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DangerosoDavo
EVE Is Dead
14
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Posted - 2012.03.13 13:40:00 -
[1] - Quote
new spawns: http://www.evesecurity.com/quick/up/74b5b664b80188e17153650d13ba3bbe.jpg
Now battleships in the belts are no longer of a single rat type and are instead mixed. Effectivly nerfing belt ratting because chaining is affected.
So, how it was before... you chained high value spawns (triple 1.8M bountys) to get a higher ISK/Hour Income. This now becomes impossible as the Bs's will not be consistent, so the effective Max ISK/Hour income is reduced considerably.
Anyway this is an informational post only and not a whine or rage or rant :D
I just noticed it and it wasnt in the patch notes. Was it intentional? |
malaire
249
|
Posted - 2012.03.13 13:45:00 -
[2] - Quote
CCP answer seems to be that nothing has changed https://forums.eveonline.com/default.aspx?g=posts&m=929873#post929873 New to EVE? Don't forget to read: The Manual * The Wiki * The Career Options * and everything else |
Vertisce Soritenshi
Varion Galactic Tragedy.
1230
|
Posted - 2012.03.13 13:45:00 -
[3] - Quote
I don't think chaining was ever intentional to begin with so frankly if this is the case I wouldn't call it a nerf but instead a fix.
It is probably a good thing anyway. Ratting is by far the largest faucet in EvE and it needs to be toned down a bit. This would be a good way of doing just that. EvE is not about PvP.-á EvE is about the SANDBOX! - CCP!-á Open the door!!! |
Grumpy Owly
322
|
Posted - 2012.03.13 13:46:00 -
[4] - Quote
I think the stock answer is HTFU and adapt to EvE as a challenging environment.
I mean heaven forbid that CCP might mix things up a bit for a challenge, largely intended as a suprise I would feel rather than everything remaining terribly predictable? Isnt this also something players have been asking for? Bounty Hunting for CSM 7
Stop EvE Apathy |
DangerosoDavo
EVE Is Dead
14
|
Posted - 2012.03.13 13:54:00 -
[5] - Quote
Clearly has changed. I would go as far as to say that said CCP Guy is wrong. |
Roosterton
Syndicalis Immortalis The Skeleton Crew
337
|
Posted - 2012.03.13 15:25:00 -
[6] - Quote
CCP guy isn't wrong - there have always been two kinds of rats in a belt, such as battleships paired with warp scram frigs. The guy asking the question was bad at wording it, and should have said two different kinds of the same size of rat, rather than just two different rats.
Anyway - how would chaining be affected? As long as the group still travels as a spawn, it should be possible to still kill all the big stuff and then wait for it to respawn. I guess I'll see later today when I kill some belt rats... |
Tarryn Nightstorm
Hellstar Towing and Recovery
265
|
Posted - 2012.03.13 15:34:00 -
[7] - Quote
Vertisce Soritenshi wrote: [snip]
It is probably a good thing to screw PvP'ers who don't want to go perma-blinky, or who don't want to be slaves to zerosec RMT/bot-plantation barons anyway. Incursions [are] by far the largest faucet in EvE and [they] won't be toned down a bit, as CCP keeps whoring for carebear subs. This would be a good way of dumbing down EVE even further, faster.
There: All fixed up for you--that's what you meant to say, after all, innit?
In irae, veritas. |
gfldex
374
|
Posted - 2012.03.13 15:35:00 -
[8] - Quote
You got 2 spawns at the same time in a belt. Rare thing to have, keep that screenshot.
The game has a tutorial that gives you a mining laser and a railgun and tells you to go shoot rocks and red crosses. It teaches you nothing else. It's been that way for 8 years, so are you really surprised that there are people who aren't aware that this is a pvp game? --Jafit McJafitson |
DangerosoDavo
EVE Is Dead
14
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Posted - 2012.03.13 15:39:00 -
[9] - Quote
gfldex wrote:You got 2 spawns at the same time in a belt. Rare thing to have, keep that screenshot.
