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Thread Statistics | Show CCP posts - 0 post(s) |
Kazuma Saruwatari
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Posted - 2008.08.24 08:38:00 -
[31]
testing purposes? HELL YES.
The no.1 issue I have when CCP deploys upcoming ship/skill changes is that 99% of the time I dont even have anything close to the prereq's to even test the changes, thereby leaving me out of the loop and unable to give my input that could potentially be very very valuable. -
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Another Forum'Alt
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Posted - 2008.08.24 11:52:00 -
[32]
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Irida Mershkov
Gallente Trader's Academy Blue Sky Consortium
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Posted - 2008.08.24 12:33:00 -
[33]
Originally by: Sylthi
Originally by: Holy Lowlander
You don't want 1-10 seconds training time as people will just stop playing on the main server then.
Agreed. This could be an issue if CCP didn't take simple precautions; like, say, SiSi resets to what your character is on TQ every DT. That way, no matter what you do, you don't get to keep it from day to day; and you have to start over training what you would like to test from day to day.
Also, I agree that 1-10 sec is a little extreme. I prolly should have gone with like 1-2 mins.
Cheers.
I think every week, say, Monday-DT would be better.
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Sile Suirghiche
Gaidhlig Technology
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Posted - 2008.08.24 17:13:00 -
[34]
Aye!
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Irista Ari'star
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Posted - 2008.08.24 19:59:00 -
[35]
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Mister Xerox
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Posted - 2008.08.25 05:02:00 -
[36]
A lot of people use Sisi to find and test for bugs/exploits, but not to report them to CCP.
People discovered doing this, and porting their exploits over to TQ, and not filing the appropriate bug reports should be permabanned.
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Taradis
Amarr The Imperial Assassins Ethereal Dawn
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Posted - 2008.08.25 08:12:00 -
[37]
Bah they mirrored TQ boo!!!! I lost my BS 5 but i gained cruiser 5 so now i can toy with the T2 cruisers but I still want my damn Test Dread eh well gotta wait another 30 or so days to get BS 5 back
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Hesod Adee
Perkone
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Posted - 2008.08.25 08:26:00 -
[38]
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Gone'Postal
Minmatar Warped Mining
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Posted - 2008.09.01 21:45:00 -
[39]
Originally by: Taradis Bah they mirrored TQ boo!!!! I lost my BS 5 but i gained cruiser 5 so now i can toy with the T2 cruisers but I still want my damn Test Dread eh well gotta wait another 30 or so days to get BS 5 back
and the nav skills, + capital ships + Carrier or dread....
This isn't about everyone running to test the capital fleet blob, CCP ASK us to test on Sisi, But what if you don't have the skills to test what they ask you do but would like to help? Never mind, i'm sure 30 days of BS5 or 20 of cruiser 5 or whatever will fly by, and i'm sure the patch won't be released until you have had to wait to test it.
and what do I have to do to get a member of the CSM to vote in here?
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SickSeven
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Posted - 2008.09.02 03:41:00 -
[40]
Edited by: SickSeven on 02/09/2008 03:41:25 As long as the test server was re-synced like once a week, then why not? |
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Dirtee Girl
Omega Enterprises
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Posted - 2008.09.02 09:00:00 -
[41]
yes signed |
LaVista Vista
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Posted - 2008.09.02 11:25:00 -
[42]
I have been reading this thread for a few days now. I'm quite split on this issue.
I agree that when a new ship is released, people should be able to test it for everybody's sake. The more testing the better. Of course CCP could just apply these skills to all characters. But that's time-consuming.
So I guess this is the best way to work this out. |
Silence iKillYouu
hirr Morsus Mihi
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Posted - 2008.09.02 11:48:00 -
[43]
/sign |
Gone'Postal
Minmatar Warped Mining
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Posted - 2008.09.02 15:44:00 -
[44]
Originally by: LaVista Vista I have been reading this thread for a few days now. I'm quite split on this issue. I agree that when a new ship is released, people should be able to test it for everybody's sake. The more testing the better. Of course CCP could just apply these skills to all characters. But that's time-consuming. So I guess this is the best way to work this out.
Many thanks for the support LaVista Vista (isk's in teh mail)
Boost SISI VOTE NOW! |
Deej Montana
Outbound Flight
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Posted - 2008.09.02 19:06:00 -
[45]
Yes.
