't have them!
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Von Kapiche
Minmatar
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Posted - 2009.10.09 12:42:00 -
[165]
Any progress on the page corruption that 64bit users have reported? after playing around for a few minutes again it seems that page elements disappear/reappear between redraws, like when you mouseover a link or while a video is playing.
I could try and vidcap it I guess, is there a free video server with high definition I could upload to? youtube isn't gonna be clear enough to show what's happening.
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Haskell
Gallente
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Posted - 2009.10.09 18:01:00 -
[166]
Originally by: Haskell This is how the right-click menu of a showinfo: link with a character ID currently looks like (Apocrypha IGB):
Link
Does this still work with Moondoggie? If not, will there be JavaScript methods that replace the menu items?
I think this is quite useful to have in web applications, especially "Send Message", "Give Money" and "Set Standings".
To answer my own question: CCP Pleognost has stated in the Fanfest vid that all right-click menus are gone and won't return.
Originally by: Sky Grunthor I would think we could suggest a "Client.ShowContextMenu(anyID, x, y)" that would pop up the context menu associated with the given anyID at the x and y position within the area of the IGB window. This kind of thing would be inline with their approach to the new igb.
I'd prefer if all menu items could be invoked directly. With respect to griefing potential I think, for example, a pre-populated "Give Money" window that shows the exact (3000000 ISK) and approximate (3.0 M ISK) amount and counts down 5 seconds before the "Confirm" button is enabled (as seen in Firefox) is less error-prone than requiring users to enter the exact digits themselves as with the current right-click menu.
Originally by: CCP Nimbus (Evelopedia)
Client CCPEVE
Originally by: CCP Pleognost (Evelopedia) In the original IGB, and in earlier builds on SiSi, the JavaScript methods used a single-argument calling convention, where multiple arguments were concatenated into a single string, delimited by some sort of substring - in many cases, this was a double-slash (//).
As we now have the capability to process multiple arguments, we are shifting Moondoggie to behave like a proper software package. As such, we are deprecating support for old-style arguments
Two great changes that I like
Originally by: CCP Pleognost (Evelopedia) RequestTrust
* This method will pop-up a trust prompt in the client, allowing the user to either grant the trust request, ignore it, or always ignore trust requests from your site. * The page will not be automatically refreshed if the user grants the trust request. Trust will take effect the next time the user refreshes the page, or navigates within the site.
IMO this suc... has bad usability. When a user confirms the trust pop-up, no immediate effect will be visible. So website developers will have to give instructions what to do after confirming the prompt ("Restart the computer to make the changes take effect... yadda"). It'd be really great if RequestTrust would return a boolean value if trust was granted, so the website can refresh itself or do fancy AJAX stuff without refreshing the page to take advantage of the now available information. |
Sky Grunthor
Minmatar Conflagration. Wildly Inappropriate.
|
Posted - 2009.10.09 23:09:00 -
[167]
Wish we could get faster approval on the changes in the wiki. Feels like we are waiting for each others changes to be approved a lot. ------------------------------------------------- Search: Sky Grunthor |
Krystal Flores
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Posted - 2009.10.09 23:47:00 -
[168]
the IGB great,i will acually use it unlike the old IGB.
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Raul Lustrom
Free Galactic Enterprises Aranir Citizens
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Posted - 2009.10.10 14:51:00 -
[169]
I'm trying to work on the new website for my corporation that I intend to launch on or shortly after Dominion launch day.
However I'm having trouble with the Javascript calls to pop up a trust request. I've tried both in the <body> tag and as a button, neither option causes a trust popup to appear in game.
The body tag is:
Quote: <body onLoad="CCPEVE.RequestTrust('http://register.fregecorp.com')">
the button tag is:
Quote: <button type="button" onClick="CCPEVE.RequestTrust('http://register.fregecorp.com')">Request Trust</button>
Why are neither of these trust popup functions working? The code is copied directly from the EVElopedia entry here: http://wiki.eveonline.com/wiki/IGB_Javascript_Methods
Any help please?
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CCP Nimbus
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Posted - 2009.10.10 15:23:00 -
[170]
Originally by: Twistalous Edited by: Twistalous on 07/10/2009 04:21:18 Also, it appears links to fleets no longer work?!? Is there a javascript function that allows this? Otherwise, my whole app is dead in the water, completely.
Ideally, it would be great to have a "join fleet" and "leave fleet" javascript function.
We have briefly discussed fleet related javascript functions, but I will bring them up again on monday.
Originally by: Raul Lustrom Am really looking forward to Moondoggie going live.
I've just got a couple of questions though...
Firstly, I've already got an in-game site for my corporation that gets very little use simply because of the horrendous loading speed of the current IGB. Will that site continue to work in the new IGB, specifically regarding the special EVE headers. Will they remain the same? Or Will I need to tweak the site?
Secondly, Have we got a rough idea (ballpark figure, no accuracy needed) when the patch to include the new IGB will go live on Tranq?
Cheers, Raul
You will need to tweak the site to get it to work in the new IGB - specifically updating to the new javascript functions. There is a slide which briefly explains this in the Fanfest presentation which has been linked in this thread.
As far as your second question goes, the browser will be part of the Dominion expansion.
Originally by: Suboran issue:
Playing music or related media through the browser and then closing the browser causes the music to continue playing, visiting the page again doesnt allow it to be turned off.
This is a known issue, however I believe we have resolved this issue for the next Sisi patch.
Originally by: krickettt Is there going to be an export or import option for bookmarks? I was sick of losing all my bookmarks with the old browser whenever cache was cleared or I needed to do a re-install.
This is something we might take a look at post Dominion release.
Originally by: Cadde <Wall of text>
The blacklist will be used to restrict access to sites which are known to be dangerous (ie actively exploiting browser vulnerabilities) and to things such as ISK selling sites. If a site is on the blacklist, it will never be possible to access the site through the IGB. However, if you really desperately want to get to a website which we have blacklisted, you are free to access this with an external browser.
Originally by: Haskell IMO this suc... has bad usability. When a user confirms the trust pop-up, no immediate effect will be visible. So website developers will have to give instructions what to do after confirming the prompt ("Restart the computer to make the changes take effect... yadda"). It'd be really great if RequestTrust would return a boolean value if trust was granted, so the website can refresh itself or do fancy AJAX stuff without refreshing the page to take advantage of the now available information.
It should not be necessary to refresh the page for trust to take effect - although to recieve the headers obviously will require a refresh. As for the request trust call returning confirmation, as far as I know it is currently not possible to have the Javascript functions return values for technical reasons. However, I believe this is something which we might be looking to change. No promises, though.
Originally by: Raul Lustrom I'm having trouble with the Javascript calls to pop up a trust request. I've tried both in the <body> tag and as a button, neither option causes a trust popup to appear in game.
That's because the code for the request trust callback is not on Sisi yet. We are updating the documentation page as we develop, and as such, the documentation may not match what is running on Sisi. Until the next Sisi patch, all callbacks should be using Client.Function() rather than CCPEVE.Function().
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Sasha J
Caldari Kumovi Sons of Tangra
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Posted - 2009.10.10 15:42:00 -
[171]
Originally by: Sky Grunthor Edited by: Sky Grunthor on 08/10/2009 19:38:28 Edited by: Sky Grunthor on 08/10/2009 19:35:29
Please see Ship DNA. Has nothing to do with xml. As I indicated before. Ship DNA is whats is used already by the ShowFitting call already in place.
edit:
what would be of good use is too start putting together a javascript utility library probably. an object to convert Ship DNA strings to a ShipFitting object and back would be neat. However, I don't know how useful such a utility would be unless it had the db to call on to determine if typeid's are high/mid/low/rig etc modules or charges/drones.
My bad, i saw <shipId> and simular tags on that URL... However, it's even worse then XML. Yet another custom format. JSON is standard and easy to use. Most applications that may use fittings in the future also need fitting name (or users ship name). ShipDNA doesn't support that. Also by using JSON you don't need any library to convert ShipDNA to JS object.
Let me demonstrate JSON using real data:
This Battleclinic fitting in JSON (may be): {"modules":[{"item_id":1447,"amount":1,"slot":0},{"item_id":2048,"amount":1,"slot":0}, {"item_id":3540,"amount":2,"slot":0},{"item_id":11269,"amount":1,"slot":0}, {"item_id":11642,"amount":1,"slot":0},{"item_id":11648,"amount":1,"slot":0}, {"item_id":2032,"amount":4,"slot":1},{"item_id":3057,"amount":8,"slot":2}], "ship_id":24692, "subsystems":[],"rigs":[{"item_id":25948,"amount":3}], "description":"Abaddon Level 4 Solo Fitting", "ammunition":[{"item_id":262,"amount":8},{"item_id":255,"amount":8}], "drones":[{"item_id":21638,"amount":5}]}
In Javascript: <script type="application/javascript">
var fitting = <copy JSON code from above>; document.write('<img src="http://wiki.eveonline.com/w/images_icons/64x64/'+ fitting.ship_id +'.png" />'); document.write('<h2>'+ fitting.description + '</h2>');
document.write('<h3>Modules</h3>'); // Using prototype.js .each extension fitting.modules.each( function(mod){ document.write('Slot: ' + mod.slot + ' item_id: ' + mod.item_id + ' Amount: ' + mod.amount + '<br />'); }); </script>
It's JS object, easy to use. You can use DOM and replace element on the page but document.write is used just for fast demonstration...
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Sasha J
Caldari Kumovi Sons of Tangra
|
Posted - 2009.10.10 15:48:00 -
[172]
Continue...
Ruby on Rails (saving in database): def index json = '<copy JSON code from above>' #or get it from AJAX call fitting = Fitting.from_json(json) fitting.save end Everything is saved in database (fittings table and all linked tables: modules, rigs, drones, subsystems, ammunition): log: [4;36;1mSQL (0.0ms)[0m [0;1mBEGIN[0m [4;35;1mFitting Create (0.0ms)[0m [0mINSERT INTO `fittings` (`ship_id`, `updated_at`, `description`, `created_at`) VALUES(24692, '2009-10-10 15:12:53', 'Abaddon Level 4 Solo Fitting', '2009-10-10 15:12:53')[0m [4;36;1mRig Create (0.0ms)[0m [0;1mINSERT INTO `rigs` (`item_id`, `updated_at`, `fitting_id`, `amount`, `created_at`) VALUES(25948, '2009-10-10 15:12:53', 4, 3, '2009-10-10 15:12:53')[0m [4;35;1mModules Create (0.0ms)[0m [0mINSERT INTO `modules` (`item_id`, `updated_at`, `fitting_id`, `amount`, `slot`, `created_at`) VALUES(1447, '2009-10-10 15:12:53', 4, 1, 0, '2009-10-10 15:12:53')[0m <skip /> [4;35;1mAmmunition Create (0.0ms)[0m [0mINSERT INTO `ammunition` (`item_id`, `updated_at`, `fitting_id`, `amount`, `created_at`) VALUES(255, '2009-10-10 15:12:53', 4, 8, '2009-10-10 15:12:53')[0m [4;36;1mSQL (62.0ms)[0m [0;1mCOMMIT[0m Ruby on Rails (reading fitting from database and converting to JSON): ActiveRecord::Base.include_root_in_json = false json = Fitting.find(:first).to_json(:except => [ :id, :created_at, :updated_at, :fitting_id ], :include => [ :rigs, :ammunition, :drones, :modules, :subsystems ])
Ruby on Rails is not the only web-application framework that supports JSON. You can find JSON support everywhere. Getting (JSON) object from new JavaScript calls in IGB makes more sense in web development then some new custom string, not used by any current applications (still beter then "30% ini format" from EFT). You don't need to split that string, count position in array after splitting it and other 'make my development time long and boring' things.
Source code for both examples is here.
Please CCP, use JSON, or at least add JSON version of ShowFitting() and GetShipFitting(). Make our development easier.
P.S.: hate 'wait 5 minutes and try again' message on this forum...
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Haskell
Gallente
|
Posted - 2009.10.10 16:20:00 -
[173]
Originally by: CCP Nimbus
Originally by: Haskell IMO this has bad usability. When a user confirms the trust pop-up, no immediate effect will be visible. So website developers will have to give instructions what to do after confirming the prompt ("Restart the computer to make the changes take effect... yadda"). It'd be really great if RequestTrust would return a boolean value if trust was granted, so the website can refresh itself or do fancy AJAX stuff without refreshing the page to take advantage of the now available information.
It should not be necessary to refresh the page for trust to take effect - although to recieve the headers obviously will require a refresh. As for the request trust call returning confirmation, as far as I know it is currently not possible to have the Javascript functions return values for technical reasons. However, I believe this is something which we might be looking to change. No promises, though.
So the JavaScript methods will be enabled immediately. That's great.
But consider a web-page with some button that is supposed to invoke a CCPEVE JavaScript method. Currently, there are three situations in which pressing the button doesn't do anything:
* there's an error in the page's JavaScript code, * the CCPEVE JavaScript method is not implemented yet, or * the website isn't trusted.
For a user, it's impossible to find out the reason why the button has no effect. (And, as can be seen in this thread, most developers assume it's reason #1 when it's reason #2.)
The only way for a web-page to find out if it's trusted is by looking at the HTTP headers. To avoid the problem, a web-page could disable the button if the header isn't set to "Yes". But it cannot simply enable the button after invoking RequestTrust because the user could deny the request and would then be left with an enabled button without effect again.
BTW what happens when an already trusted page invokes RequestTrust? Will the function call be silently ignored as well (adding a fourth reason to the list above)? |
Baron Rob
|
Posted - 2009.10.10 17:18:00 -
[174]
Just as a thought, this whole issue of trust not returning anything, can you not just add a check to see if the client has set trusted or not from the header. If not then redirect to a page where with the java trust popup then return back to the page that needs the trust. Maybe set some session variable to take them to different page if they return without having trusted the site.