Not anymore, happens in every belt now they arent two different spawns, the spawns are just different now. |
FloppieTheBanjoClown
The Skunkworks
1069
|
Posted - 2012.03.13 15:46:00 -
[10] - Quote
Along with this, they've quietly modified the way sec status is rewarded so that only the player dealing the killing blow gets anything.
Way to nerf cooperative play, CCP. It's time to put an end to CCP's war on piracy. Fight your own battles and stop asking CCP to do it for you. |
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MeBiatch
Republic University Minmatar Republic
186
|
Posted - 2012.03.13 15:49:00 -
[11] - Quote
DangerosoDavo wrote:new spawns: http://www.evesecurity.com/quick/up/74b5b664b80188e17153650d13ba3bbe.jpgNow battleships in the belts are no longer of a single rat type and are instead mixed. Effectivly nerfing belt ratting because chaining is affected. So, how it was before... you chained high value spawns (triple 1.8M bountys) to get a higher ISK/Hour Income. This now becomes impossible as the Bs's will not be consistent, so the effective Max ISK/Hour income is reduced considerably. Anyway this is an informational post only and not a whine or rage or rant :D I just noticed it and it wasnt in the patch notes. Was it intentional?
i sure hope it was intentional!
2/3 of eve's isk is generated from npc bounties... if you can reduce isk generated then you can reduce inflation...
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Bumblefck
Kerensky Initiatives
2951
|
Posted - 2012.03.13 15:51:00 -
[12] - Quote
Thank goodness (or what a pity...) - it is hilarious the number of nullbears I've managed to upset by ******* up their chaining. Oh how they wailed and threatened and gnashed their teeth...perfection!
---- CONCORD arrested two n00bs yesterday, one was drinking battery acid, the other was eating fireworks. They charged one and let the other one off. |
DangerosoDavo
EVE Is Dead
14
|
Posted - 2012.03.13 15:54:00 -
[13] - Quote
MeBiatch wrote:i sure hope it was intentional!
2/3 of eve's isk is generated from npc bounties... if you can reduce isk generated then you can reduce inflation...
You are semi correct, 2 thirds of eves isk may come from bounties however it should be ntoed that this includes ALL bounties, from plex's/anoms/missions, i would hazard a guess and suggest belt ratting to be at the lower end of that stat.
But ill leave that to the CCP stat guy :D awesome guy that one.
Furthermore, imo CCP should nerf incursions and increase isk sinks instead of messing with something like belts which lets face it are bad anyways right? |
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CCP Bettik
C C P C C P Alliance
1
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Posted - 2012.03.13 16:39:00 -
[14] - Quote
Yes I can confirm this has changed. It totally got missed in the patch notes and I will try to remedy that now.
We were refactoring how npcGÇÿs through groups spawned and this was one small fix on that. So now you are not guaranteed to get always the same type of npc of the same size in the group. This applies to missions and belt rats.
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Mr Kidd
Center for Advanced Studies Gallente Federation
426
|
Posted - 2012.03.13 16:46:00 -
[15] - Quote
Oh boy, you belt ratters get to relearn how to game the game again! Enjoy! You've really got to look at this with a positive attitude. The game being so old has been getting kinda blah since everything is documented. Now you get to re-;learn it all over again and be real Eve pioneers. Eve the game that keeps on giving! *sarcasm off* We want breast augmentations and sluttier clothing in the NeX! |
JitaPriceChecker2
State War Academy Caldari State
51
|
Posted - 2012.03.13 16:53:00 -
[16] - Quote
CCP Bettik wrote:Yes I can confirm this has changed. It totally got missed in the patch notes and I will try to remedy that now.
We were refactoring how npcGÇÿs through groups spawned and this was one small fix on that. So now you are not guaranteed to get always the same type of npc of the same size in the group. This applies to missions and belt rats.
Does it apply to anomalies and plexes as well ? |
Pesadel0
the muppets RED.OverLord
28
|
Posted - 2012.03.13 16:58:00 -
[17] - Quote
CCP Bettik wrote:Yes I can confirm this has changed. It totally got missed in the patch notes and I will try to remedy that now.
