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1. Bellicose change proposal - in Features and Ideas Discussion [original thread]
/signed :) ohai i is your resident Socialist...
- by Ineun - at 2008.10.29 15:00:00
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2. Stealth Bombers - in Features and Ideas Discussion [original thread]
make bombers take torp launchers too = win after bonuses the sigrad would be around 150 and fitting 3 would require a AUX range would be about ~16-20km (sounds about right for bombers) +1 :) ohai i is your resident Socialist...
- by Ineun - at 2008.10.29 14:53:00
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3. Clone Vat Bay should use Corpses as "fuel" - in Features and Ideas Discussion [original thread]
this is the damn funniest idea i have evar seen this idea is a WINRAR!! :) ohai i is your resident Socialist...
- by Ineun - at 2008.10.29 14:53:00
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4. Citadel cruise missiles - in Features and Ideas Discussion [original thread]
i cant see ANYTING wrong with this idea, +1
- by Ineun - at 2008.10.28 21:30:00
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5. Cloaking Field Technology - in Features and Ideas Discussion [original thread]
make it blackops only, think of it the sheer power and computing required to hold a field that complex only the reactor of a battleship and the extra processing power of a blackops and its specialist equipment could handle that task + blackops ...
- by Ineun - at 2008.10.28 21:28:00
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6. Zulupark: Suggestion for Stealth Bomber fix - in Features and Ideas Discussion [original thread]
+1 your suggestions are a little overpowered but hold water if nerfed a little I SAID A LITTLE CCP -.-
- by Ineun - at 2008.10.28 21:25:00
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7. Grouping can be used for any offensive module. - in Game Development Forum [original thread]
i say let us group any offensive module nos/neut, e-war, smartbombs, rather than just weapons, :) ohai i is your resident Socialist...
- by Ineun - at 2008.10.20 14:14:00
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8. Mirror timescale - in Game Development Forum [original thread]
we want mirror nao.... or actually do some work CCP and make a skill editing system so we can test anything easily on the test server stop ****ing around with that overnerfed nano thing and the stupid ambulation crap that WE DONT NEED!! LISTEN...
- by Ineun - at 2008.10.11 21:41:00
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9. Minmatar Electronic Warfare - Chaff - in Game Development Forum [original thread]
so its ecm burst, but for dampening, / sigrad reduction sounds good!!! :) ohai i is your resident Socialist...
- by Ineun - at 2008.10.11 21:23:00
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10. So I listened to the Live Dev Blog, and there was no information - in Game Development Forum [original thread]
DONT FEED THE TROLL! :) ohai i is your resident Socialist...
- by Ineun - at 2008.10.11 21:18:00
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11. Serious out break that started in low sec space.Warning - in EVE Technology Lab [original thread]
this guy must just be baked, wair for him to stop smoking the spliff and sober up then reply,
- by Ineun - at 2008.10.10 11:38:00
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12. Militia is Broken - in Game Development Forum [original thread]
just make the milita have a voted player run hierarchy, and have a voted kos/kick/ban/30day eveban for exploitation try petitioning it and see if a gm is finished hav a fap to do anything about it or you might get a automated (too busy watchin **...
- by Ineun - at 2008.10.10 11:23:00
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13. Policy for Dealing with Node Crashes - in Game Development Forum [original thread]
always helps when you have GMs in your alliance that monitor the server and tell the alliance if its about to go under and when its back up.... :) ohai i is your resident Socialist...
- by Ineun - at 2008.10.07 11:46:00
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14. [IDEA] Sentry guns for 0.0 space - in Jita Park Speakers Corner [original thread]
just make conquerable stations and outposts launch sentry guns as they are in empire (nerfed a little) that are configurable in aggro no gate guns NO GATE GUNS!!! :) ohai i is your resident Socialist...
- by Ineun - at 2008.10.07 10:51:00
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15. Player Predation: The Unregulated Harassment of EVE Players - in Jita Park Speakers Corner [original thread]
Edited by: Ineun on 07/10/2008 10:37:53 IF YOU GO UNDER 0.5 YOU WILL GET KILLED, you can still get ganked above that but it is increasingly rare if you dont wanna get ganked stay above 0.5 ARRRRR!! YAAARRRR!!!!! STAY ABOVE 0.5 IF YOU ARE A WH...
- by Ineun - at 2008.10.07 10:36:00
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16. [IDEA] Test server skill increase speed - in Assembly Hall [original thread]
i see no downside i even think you should be able to set your skills like you can in EFT so you can test ANYTHING with ANY skillset in realtime rather than numbers of EFT :) ohai i is your resident Socialist...
- by Ineun - at 2008.10.07 10:25:00
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17. Bumping??? Thats realistic... - in Assembly Hall [original thread]
make bumping take a ships mass into account, thats all you need frigates going 10k ramming battleships 5km at 1000m/s is stupid the battleship should move about 50m at about 10m/s while the frig rebounds off :) ohai i is your resident Socialist...
- by Ineun - at 2008.10.07 10:23:00
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18. [Issue] Change of policy on reimbursement claims - in Assembly Hall [original thread]
as usual CCP are doing a Masangsoft on us and just going the communist china route of: ignore, ignore, ban, ignore, do it our way pr gtfo 1sec THEY DONT GIVE A FLYING **** YOU STILL PAY RIGHT!? only way to make these corporate ***** actually do...
- by Ineun - at 2008.10.07 10:13:00
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19. T2 Battleship: Seige Gun - in Features and Ideas Discussion [original thread]
/signed (wants his abaddon to have that weapon from the eymerian age trailer) :) ohai i is your resident Socialist...
- by Ineun - at 2008.10.06 22:52:00
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20. yet another obvious nanonerf idea - now with extra creamy filling - in Features and Ideas Discussion [original thread]
Edited by: Ineun on 06/10/2008 22:48:43 its called a rapier dumbass 2x 90% webs at 32km hat why they are always primaried after then falcons in nanogang vz nanogang :) ohai i is your resident Socialist...
- by Ineun - at 2008.10.06 22:47:00
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