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121. Show my SHIP when CQ off, not a stupid door - in Player Features and Ideas Discussion [original thread]
+1 CQ was interesting for about 15 seconds and then became a burden. Even if it further developed so more features are added, I would still like the option of starting in the "classic" station environment and then having the option to enter my CQ.
- by JackStraw56 - at 2011.07.23 02:03:00
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122. No Nurf for Dramiel - in Ships and Modules [original thread]
Edited by: JackStraw56 on 22/07/2011 23:18:16 Originally by: Nor Tzestu Dual prop and a MSE? Sorry, that needs the nerf bat Well the currently proposed nerf is not going to change the ability to fit those things at the same time. S...
- by JackStraw56 - at 2011.07.22 23:18:00
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123. I spent three hours in a live event and all I got was... NOTHING! - in Missions & Complexes [original thread]
It was fun for me the first time, but I don't think I will bother participating in another event unless there is some kind of reward. Maybe just better drops from the SC would be enough to get more people interested.
- by JackStraw56 - at 2011.07.21 19:19:00
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124. Tanking in an Incursion - in Missions & Complexes [original thread]
Yes you should plate it, a local rep doesn't do any good with the amount of incoming damage (think over 2k dps). You should also omni-tank, i.e. tank for all 4 types of damage.
- by JackStraw56 - at 2011.07.21 19:16:00
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125. Mach Blitz fit for lvl 4s - in Ships and Modules [original thread]
Gist X-type MWD is great on Mach for missions. I switched to it right after they allowed MWD in missions and haven't gone back to the afterburner fit.
- by JackStraw56 - at 2011.07.20 03:43:00
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126. Hyperion Vs. Vindicator - in Ships and Modules [original thread]
Originally by: RavenPaine EFT might say that you have 89.6 EHP, but your loss mail is gonna show that you tanked about 42K. Do NOT get in a fight with that ship ! That's because lossmails show hit points, not effective hit points. What'...
- by JackStraw56 - at 2011.07.18 21:29:00
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127. Incursion - Which Cruisers for Vanguards? - in Missions & Complexes [original thread]
Edited by: JackStraw56 on 16/07/2011 23:56:19 The zealot is a very good deal for the cost compared to the legion, but since it's not PVP, you're not likely to lose the Legion and the extra cost doesn't matter. The legion has several advantages...
- by JackStraw56 - at 2011.07.16 23:55:00
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128. Incursion - Which Cruisers for Vanguards? - in Missions & Complexes [original thread]
The zealot is not too bad, Legion would be better, but zealot's not bad. The fit you have there would tank vanguards no problem. Among cruiser, I think Huginns are popular in shield fleets. Cynabal/vagabond are somewhat usable, Vigilant is somewh...
- by JackStraw56 - at 2011.07.15 11:25:00
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129. cynabal vs incursion? - in Missions & Complexes [original thread]
Cynabal will work (not a very high chance of dying at all with decent fleets), but it's not the best choice. There isn't too much moving involved in Vanguard sites which are what you would be mostly running. A Mach is much better like the previou...
- by JackStraw56 - at 2011.07.14 00:37:00
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130. Best ships for incursions - in Warfare & Tactics [original thread]
If you're set on shield tanking then the best are the Vindi, Nightmare, Mach, and Sleipnir IMO. With your Min/Gallente training you can fly all of those except Nightmare so you should be good. I find the Mach to be a bit more versatile than the Vi...
- by JackStraw56 - at 2011.07.13 00:20:00
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131. 50 FITTINGS MAX FIX - in Ships and Modules [original thread]
I regularly run into the 50 fitting limit and have to delete some, it's a stupidly small limit for what amounts to storing a few bytes of text. I run some incursion gangs and have to recommend fittings for just about every possible ship people mi...
- by JackStraw56 - at 2011.07.11 01:13:00
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132. Level 4s ship suggestions - in Missions & Complexes [original thread]
Definately Mach or Vargur.
- by JackStraw56 - at 2011.07.08 04:00:00
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133. The Proteus, Useful or Useless? - in Ships and Modules [original thread]
Originally by: Omara Otawan Originally by: Commander TGK They say this ship is the worst t3, prove them wrong, PLEASE. They also say that about the Legion, I'd not give too much about forum opinions really. That said, it isnt ...
- by JackStraw56 - at 2011.07.06 00:15:00
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134. Incursion logistics for newbies - any tutorials? - in Missions & Complexes [original thread]
Edited by: JackStraw56 on 05/07/2011 22:25:54 Originally by: The Djego Edited by: The Djego on 04/07/2011 07:57:56 Originally by: Mia Restolo Originally by: KWyz ...(also, having a full t2 fits shows the fc that y...
- by JackStraw56 - at 2011.07.05 22:25:00
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135. PvE Loki - in Ships and Modules [original thread]
Edited by: JackStraw56 on 25/06/2011 00:24:03 This fit is not too bad: http://eve.battleclinic.com/loadout/48369-Loki-PvE-LV4-CR.html But in general the Loki is not a very good choice for level 4 missions because of its limited range. I wou...
- by JackStraw56 - at 2011.06.25 00:24:00
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136. Incursion Loki - in Ships and Modules [original thread]
Last reply was very good. Loki is not a bad Vanguard ship at all, but not ideal for larger sites. The long range Loki webs are nice, but not all that special, so make sure you fit it to do good dps also (lots of damage and falloff mods). Some pe...
- by JackStraw56 - at 2011.06.23 20:49:00
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137. Building an Incursion runner from scratch - in Missions & Complexes [original thread]
Amarr is not a bad way to go, there are viable ships for all site types in the lineup and the Nightmare is also sweet. Lasers are very good in incursions because the limited damage types don't hurt them at all. The Zealot will get some fleets and...
- by JackStraw56 - at 2011.06.21 21:33:00
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138. replace my rattle with a Mach? - in Ships and Modules [original thread]
Mach does missions faster, Rattlesnake is easier to AFK. /thread
- by JackStraw56 - at 2011.06.18 17:51:00
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139. The Legion really sucks??? - in Ships and Modules [original thread]
Edited by: JackStraw56 on 18/06/2011 17:49:15 Legion is one of the best armor ships for incursion vanguard sites. Paladin is better but with substantially more training time. The laser range and subsystem that increases scan resolution make i...
- by JackStraw56 - at 2011.06.18 17:48:00
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140. Prison Break (1 of 2) Guide - Hardest lvl 5 missions finished \o/ - in Missions & Complexes [original thread]
Edited by: JackStraw56 on 18/06/2011 16:43:47 I tried this mission on Sisi with a Maelstrom with deadspace booster, high grade crytals, etc. for roughly a 2.5-3k dps perma tank (there are no neut towers in the first pocket at least). It wasn't...
- by JackStraw56 - at 2011.06.18 16:43:00
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