Just my 2 pence :)
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Darriele
Minmatar Zenith Affinity
|
Posted - 2009.10.10 19:48:00 -
[175]
Originally by: Baron Rob Just as a thought, this whole issue of trust not returning anything, can you not just add a check to see if the client has set trusted or not from the header. If not then redirect to a page where with the java trust popup then return back to the page that needs the trust. Maybe set some session variable to take them to different page if they return without having trusted the site.
Just my 2 pence :)
"the mentioned trust" is one sided, take a short break and think a little. you can do lots of things if you design a particular system, but we want the new http IG client, "in theory", to cope with every http server without having to change a thing on service layer.
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Raul Lustrom
Free Galactic Enterprises Aranir Citizens
|
Posted - 2009.10.10 21:51:00 -
[176]
Well I've been doing some more testing tonight (after waiting over an hour and a half to get logged on!!!) and it seems even after granting trust, the Coldfusion command to retrieve headers is just not seeing the headers provided by EVE.
However the http://www.whatsmyuseragent.com website does correctly show the headers. So I'm baffled. This exact same method worked perfectly well on the old IGB.
I've whipped up a quick webpage to demonstrate. This page just outputs a list of your HTTP headers as obtained by the ColdFusion function GetHttpRequestData()
http://register.fregecorp.com/test.cfm
Try it for yourself on SiSi please and tell me what you think.
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Cadde
Gallente FireworX
|
Posted - 2009.10.11 02:06:00 -
[177]
Originally by: CCP Nimbus
Originally by: Cadde <Wall of text>
The blacklist will be used to restrict access to sites which are known to be dangerous (ie actively exploiting browser vulnerabilities) and to things such as ISK selling sites. If a site is on the blacklist, it will never be possible to access the site through the IGB. However, if you really desperately want to get to a website which we have blacklisted, you are free to access this with an external browser.
So in essence, that is an "uneasy" no, which is good enough for me. And i don't really care if it's possible to go to a site with an external browser. My question basically revolved around if CCP would censor certain sites that aren't harmful to the IGB or are part of ISK selling sites or Botting sites. Both of which i can agree are damaging to EvE in a more direct fashion than say... Sites with unmoral or embarrassing content.
I just don't want this blacklist to be used in a way to silence those who have something to say about CCP but can't/won't say it on the official forums due to a ban/fear of being banned. That's what popped up in my head about 2 seconds after i understood the basic purpose of the blacklist.
If an eve player who is unfamiliar with web security attempts to go to a site on the blacklist, he's damn well not going to go to that site on an external browser. So if that site isn't harmful to the user but blacklisted because of some other reason, CCP have the power to effectively silence the opposition to them and it's customers will think that because CCP blacklisted it, it must be a trojan infected site.
Much the same way that for example Italy redirected all requests to bay.org to an anti government funded site. Even if the bay isn't illegal in itself but rather the users who upload content to it are the ones committing the crime. While the runners of that site very much support software and movie (cy) it doesn't mean the site is harmful. Even today, some people keep spurting that the site is illegal and simply going to it in any browser is a criminal act and you could be fined with 30 million SEK from just a visit. It's true!
I hope i made my point clear by now, sorry for the walls of texts.
My opinions belong to me, you can't have them!
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Miss Moonwych
Formedian Shadows
|
Posted - 2009.10.11 05:35:00 -
[178]
Edited by: Miss Moonwych on 11/10/2009 05:44:10
Originally by: Raul Lustrom Edited by: Raul Lustrom on 10/10/2009 22:04:08 Well I've been doing some more testing tonight (after waiting over an hour and a half to get logged on!!!) and it seems even after granting trust, the Coldfusion command to retrieve headers is just not seeing the headers provided by EVE.
However the http://www.whatsmyuseragent.com website does correctly show the headers. So I'm baffled. This exact same method worked perfectly well on the old IGB.
I've whipped up a quick webpage to demonstrate. This page just outputs a list of your HTTP headers as obtained by the ColdFusion function GetHttpRequestData()
http://register.fregecorp.com/test.cfm
Try it for yourself on SiSi please and tell me what you think.
Edit: This has just got to work guys, otherwise you're blocking out development to anyone using the ColdFusion language. See the quote below for the outputs from my test page on both the current IGB, and Moondoggie. You can see which is which based on the User-Agent string.
I tried it and it's working.
Interestingly you seem to have different tags: so you get "Eve.Stationname" instead of "EVE_STATIONNAME". Not sure what's going on there.
The headers I get are:
EVE_TRUSTED
EVE_CHARNAME EVE_CHARID EVE_CORPNAME EVE_CORPID EVE_CORPROLE
EVE_STATIONNAME EVE_STATIONID EVE_SOLARSYSTEMNAME EVE_CONSTELLATIONNAME EVE_REGIONNAME
EVE_SERVERIP
Regards,
M.M.
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HeliosGal
|
Posted - 2009.10.11 07:29:00 -
[179]
im liking it very much some of the minor issues should be worked out
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Raul Lustrom
Free Galactic Enterprises Aranir Citizens
|
Posted - 2009.10.11 10:29:00 -
[180]
Originally by: Miss Moonwych I tried it and it's working.
The headers I get are:
EVE_TRUSTED
EVE_CHARNAME EVE_CHARID EVE_CORPNAME EVE_CORPID EVE_CORPROLE
EVE_STATIONNAME EVE_STATIONID EVE_SOLARSYSTEMNAME EVE_CONSTELLATIONNAME EVE_REGIONNAME
EVE_SERVERIP
This is when I use: http://register.fregecorp.com/test.cfm (first trust it without the "test.cfm")
Regards,
M.M.
Thanks M.M.
I think this might be an bug with the trust system in Moondoggie then rather than anything specific to ColdFusion. In the old IGB currently on Tranquility, you could trust an entire domain by adding ".fregecorp.com" (without the quotes). Any site loading under that domain, such as register.fregecorp.com, www.fregecorp.com, etc would get trust. I did the same thing in MoonDoggie and it seems that is the cause of the problem.
Strangley though, the icon in the status bar of the browser indicates the site is trust, but it actually isn't.
Try it for yourself. Untrust http://register.fregecorp.com, and then add trust for .fregecorp.com. Now try my page again. Note that the icon in the status bar indicates te page has trust, but the results clearly indicate otherwise. Definate trust bug there I think.
What is the preferred syntax for trusting an entire domain in Moondoggie?
Regards, Raul
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Miss Moonwych
Formedian Shadows
|
Posted - 2009.10.11 10:39:00 -
[181]
Originally by: Raul Lustrom
Thanks M.M.
I think this might be an bug with the trust system in Moondoggie then rather than anything specific to ColdFusion. In the old IGB currently on Tranquility, you could trust an entire domain by adding ".fregecorp.com" (without the quotes). Any site loading under that domain, such as register.fregecorp.com, www.fregecorp.com, etc would get trust. I did the same thing in MoonDoggie and it seems that is the cause of the problem.
Strangley though, the icon in the status bar of the browser indicates the site is trust, but it actually isn't.
Try it for yourself. Untrust http://register.fregecorp.com, and then add trust for .fregecorp.com. Now try my page again. Note that the icon in the status bar indicates te page has trust, but the results clearly indicate otherwise. Definate trust bug there I think.
What is the preferred syntax for trusting an entire domain in Moondoggie?
Regards, Raul
I can confirm this bug: when you enter .fregecorp.com into the url of trusted sites and then go to http://register.fregecorp.com/test.cfm it will show (in the lower-right corner) as if the site was trusted. But it does not send any of the trusted http headers to this site.
Feel free to bug report it .
Regards,
M.M.
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CCP Nimbus
|
Posted - 2009.10.11 14:36:00 -
[182]
Originally by: Miss Moonwych
Originally by: Raul Lustrom
Thanks M.M.
I think this might be an bug with the trust system in Moondoggie then rather than anything specific to ColdFusion. In the old IGB currently on Tranquility, you could trust an entire domain by adding ".fregecorp.com" (without the quotes). Any site loading under that domain, such as register.fregecorp.com, www.fregecorp.com, etc would get trust. I did the same thing in MoonDoggie and it seems that is the cause of the problem.
Strangley though, the icon in the status bar of the browser indicates the site is trust, but it actually isn't.
Try it for yourself. Untrust http://register.fregecorp.com, and then add trust for .fregecorp.com. Now try my page again. Note that the icon in the status bar indicates te page has trust, but the results clearly indicate otherwise. Definate trust bug there I think.
What is the preferred syntax for trusting an entire domain in Moondoggie?
Regards, Raul
I can confirm this bug: when you enter .fregecorp.com into the url of trusted sites and then go to http://register.fregecorp.com/test.cfm it will show (in the lower-right corner) as if the site was trusted. But it does not send any of the trusted http headers to this site.
Feel free to bug report it .
Regards,
M.M.
I will take a look into this tomorrow, thanks for letting us know
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Raul Lustrom
Free Galactic Enterprises Aranir Citizens
|
Posted - 2009.10.11 19:59:00 -
[183]
Edited by: Raul Lustrom on 11/10/2009 20:01:47
Originally by: CCP Nimbus I will take a look into this tomorrow, thanks for letting us know
Thanks Nimbus. I thought I was going crazy there for a while trying to figure out why the headers were not showing despite the site being trusted. But I'm glad it's just a simple issue with the trust system.
Note: The bug report for this is 85286 https://bugs.eve-online.com/mybugreports.asp?Action=View&ID=85286
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HeliosGal
|
Posted - 2009.10.12 05:08:00 -
[184]
ah good show seems it might be able to be worked out easy enough
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Risingson
Mezzanine Inc
|
Posted - 2009.10.12 09:51:00 -
[185]
did a short check on if this has been brought up already but didn't find anything on the old functions to
show ingame images (character portraits, maps, stations, corplogos, alliancelogos etc) like IMG SRC=öportrait:characterID or IMG SRC=östarmap:ids=solarsystemID etc
hope this will be possible. ty // http://eve.databased.at |
Chruker
|
Posted - 2009.10.12 14:26:00 -
[186]
Originally by: Risingson show ingame images (character portraits, maps, stations, corplogos, alliancelogos etc) like IMG SRC=öportrait:characterID or IMG SRC=östarmap:ids=solarsystemID etc
I'll 2nd those requests. And also: typeicon:typeID
And also the old showinfo: was able to show a specific item of a type. This is very usefull to see ex. research on some BPO you have, but it also worked with ex.: showinfo:1//3012978 for a specific agent showinfo:2//1000129 for a corporation showinfo:3//10000069 for a region showinfo:5//30045350 for a solarsystem showinfo:18057//123456789012 for a BPO ----- http://games.chruker.dk/eve_online ----- Top wishes: - No daily downtime - Faster training on sisi
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Andrea Griffin
|
Posted - 2009.10.12 15:46:00 -
[187]
Hello,
I submitted a bug a little while back about the new IGB not honoring custom cursors images set using CSS. It was rejected as a feature and not a bug, which made me sad.
Would it be possible to allow the cursor image to be changed only within the context of the IGB window? I know that this is something of an edge case and not super important, but it would nice to have.
I am working on a browser-based tool using the ExtJS toolkit which works very well under the IGB . However, when using resizable windows the user is not given a visual cue that the window can be resized, or that the cursor is in the correct location to do so, because the cursor images cannot be changed.
Again, not critical at all. It's just something that would be nice to have. Thanks!
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Raul Lustrom
Free Galactic Enterprises Aranir Citizens
|
Posted - 2009.10.12 18:26:00 -
[188]
Edited by: Raul Lustrom on 12/10/2009 18:28:40
Originally by: Risingson did a short check on if this has been brought up already but didn't find anything on the old functions to
show ingame images (character portraits, maps, stations, corplogos, alliancelogos etc) like IMG SRC=öportrait:characterID or IMG SRC=östarmap:ids=solarsystemID etc
hope this will be possible. ty
Definitely need a portrait generation system. Even if they can't do src="portrait:characterID" like before, perhaps they could put up a portrait serving system on their website instead. Something like src="http://www.eve-online.com/portraitgenerator/portrait.asp?characterID=1234567890&size=64".
That would be ideal as we could use it to generate portraits of any size to suit our needs.
Something like the one below, but capable of dishing out images of any size:
<img src="http://avatars.eve-search.com/serv.asp?s=64&c=1234567890" height="80" width="80" border="0">
What say you lovely CCP people?
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D Gelalder
Gallente Core Antum
|
Posted - 2009.10.12 18:35:00 -
[189]
Originally by: Raul Lustrom
What say you lovely CCP people?
They already have something like that, just check where your forum avatar is coming from.
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Risingson
Mezzanine Inc
|
Posted - 2009.10.13 08:44:00 -
[190]
Originally by: Raul Lustrom (...) perhaps they could put up a portrait serving system on their website instead (...)
if you(ccp) would choose to let us use an imgage serving system for all those icons and logos please serve the PNGs for the sake of transparency. obviousely we would be preferring available clientside images because of page loading speed(?) though. ty! // http://eve.databased.at |
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Yan'i
|
Posted - 2009.10.13 14:11:00 -
[191]
I would suggest changing the way the JS functions are named.
The most common naming convention in popular JavaScript libraries is with lower case first letter, ie:
functionName
Currently the first letter is uppercase.
I think it would be good to use the conventions that are most widely adopted in the language for constistency's sake.
For example, even the built in JS methods, such as document.getElementById all start with a lower case letter. Class names, such as Image or Audio, start with an uppercase letter.
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|
CCP Pleognost
|
Posted - 2009.10.13 16:30:00 -
[192]
Originally by: Raul Lustrom Edited by: Raul Lustrom on 12/10/2009 18:28:40
Originally by: Risingson did a short check on if this has been brought up already but didn't find anything on the old functions to
show ingame images (character portraits, maps, stations, corplogos, alliancelogos etc) like IMG SRC=öportrait:characterID or IMG SRC=östarmap:ids=solarsystemID etc
hope this will be possible. ty
Definitely need a portrait generation system. Even if they can't do src="portrait:characterID" like before, perhaps they could put up a portrait serving system on their website instead. Something like src="http://www.eve-online.com/portraitgenerator/portrait.asp?characterID=1234567890&size=64".