We were refactoring how npcGÇÿs through groups spawned and this was one small fix on that. So now you are not guaranteed to get always the same type of npc of the same size in the group. This applies to missions and belt rats.
Lol really? I mean here i was aspecting to see it was a bug , and it is a feature , god damm .Belt ratting truly is now dead, and by the way the bs named cruise missile and torpedo are new features aswell? |
Capacity gear
Stella Contego Security Stella Stargate Security
7
|
Posted - 2012.03.13 17:03:00 -
[18] - Quote
CCP Bettik wrote:Yes I can confirm this has changed. It totally got missed in the patch notes and I will try to remedy that now.
We were refactoring how npcGÇÿs through groups spawned and this was one small fix on that. So now you are not guaranteed to get always the same type of npc of the same size in the group. This applies to missions and belt rats.
only one question,.... why? |
Bumblefck
Kerensky Initiatives
2952
|
Posted - 2012.03.13 17:04:00 -
[19] - Quote
Why is belt ratting dead? Just kill all the spawns now and hope for a faction spawn, AS IT WAS ORIGINALLY INTENDED. Jesus, damn nullbears.
---- CONCORD arrested two n00bs yesterday, one was drinking battery acid, the other was eating fireworks. They charged one and let the other one off. |
Nova Fox
Novafox Shipyards
3412
|
Posted - 2012.03.13 17:07:00 -
[20] - Quote
wait missions as well?
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Seleia O'Sinnor
Drop of Honey
185
|
Posted - 2012.03.13 17:14:00 -
[21] - Quote
OH NOES! STATIC CONTENT GETTING A LIFE! Eve community: An angry mob of bright people hunting witches, more torches, more hay forks, growing and growing. |
Capacity gear
Stella Contego Security Stella Stargate Security
7
|
Posted - 2012.03.13 17:16:00 -
[22] - Quote
Nova Fox wrote:wait missions as well?
Thats what the CCP guys said,. though one of them previously said nothing was changed,. and another forgot about it altogther,.. so who knows??? lol
personally i just consult my magic 8 ball,. 'Outlook not so good'
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baltec1
806
|
Posted - 2012.03.13 17:17:00 -
[23] - Quote
Stuff has happened, or not. |
Doddy
Excidium. Executive Outcomes
21
|
Posted - 2012.03.13 17:18:00 -
[24] - Quote
Chaining has never been the best isk spinner anyway. |
Dbars Grinding
Garoun Investment Bank Gallente Federation
380
|
Posted - 2012.03.13 17:18:00 -
[25] - Quote
good thing i dont rat or mission. |
Vertisce Soritenshi
Varion Galactic Tragedy.
1232
|
Posted - 2012.03.13 17:34:00 -
[26] - Quote
Tarryn Nightstorm wrote:Vertisce Soritenshi wrote: [snip]
It is probably a good thing to screw PvP'ers who don't want to go perma-blinky, or who don't want to be slaves to zerosec RMT/bot-plantation barons anyway. Incursions [are] by far the largest faucet in EvE and [they] won't be toned down a bit, as CCP keeps whoring for carebear subs. This would be a good way of dumbing down EVE even further, faster. There: All fixed up for you--that's what you meant to say, after all, innit? No it's not. I meant exactly what I said. CCP has already stated that Incursions are NOT the biggest faucet in EvE. Now quit editing my posts with your nonsense crap. Not everybody who has a different opinion than you is a bot. EvE is not about PvP.-á EvE is about the SANDBOX! - CCP!-á Open the door!!! |
Misanth
RABBLE RABBLE RABBLE
456
|
Posted - 2012.03.13 17:48:00 -
[27] - Quote
CCP Bettik wrote:Yes I can confirm this has changed. It totally got missed in the patch notes and I will try to remedy that now.
We were refactoring how npcGÇÿs through groups spawned and this was one small fix on that. So now you are not guaranteed to get always the same type of npc of the same size in the group. This applies to missions and belt rats.
