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1. We need a war. A complete, game-encompassing war. - in EVE General Discussion [original thread]
Originally by: Kerfira Alliances should not be able to set standings, and should be limited in size to maybe 2000-5000 members. An alliance should be the 'highest' form of grouping there could be. When people or corp enter an alliance, al...
- by Tiree - at 2010.06.16 07:57:00
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2. Insurance nerf went too far. - in EVE General Discussion [original thread]
Originally by: Zions Child You clearly are a young character, because Raven's used to cost around 120 mill. On the OLD insurance plan you'd lose 50 mill, back when people weren't running around with trillions in their wallets. Stop Whining...
- by Tiree - at 2010.06.04 13:29:00
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3. Richest men in Eve - in EVE General Discussion [original thread]
I have TONS of fun, beat that!
- by Tiree - at 2010.03.09 08:00:00
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4. 256 Titans - Balancing needed? - in Ships and Modules [original thread]
Originally by: Sir Substance Originally by: Tiree - You want to DD? You need X resource B present to fire it. if you are going to try to make a serious point please try to avoid looking like you know nothing about the subject...
- by Tiree - at 2009.05.27 12:58:00
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5. 256 Titans - Balancing needed? - in Ships and Modules [original thread]
Originally by: Ahz Here's a fix: Operating a Titan should incur a maintenance cost. Right now it only costs to build one. The game continues to generate ISK so eventually any alliance with the right infrastructure can create as many as t...
- by Tiree - at 2009.05.26 12:13:00
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6. Saving ship fittings is useless... - in EVE General Discussion [original thread]
Edited by: Tiree on 17/03/2009 08:58:56 Just build in filters that give you different views on your hangar, so it would be like you're looking at an opened container.
- by Tiree - at 2009.03.17 08:57:00
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7. New Dev Blog: The Darkness at the End of the Tunnel - in EVE Information Portal [original thread]
Originally by: Exus Edited by: Exus on 06/03/2009 12:50:26 what about local chat please ? There is a local chat, but you will only show up there if you type something in there. So in other words, noone will know you are there, unl...
- by Tiree - at 2009.03.06 13:04:00
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8. Apocrypha suggestions and feature requests - in Test Server Feedback [original thread]
* Title: unique NPC naming for target calling * Category: NPC * Description: As wormspace NPC encounters are going to be more like PvP, NPCs on one grid should all have unique names (like players in PvP have), so target calling can be done like ...
- by Tiree - at 2009.02.27 13:00:00
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9. T3 ships, lots of guns! - in EVE General Discussion [original thread]
Originally by: Pytria Le'Danness Originally by: Venkul Mul Originally by: Chris Liath : Before screaming overpowered (or underpowered) you need to reply to some question: 1) what resits? 2) what speed? 3) what agility?...
- by Tiree - at 2009.02.16 10:10:00
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10. ANNOUNCEMENT: FLA MERGES WITH TERRA INCOGNITA - in Corporation, Alliance and Organization Discussions [original thread]
Good luck guys! I've enjoyed my time with you all in Deklein.
- by Tiree - at 2007.11.16 23:31:00
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11. Revelations Expansion Post-Deployment Feedback Thread - in EVE Information Portal [original thread]
I don't know if it's been mentioned, but drones don't seem to be able to shoot wrecks, while they were able to shoot cans before the patch. It would be usefull if they could shoot wrecks so you can clean them up when there's noone to salvage them...
- by Tiree - at 2006.12.03 11:56:00
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12. Against Warp O - in EVE General Discussion [original thread]
If you need to travel 15km to a gate everytime, 0.0 will be almost impossible to travel through. If travel time is the biggest objection then why not suggest making warp speeds dependant on mass? Frigates would be able to arrive before cruiser, cr...
- by Tiree - at 2006.11.30 13:45:00
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13. Warp to 0 APPRECIATION thread - in EVE General Discussion [original thread]
Originally by: Varis Originally by: Crumplecorn but because these whiners who think a ship's speed across the galaxy should be determined by how long it takes to cross 15km at each gate do my head in. its not the 15km thats t...
- by Tiree - at 2006.11.30 11:04:00
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14. Lets, Reset Eve.... - in EVE General Discussion [original thread]
I know I would quit Eve and ask my money back if that happened, maybe start playing WoW after all. It cost me a lot of money and time to get my characters to where they are now. I don't think it would take as long to rebuild though, we now have m...
- by Tiree - at 2006.10.09 07:08:00
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15. How about Medium Tractor Beam I? - in EVE General Discussion [original thread]
I suppose when ship wrecks come in they will be tractorable too. It would be nice and realistic if the bigger shipwrecks can only be tractored by larger tractorbeams. Perhaps even let larger tractorbeams be able to pull smaller ships closer with p...
- by Tiree - at 2006.10.05 12:39:00
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16. Bloggers #35, Clover discusses invention and monsters - in EVE General Discussion [original thread]
Will we be needing research facilities too for invention? Or will we go to a research agent with all the ingredients?
- by Tiree - at 2006.10.02 07:49:00
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17. OPUS Alliance says Goodbye Deklein! - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Truth Serum Edited by: Truth Serum on 18/07/2006 01:03:50 I love the north. It's D2 with a bunch of slave alliances/corps. It's no wonder you guys are so weak. I mean, d2 should be ashamed they had to hire MC to he...
- by Tiree - at 2006.07.18 07:36:00
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18. Bloggers #17, Weddings, Excuses and Salvage? New words from Clover - in EVE General Discussion [original thread]
Originally by: Joerd Toastius Oh, and would also like to again voice the suggestion that if, say, structure disappears in x*y seconds, where x is your structure HP and y is a constant, either no wreck is created or the wreck has lower-grad...
- by Tiree - at 2006.07.12 11:23:00
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19. Chance for CCP: New regions, with new rules! - in EVE General Discussion [original thread]
About local: Yes, I suggested this once too, but some other changes need to happen first. Like constellation control, I like the idea of empire still having the same local as it is now (as it's a Empire controlled piece of space with probably lots...
- by Tiree - at 2006.06.09 08:00:00
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20. Reverse engineering - in EVE General Discussion [original thread]
Perhaps if it is to yield BPO's they could make them very bad BPO's (lot's of wastage and takes much longer) and make them not researchable (they know how to make them this way, but can't make anything better from it). And perhaps have the number...
- by Tiree - at 2006.05.19 10:17:00
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