That would be ideal as we could use it to generate portraits of any size to suit our needs.
Something like the one below, but capable of dishing out images of any size:
<img src="http://avatars.eve-search.com/serv.asp?s=64&c=1234567890" height="80" width="80" border="0">
What say you lovely CCP people?
We investigated directly piping game-generated assets (such as corporation logos, character portraits and type icons) into the browser fairly early on. Unfortunately, there's some pretty ugly technical problems because of the architecture we chose to adopt which prevent us from doing this in time for Dominion 1.0.
However, we're also looking at alternate ways of getting that content to you - for example, as some other posters have suggested, a CCP-hosted server from which you can request those assets.
None of that is final as of yet, though.
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|
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CCP Pleognost
|
Posted - 2009.10.13 16:31:00 -
[193]
Originally by: Yan'i I would suggest changing the way the JS functions are named.
The most common naming convention in popular JavaScript libraries is with lower case first letter, ie:
functionName
Currently the first letter is uppercase.
I think it would be good to use the conventions that are most widely adopted in the language for constistency's sake.
For example, even the built in JS methods, such as document.getElementById all start with a lower case letter. Class names, such as Image or Audio, start with an uppercase letter.
I'll do this tomorrow morning. Should be out to SiSi on the 28th of October.
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Miss Moonwych
Formedian Shadows
|
Posted - 2009.10.13 17:47:00 -
[194]
Not sure it has been mentioned yet.
What would be helpful is the ability to drag and drop characters (e.g. from local, like you can into ingame chat now) into input (text) fields on a webpage/form. Those can then be posted (e.g. through ajax) to a server managed by a group of players gathering intel.
Regards,
M.M.
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Chruker
|
Posted - 2009.10.13 22:16:00 -
[195]
Originally by: CCP Pleognost We investigated directly piping game-generated assets (such as corporation logos, character portraits and type icons) into the browser fairly early on. Unfortunately, there's some pretty ugly technical problems because of the architecture we chose to adopt which prevent us from doing this in time for Dominion 1.0.
However, we're also looking at alternate ways of getting that content to you - for example, as some other posters have suggested, a CCP-hosted server from which you can request those assets.
Bye bye ability to generate larger (1024+ x 1024+) screenshots of ships/stations etc. And also to generating images of stuff on sisi ;-) ----- http://games.chruker.dk/eve_online ----- Top wishes: - No daily downtime - Faster training on sisi
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Kravek
Lamb Federation Navy C0VEN
|
Posted - 2009.10.14 06:00:00 -
[196]
Personally I like to see IGB method that will resize browser to given size arguments.
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Yan'i
Caldari NUS Reformed
|
Posted - 2009.10.14 08:11:00 -
[197]
Originally by: Kravek Personally I like to see IGB method that will resize browser to given size arguments.
If it's Chromium based, using window.resizeTo might just work
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CCP Nimbus
|
Posted - 2009.10.14 11:11:00 -
[198]
Originally by: Kravek Personally I like to see IGB method that will resize browser to given size arguments.
It is very unlikely that we will implement this due to the obvious potential for annoying stuff to be done with it. Same goes for a browser reposition method.
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Miss Moonwych
Formedian Shadows
|
Posted - 2009.10.14 12:21:00 -
[199]
Originally by: CCP Nimbus
Originally by: Kravek Personally I like to see IGB method that will resize browser to given size arguments.
It is very unlikely that we will implement this due to the obvious potential for annoying stuff to be done with it. Same goes for a browser reposition method.
Ok. Would it be possible to have two (or more) predefined positions + sizes of the browser between which can be switched?
So the website doesn't do anything, the player simply sets the browser in "mini-mode" and "max-mode". One moment you're browsing a forum, the other moment you have a small browser in your left corner which gives you specific intel (eg gathered by your corp/alliance) and start hunting enemies using that intel.
Regards,
M.M.
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Catari Taga
Centre Of Attention Rough Necks
|
Posted - 2009.10.14 12:52:00 -
[200]
We have CCPEVE.ShowContract(), but could we please get a CCPEVE.FindContracts() method to complement CCPEVE.ShowMarketDetails()?
Suggested syntax:
CCPEVE.FindContracts(typeID[,regionID][,systemID][,stationID])
Of course the last two can only be set to current system/station in game atm so either limit it to that or amend the ingame window accordingly (and add a Show Contracts right click menu option while you're at it).
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Sky Grunthor
Minmatar Conflagration. Wildly Inappropriate.
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Posted - 2009.10.14 13:01:00 -
[201]
Originally by: Miss Moonwych Not sure it has been mentioned yet.
What would be helpful is the ability to drag and drop characters (e.g. from local, like you can into ingame chat now) into input (text) fields on a webpage/form. Those can then be posted (e.g. through ajax) to a server managed by a group of players gathering intel.
Regards,
M.M.
Already requested within the Javascript Wish List page on the wiki. Anything that is drag and linkable in the client should be drag and droppable into the IGB. ------------------------------------------------- Search: Sky Grunthor |
Sky Grunthor
Minmatar Conflagration. Wildly Inappropriate.
|
Posted - 2009.10.14 13:14:00 -
[202]
Originally by: Catari Taga We have CCPEVE.ShowContract(), but could we please get a CCPEVE.FindContracts() method to complement CCPEVE.ShowMarketDetails()?
Suggested syntax:
CCPEVE.FindContracts(typeID[,regionID][,systemID][,stationID])
Of course the last two can only be set to current system/station in game atm so either limit it to that or amend the ingame window accordingly (and add a Show Contracts right click menu option while you're at it).
Added to Wish List page ------------------------------------------------- Search: Sky Grunthor |
Kravek
Lamb Federation Navy C0VEN
|
Posted - 2009.10.14 14:58:00 -
[203]
Originally by: CCP Nimbus
Originally by: Kravek Personally I like to see IGB method that will resize browser to given size arguments.
It is very unlikely that we will implement this due to the obvious potential for annoying stuff to be done with it. Same goes for a browser reposition method.
If some time limit between that type of request will be implemented "annoying stuff" will be not so annoying anymore
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SXYGeeK
Gallente do you Mostly Harmless
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Posted - 2009.10.14 21:47:00 -
[204]
Originally by: Miss Moonwych Not sure it has been mentioned yet.
What would be helpful is the ability to drag and drop characters (e.g. from local, like you can into ingame chat now) into input (text) fields on a webpage/form. Those can then be posted (e.g. through ajax) to a server managed by a group of players gathering intel.
Regards,
M.M.
This, for items, charecters, ext.. anything you can drag/drop into chat. could just have it fill the itemID and type into any text box controls, javascript could take it from there. -We So SeXy |
Haskell
Gallente
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Posted - 2009.10.15 17:35:00 -
[205]
The IGB Known Issues page doesn't list any crashes anymore. Is this already on SiSi? I've tested today, and resizing the browser window very fast crashes the whole process structure. |
Xantor Bludberry
Amarr
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Posted - 2009.10.15 18:03:00 -
[206]
Why i cant play videos on youtube?
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Vessper
SI Radio
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Posted - 2009.10.15 19:08:00 -
[207]
Originally by: Haskell The IGB Known Issues page doesn't list any crashes anymore. Is this already on SiSi? I've tested today, and resizing the browser window very fast crashes the whole process structure.
Same issue here. Eve completely crashes with the "CCP ExeFile has encountered a problem and needs to close." message.
- - - - - - EveHQ Character App |
Hereon Herinnger
Gallente Nolra Corp
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Posted - 2009.10.15 19:18:00 -
[208]
I'm not sure if this has already been said, but a function to import bookmarks (from a normal browser) would be awesome. |
Twistalous
Gallente Arkons of Myth KIA Alliance
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Posted - 2009.10.15 22:00:00 -
[209]
Edited by: Twistalous on 15/10/2009 22:00:48
Originally by: CCP Nimbus
Originally by: Twistalous Also, it appears links to fleets no longer work?!? Is there a javascript function that allows this? Otherwise, my whole app is dead in the water, completely.
Ideally, it would be great to have a "join fleet" and "leave fleet" javascript function.
We have briefly discussed fleet related javascript functions, but I will bring them up again on monday.
Any movement on this?
Here are the three functions on the wish list right now (might not see all these as there's an edit pending approval):
javascript:CCPEVE.JoinFleet(fleetID) javascript:CCPEVE.LeaveFleet() javascript:CCPEVE.AddToWatchList(characterID)
Of the three, AddToWatchList() is least important to me. I can even live without LeaveFleet(), though that one would be nice to have. :) But JoinFleet() is really, really important. We have an extensive fleet management application that we use that while it wouldn't be *dead*, would lose a key feature if we couldn't provide instant links to the fleet.
I know there's supposed to be some new fleet management stuff coming in Dominion, but our IGB app does a lot of different things that are really important for our FCs and we'd like to be able to keep it all in one place rather than having our users manage fleet interactions in different parts of the game.
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Sky Grunthor
Minmatar Conflagration. Wildly Inappropriate.
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Posted - 2009.10.15 23:56:00 -
[210]
Twist, remember that with any action that causes a possible exploitable issue there has to be some kind of confirmation.
For example in JoinFleet, there would have to be some kind of user confirmation in the client (not igb) before actually joining fleet. This would be to prevent the website from immediately forcing people who navigate to it from being automaticaly forced to join the fleet if they are not already part of one.
The same kind of thing would have to be considered for AddToWatchlist and LeaveFleet. The availabilty for abuse by the website needs to be removed. ------------------------------------------------- Search: Sky Grunthor |
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Wollari
Phoenix Industries Wicked Nation
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Posted - 2009.10.16 01:52:00 -
[211]
Edited by: Wollari on 16/10/2009 01:52:48 In the new release of the IGB i found some bugs already. The good thing: Most of the CCPEVE.ShowInfo() links are working but:
1) ShowInfo() on the character is not working correct like the old showinfo: links. There was an option that we can create links like ShowInfo(1,CharID) because not everybody knows the TypeID of the Players Race, etc. The 1 was the generic idenitfier for every char. Short: The generic character popup is not working,
2) Javascript Mousewheel Events are broken: With the new release the Javascript Mousewheel Events are broken. They either don't work completly or just in 1 direction. On my client i can only zoom into maps.google.com but not out when scrolling the opposite way. I just getting depper and deeper.
3) ShowInfo on alliance is not always working. On someparts those links are working, but not everywhere on the page. Until know i don't know when those links aren't working when at the same time a System Link in the same tablerow works fine.
4) When resizing the browser window too often it can happen that the whole Eve Client (not just the browser) is crashing.
greetings Wollari
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Miss Moonwych
Formedian Shadows
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Posted - 2009.10.16 02:09:00 -
[212]
About the whole issue of exploitation/spamming etc.
Wouldn't it be better that for some types of actions (eg the ones that tend to be exploitable/spammable) to allow certain types of links/tags instead of adding javascript methods (which can be repeatedly called or even masked as something else).
That way you can add a link to a wesbite that is right-clickable with for example the following options:
- Join fleet - Resize browser to 300 x 200 (at position x,y) - Give n money to z - Send message to this person
The text in the right-click menu would be coming from the eve client, not coming from the browser. This ensures you get what you see and only when you want it. Since these are not scriptable and require (right-click) confirmation in the (safe) Eve client there is not the issue of spamming or exploitation.
Other stuff can still be done via javascript methods. But if something is exploitable when implemented as a javascript method that doesn't mean it can't be implemented as passive links/tags.
Anyway. Just my thoughts.
Regards,
M.M.
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Synex
Gallente BIG
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Posted - 2009.10.16 08:36:00 -
[213]
I would strongly ask for the following feature if possible...
CCPEVE.TransferISKTo(charID, quantity);
which would open the 'Give Money' dialog with the quantity, character already filled in.
This would get around the security problems with auto-payments, but equally allow for pay-per-use services, something that would open a mini-profession in game.
This could be coupled with an API call to your wallet info to check whether the money had transferred or not.
Thanks! Synex Oursulaert Industries
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Leebe
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Posted - 2009.10.16 09:51:00 -
[214]
Edited by: Leebe on 16/10/2009 09:56:24 I don't really see a problem with javascript functions as long as you have to confirm all actions with a confirmation box.
They could add a checkbox/link to the confirmation box that removes the page from trust list (and report the page for possible blacklisting)
Originally by: Synex
This could be coupled with an API call to your wallet info to check whether the money had transferred or not.
This will probably never happen since they made clear on the presentation that you will never get any information out of the game by the api except for the headers. The Javascript API is a one way thing.
Make it CCPEVE.TransferISKTo(charID, quantity, [reason]); and add a transaction number or something like that then you can check if you got the money via the traditional web api
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Synex
Gallente BIG
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Posted - 2009.10.16 10:09:00 -
[215]
Originally by: Leebe Edited by: Leebe on 16/10/2009 09:56:24 I don't really see a problem with javascript functions as long as you have to confirm all actions with a confirmation box.
They could add a checkbox/link to the confirmation box that removes the page from trust list (and report the page for possible blacklisting)
Originally by: Synex
This could be coupled with an API call to your wallet info to check whether the money had transferred or not.
This will probably never happen since they made clear on the presentation that you will never get any information out of the game by the api except for the headers. The Javascript API is a one way thing.
Make it CCPEVE.TransferISKTo(charID, quantity, [reason]); and add a transaction number or something like that then you can check if you got the money via the traditional web api
Yeah, that is what i was thinking of too - using the WebApi, but getting the transaction number back from the JS would be even more useful, and take out the headache from trying to match up transactions
Synex Oursulaert Industries
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Wollari
Phoenix Industries Wicked Nation
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Posted - 2009.10.16 11:06:00 -
[216]
Edited by: Wollari on 16/10/2009 11:06:38
Originally by: Synex Yeah, that is what i was thinking of too - using the WebApi, but getting the transaction number back from the JS would be even more useful, and take out the headache from trying to match up transactions
If you've been in the Fanfest IGB presentation/rountable talk you would have known that there's no way to get informations from the game (expect headers) and transfered them to the browser. It's only a one way communication from the browser to the client, not the other way around.