Can you please tell TomB and Zulu that neither know how this game works then? TomB - https://forums.eveonline.com/default.aspx?g=posts&m=929873#post929873 Zulu - https://forums.eveonline.com/default.aspx?g=posts&m=929925#post929925
Quite disturing to see two guys who been with EVE for so long, posting crap on forums that nearly every EVE player can tell them is false.
Thanks Bettik for the info tho, and nice to see some staff do know the game. this is a signature |
Avid Bumhumper
Furian Necromongers
32
|
Posted - 2012.03.13 17:54:00 -
[28] - Quote
CCP Tracking report.......
A) "working as intended" B) "The logs show nothing" C) "It's a feature, not a bug" D) "We heard Incursions were where the isk is, so lets make the missioners do them too" E) "All of the above"
New excuses / answers as they become available..... |
Andski
GoonWaffe Goonswarm Federation
2519
|
Posted - 2012.03.13 18:08:00 -
[29] - Quote
lol people belt rat "WeGÇÖre a professional Merc Alliance, like PL" ~ snot shot, 2012 |
Ammzi
Imperial Guardians The Aurora Shadow
858
|
Posted - 2012.03.13 18:54:00 -
[30] - Quote
Snap, isk faucet just got nerfed.
quote CCP Spitfire
"Hello Im Blue,"
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Avid Bumhumper
Furian Necromongers
32
|
Posted - 2012.03.13 19:16:00 -
[31] - Quote
Ammzi wrote:Snap, isk faucet just got nerfed.
Perhaps they simply want to push everyone into Incursions, then they will "Rebalance that"
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Krios Ahzek
GoonWaffe Goonswarm Federation
724
|
Posted - 2012.03.13 19:28:00 -
[32] - Quote
Oh no they are breaking my routine I guess I'll have to scream and flail like the sperg I am
-áThough All Men Do Despise Us |
Buzzmong
Aliastra Gallente Federation
156
|
Posted - 2012.03.13 19:56:00 -
[33] - Quote
Krios Ahzek wrote:Oh no they are breaking my routine I guess I'll have to scream and flail like the sperg I am
Correction.
They're breaking the botters routines.
Hence the flailing.
I quite partial to a bit more dynamism in my games, keeps things interesting. |
Rath Kelbore
The Six-Pack Syndicate EVE Animal Control
22
|
Posted - 2012.03.13 20:02:00 -
[34] - Quote
This is good. I never understood why chaining belts was possible. Also, who can stand belt ratting for isk? Bots could stand it I guess, it would take a very deternubed person to be able to rat belts for isk, or missions, or any other form of PVE in this game.
whatever |
Ryan Startalker Zhang
Zervas Aeronautics Otas Federation
7
|
Posted - 2012.03.13 21:22:00 -
[35] - Quote
Nerf to bot, highsec and nullsec alike. "The best way is to keep everyone equally unhappy." |
Mara Rinn
Cosmic Industrial Complex Cosmic Consortium
1034
|
Posted - 2012.03.13 22:12:00 -
[36] - Quote
DangerosoDavo wrote:Now battleships in the belts are no longer of a single rat type and are instead mixed. Effectivly nerfing belt ratting because chaining is affected.
What's the problem with mixed battleship spawns? They're still worth far more than a cruiser or battlecruiser spawn. |
Morganta
Peripheral Madness The Midget Mafia
980
|
Posted - 2012.03.13 22:14:00 -
[37] - Quote
Vertisce Soritenshi wrote: Ratting is by far the largest faucet in EvE and it needs to be toned down a bit. This would be a good way of doing just that.
did you really type that? belt ratting is the worst way to make isk other forms are just as unproductive except for high end ded complexes
wtf are you smoking?
The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |
Mara Rinn
Cosmic Industrial Complex Cosmic Consortium
1034
|
Posted - 2012.03.13 22:16:00 -
[38] - Quote
Bumblefck wrote:Why is belt ratting dead? Just kill all the spawns now and hope for a faction spawn, AS IT WAS ORIGINALLY INTENDED. Jesus, damn nullbears.
