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81. Help me find the space tornadoes. - in EVE General Discussion [original thread]
aww i LOVED the space tornadoes in the background of recon 3/3 it looked incredible, it would be nice if they were brought back in as random space weather phenomenon around Eew Eden like for certain areas of space for random amounts of time from c...
- by ITTigerClawIK - at 2014.03.25 16:16:00
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82. EVE Online Fleet vs Star Trek Fleet - in EVE General Discussion [original thread]
and if it came down to EVE-Online vs Star Trek Online it would defo be EVE cause EVE ships can fire further than 10km witch is the star trek online weapon range cap for EVERY SINGLE WEAPON AND ABILITY lol :-P
- by ITTigerClawIK - at 2014.03.25 15:43:00
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83. New Eden is too damn small - in EVE General Discussion [original thread]
you have obviously never been into 0.0 space , there are ALOT of empty systems out there, high sec and low sec are usually well populated.
- by ITTigerClawIK - at 2014.03.24 12:24:00
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84. High sec Mission runners just got completely screwed by CCP - in EVE General Discussion [original thread]
Seraph Essael wrote: To be fair, there's a mission runner in my corp who loots and refines his mission loot... He actually gets more from that per hour that a dedicated miner friend of his... So yeah, this is a buff to mining and refining not a...
- by ITTigerClawIK - at 2014.03.21 09:28:00
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85. Some additional corp/Alliance features for EVE-Gate - in Player Features and Ideas Discussion [original thread]
I would really like the ability to view all corp info like i would be able to do in game from EVE-Gate like viewing kills and losses, view all shareholders and active and completed votes corp assets and so on .
- by ITTigerClawIK - at 2014.03.13 20:23:00
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86. Hunting the new NEXUS Chip - My Experience - in EVE General Discussion [original thread]
the excitment of getting a commander BS in null has gone down alot in recent years, now just almost always drops ammo, tag and hardener and thats pretty much every single one ive gotten.
- by ITTigerClawIK - at 2014.03.13 19:32:00
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87. Sticky:Dev blog: U and I - Through a Scanner Lightly - in EVE Information Portal [original thread]
I approve of these changes of winsauce :-P
- by ITTigerClawIK - at 2014.03.11 13:02:00
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88. TriLambda Features and Feedback: Rubicon 1.3 - in Test Server Feedback [original thread]
CCP BunnyVirus wrote: Marcel Devereux wrote: The Tristan looks awesome! I do have one critique though. Can you either add back in the other arm or remove the right one? It looks pretty sleek until expect for the right side. you want to r...
- by ITTigerClawIK - at 2014.03.10 14:08:00
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89. EVE Store offerings disappointing - in EVE General Discussion [original thread]
+1 for space viking beer glasses and Amarr wine sets :-P
- by ITTigerClawIK - at 2014.03.10 13:26:00
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90. Hardware implants - in EVE General Discussion [original thread]
there any reason why they shouldn't?
- by ITTigerClawIK - at 2014.03.08 22:51:00
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91. Sticky:Dev blog: Ship Painting Pilot Program - in EVE Information Portal [original thread]
so at some point can i assume that we will see ; Faction corporate paint jobs(including Pirate factions) - Relevent corp LP store + reasonable amount of ISK Factions without LP stores or stations/space for that matter and other "special" paint j...
- by ITTigerClawIK - at 2014.03.06 23:28:00
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92. Sticky:Dev blog: Ship Painting Pilot Program - in EVE Information Portal [original thread]
i will patiently wait for the Khanid Paladin ;-P pricing good btw, will there be plans for Capital and super cap paint jobs also?, i mean for someone who is gunna be entombed in those ships for a long time, would be awesome to be able to pimp it out.
- by ITTigerClawIK - at 2014.03.06 17:02:00
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93. LAG LAG LAG - SOCKET CLOSED - in EVE General Discussion [original thread]
cant really blame CCP for external attacks but it would be nice to locate whoever is doing it
- by ITTigerClawIK - at 2014.03.05 13:52:00
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94. collision detection and visual cues - in EVE General Discussion [original thread]
collision detection is also a huge problem for a number of other objects especially in a lot of missions
- by ITTigerClawIK - at 2014.01.11 00:20:00
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95. Sticky:[Rubicon 1.1] Mobile Micro Jump Unit and Mobile Scan Inhibitor - in Player Features and Ideas Discussion [original thread]
i for one am looking foward to the new modules, they are both counter-able just by taking them out the scan inhib is apparently incredibly easy to scan down, and you will still know how many reds are in system, wormholes are pretty much unchanged ...
- by ITTigerClawIK - at 2014.01.08 12:00:00
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96. Sticky:Dev blog: CSM8 - 1st Summit Minutes Published - in EVE Information Portal [original thread]
only one question.... WHAT IS PROJECT 3 ?!?!?!?!?
- by ITTigerClawIK - at 2014.01.07 23:14:00
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97. Sticky:[Beyond Rubicon] What Mobile Structures would you like to see? - in Player Features and Ideas Discussion [original thread]
Mobile Hanger Defense platforms that have huge drone bays but can only field 5 drones at a time and engage anything within a designated radius say 50-100km small: small drones med: Medium drones large: heavy drones X-L: Fighters ( POS and Ou...
- by ITTigerClawIK - at 2013.12.17 13:34:00
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98. Which Ship would you like to see remodelled? - in EVE General Discussion [original thread]
any word on new station designs ( particularly interiors) i want the old Pleasure hub station back but 20% cooler
- by ITTigerClawIK - at 2013.12.17 13:23:00
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99. EVE Client and website issues - in Issues, Workarounds & Localization [original thread]
ahh you are correct its just come back up for me to, i don't suppose you are in the UK at all? Norfolk/suffolk area?
- by ITTigerClawIK - at 2013.12.16 13:49:00
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100. EVE Client and website issues - in Issues, Workarounds & Localization [original thread]
so shortly i was kicked off the EVE client and the client told me it was not able to connect to it yet my net was still up and fine, decided to come onto the website and check the forums for anyone with similar issues found the site really slow th...
- by ITTigerClawIK - at 2013.12.16 13:45:00
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