TBH, the TransferIsk JS Call should only be available to TrustedSites. CCP has possibilites to enable JS Calls for Public and for TrustedSites. This way the user can be sure that only trusted sites can/will open the TransferIsk Popup and not every 2nd IskSpammer page or ad.
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Bubbled
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Posted - 2009.10.16 14:25:00 -
[217]
Edited by: Bubbled on 16/10/2009 14:25:33
Originally by: Wollari
TBH, the TransferIsk JS Call should only be available to TrustedSites. CCP has possibilites to enable JS Calls for Public and for TrustedSites. This way the user can be sure that only trusted sites can/will open the TransferIsk Popup and not every 2nd IskSpammer page or ad.
I agree and maybe a "limited" and "full" trust (like the API) could be implemented. Limited trust could only get info (like they do now from headers) and the full could also run JS Calls.
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Synex
Gallente BIG
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Posted - 2009.10.16 20:45:00 -
[218]
Originally by: Wollari Edited by: Wollari on 16/10/2009 11:06:38
Originally by: Synex Yeah, that is what i was thinking of too - using the WebApi, but getting the transaction number back from the JS would be even more useful, and take out the headache from trying to match up transactions
If you've been in the Fanfest IGB presentation/rountable talk you would have known that there's no way to get informations from the game (expect headers) and transfered them to the browser. It's only a one way communication from the browser to the client, not the other way around.
TBH, the TransferIsk JS Call should only be available to TrustedSites. CCP has possibilites to enable JS Calls for Public and for TrustedSites. This way the user can be sure that only trusted sites can/will open the TransferIsk Popup and not every 2nd IskSpammer page or ad.
Fair dos. I thought the communication might be one way.
All of the javascript functions are for trusted sites only, so that shouldn't be a problem.
Even without the transaction ID coming back, it should still be possible to match up the transaction with the record in your wallet. Synex Oursulaert Industries
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Twistalous
Gallente Arkons of Myth KIA Alliance
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Posted - 2009.10.17 03:41:00 -
[219]
Originally by: Sky Grunthor Twist, remember that with any action that causes a possible exploitable issue there has to be some kind of confirmation.
For example in JoinFleet, there would have to be some kind of user confirmation in the client (not igb) before actually joining fleet. This would be to prevent the website from immediately forcing people who navigate to it from being automaticaly forced to join the fleet if they are not already part of one.
The same kind of thing would have to be considered for AddToWatchlist and LeaveFleet. The availabilty for abuse by the website needs to be removed.
Sky, that's true, I suppose. It's just sort of annoying that such a leap forward in the IGB as this new version is also causing us to lose some nice functionality we had before. In the current IGB you can link to a fleet invite link and there's no confirmation prompt given. In fact, I haven't tried it, but I suspect you could probably do a redirect to the fleet link and automatically put someone in the fleet just like you're suggesting in your scenario above.
While a confirmation isn't the end of the world, it's just one more click that people have to do. I like to streamline things. :)
-- Twist |
Miss Moonwych
Formedian Shadows
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Posted - 2009.10.18 09:49:00 -
[220]
Edited by: Miss Moonwych on 18/10/2009 09:53:51 Question about color transparency:
Is it possible to use certain (background) colors in the browser so when you choose the browser-window to be transparent in eve those colors in the browser will actually be transparent?
Regards,
M.M.
Also, small bug: if you collapse or expand the left "menu" in eve and your browser is attached to it, the content in the browser doesn't move along and you get a black bar.
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Miss Moonwych
Formedian Shadows
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Posted - 2009.10.18 11:43:00 -
[221]
Found an Eve client crashing BUG:
When you keep resizing the browser vertically (e.g. at www.google.com) the eve client will crash after several back and forth movements. It seems somehwat random when it happens.
So click with your mouse on the lower edge of the browser window, hold down the mouse button and start moving your mouse up and down. At some point the eve client will hang and then crash.
Doing it horizontally doesn't make it crash.
Can somebody confirm?
Regards,
M.M.
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Synex
Gallente BIG Libertas Fidelitas
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Posted - 2009.10.18 12:31:00 -
[222]
If you click on several 'invalid' EVECCP.ShowInfo() buttons in turn, the Javascript for the page bugs out for ~30 secs.
You can test it at:
http://www.cbampton.com/upload_dir/test.php?start=0&end=100
Where start and end are number of typeIDs to list. Synex BIG
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Wollari
Phoenix Industries Wicked Nation
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Posted - 2009.10.19 23:45:00 -
[223]
Originally by: Miss Moonwych Can somebody confirm?
Yepp i can confirm it. Bug reported including Logserver Dump.
Logserver output: [1019/233806:INFO:BrowserViewHost.cpp(157)] ProcessPaintRect: D3D surface too small (1024,512) but need (749,570
-------
Something different: I've an additional Request for the Javascript Method: CCPEVE.RequestTrust(trustableUrl).
Quote: The page will not be automatically refreshed if the user grants the trust request. Trust will take effect the next time the user refreshes the page, or navigates within the site.
I've 2 ideas who to change this:
1) Add param if the page should reload on trust
CCPEVE.RequestTrust(trustableUrl[,BoolReloadPage=false]) If BoolReloadPage == true then the browser should reload the page on Trust (not on Not Trusted)
or
2) Add a return value (bool) to the Function
if(CCPEVE.RequestTrust(trustableUrl)) { // do something location.reload(); } else { // do something more document.write('go away ...'); } The 2nd choise would be the cooler and more extenable one, but I suppose it won't be possible because of the limited communication between browser (igb) and security layoer n rendering/javascript engine.
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Shereza
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Posted - 2009.10.20 17:07:00 -
[224]
Just out of curiosity, would it be possible to have the new IGB work with the default (or at least default in IE and Firefox) page forward/back mouse bindings?
I just looked at the browser for the second time ever today and it looks nice and felt nice until the first time I hit one of my mouse buttons to back up a page and got no response. It's like a bad flashback to the days of three-button mice.
Still, that aside it looks good so far. ____________________
Minmatar in Fantasy or Duct Tape Goes Medieval. |
Raul Lustrom
Free Galactic Enterprises Aranir Citizens
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Posted - 2009.10.21 20:53:00 -
[225]
Originally by: Shereza Just out of curiosity, would it be possible to have the new IGB work with the default (or at least default in IE and Firefox) page forward/back mouse bindings?
I just looked at the browser for the second time ever today and it looks nice and felt nice until the first time I hit one of my mouse buttons to back up a page and got no response. It's like a bad flashback to the days of three-button mice.
Still, that aside it looks good so far.
I second that request. Basic functionality of the back and forward buttons on mice is a must, if not for Dominion, but for Dominion.0.1
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CCP Nimbus
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Posted - 2009.10.22 14:06:00 -
[226]
Those of you who are seeing crashes, it would be really helpful if you could bug report them and then link the bug reports in here. This is looking likely to be an issue related to your hardware setup, so if you could include that sort of information we would be super grateful.
As for all the other issues, comments, and suggestions in here, I will spend some time responding soon - promise!
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Haskell
Gallente
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Posted - 2009.10.22 16:06:00 -
[227]
I've played a bit with the RequestTrust method in the current build (109210) and stumbled upon some issues:
* It's possible to request trust for a different site (e.g., http://example.com/path/to/file.html requesting trust for "http://www.google.com")
* Denying trust in this case ("Ignore Always") correctly adds "http://www.google.com/" to the list of Trusted Sites as "Not Trusted". But all subsequent calls of RequestTrust from http://example.com/path/to/file.html are ignored.
* ShowInfo works when a site is not on the list of Trusted Sites, and also even when the site has been added to the list of Trusted Sites as "Not Trusted".
* Upon opening the window, for a few milliseconds the text "A page is requesting..." doesn't take the full available width and requires a scrollbar.
Some ideas:
* What if RequestTrust wasn't a separate method but integrated into each of the other JavaScript methods? For example, invoking ShowInfo would first ask the user if he really wants to perform this action, and if confirmed then show the Info window. The confirmation window would have four buttons: "Continue" (Allow once), "Abort" (Ignore once), "Trust website" (Allow always), "Block website" (Ignore always). This allows the user to have fine grained control over which methods the website may call, and also solves the problem of the website needing to detect if it's trusted or not.
* It would be really really nice if method calls weren't silently ignored. If the method calls are blocked in the browser process, is it maybe possible to throw something like an AccessDeniedException or return an old-fashioned error code to the caller? |
Wollari
Phoenix Industries Wicked Nation
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Posted - 2009.10.22 19:48:00 -
[228]
With the RequestTrust() popup, I would like get an option "Trust once". So I give a webpage a temporary trust. I don't want to add 50 sites to the trusted section, i just want to decide everytime when I want to give out sensitive informations.
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Lumy
Minmatar Sebiestor tribe
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Posted - 2009.10.22 21:48:00 -
[229]
Originally by: Sasha J On page http://wiki.eveonline.com/wiki/IGB_Javascript_Wish_List:
javascript:Client.GetShipFitting() pops up a confirmation window and (if approved) returns the complete ship fitting (possibly Ship DNA string formatted)
Please, use JSON, not XML (or at least add JSON version of this call). Makes more sense in javascript.
Sidenote: IGB fanfest 2009 presentation on youtube: http://www.youtube.com/watch?v=6KQJQhqHgz4
Originally by: Sky Grunthor They are already using a Ship DNA string with other calls. It would probably be more appropriate to use that there as well.
Originally by: Sasha J Using XML in JavaScript is pain and slow. If you get XML string from this function only way to do something useful with that string is to make AJAX call and process XML with server side language (PHP, Ruby, Perl, Java,...). Even in that case all of those languages have JSON support. http://json.org/xml.html
Originally by: Sky Grunthor Please see Ship DNA. Has nothing to do with xml. As I indicated before. Ship DNA is whats is used already by the ShowFitting call already in place.
edit:
what would be of good use is too start putting together a javascript utility library probably. an object to convert Ship DNA strings to a ShipFitting object and back would be neat. However, I don't know how useful such a utility would be unless it had the db to call on to determine if typeid's are high/mid/low/rig etc modules or charges/drones.
That is the exactly the reason, why we should use JSON instead. It's native format to JavaScript, so it won't require any utility library to manipulate it. Also every common server-side scripting language has libraries or direct support for JSON string parsing and building.
The current implementation is IMHO bad idea, because it
- Requires more client-side coding
- Requires more server-side coding
- Introduces new "standard"
- Is non-descriptive
- Hard to read for humans
The only good thing is it's short. But I'm willing to give up few text characters for readability. Compare
"597:25861;1:6673;3:439;1:4025;1:1183;1:1998;1:1236;1:11269;1::" to
{ shipType:597, hi:[25861, 6673, 6673, 6673], med:[439, 4025], low:[1183, 1998, 1236, 11269], rigs:[], charges:[] } Yes, you can split JSON to multiple lines. I did it intentionally.
Joomla! in EVE - IGB compatible CMS. |
Wollari
Phoenix Industries Wicked Nation
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Posted - 2009.10.22 23:11:00 -
[230]
Bug Update: Just tested with the current SiSi Build:
### Browser Crash
BugID: 85701 (2 attached logserver crashdumps) The bug is still present, nothing changed. I don't have say anything about the funny pink colors in my XP Client in the browser window when resizing it.
### Wrong Javascript Mousescroll Events
BugID: 85530 The Javascript Mousescroll events are bugged. Exampe: You can only zoom into Google Maps, but not zoom out. Zooming out just makes you zooming more in.
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Lumy
Minmatar Sebiestor tribe
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Posted - 2009.10.22 23:48:00 -
[231]
Edited by: Lumy on 22/10/2009 23:48:31 About the ability to display context menu, that will be supposedly lost in Moondoggie: If CCP manages to implement function to display context menu in this sprint, right-click menu can come back. I already tested it using JQuery. The Moondoggie can register both left and right click, and assign them different functions. Little snippet I tried and actually works:
http://pastie.org/666008
So, CCP Nimbus, could you move context menus to the top of your TODO list? Pretty please!
Joomla! in EVE - IGB compatible CMS. |
Agent Known
Caldari
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Posted - 2009.10.23 05:29:00 -
[232]
Browser works great...except a couple things:
1) The initial white screen (blank page) is blinding at times. Can this be changed?
2)Mouse-overs don't work at all (xkcd is a perfect example to test against).
3) When browsing to a page without a title for the page, the browser retains the previous page's title instead of saying something like "No title".
4) Flash is now disabled when it was enabled before (put it back CCP!)
5) Hovering over a link doesn't show where it goes in the status bar like it does for normal browsers.
6) "View Source" has very bright colors...intended? I hope not...
That's all for now. On another note, I also have an annoying sig.
inaftertimeflux |
Risingson
Mezzanine Inc
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Posted - 2009.10.23 10:57:00 -
[233]
Another request from my side regarding smooth graphic integration alongside eve-ui (transparent background requested before) would be to be able to use eve-ui font (ttf somehow available clientside for css?) also buttons, form fields and scrollbars being eve-ui lookalikes would enhance ingame site experience on the design side. ty // http://eve.databased.at |
Sky Grunthor
Minmatar Conflagration. Wildly Inappropriate.
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Posted - 2009.10.23 16:12:00 -
[234]
Originally by: Lumy Good stuff about JSON
I agree, JSON would be a much better method of interfacing for 3rd party devs, however, I think for the devs it creates more problems than it solves for 3rd party devs.
The JSON object that is passed in still needs to be converted to something internally understandable and acted upon and the types of information that is being passed back and forth seem to be simple data types like strings, numbers and booleans. JSON is a non simple type, it is an object. So that object needs to be simplified, parsed and acted upon. From a CCP perspective there is no benefit in a JSON format over a DNA string format because both require parsing and the JSON requires MORE parsing logic than the DNA string.