I could never understand the foaming-at-the-mouth craziness that erupted if I dared disrupt people's chains. This one time, at band camp, I blew up two destroyers and was awarded with an officer spawn. That officer dropped a couple of Dread Guristas items which handily padded my pocket.
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Powers Sa
GoonWaffe Goonswarm Federation
9
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Posted - 2012.03.14 00:21:00 -
[39] - Quote
There are a lot of people who still belt rat, namely newbees. Our newbees start by salvaging hubs and sanctum clears. Our older players will drop bookmarks outside of the station, summon newbees via jabber, or they will use ingame channels to get newbees to the isk. Once newbees have trained about 30-40 days on our newbee skill plan, they have the necessary skills to start belt ratting or running L2 missions. Since we as an alliance despise mission running, they usually end up in the belts.
On the other side, botters use the simplicity of belts to afk rat/farm isk.
New players are what help Eve grow, and in turn goonswarm/test/eve uni. Its hard to find a balance between helping newbees and screwing bots. |
Tanya Powers
Science and Trade Institute Caldari State
866
|
Posted - 2012.03.14 00:34:00 -
[40] - Quote
Isk/h ??
Do you guys play a game or doing a job of it? -do you use the same ideal in real life, like ask yourself how much $/Gé¼ is your productivity when you're at the coffee machine or blahblahing at the phone with your girlfriend/boyfriend while at work ??
I'd kick arses...
If you kill those rats, salvage, loot then reprocess and sell everything I'm quite sure you get a very decent isk from it to buy new ships and go kill stuff.
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Hemmo Paskiainen
Silver Snake Enterprise Against ALL Authorities
317
|
Posted - 2012.03.14 00:42:00 -
[41] - Quote
Tanya Powers wrote:Isk/h ?? Do you guys play a game or doing a job of it? -do you use the same ideal in real life, like ask yourself how much $/Gé¼ is your productivity when you're at the coffee machine or blahblahing at the phone with your girlfriend/boyfriend while at work ?? I'd kick arses... If you kill those rats, salvage, loot then reprocess and sell everything I'm quite sure you get a very decent isk from it to buy new ships and go kill stuff. oh hi better knowing alt of prolly a high sec incursion bear. Is it wort the risk? stop posting behind alts.... we all know this is a typical ccp patch... they introduce stuff we dont need thats broken for atleast another 2 days and fix stuff that dont neef fixing or the fix stuff that they initialy broke in the first place. ccps implementation effecienty is like 25-30%. terrible CCP FIX BLACK OPS FFS |
DrDan21
Dreddit Test Alliance Please Ignore
98
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Posted - 2012.03.14 00:50:00 -
[42] - Quote
Wait people still rat in belts? Poor saps.... |
Powers Sa
GoonWaffe Goonswarm Federation
9
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Posted - 2012.03.14 00:55:00 -
[43] - Quote
Tanya Powers wrote:Isk/h ?? Do you guys play a game or doing a job of it? -do you use the same ideal in real life, like ask yourself how much $/Gé¼ is your productivity when you're at the coffee machine or blahblahing at the phone with your girlfriend/boyfriend while at work ?? I'd kick arses... If you kill those rats, salvage, loot then reprocess and sell everything I'm quite sure you get a very decent isk from it to buy new ships and go kill stuff. Again, if you look at it from a new player perspective, they are trying to figure out if they like this game enough to buy it or not. They actually waste time that they could be ratting belts to stop to loot anything that isn't Dire X or Officer Y. We have a lot of fleets going on, so time wasted ratting is time not running in small gangs.