I've can't remember how much time I've wasted training up for an item or ship to test, but before the training's completed....BOOM....the latest mirror wipes it all out. |
LaVista Vista
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Posted - 2008.09.06 17:33:00 -
[46]
Edited by: LaVista Vista on 06/09/2008 17:33:23 I would appreciate if people would stop supporting this topic at this point and give me a bit of feedback on the submission template I have written up:
Quote: Test server skilling speed increase The community has requested for a change to be made to the test server, so that it will take less time to train skills. Especially scenarioÆs where a new ship is being tested on sisi, this will allow people, who would otherwise not have the skills required, to actually get the skills and test the ship. This would benefit the bug hunting process in many cases.
Relevant forum thread(s) òhttp://oldforums.eveonline.com/?a=topic&threadID=840226
Game/Forum/etc. area(s) affected AreaEffect Testing Less bugs means a happy New Eden!
Potential Solutions ProsòMore testing in general ConsòCould mean that some bug with the skill training system would be overseen
CSM Recommendation/Request to CCP / Further information required òPlease give us a way for training skills faster on sisi in order to test new things easier.
Thanks in advance.
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Prometius
Dark Nebula Gallente Division Dark Nebula Galactic Empire
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Posted - 2008.09.07 05:08:00 -
[47]
Edited by: Prometius on 07/09/2008 05:08:52
Originally by: LaVista Vista Edited by: LaVista Vista on 06/09/2008 17:33:23 I would appreciate if people would stop supporting this topic at this point and give me a bit of feedback on the submission template I have written up:
Quote: Test server skilling speed increase The community has requested for a change to be made to the test server, so that it will take less time to train skills. Especially scenarioÆs where a new ship is being tested on sisi, this will allow people, who would otherwise not have the skills required, to actually get the skills and test the ship. This would benefit the bug hunting process in many cases.
Relevant forum thread(s) òhttp://oldforums.eveonline.com/?a=topic&threadID=840226
Game/Forum/etc. area(s) affected AreaEffect Testing Less bugs means a happy New Eden!
Potential Solutions ProsòMore testing in general ConsòCould mean that some bug with the skill training system would be overseen
CSM Recommendation/Request to CCP / Further information required òPlease give us a way for training skills faster on sisi in order to test new things easier.
Thanks in advance.
It looks good, you could also add a pitch for players who want to see if a ship class is for them. There are a lot of times players (especially new ones) who think bigger is better, waste a lot of time training for a ship and find out they hate it. In my opinion nothing is worse for business where a client cannot test a product before they buy it. You can change anything i said to fit in your proposal, but i think it's another valid reason why skill training should be changed a little bit.
Edit: supported your proposal
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Sovereign533
Caldari PPN United Against ALL Authorities
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Posted - 2008.09.07 21:07:00 -
[48]
the devs commented on this earlier. they said that the test server needs to be an exact replica as the real server. if you alter certain parts because 'it's just the test server' then it isn't the test server anymore. because if you alter training speeds and stuff like that, it will be harder to find bugs that give you better training times and stuff.
damn, eve search doesn't wanna work with me =\
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Gone'Postal
Minmatar Warped Mining
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Posted - 2008.09.07 23:21:00 -
[49]
Originally by: Sovereign533 the devs commented on this earlier. they said that the test server needs to be an exact replica as the real server. if you alter certain parts because 'it's just the test server' then it isn't the test server anymore. because if you alter training speeds and stuff like that, it will be harder to find bugs that give you better training times and stuff.
damn, eve search doesn't wanna work with me =\
I do see what your saying however CCP have already removed the POS's from Sisi so it's not a exact rep of TQ, even if they can't give us the option to pick what level of skills, I'm sure they can reset the skill training times all to rank 1 on it without dire comebacks.
TBH it's CCP's choice however I'm done with the testserver until CCP either stop mirroring the damn thing or, when it is, the skills you have trained on there stay.
I've lost count the number of times i've trained or even started to train to help them test like they have asked only for it to get mirrored, if a sub capital** guy wants to test carriers out, they either HAVE to spend all that isk on TQ and wait for the next mirror OR train it on SIS and hope to god they get round to learning the skills to a functinal level before the next mirror. both of which isn't really a good model for a testing server//area.