However your right, JSON is a much more friendly format for the javascript world and it would be wonderful if CCP would support JSON interaction between the client and IGB. ------------------------------------------------- Search: Sky Grunthor |
Sasha J
Caldari Kumovi Sons of Tangra
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Posted - 2009.10.23 18:24:00 -
[235]
Originally by: Sky Grunthor
Originally by: Lumy Good stuff about JSON
I agree, JSON would be a much better method of interfacing for 3rd party devs, however, I think for the devs it creates more problems than it solves for 3rd party devs.
The JSON object that is passed in still needs to be converted to something internally understandable and acted upon and the types of information that is being passed back and forth seem to be simple data types like strings, numbers and booleans. JSON is a non simple type, it is an object. So that object needs to be simplified, parsed and acted upon. From a CCP perspective there is no benefit in a JSON format over a DNA string format because both require parsing and the JSON requires MORE parsing logic than the DNA string.
However your right, JSON is a much more friendly format for the javascript world and it would be wonderful if CCP would support JSON interaction between the client and IGB.
Main point of JS IGB methods (DB dumps and API's) is to make writing 3th party software easy. CCP did great job so far, dumps are OK (but LP-store items are missing), API's are great (REST-alike, not SOAP, but personal/corp contract API's are really needed). IGB is great change so far.
JSON is not Object! It's object notation. Google it. It's made for JS but now it's supported by all modern languages for web development. You can see it as string. I don't think that using JSON is a lot more work for CCP, makes no sense. Only reason that ShipDNA is implemented is that you made page on evelopedia and they took it as granted.
Benefit from JSON is not only on JS side. It's a string that can be send to a webpage using AJAX and server side can easily make own objects from JSON data. I made workins ruby on rails demonstration few 'forum pages' ago. It's great if you do object-oriented stuff.
JSON is standard. Both google and yahoo offer JSON as feeds or webservices.
Other thing is inter-compatibility. JSON can be transferred between applications no mater what programming language is used.
JSON is subset of YAML. It's human-readable data seralisation and if CCP implents it for fittings and also adds ship/module/drone name, it can be used for forum post with fittings like posts on SHC (think of EFT format).
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Sky Grunthor
Minmatar Conflagration. Wildly Inappropriate.
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Posted - 2009.10.23 19:48:00 -
[236]
Originally by: Sasha J
Main point of JS IGB methods (DB dumps and API's) is to make writing 3th party software easy. CCP did great job so far, dumps are OK (but LP-store items are missing), API's are great (REST-alike, not SOAP, but personal/corp contract API's are really needed). IGB is great change so far.
JSON is not Object! It's object notation. Google it. It's made for JS but now it's supported by all modern languages for web development. You can see it as string. I don't think that using JSON is a lot more work for CCP, makes no sense. Only reason that ShipDNA is implemented is that you made page on evelopedia and they took it as granted.
Benefit from JSON is not only on JS side. It's a string that can be send to a webpage using AJAX and server side can easily make own objects from JSON data. I made workins ruby on rails demonstration few 'forum pages' ago. It's great if you do object-oriented stuff.
JSON is standard. Both google and yahoo offer JSON as feeds or webservices.
Other thing is inter-compatibility. JSON can be transferred between applications no mater what programming language is used.
JSON is subset of YAML. It's human-readable data seralisation and if CCP implents it for fittings and also adds ship/module/drone name, it can be used for forum post with fittings like posts on SHC (think of EFT format).
dude, take a chill pill.
1) I did not make it up. I LEARNED about the Ship DNA string format about 10 months ago from MrCue over at BattleClinic. It is not something I chose for CCP or anything, It is something I recognized that they did.
2) yes JSON is object notation, I am a professional web developer and use JSON quite often within my web apps. Sorry for the adding that bit of confusion.
3) JSON is a more sophisticated string representation, and as such it IS harder to parse accurately. However I will grant that it is not "a lot more work" ... no I take that back.
4) When used in the way that is proposed, it is no longer just object notation, it is now an object that is being passed.
JSON is used to create an object in javascript, it is NOT used to create one in python to my knowledge and wouldn't be safe to do so even if I'm wrong and it is supported natively somehow. So far all examples given by JSON proponents have showed the creation of an object. Given that it is passed into the client as an OBJECT what happens when there is a notation difference or addition. What happens when "hi" is hi in one object and HighSlot in another. Or what happens when there are methods and other information attached to that object or declared in the JSON that created that object. How does CCP control the input in such a way that it minimizes the possibility for error or hacking?
The Ship DNA string is simple, hard to make exploitable or find hacks with and small in size. It is also easy to construct from an object as well and doesn't require the web app or anything to have knowledge of hi, lows, meds etc. Furthermore it is easy to retrieve or share via url strings which in my opinion is a great enabler for actually doing things between web applications.
On top of that, it is already used within the EVE community prior to CCP making use of it. Again I did not come up with it, or devise it, I merely recognized the structure and put a wiki page up to describe it. I may even have the information on that page wrong because I did not create the format or define it.
/rant
oh, Main point of the DB dumps and IGB methods and such is not to make web dev easy for us, its to make it possible for us. Its an enabler. ------------------------------------------------- Search: Sky Grunthor |
Sky Grunthor
Minmatar Conflagration. Wildly Inappropriate.
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Posted - 2009.10.23 20:03:00 -
[237]
Originally by: Sky Grunthor dude, take a chill pill.
I should probably listen to my own advice. ------------------------------------------------- Search: Sky Grunthor |
Miss Moonwych
Formedian Shadows
|
Posted - 2009.10.24 05:52:00 -
[238]
Originally by: CCP Nimbus Those of you who are seeing crashes, it would be really helpful if you could bug report them and then link the bug reports in here. This is looking likely to be an issue related to your hardware setup, so if you could include that sort of information we would be super grateful.
I've got all the files and information (screenshots, dxdiag, dumpfile, logserverfile) regarding this bug. But https://bugs.eve-online.com/mybugreports.asp is not working. I get "Application Error: Unable to connect to Database".
Will try later, but can somebody take a look at that?
Regards,
M.M.
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Sasha J
Caldari Kumovi Sons of Tangra
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Posted - 2009.10.24 07:54:00 -
[239]
Originally by: Sky Grunthor Edited by: Sky Grunthor on 23/10/2009 19:59:07 dude, take a chill pill.
Pill taken. My intention in not to start fight, but things like 'JSON is object makes me think that you are writing about something you never used or have knowledge about. Sorry about that.
Originally by: Sky Grunthor 1) I did not make it up. I LEARNED about the Ship DNA string format about 10 months ago from MrCue over at BattleClinic.
Sorry, my bad. Wrong assumption.
Originally by: Sky Grunthor 4) When used in the way that is proposed, it is no longer just object notation, it is now an object that is being passed.
For CCP it's a string. You give or receive string using IGB JS methods. That we make objects from that string is outside of CCP scope. They have choice to parse it as a string (similar to ShipDNA) or make object from JSON data.
Originally by: Sky Grunthor JSON is used to create an object in javascript, it is NOT used to create one in python to my knowledge and wouldn't be safe to do so even if I'm wrong and it is supported natively somehow. So far all examples given by JSON proponents have showed the creation of an object. Given that it is passed into the client as an OBJECT what happens when there is a notation difference or addition. What happens when "hi" is hi in one object and HighSlot in another. Or what happens when there are methods and other information attached to that object or declared in the JSON that created that object. How does CCP control the input in such a way that it minimizes the possibility for error or hacking?
The Ship DNA string is simple, hard to make exploitable or find hacks with and small in size. It is also easy to construct from an object as well and doesn't require the web app or anything to have knowledge of hi, lows, meds etc. Furthermore it is easy to retrieve or share via url strings which in my opinion is a great enabler for actually doing things between web applications.
I don't have knowledge of Python, but google search result makes clear that's possible. In languages that i use like (Ruby/Java) or used to use (Perl, PHP) difference in mapping like a "hi" and "highSlot" is easy to solve (one line of code in Ruby). For CCP it's a string. Parsing {ship:12345;high:{item:34567;count:4}} is a bit harder then ShipDNA (if they parse it as a string) but still about the same. You can also pass JSON in URL: http://localhost/ship?data={ship:12345;high:{item:34567;count:4}}. Not a single character needs to be escaped. Security issues when used in URL are same as with ShipDNA. I'm failing to so see security benefits. ShipDNA is shorter, but even with 8 different modules on all 3 slots and different drones it will be less then 1024 chars limit.
Originally by: Sky Grunthor sorry you made me a little angry with some of your remarks. but all that said, I do think JSON would be a better implementation except for one thing, using the URL to pass the fit.
See above, it can be used in URL. My intention is not to flame and blame, i just want same thing as all of us in this thread: give our input to CCP so next IGB becomes great thing.
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Catari Taga
Centre Of Attention Rough Necks
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Posted - 2009.10.24 12:50:00 -
[240]
The wiki now says:
Originally by: evelopedia Note 2: There are actually many different type IDs for various types of station. However, for the purposes of the showInfo command, you should pass in type ID 3867, which we will detect and automatically convert to the appropriate type ID for you.
I have a question about the bolded "should". Is there any advantage in using a generic typeID over the actual typeID other than a supposed convenience for the web developer (it actually makes it more complicated)? If yes, what is the advantage or what will it be?
And since the bug reporting site is down again:
The view source command cannot handle dynamic pages, it only shows the source of the page as it looked when you loaded that URL for the first time, if you later POST data to that URL (e.g. you send a login) which reloads the page with different content you cannot show the source of that content. If you use HTTP GET the correct source is shown since it is recognized as a different URL.
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Vessper
SI Radio
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Posted - 2009.10.24 15:34:00 -
[241]
Submitted a bug report for the browser crash - BugID:85865
The last thing to be displayed in the logserver is:
[1024/162035:INFO:BrowserViewHost.cpp(157)] ProcessPaintRect: D3D surface too small (1024,256) but need (564,267
Logserver outputs are attached to the bug report.
EveHQ Character App |
Miss Moonwych
Formedian Shadows
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Posted - 2009.10.24 17:03:00 -
[242]
Edited by: Miss Moonwych on 24/10/2009 17:04:35
Submitted "Moondoggie vertical resize crash" details:
BugID: 85868
(including minidump, logserver file, dxdiag, screenshots)
Regards,
M.M.
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Lonewolfnight
Gallente Celestial Janissaries Curatores Veritatis Alliance
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Posted - 2009.10.24 18:31:00 -
[243]
Good work over all. I'd like to put a vote in for htpass support though. It's a basic function that we feel should be available in such a browser. Helps websites provide better visitor vs user level differentiation. Thanks CEO |
Twistalous
Gallente Arkons of Myth KIA Alliance
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Posted - 2009.10.26 02:40:00 -
[244]
Just popping in to get in my periodic request for status on Fleet-related JS functions for Dominion. Please, please, please? :)
Any update on whether this will happen?
-- Twist |
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CCP Nimbus
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Posted - 2009.10.26 15:02:00 -
[245]
As promised, I'm back.
Regarding Javascript fleet functionality, this will not be happening for Dominion 1.0. Will it ever happen? We just don't know.
Regarding extra mouse button support, this is almost certainly possible and is something which we may look at implementing. We are unable to say wether this would be pre- or post-Dominion 1.0.
Additionally, we're hoping that the resize crashes which have been reported will be resolved in the next Sisi build. However, it is looking possible that Javascript callbacks will not be useable in this build. I'll try to keep you posted on this.
Again, we appreciate all your support and feeback :)
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Kravek
Lamb Federation Navy C0VEN
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Posted - 2009.10.26 17:57:00 -
[246]
Any replacement for onSessionChange refresh event will be implemented in Dominion 1.0?
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Tonto Auri
Vhero' Multipurpose Corp
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Posted - 2009.10.26 22:36:00 -
[247]
As i can't log to SiSi right now... Could someone please do me a favor? Post a screenshot of this page rendering from inside an EVE. -- Thanks CCP for cu |
Haskell
Gallente
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Posted - 2009.10.26 23:19:00 -
[248]
Originally by: Tonto Auri Post a screenshot of this page rendering from inside an EVE.
The new IGB browser uses the same engine as Chrome 1.5 and renders the page like this (100/100 but linktest failed): Linkage |
DeTox MinRohim
Madhatters Inc. The Initiative.
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Posted - 2009.10.27 16:44:00 -
[249]
Small errors on the wiki about the functions...
showInfo does not work - at least on the current client. ShowInfo works. (All functions have the same problem).
onClick should be onclick
Very fun to play with even though I can't watch movies uploaded illegally on Youtube anymore. ------ This sig space is Read-only ! omgalink - Online Skillsheet |
Quesa
Atlas Alliance
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Posted - 2009.10.28 06:20:00 -
[250]
So, I've been drinking and I came up with an idea that sounds sweet to me right now but not sure because of my current BAC.
What if there was a way to, say, open the IGB and go to Dotlan (because the site rocks) and have the ability to click a system and it links it in fleet - or maybe you can right click and get some code then paste it into fleet?
How kick ass would that be for FC's?
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Haskell
Gallente
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Posted - 2009.10.28 17:15:00 -
[251]
Edited by: Haskell on 28/10/2009 17:20:10 Confirming the resize crashes don't occur any longer after today's patch (build 110372). Instead resizing the window is horribly slow now and seems to squeeze the window contents until the mouse is released.
JavaScript methods have been changed to start with a lower case letter: CCPEVE.showInfo works now. CCPEVE.requestTrust/RequestTrust has apparently been disabled.
Any other changes?
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Katana Seiko
Gallente
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Posted - 2009.10.28 19:34:00 -
[252]
Edited by: Katana Seiko on 28/10/2009 19:34:46 The EVElopedia doesn't work on Moondoggie. I get everything crammed into the available window... Can you confirm that? (Bug Reported that..)
And there's one thing with the mail.. Why can't we pre-write mails anymore?
I hope you CCP guys are watching the Talk about that in the EVElopedia... --- "Multiple exclamation marks are a sure sign for a diseased mind." -Terry Pratchett |
Wollari
Phoenix Industries Wicked Nation
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Posted - 2009.10.28 23:38:00 -
[253]
Edited by: Wollari on 28/10/2009 23:40:16 Javascript Events for Mousewheel action are still bugged.
