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41. Sticky:Dev blog: All That Is Gold Does Not Glitter - Data Sites, Expedi... - in EVE Information Portal [original thread]
I've sometimes done 30+ jumps, in order to do a chain, sometimes over different regions. Simply to much work, compared to doing a simple ded site, where you dont have to move an inch' You can always expect to be brought to a different region, wh...
- by Fonac - at 2014.10.15 15:33:00
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42. Sticky:Dev blog: Coming to EVE Online in the Phoebe release on November... - in EVE Information Portal [original thread]
CCP RedDawn wrote: Obil Que wrote: Quote: Data and Relic sites found in Null Security Space will also be present in wormhole Class 1-3 systems. An upcoming blog will describe the changes. Any chance for a sneak peak at this and whether...
- by Fonac - at 2014.10.10 17:21:00
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43. Sticky:Dev blog: Coming to EVE Online in the Phoebe release on November... - in EVE Information Portal [original thread]
Omg escalation changes... *heavy intense breathing*
- by Fonac - at 2014.10.10 17:11:00
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44. Sticky:[Phoebe] Long Distance Travel Changes - updates! - in Player Features and Ideas Discussion [original thread]
\O/ yay updates. First of all, thank you for taking your time to read and reply with feedback, that was very very cool. 1. I still feel the black ops need a smaller fatigue, i realise that they may be used a transportation ship instead of comba...
- by Fonac - at 2014.10.09 18:37:00
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45. Sticky:[Phoebe] HP/Resists Tweaks for Sov Structures and Station Servic... - in Player Features and Ideas Discussion [original thread]
But.. but what off the nidhoggur? - Now it does not have a defined roled it and only it, excels at? ... More seriously, this looks perfect. I'm still afraid structure shoots are going to take (to)a long time. But i guess this is better than not...
- by Fonac - at 2014.10.09 18:21:00
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46. The Research Race of YC116 - in Live Events Discussion [original thread]
CCP Goliath wrote: Seismic Stan wrote: However, as a model for generating ongoing, slow-burning player interaction, A'J has been an order of magnititude more successful than any other CCP-driven event. It proved that not everything has to f...
- by Fonac - at 2014.10.08 16:29:00
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47. Sticky:Dev blog: Sensor Overlay 2.0: Bigger, Better, Bookmarks in Spaci... - in EVE Information Portal [original thread]
I love everything you just announced there! - The fact that i can filter what i want to see in space, is awesome.. thank you for that. Especially since i have no interest in seeing all those anomalies, but i really want to see the bookmarks. ...
- by Fonac - at 2014.10.08 16:25:00
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48. Wormhole videos needed - in Wormholes [original thread]
King Fu Hostile wrote: Fonac wrote: The irony of CCP trying to get footage from an area of space, they just had to bend over and take the stick. Unsure if you are an alt of a butthurt farmer, or just someone who dreams of bending over a...
- by Fonac - at 2014.10.07 09:03:00
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49. Wormhole videos needed - in Wormholes [original thread]
The irony of CCP trying to get footage from an area of space, they just had to bend over and take the stick.
- by Fonac - at 2014.10.07 08:40:00
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50. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
CCP Greyscale wrote: Fonac wrote: You've nerfed rapidly deploying over vast distances to a complete impossibility. Hopefully, yes. And i can only agree on that being a _very_ good thing. I'm just asking what the thought process ...
- by Fonac - at 2014.10.01 19:20:00
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51. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
CCP Greyscale wrote: Chainsaw Plankton wrote: Chinicata Shihari wrote: I know you wouldn't do this but just to show the facts Spreadsheets are good for the mind https://docs.google.com/spreadsheets/d/1IjH2JyeTd0suTC43REymnoiD2TF70HxbkRW...
- by Fonac - at 2014.10.01 18:57:00
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52. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
I want to see changes, and i want to see the instant travel around eve nerfed... But this... Not sure i agree. I hate logistics, it's possible the worst part of eve, yet still a complete necessity. This makes that part even more painfull. Alot o...
- by Fonac - at 2014.10.01 17:13:00
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53. Sticky:Pre-CSM Summit Nullsec and Sov Thread - in Player Features and Ideas Discussion [original thread]
Sniper Smith wrote: Fonac wrote: ... This should be nerfed, make an exponential increase of sov bills for every one more system you hold and make it way to expensive to own half the eden 0.0 landscape... Just means they will break Alliance...
- by Fonac - at 2014.09.11 22:49:00
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54. Sticky:Pre-CSM Summit Nullsec and Sov Thread - in Player Features and Ideas Discussion [original thread]
I think the root of the problem of Alliances, 0.0 and income is the fact that the income level is from top to bottom, and not the opposite. Top to bottom means that the alliance wallet is filled by stuff like moon mining, and tax from corporatio...
- by Fonac - at 2014.09.11 22:14:00
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55. Black screens whilst multiboxing? I need your feedback - in Issues, Workarounds & Localization [original thread]
Gilbaron wrote: i have an "issue" where my clients sometimes freeze for a while when logging in 2 or more alts. i always thought it was just my laptop taking more time to handle multiple logins at the same time. is this the same thing ? or are...
- by Fonac - at 2014.09.04 14:00:00
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56. Sticky:Oceanus Graphics Feedback - in Test Server Feedback [original thread]
Awesome cloak effect! - As someone who uses cloaks alot, this is a welcome change... The fact that you can see your ship, while cloaked is very usefull. A question regarding the ongoing graphic improvements... What about Smoke? - Some complex si...
- by Fonac - at 2014.09.04 11:06:00
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57. Hacking Mini Game = Biggest Pile Of Crap Ever - in Missions & Complexes [original thread]
CCP Bayesian wrote: [quote=Jeremiah Saken] Space Glitter primarily exists to beef up our content creating capabilities. For example right now we're making it considerably easier for Game Designers to create new NPCs without needing a lot of sp...
- by Fonac - at 2014.09.02 06:29:00
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58. Crius state of play - in Science and Industry [original thread]
Very well thank you. I like it so far. I have two things i wonder about. 1. When you get the cost of a tech 2 bpc, id like to see what the total cost would be, if i produced all the materials myself. right now it only shows the total cost, if you...
- by Fonac - at 2014.09.01 15:54:00
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59. Domination Fleet Staging Point Escalation - in Missions & Complexes [original thread]
I think i might have done this site maybe a 100 times... Never once had it not escalated. Then i had a small break around new year, and after that i've had it not escalate maybe one out of 5 times.. or so. They "changed" it recently, from being ...
- by Fonac - at 2014.08.29 10:37:00
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60. Sticky:Reserved #2 - in Wormholes [original thread]
Orange Aideron wrote: Kara the Navigator wrote: Hello there, I am CEO of a 3 months old corp. We are a 15 active men (across 25 chars) corp living in a C4 with a C3 static. Just wanted to say that we are a growing corp and that having anot...
- by Fonac - at 2014.08.07 14:20:00
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