**i've used capitals as its the biggest isk value skills
Boost SISI VOTE NOW! |
Hottie McGee
GoonFleet GoonSwarm
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Posted - 2008.09.22 02:41:00 -
[50]
Edited by: Hottie McGee on 22/09/2008 02:45:24 i like this idea. it's a pain to log onto sisi and notice that your character is already behind on skills, and the new mods/ships you want to try out you can't even get into since the skills you needed to fly the ship you can't even use.
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Aleus Stygian
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Posted - 2008.09.22 05:36:00 -
[51]
I highly support Vista's idea, and just for safety, I wish to echo and point out what was being said earlier, namely this:
Originally by: Irida Mershkov
Originally by: Sylthi
Originally by: Holy Lowlander
You don't want 1-10 seconds training time as people will just stop playing on the main server then.
Agreed. This could be an issue if CCP didn't take simple precautions; like, say, SiSi resets to what your character is on TQ every DT. That way, no matter what you do, you don't get to keep it from day to day; and you have to start over training what you would like to test from day to day.
Also, I agree that 1-10 sec is a little extreme. I prolly should have gone with like 1-2 mins.
Cheers.
I think every week, say, Monday-DT would be better.
If skills are going to be trained in mere minutes to an hour or so at most, then this is a very good precaution and a system that would probably work.
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Gotrek65
Brimstone Order R-I-P
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Posted - 2008.09.24 12:37:00 -
[52]
Originally by: Jarrells Yes, this is a good idea. Would be nice to test something before committing a large amout of time to train something you find out you really dont want.
Supported
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soldieroffortune 258
Trinity Council
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Posted - 2008.09.24 13:09:00 -
[53]
yeah, good idea, but maybe it should allow you to put skills wherever whenever you want, kinda like in EFT where you can adjust your skils since (for me at least) it doesnt update them for you, mabye they should do something like that
but a good idea in general
Originally by: soldieroffortune 258
"Eve is about making yourself richer while making the other guy poorer"
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Silent Deviant
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Posted - 2008.10.05 04:28:00 -
[54]
One skill "Train All" This would make things easier and more fun.
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Katarina Arisdeed
Caldari Macabre Votum Morsus Mihi
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Posted - 2008.10.06 13:03:00 -
[55]
Originally by: Herschel Yamamoto I think the reason that they don't is fear that people will ignore the real server and choose to only play the test server. If you can get 100 million SP a month on Sisi, some people will abandon the slow grind of TQ in favour of the instant gratification of Sisi.
i dont think this will happen because there are times when the test server could be unavailable for a few hours to a few days depending on the changes being tested, it wouldnt really benefit anyone to spend all thier time on the test server since there is no guarentee that it will even be up the next time they go to log in.
I like the OPs idea in that it would make it easier to test out certain game mechanics for new patches. Hoever, I would have to disagree with it because it gives younger players the opporunity to fly ship they otherwise havent earned the right to fly yet in a consequance free environment, the thought that a brand new player could log onto sis and then get to experience flying a capital ship after a few minutes as opposed to a veteran who waited years is a little scary, plus since sisi is consequence free said pilots would really have no need to learn to fit and fly the ships properly after all who cares its only 100isk. The only way I would support this is if they limited sis to pilots with a set number of skillpoints.
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Ethaet
Aliastra
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Posted - 2008.10.06 13:25:00 -
[56]
The test server would have more testing and less people screwing around being irresponsible with large amounts of isk if we could actually use the new features being tested -------------------------------------------------------------- Seriously, we need some kind of separation between the post and signature. There you go. Now that wasn't so hard |
Ineun
Minmatar House An'geles Wildly Inappropriate.
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Posted - 2008.10.07 10:25:00 -
[57]
i see no downside i even think you should be able to set your skills like you can in EFT so you can test ANYTHING with ANY skillset in realtime rather than numbers of EFT :) ohai i is your resident Socialist... |
Tuttomenui II
kungfuhammers
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Posted - 2008.10.23 09:47:00 -
[58]
THe other day I aksed the ccp guy in the Battle system to make the 5 of us that were on super charactors lol, he said no. LOL.. was funny.
^^ My Signiture is an actual Signiture WOW!!!^^ |
QwaarJet
hirr Morsus Mihi
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Posted - 2008.10.24 04:39:00 -
[59]
I support this. |
Kendar
Disney inc
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Posted - 2008.10.24 11:48:00 -
[60]
would it not work just making/puting implants that give +100 or something to atributes on market on sisi?
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