Javascript Mousewheel test page: http://adomas.org/javascript-mouse-wheel/test.html
Google Maps is even better. Because the above method isn't working you can only zoom in with your mouse but not out. Zooming out with your scrollwheel will zoom in for you.
Please fix this bug. It has worked in the first public version of moondoggie and ofcourse with chromium.
Bug ID: 85530 (Still waiting for your actions)
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Kronossan
Tread Alliance
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Posted - 2009.10.29 16:01:00 -
[254]
What if clicking a link with your middle mouse button would open it in a new tab? Or make it configurable since middle mouse is the default eve voice push to talk button.
I'm asking this because I don't have the extra mouse buttons you where on about earlier (and not planning to get a mouse with them either) but would love this functionality, so I can open multiple channels and posts on the forum and then close the tab when I'm done with the post and want to go to the next one. _________________
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Synex
Gallente BIG Libertas Fidelitas
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Posted - 2009.10.29 22:15:00 -
[255]
Originally by: CCP Nimbus As promised, I'm back.
Regarding Javascript fleet functionality, this will not be happening for Dominion 1.0. Will it ever happen? We just don't know.
Regarding extra mouse button support, this is almost certainly possible and is something which we may look at implementing. We are unable to say wether this would be pre- or post-Dominion 1.0.
Additionally, we're hoping that the resize crashes which have been reported will be resolved in the next Sisi build. However, it is looking possible that Javascript callbacks will not be useable in this build. I'll try to keep you posted on this.
Again, we appreciate all your support and feeback :)
Any news on possibly getting
EVECCP.transferISK(charID, amount, reason);
which would pop up the 'transfer ISK' dialog filled in.
PLEASE!!!! Synex BIG
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Haskell
Gallente
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Posted - 2009.10.29 22:46:00 -
[256]
Originally by: Synex Any news on possibly getting
EVECCP.transferISK(charID, amount, reason);
which would pop up the 'transfer ISK' dialog filled in.
Like this?
Linkage |
HeliosGal
Caldari
|
Posted - 2009.10.30 07:35:00 -
[257]
Haskell yes like that spot on Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 missions more than just 10 per faction high sec low sec and 00 |
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CCP Nimbus
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Posted - 2009.10.30 10:21:00 -
[258]
Originally by: Haskell Edited by: Haskell on 28/10/2009 17:20:10 Confirming the resize crashes don't occur any longer after today's patch (build 110372). Instead resizing the window is horribly slow now and seems to squeeze the window contents until the mouse is released.
JavaScript methods have been changed to start with a lower case letter: CCPEVE.showInfo works now. CCPEVE.requestTrust/RequestTrust has apparently been disabled.
Any other changes?
Could you bug report your resizing issues and include your system specs?
Originally by: Katana Seiko Edited by: Katana Seiko on 28/10/2009 19:34:46 The EVElopedia doesn't work on Moondoggie. I get everything crammed into the available window... Can you confirm that? (Bug Reported that..)
And there's one thing with the mail.. Why can't we pre-write mails anymore?
I hope you CCP guys are watching the Talk about that in the EVElopedia...
The EVE wiki not displaying correctly is a known issue and is something we are working to fix. and yes, we are watching the IGB pages ;)
Originally by: Wollari Edited by: Wollari on 28/10/2009 23:40:16 Javascript Events for Mousewheel action are still bugged.
Javascript Mousewheel test page: http://adomas.org/javascript-mouse-wheel/test.html
Google Maps is even better. Because the above method isn't working you can only zoom in with your mouse but not out. Zooming out with your scrollwheel will zoom in for you.
Please fix this bug. It has worked in the first public version of moondoggie and ofcourse with chromium.
Bug ID: 85530 (Still waiting for your actions)
Yep, we also know about the javascript mousewheel events not working correctly, and we are working to fix this too :)
Originally by: Synex
Any news on possibly getting
EVECCP.transferISK(charID, amount, reason);
which would pop up the 'transfer ISK' dialog filled in.
PLEASE!!!!
Not going to happen for Dominion release, but we might take a look at it after that.
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Kravek
Lamb Federation Navy C0VEN
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Posted - 2009.10.30 10:47:00 -
[259]
CCP Nimbus any replacement for onSessionChange refresh event will be implemented in Dominion 1.0?
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Synex
Gallente BIG Libertas Fidelitas
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Posted - 2009.10.30 10:57:00 -
[260]
Originally by: CCP Nimbus
Not going to happen for Dominion release, but we might take a look at it after that.
Thank you. This would allow us poor web developers to get paid for all our hardwork. It would mean a lot to us!!! Synex BIG
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Haskell
Gallente
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Posted - 2009.10.30 15:08:00 -
[261]
Edited by: Haskell on 30/10/2009 15:12:57
Originally by: CCP Nimbus
Originally by: Haskell resizing the window is horribly slow now and seems to squeeze the window contents until the mouse is released.
Could you bug report your resizing issues and include your system specs?
Done.
Bug ID: 86098.
Includes frapsed video |
Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2009.11.03 19:07:00 -
[262]
I'm posting (in game) that I see boobies (in game)!!!!!
boobies!!!! http://img38.imageshack.us/img38/2717/moondongleboobies.jpg
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Haskell
Gallente
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Posted - 2009.11.05 13:35:00 -
[263]
Originally by: CCP Nimbus Not going to happen for Dominion release, but we might take a look at it after that.
Does that mean IGB development will continue after the release of Dominion, or will you guys be moved to new projects?
I enjoyed the open communication in this thread and would be really sad to see this end after the release.
Any update on the possibility of not silently ignoring invalid method calls? |
Catari Taga
Centre Of Attention Rough Necks
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Posted - 2009.11.05 18:18:00 -
[264]
Originally by: Kravek CCP Nimbus any replacement for onSessionChange refresh event will be implemented in Dominion 1.0?
We really need this, and an HTTP auth popup.
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Draco Argen
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Posted - 2009.11.05 18:49:00 -
[265]
Idea: Bit of a cross over from a Post on the new Bulitin board about FC's posting their Overview setting:
Can we have JS functionality, or mime type detection in Moondoggie to pick up linked Overview files.
Ie the exported files, that would be on a websever (for example) and linked. If you click it, some how (prompts "Import Overview?", or just does it, don't know.)
Thoughts?
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DaxSnake
|
Posted - 2009.11.07 09:52:00 -
[266]
Im posting this message from the IGB =] I love it.
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Amida Ta
German Mining and Manufacture Corp.
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Posted - 2009.11.11 12:37:00 -
[267]
I'd like to see the following till release:
1) Remove the system-scrollbars and replace them with ingame scrollbars. 2) Also allow the contents to be semi-transparent when the window is made semi-transparent. _________________________ EveAI.Live - The EVE-Online API/class library for .Net, C# and VB.Net |
ghosttr
Amarr Deus Imperiosus Acies
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Posted - 2009.11.11 21:44:00 -
[268]
1000x better than the old igb
Still has some issues tho.
- Ctrl+Enter doesnt work. In normal browsers ctrl+enter will fill in the "www." & ".com" information so instead of having to manually type out www.eveonline.com, you just have to type "eveonline" and hit ctrl+enter to fill in the rest of the info.
- Clicking on a link with the middle mouse button should open the link in another tab (again standard browser behavior)
- Clicking on a tab with middle mouse button should close that tab.
- Have a 'close other tabs' menu when right clicking on a tab.
- We know the browser shouldn't allow downloads, but they currently just fail silently. Needs some kind of notification.
- Zooming (Ctrl+scroll) doesnt work (cant control font settings either)
- Font size/ width settings dont work for the browser.
- New tab button, the position for the button is all wrong. It should be just to the right of the currently opened window.
- No flash support. If its not gonna work can we at least get some placeholders?
- Secure websites - should have some notification that you are visiting a secured area of a website.
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Tonto Auri
Vhero' Multipurpose Corp
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Posted - 2009.11.12 01:25:00 -
[269]
Originally by: Catari Taga
Originally by: Kravek CCP Nimbus any replacement for onSessionChange refresh event will be implemented in Dominion 1.0?
We really need this, and an HTTP auth popup.
This should be implemented separately from IGB, as additional "service" feeds, established by user, yes, from IGB, yes, but they should not be tied directly to IGB and must work without IGB window open. -- Thanks CCP for cu |
Twistalous
Gallente Arkons of Myth Aequitas Infinitas
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Posted - 2009.11.13 00:50:00 -
[270]
Originally by: CCP Nimbus Regarding Javascript fleet functionality, this will not be happening for Dominion 1.0. Will it ever happen? We just don't know.
To be honest, that's extremely disappointing. You've essentially rendered hundreds of hours of development work virtually useless, not to mention causing a whole alliance to change a lot of procedures.
Since I'm the one who spent the hundreds of hours developing the stuff, it's pretty frustrating.
-- Twist |
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Risingson
Mezzanine Inc
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Posted - 2009.11.16 09:47:00 -
[271]
Do you plan to bring right-click menu back? Do you plan to adapt the looks of the browser (sliders/forms+buttons/transparency/font/etc) to eve ui looks? ty
// http://eve.databased.at |
Evlyna
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Posted - 2009.11.16 14:52:00 -
[272]
Edited by: Evlyna on 16/11/2009 14:54:26
Originally by: Twistalous
Originally by: CCP Nimbus Regarding Javascript fleet functionality, this will not be happening for Dominion 1.0. Will it ever happen? We just don't know.
To be honest, that's extremely disappointing. You've essentially rendered hundreds of hours of development work virtually useless, not to mention causing a whole alliance to change a lot of procedures.
Since I'm the one who spent the hundreds of hours developing the stuff, it's pretty frustrating.
I'm a bit curious as to what kind of work you did that took you so long on something that was only wished but never said it would happen for sure anyway.
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Twistalous
Gallente Arkons of Myth Aequitas Infinitas
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Posted - 2009.11.17 14:11:00 -
[273]
Edited by: Twistalous on 17/11/2009 14:12:11
Originally by: Evlyna I'm a bit curious as to what kind of work you did that took you so long on something that was only wished but never said it would happen for sure anyway.
Just wondering about the purpose of this whole webapp can do for an FC having a joinfleet on a page.
This wasn't developed for Dominion ... it was developed on the current IGB using the existing ability to link fleet invites. It's a complete fleet management tool, including a listing of current fleets, providing the FC of each fleet with fleet composition management, auto-updating fleet location with maps, managing people's ship capabilities, fleet participation reporting, CTA notifications, etc. Granted most of this functionality will still work fine, but it's annoying that fleet members now have to go to two separate locations to deal with fleets (go to the new fleet finder to find the fleet, then go and join the fleet in our tool).
Granted, I'm extremely happy with the performance of the new IGB, which will make working with our tool much better than the current IGB. And I understand the technical limitations of the new IGB not supporting the existing link structures available in the current IGB. It just seems a shame that they weren't able to replicate all the existing functionality with javascript functions. I would have thought that it would have been high on the priority list to at least provide all of the current functionality of the IGB in the new version.
-- Twist |
Selvin
Gallente Galactic Fighters Organization
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Posted - 2009.11.17 15:34:00 -
[274]
Edited by: Selvin on 17/11/2009 15:40:58 error: [1117/162327:ERROR:webviewproxy.cpp(845)] CreatePopupWidget not implemented when: select html tag: <select><option>x</option></select>
and
"302 Moved Temporarily" HTTP response not working -- TriExporter
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Trigger64
Dark Knights of Deneb Against ALL Authorities
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Posted - 2009.11.17 19:01:00 -
[275]
Edited by: Trigger64 on 17/11/2009 19:04:01 So I've noticed that $_SERVER['HTTP_EVE_TRUSTED'] no longer returns a yes/no value, it's either yes or not set.
Apocrypha:
EVE-minibrowser/3.0 - Trust Disabled $_SERVER['HTTP_ACCEPT']: $_SERVER['HTTP_ACCEPT_LANGUAGE']: $_SERVER['HTTP_ACCEPT_ENCODING']: identity $_SERVER['HTTP_ACCEPT_CHARSET']: $_SERVER['HTTP_CONNECTION']: close $_SERVER['HTTP_KEEP_ALIVE']: $_SERVER['HTTP_EVE_TRUSTED']: no
EVE-minibrowser/3.0 - Trust Enabled $_SERVER['HTTP_ACCEPT']: $_SERVER['HTTP_ACCEPT_LANGUAGE']: $_SERVER['HTTP_ACCEPT_ENCODING']: identity $_SERVER['HTTP_ACCEPT_CHARSET']: $_SERVER['HTTP_CONNECTION']: close $_SERVER['HTTP_KEEP_ALIVE']: $_SERVER['HTTP_EVE_TRUSTED']: yes
Moondoggie:
EVE-IGB - Trust Not Set $_SERVER['HTTP_ACCEPT']: application/xml,application/xhtml+xml,text/html;q=0.9,text/plain;q=0.8,image/png,*/*;q=0.5 $_SERVER['HTTP_ACCEPT_LANGUAGE']: en-us,en $_SERVER['HTTP_ACCEPT_ENCODING']: gzip,deflate $_SERVER['HTTP_ACCEPT_CHARSET']: iso-8859-1,*,utf-8 $_SERVER['HTTP_CONNECTION']: keep-alive $_SERVER['HTTP_KEEP_ALIVE']: $_SERVER['HTTP_EVE_TRUSTED']:
EVE-IGB - Trust Enabled $_SERVER['HTTP_ACCEPT']: application/xml,application/xhtml+xml,text/html;q=0.9,text/plain;q=0.8,image/png,*/*;q=0.5 $_SERVER['HTTP_ACCEPT_LANGUAGE']: en-us,en $_SERVER['HTTP_ACCEPT_ENCODING']: gzip,deflate $_SERVER['HTTP_ACCEPT_CHARSET']: iso-8859-1,*,utf-8 $_SERVER['HTTP_CONNECTION']: keep-alive $_SERVER['HTTP_KEEP_ALIVE']: $_SERVER['HTTP_EVE_TRUSTED']: Yes
EVE-IGB - Trust Ignored $_SERVER['HTTP_ACCEPT']: application/xml,application/xhtml+xml,text/html;q=0.9,text/plain;q=0.8,image/png,*/*;q=0.5 $_SERVER['HTTP_ACCEPT_LANGUAGE']: en-us,en $_SERVER['HTTP_ACCEPT_ENCODING']: gzip,deflate $_SERVER['HTTP_ACCEPT_CHARSET']: iso-8859-1,*,utf-8 $_SERVER['HTTP_CONNECTION']: keep-alive $_SERVER['HTTP_KEEP_ALIVE']: $_SERVER['HTTP_EVE_TRUSTED']:
The browser will return "Yes" when trusted or blank when not trusted or not set.
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Twistalous
Gallente Arkons of Myth Aequitas Infinitas
|
Posted - 2009.11.17 22:00:00 -
[276]
Originally by: Selvin Edited by: Selvin on 17/11/2009 16:48:51 error: [1117/162327:ERROR:webviewproxy.cpp(845)] CreatePopupWidget not implemented when: select html tag: <select><option>x</option></select>
This is implemented on CCP internal servers, just not SiSi yet. Talked to CCP Vertex about this today.
-- Twist |
Catari Taga
Centre Of Attention Rough Necks
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Posted - 2009.11.18 22:09:00 -
[277]
Edited by: Catari Taga on 18/11/2009 22:12:28 In the current build on SiSi, crashing the ccpBrowser.exe removes the EVE-IGB part from the user agent header, making it impossible to detect the ingame browser.
Also after using CCPEVE.requestTrust() a certain number of times all CCPEVE functions break.
Client restart is the only fix for both.
edit: Posting this here since considering usual response time on bug reports this won't be seen before release
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Wollari
Phoenix Industries Wicked Nation
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Posted - 2009.11.18 23:05:00 -
[278]
Edited by: Wollari on 18/11/2009 23:05:12 For the onSessionChange i would suggest the following way.
# Paramenter CCPEVE.addEvent('onSessionChange', [ code here ] );
# Example CCPEVE.addEvent('onSessionChange',function() { location.href='http://........'); }); You can even build more complex function with this. Just think about Ajax: When a session change happens, make an ajax call to your webserver. The ajax call (should then return the current location (as the ajax calls should get the new headers) and your application just change only some elements on the page, rather then reloading the full page.
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Comodore John
Gallente Tri-Star Enterprise Maelstrom Industrial Alliance
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Posted - 2009.11.20 01:32:00 -
[279]
Didn't read through everything, but when trying to log on to forums with the new IGB, it brings you back to the log in page everytime you attempt to log in. Why do you want to report yourself as an ISK spammer? If you are one, just stop spamming already! |
Catari Taga
Centre Of Attention Rough Necks
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Posted - 2009.11.20 14:58:00 -
[280]
Originally by: Trigger64 So I've noticed that $_SERVER['HTTP_EVE_TRUSTED'] no longer returns a yes/no value, it's either yes or not set.
Latest build seems to be back to yes/no
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Catari Taga
Centre Of Attention Rough Necks
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Posted - 2009.11.20 15:11:00 -
[281]
Originally by: Catari Taga Also after using CCPEVE.requestTrust() a certain number of times all CCPEVE functions break.
Client restart is the only fix for both.
Actually got a very fast response to this one, reposting it since I had not read this and others might be interested:
Quote: // There is a callback ddos prevention system in place to stop callback spam which may lag the client. // Currently there is no warning that the callbacks were blocked. However, the block is intended design.
Note that in my case the "DDOS" was done by manually refreshing the page so the threshhold for this protection to kick in is probably pretty low.
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Trigger64
Dark Knights of Deneb Against ALL Authorities
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Posted - 2009.11.20 15:27:00 -
[282]
Originally by: Catari Taga
Originally by: Trigger64 So I've noticed that $_SERVER['HTTP_EVE_TRUSTED'] no longer returns a yes/no value, it's either yes or not set.
Latest build seems to be back to yes/no
Yeah Oneiromancer had me make a bug report when I got a hold of him in IRC, it was attached to a defect, and fixed.
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Trigger64
Dark Knights of Deneb Against ALL Authorities
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Posted - 2009.11.20 21:16:00 -
[283]
Originally by: Catari Taga Edited by: Catari Taga on 18/11/2009 22:12:28 In the current build on SiSi, crashing the ccpBrowser.exe removes the EVE-IGB part from the user agent header, making it impossible to detect the ingame browser.
Does restarting the browser restore the header or do you have to restart the client?
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Catari Taga
Centre Of Attention Rough Necks
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Posted - 2009.11.21 00:47:00 -
[284]
Originally by: Trigger64
Originally by: Catari Taga Edited by: Catari Taga on 18/11/2009 22:12:28 In the current build on SiSi, crashing the ccpBrowser.exe removes the EVE-IGB part from the user agent header, making it impossible to detect the ingame browser.
Does restarting the browser restore the header or do you have to restart the client?
As I posted, currently needs client restarting. BR response says they were aware of the problem.
But with the trusted header being back all the time and apparently meant to be I'll just use that for IGB identification.
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Trigger64
Dark Knights of Deneb Against ALL Authorities
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Posted - 2009.11.21 02:58:00 -
[285]
Originally by: Catari Taga
Originally by: Trigger64
Originally by: Catari Taga Edited by: Catari Taga on 18/11/2009 22:12:28 In the current build on SiSi, crashing the ccpBrowser.exe removes the EVE-IGB part from the user agent header, making it impossible to detect the ingame browser.
Does restarting the browser restore the header or do you have to restart the client?
As I posted, currently needs client restarting. BR response says they were aware of the problem.
But with the trusted header being back all the time and apparently meant to be I'll just use that for IGB identification.
My browser just crashed so I tossed $_SERVER['HTTP_USER_AGENT'] in and was unable to reproduce it.
But if you and the BH are both able to reproduce it, more power to you.
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Catari Taga
Centre Of Attention Rough Necks
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Posted - 2009.11.21 03:39:00 -
[286]
Originally by: Trigger64 My browser just crashed so I tossed $_SERVER['HTTP_USER_AGENT'] in and was unable to reproduce it.
But if you and the BH are both able to reproduce it, more power to you.
Can't reproduce either anymore, so must have been fixed in today's patch then (they are putting new builds out every 2 days atm). The BR status hasn't changed so I had figured it wasn't fixed yet.
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Trigger64
Dark Knights of Deneb Against ALL Authorities
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Posted - 2009.11.21 03:59:00 -
[287]
Anyone figured out a way to kill the page load when/while CCPEVE.requestTrust() is being invoked? I must admit I rather liked that part of sending the request via header.
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Catari Taga
Centre Of Attention Rough Necks
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Posted - 2009.11.21 13:35:00 -
[288]
Originally by: Trigger64 Edited by: Trigger64 on 21/11/2009 04:17:30 Anyone figured out a way to kill the page load when/while CCPEVE.requestTrust() is being invoked? I must admit I rather liked that part of sending the request via header.
Edit: window.stop() doesn't work...
Best to do it on the backend and not send anything until you see a header confirming trust. If you run window.stop() onLoad it cannot work because it will only be executed after the page has loaded. . What we are missing is a way to know when the user has actually provided trust so we can trigger a page refresh. You can try a timed auto-refresh but you risk triggering the DDOS protection I mentioned above.
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DeTox MinRohim
Madhatters Inc. The Initiative.
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Posted - 2009.11.22 17:44:00 -
[289]
Edited by: DeTox MinRohim on 22/11/2009 17:44:24 It shouldn't be THAT big of a deal to add a button to reload the page if it's done in an obvious way with a message. There's already a "Reload" in the toolbar anyway.
Example (only a blank page) : http://eve.onewayweb.com/checktrust.php
The trust action is already an action that the user must answer to. It becomes bad behavior if they are forced to reload, etc... (unless they are aware of what they are doing, etc, etc...)
------ This sig space is Read-only ! omgalink - Online Skillsheet |
Unity Love
Caldari Dissonance Corp Undivided
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Posted - 2009.11.23 14:25:00 -
[290]
As I cba to download the 2gig test server patch/go through this thread does moondoggywoggy support flash? as in if I made a flash website for a corp would it work in the new igb?
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Seriously Bored
Minmatar
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Posted - 2009.11.23 16:07:00 -
[291]
I just want to say that I was finally able to use Moondoggie on my Mac, and it worked great. Love the new browser.
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Leebe
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Posted - 2009.11.23 16:52:00 -
[292]
Originally by: Unity Love As I cba to download the 2gig test server patch/go through this thread does moondoggywoggy support flash? as in if I made a flash website for a corp would it work in the new igb?
no... there won't be flash support in the new igb when it gets released.
it might get added in a later patch
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Jason Edwards
Internet Tough Guy
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Posted - 2009.11.24 05:15:00 -
[293]
Edited by: Jason Edwards on 24/11/2009 05:18:29 Error loading requested URL
Unable to process the website's SSL certficate
Error Code: -202
Ya so.
https:// still doesnt linkify in chat. Also this.
Will IGB be able to process ANY ssl certficiate eventually? Or is it just that my webserver I just setup with Camellia-256 simply isnt supported?
Now I know that SSL connections can be used. Could we get a brief overview of the SSL encryptions which are supported?
Can we get https:// to linkify in chat windows?
The error at top occurs solely because of the cipher I was using. AES 256 is supported in the ingamebrowser. I just have a lulzly ultra paranoid security rootca + webserver which happens to be exposed to the net. Which is why moondoggie ran for the hills. ------------------------ To make a megathron from scratch, you must first invent the eve universe. ------------------------ Life sucks and then you get podded. |
Catari Taga
Centre Of Attention Rough Necks
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Posted - 2009.11.24 17:04:00 -
[294]
Originally by: Jason Edwards [Will IGB be able to process ANY ssl certficiate eventually? Or is it just that my webserver I just setup with Camellia-256 simply isnt supported?
Now I know that SSL connections can be used. Could we get a brief overview of the SSL encryptions which are supported?
128bit RC4 ciphers was the best it could do in my tests. Unknown cert chains are rejected.
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Jason Edwards
Internet Tough Guy
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Posted - 2009.11.24 17:48:00 -
[295]
Originally by: Catari Taga
Originally by: Jason Edwards [Will IGB be able to process ANY ssl certficiate eventually? Or is it just that my webserver I just setup with Camellia-256 simply isnt supported?
Now I know that SSL connections can be used. Could we get a brief overview of the SSL encryptions which are supported?
128bit RC4 ciphers was the best it could do in my tests. Unknown cert chains are rejected.
I went to first bank i could think of. Which was RBC. They were using 256 bit AES which worked fine. Kinda scares me that you can do your online banking ingame but flash players are too NO NO! |
Catari Taga
Centre Of Attention Rough Necks
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Posted - 2009.11.24 21:31:00 -
[296]
Originally by: Jason Edwards
Originally by: Catari Taga
Originally by: Jason Edwards [Will IGB be able to process ANY ssl certficiate eventually? Or is it just that my webserver I just setup with Camellia-256 simply isnt supported?
Now I know that SSL connections can be used. Could we get a brief overview of the SSL encryptions which are supported?
128bit RC4 ciphers was the best it could do in my tests. Unknown cert chains are rejected.
I went to first bank i could think of. Which was RBC. They were using 256 bit AES which worked fine. Kinda scares me that you can do your online banking ingame but flash players are too NO NO!
Possibly a fallback. According to this Safari only supports 128bit.
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Jason Edwards
Internet Tough Guy
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Posted - 2009.11.24 23:03:00 -
[297]
Originally by: Catari Taga
Originally by: Jason Edwards
Originally by: Catari Taga
Originally by: Jason Edwards [Will IGB be able to process ANY ssl certficiate eventually? Or is it just that my webserver I just setup with Camellia-256 simply isnt supported?
Now I know that SSL connections can be used. Could we get a brief overview of the SSL encryptions which are supported?
128bit RC4 ciphers was the best it could do in my tests. Unknown cert chains are rejected.
I went to first bank i could think of. Which was RBC. They were using 256 bit AES which worked fine. Kinda scares me that you can do your online banking ingame but flash players are too NO NO!
Possibly a fallback. According to this Safari only supports 128bit.
moondoggie is google chrome isnt it? Also you could be right. ------------------------ To make a megathron from scratch, you must first invent the eve universe. ------------------------ Life sucks and then you get podded. |
Wensley
Minmatar The Tuskers
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Posted - 2009.11.25 12:13:00 -
[298]
It might seem like a really minor niggle but is there any reason why Google Documents rejects Moondoggie as an unsupported browser? I was really hoping that I could play spreadsheets online using the IGB.
Read my Piracy Blog
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Total Disaster
Caldari Caldari Provisions
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Posted - 2009.11.25 16:38:00 -
[299]
don't know if it's been posted yet but,
if I do a showinfo, is there any way to get the context-menu on rightclick instead of the the actual menu?
example.
showinfo of stations in system, how cool would it be to just rightclick and "dock"?
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Catari Taga
Centre Of Attention Rough Necks
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Posted - 2009.11.25 18:41:00 -
[300]
Originally by: Total Disaster if I do a showinfo, is there any way to get the context-menu on rightclick instead of the the actual menu?
example.
showinfo of stations in system, how cool would it be to just rightclick and "dock"?
Old IGB yes, new IGB no.
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Leebe
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Posted - 2009.11.25 18:49:00 -
[301]
they said on the fanfest that right click menu is gone and won't come back .)
guess that has to do with the process separation :9
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Jason Edwards
Internet Tough Guy Spreadsheets Online
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Posted - 2009.11.25 22:09:00 -
[302]
I put AES-256 up on my server.
Ya that was shot down also.
I'm guessing 128 is highest indeed. ------------------------ To make a megathron from scratch, you must first invent the eve universe. ------------------------ Life sucks and then you get podded. |
Wyehr
Rage of Inferno
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Posted - 2009.11.27 08:13:00 -
[303]
What is the status of drag and drop into forms?
Right now it doesn't seem to work at all on the test server, and I haven't seen much discussion of it in this thread.
I would consider this a showstopper, particularly when coupled with the lack of context menus. If both of these features are missing, it will make the IGB useless as a game tool (however nice it may be as a browser).
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Kravek
Lamb Federation Navy C0VEN
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Posted - 2009.11.27 09:55:00 -
[304]
Originally by: Wyehr What is the status of drag and drop into forms?
Right now it doesn't seem to work at all on the test server, and I haven't seen much discussion of it in this thread.
I would consider this a showstopper, particularly when coupled with the lack of context menus. If both of these features are missing, it will make the IGB useless as a game tool (however nice it may be as a browser).
They will NOT be implemented in Dominion 1.0.
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Wyehr
Rage of Inferno
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Posted - 2009.11.27 14:09:00 -
[305]
Originally by: Kravek
Originally by: Wyehr What is the status of drag and drop into forms?
Right now it doesn't seem to work at all on the test server, and I haven't seen much discussion of it in this thread.
I would consider this a showstopper, particularly when coupled with the lack of context menus. If both of these features are missing, it will make the IGB useless as a game tool (however nice it may be as a browser).
They will NOT be implemented in Dominion 1.0.
Do you have a link to someone saying that? I've read this thread several times looking for it.
The context menus were mentioned in the fanfest video, if I recall correctly. Seems silly that they can't manage a CCPEVE.showContextMenu(blah) call, but whatever.
Without drag and drop, the ability to link contracts, for example, is nearly worthless.
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Wyehr
Rage of Inferno
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Posted - 2009.12.01 20:25:00 -
[306]
Ok, it is live, I'm playing with it. You can't drag and drop into it, and the context menus are gone. Shouldn't be surprising to many people.
So, unusual request... Can you put the old one back in alongside the new one? At least until the new one is useful?
Feel free it hide it in the Accessories submenu with a skull and crossbones icon and name it "Do Not Use".
I appreciate that the new browser is a much better browser than the old one was, but it currently has almost none of the unique functionality that made the old one so useful as a game tool.
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Padaxes
Minmatar Masuat'aa Matari Ushra'Khan
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Posted - 2009.12.02 10:18:00 -
[307]
Sorry are you saying that you can no longer drag and drop an item from in game into the browser as you can with say ... chat channels ?
If so this has removed the ONLY thing I wanted the IGB for and broken all my old apps, fantastic.
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Labrena
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Posted - 2009.12.05 00:52:00 -
[308]
There's a lot of good things that could be done, that are limiting IGB applications atm which is sad :(
javascript:CCPEVE.NewMail(characterName, subject, body)
This one was used in a lot of apps, currently unable to do :( The wishlist has it listed as characterID, using name would be much easier.
javascript:CCPEVE.ShowContract(contractID)
What use is this one? Since you have to know the contract ID #, which you cannot copy. If you could at least copy the number, or drag/drop it would be nice addition.
--- javascript:CCPEVE.GiveMoneyFromCorp(characterID, amount, description, walletID)
IF that one could be done, you'd probably get lots of love from 0.0 corps who do isk reimbursement type programs. They could make an app to basically automate the process. Obviously should only work if people had the necessary wallet access.
Any ways... being able to evemail through the IGB again would be great since a lot of those corp web shops used this feature in some way or another.
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Padaxes
Minmatar Masuat'aa Matari Ushra'Khan
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Posted - 2009.12.06 13:24:00 -
[309]
Is there anyway to auto refresh on session change now or is that gone as well!?
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Catari Taga
Centre Of Attention Rough Necks
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Posted - 2009.12.07 03:02:00 -
[310]
Originally by: Padaxes Is there anyway to auto refresh on session change now or is that gone as well!?
gone
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Chruker
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Posted - 2009.12.13 14:16:00 -
[311]
So whats the plan for the immediate future (like 2-3 months)?
Have the moondoggie cellblock been moved onto bigger and better adventures or will you guys/girls continue to expand the browser?
Personally I would like to see the following implemented ASAP: - session change event - piping of images redered by the game - drag-n-drop of items into (ex. their name and itemID) into textareas of the browser. ----- http://games.chruker.dk/eve_online ----- Top wishes: - No daily downtime - Faster training on sisi
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StarLurcker
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Posted - 2009.12.23 18:38:00 -
[312]
Hopefully it's the drag and drop and addbuddy from the wishlist...
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Pfaeron
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Posted - 2010.01.26 17:17:00 -
[313]
Trusted Data
I have a problem with trusted data using the new browser. I've known about it for some time but have been procrastinating looking into the root problem until now.
If I use no arguments.. the trusted data is passed through.
However, I have found that if I use a website address which passes an argument... www.trusted.com/index.php?op=bridges The trusted data disappears, though the trusted icon still remains. I have verified this by printing the $SERVER array immediately and all the HTTP_EVE_* variables are missing.
I really do not relish the idea of rewriting the whole website to avoid passing arguments in this way... so.. is there a solution to this or a known bug that might be fixed?
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CCP Nimbus
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Posted - 2010.01.27 10:22:00 -
[314]
Edited by: CCP Nimbus on 27/01/2010 10:22:24
Originally by: Pfaeron Edited by: Pfaeron on 26/01/2010 17:37:25 Edited by: Pfaeron on 26/01/2010 17:36:28 Trusted Data
I have a problem with trusted data using the new browser. I've known about it for some time but have been procrastinating looking into the root problem until now.
[Note, I found someone's link in earlier posts where they had a trusted demonstration.. I use that same link to illustrate my point]
If I use no arguments.. the trusted data is passed through. http://eve.onewayweb.com/checktrust.php
However, I have found that if I use a website address which passes an argument... http://eve.onewayweb.com/checktrust.php?op=1 The trusted data disappears, though the trusted icon still remains. I have verified this by printing the $SERVER array immediately and all the HTTP_EVE_* variables are missing.
I really do not relish the idea of rewriting the whole website to avoid passing arguments in this way... so.. is there a solution to this or a known bug that might be fixed?
Hi Pfaeron,
I've just taken a look into this and, while there will not be a fix for this particular issue until at least the next release, there is a pretty simple workaround.
On your site, you are requesting trust for http://eve.onewayweb.com/checktrust.php, however if you request trust for a path rather than the page(ie http://eve.onewayweb.com/), then the checktrust.php page will still be trusted even when passing arguments through.
Hope this helps
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Pfaeron
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Posted - 2010.01.27 18:14:00 -
[315]
Thanks very much. A co-pilot came to the same conclusion yesterday.. that we could glob the site address. And I posted that workaround on the dominion feedback thread as well. http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1254613&page=11#329
[I transferred my discussion there as I thought it was more recent thread.. o well.. maybe its helpful that it is posted in both locations]
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Catari Taga
Centre Of Attention Rough Necks
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Posted - 2010.01.27 21:42:00 -
[316]
Originally by: CCP Nimbus Edited by: CCP Nimbus on 27/01/2010 10:22:24
Originally by: Pfaeron Edited by: Pfaeron on 26/01/2010 17:37:25 Edited by: Pfaeron on 26/01/2010 17:36:28 Trusted Data
I have a problem with trusted data using the new browser. I've known about it for some time but have been procrastinating looking into the root problem until now.
[Note, I found someone's link in earlier posts where they had a trusted demonstration.. I use that same link to illustrate my point]
If I use no arguments.. the trusted data is passed through. http://eve.onewayweb.com/checktrust.php
However, I have found that if I use a website address which passes an argument... http://eve.onewayweb.com/checktrust.php?op=1 The trusted data disappears, though the trusted icon still remains. I have verified this by printing the $SERVER array immediately and all the HTTP_EVE_* variables are missing.
I really do not relish the idea of rewriting the whole website to avoid passing arguments in this way... so.. is there a solution to this or a known bug that might be fixed?
Hi Pfaeron,
I've just taken a look into this and, while there will not be a fix for this particular issue until at least the next release, there is a pretty simple workaround.
On your site, you are requesting trust for http://eve.onewayweb.com/checktrust.php, however if you request trust for a path rather than the page(ie http://eve.onewayweb.com/), then the checktrust.php page will still be trusted even when passing arguments through.
Hope this helps
Any fix for trusting URL's with a colon in them (port numbers) in sight?
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Salakka
Caldari Mirkur Draug'Tyr Ushra'Khan
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Posted - 2010.02.27 17:42:00 -
[317]
Ok, things I like to see in future (many prolly duplicates anyway) - @font-face support or access to evesansmm internally. - JS function to make minimized window to blink or when title changes and it's minimized. - transparency - change scrollbar color to UI colors - drag&drop support from items/chars to input elements
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DaOpa
Amarr Static Corp
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Posted - 2010.03.12 02:46:00 -
[318]
Edited by: DaOpa on 12/03/2010 02:49:24 *removed
---------- LP Store Database | T3 Ship DB |
Grideris
Alien Ship Builders
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Posted - 2010.03.12 02:57:00 -
[319]
Originally by: Catari Taga Any fix for trusting URL's with a colon in them (port numbers) in sight?
THIS
/me waits with baited breath.
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CCP Nimbus
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Posted - 2010.03.12 10:14:00 -
[320]
Originally by: Grideris
Originally by: Catari Taga Any fix for trusting URL's with a colon in them (port numbers) in sight?
THIS
/me waits with baited breath.
Wildcards might help you out with this. For example, to trust www.url.com:123, try adding *www.url.com* or *url* to your trusted list.
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Grideris
Alien Ship Builders
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Posted - 2010.03.12 14:42:00 -
[321]
Edited by: Grideris on 12/03/2010 14:45:34
Originally by: CCP Nimbus
Originally by: Grideris
Originally by: Catari Taga Any fix for trusting URL's with a colon in them (port numbers) in sight?
THIS
/me waits with baited breath.
Wildcards might help you out with this. For example, to trust www.url.com:123, try adding *www.url.com* or *url* to your trusted list.
Will do and get back to you.
UPDATE: Same problem, just puts the Unicode(I think?) instead of the symbol in the URL to be trusted, just like with the :
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Casiella Truza
Ecliptic Rift New Eden Research
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Posted - 2010.03.12 15:53:00 -
[322]
Originally by: CCP Nimbus
Originally by: Grideris
Originally by: Catari Taga Any fix for trusting URL's with a colon in them (port numbers) in sight?
THIS
/me waits with baited breath.
Wildcards might help you out with this. For example, to trust www.url.com:123, try adding *www.url.com* or *url* to your trusted list.
Great, so all we have to do is include "url" in our own site someplace and we'd get transitive trust. For example, you want to trust "http://evefiles.com:8080" and you use the "*evefiles*" workaround and I put my site up at "http://example.com/evefiles/mwahaha" and so you trust me.
That workaround largely defeats the purpose of the trust filters in the first place. --
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Nac MacFeegle
ZiTek
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Posted - 2010.03.25 18:10:00 -
[323]
For something I'm working on, it would be very handy to have a method that pops up and fills out the Player Donation window. Obviously, it would need to be a require-trust method, and it wouldn't actually send the money without user interaction to press the 'Ok' button...
javascript:CCPEVE.donationPopup(characterName,reason,amount=0.0)
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Catari Taga
Centre Of Attention Rough Necks
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Posted - 2010.03.27 15:17:00 -
[324]
Originally by: Grideris
Originally by: Catari Taga Any fix for trusting URL's with a colon in them (port numbers) in sight?
THIS
/me waits with baited breath.
It's fixed on Singularity so we'll hopefully get it fixed on TQ with the next expansion.
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Zendoren
Aktaeon Industries United Star Federation
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Posted - 2010.04.06 00:43:00 -
[325]
Edited by: Zendoren on 06/04/2010 00:45:34 would it be possible to add a new header in the next revision:
HTTP_EVE_Corp_Ticker
Function: This function would return the corp ticker of the current corporation that the pilot is a member of.
Purpose: Allow people to make Teamspeak login URLs on the fly w/in the IGB (EX: "shellexec:ts3server://ts3.hoster.com?port=9987&nickname=[HTTP_EVE_Corp_Ticker]& nbsp;HTTP_EVE_CHARNAME&password=serverPassword&token=TokenKey&addbookmark=1"
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Catari Taga
Centre Of Attention Rough Necks
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Posted - 2010.04.06 06:02:00 -
[326]
Edited by: Catari Taga on 06/04/2010 06:02:38
Originally by: Zendoren Purpose: Allow people to make Teamspeak login URLs on the fly w/in the IGB (EX: "shellexec:ts3server://ts3.hoster.com?port=9987&nickname=[HTTP_EVE_CORPTICKER]& nbsp;HTTP_EVE_CHARNAME&password=serverPassword&token=TokenKey&addbookmark=1"
You cannot call teamspeak from IGB.
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Zendoren
Aktaeon Industries United Star Federation
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Posted - 2010.04.06 15:13:00 -
[327]
Originally by: Catari Taga Edited by: Catari Taga on 06/04/2010 06:02:38 You cannot call teamspeak from IGB.
Well there goes my dream of grandeur
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WereWolfik
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Posted - 2010.05.15 12:18:00 -
[328]
Hello,
I have problems with IGB headers. I used $_SERVER["HTTP_EVE_CHARID"] on my localhost script and it works fine. But when i upload to server i don't see any $_SERVER["HTTP_EVE_*"] header. Maybe headers needing some specific configuration of server?
Thank you for answer.
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Tonto Auri
Vhero' Multipurpose Corp
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Posted - 2010.05.15 13:35:00 -
[329]
Originally by: WereWolfik Hello,
I have problems with IGB headers. I used $_SERVER["HTTP_EVE_CHARID"] on my localhost script and it works fine. But when i upload to server i don't see any $_SERVER["HTTP_EVE_*"] header. Maybe headers needing some specific configuration of server?
Thank you for answer.
Without more details, it's hard to tell. Contact me ingame, I'll try to help (the required data outputs is rather big for a forum conversation). -- Thanks CCP for cu |
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