Thankfully we make it a point to hand out free frigates and destroyers. We also hand out free cruiser cash if they post the loss. No one wants to spend their 30day trial ratting while they are figuring out if they like a game or not. The majority of the players we have that stick with the game start on the 30day trial buddy invites from existing players. Our newbee onboard programs are structured around minimizing the boring parts of being a newbee until they have the skills (that we've recommended) to do PI and rat. |
Obsidian Hawk
RONA Corporation RONA Directorate
785
|
Posted - 2012.03.14 01:00:00 -
[44] - Quote
so what you are saying is this, in 0.0 i could have 6 battles ships spawn at once instead of 6 cruisers?
maybe 3 officers in a -1.0? |
Razin
The xDEATHx Squadron Legion of xXDEATHXx
264
|
Posted - 2012.03.14 01:01:00 -
[45] - Quote
Buzzmong wrote:Krios Ahzek wrote:Oh no they are breaking my routine I guess I'll have to scream and flail like the sperg I am Correction. They're breaking the botters routines. Hence the flailing. I quite partial to a bit more dynamism in my games, keeps things interesting. "Interesting"? You're talking about killing rats. |
c4 t
Push Pharmaceuticals Push Interstellar Network
17
|
Posted - 2012.03.14 01:11:00 -
[46] - Quote
I do not like this change. Unless somehow it equates to higher isk/hour. Honestly I was hoping some day belts could be perma chained when downtime ceased to exist.
My thoughts on this change in image form: http://www.quickmeme.com/meme/36kxm9/ |
MeBiatch
Republic University Minmatar Republic
187
|
Posted - 2012.03.14 01:16:00 -
[47] - Quote
JitaPriceChecker2 wrote:CCP Bettik wrote:Yes I can confirm this has changed. It totally got missed in the patch notes and I will try to remedy that now.
We were refactoring how npcGÇÿs through groups spawned and this was one small fix on that. So now you are not guaranteed to get always the same type of npc of the same size in the group. This applies to missions and belt rats.
Does it apply to anomalies and plexes as well ?
sure hope not they are already worth less isk per ship... i would have reduced rewards to that of deadspace eq but meh... |
Tarryn Nightstorm
Hellstar Towing and Recovery
269
|
Posted - 2012.03.14 02:03:00 -
[48] - Quote
Vertisce Soritenshi wrote:Tarryn Nightstorm wrote:Vertisce Soritenshi wrote: [snip]
It is probably a good thing to screw PvP'ers who don't want to go perma-blinky, or who don't want to be slaves to zerosec RMT/bot-plantation barons anyway. Incursions [are] by far the largest faucet in EvE and [they] won't be toned down a bit, as CCP keeps whoring for carebear subs. This would be a good way of dumbing down EVE even further, faster. There: All fixed up for you--that's what you meant to say, after all, innit? No it's not. I meant exactly what I said. CCP has already stated that Incursions are NOT the biggest faucet in EvE. Now quit editing my posts with your nonsense crap. Not everybody who has a different opinion than you is a bot.
Appeal to authority =/= effective argument.
CCP is whistling through its' ******* to keep carebear subscribers from revolting re--Incursions.
And who said I said that this was about ISK?
A lot of us who chain-rat in null do so to keep sec-status reasonable, we're not out there because we want to be, or find it fun.
There are much, much better ways to make ISK in this game. In irae, veritas. |
Evei Shard
Science and Trade Institute Caldari State
73
|
Posted - 2012.03.14 03:23:00 -
[49] - Quote
Is it really about the isk lost from ratting? Or is it about a tiny disruption in grinding sec status? Ratting bots are likely not used just for making isk. Profit favors the prepared |
Darth Gustav
Sons Of 0din Fatal Ascension
126
|
Posted - 2012.03.14 03:27:00 -
[50] - Quote
Evei Shard wrote:Is it really about the isk lost from ratting? Or is it about a tiny disruption in grinding sec status? Ratting bots are likely not used just for making isk.
Silly.
If this whine were about botting nobody would even know because bots don't require human attention.
If you can grind sec afk, what difference does it make if it gets slowed down a little?
That's more time for um...
...well whatever it is botters do when they're not at their keyboards. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |
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Endeavour Starfleet
699
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Posted - 2012.03.14 03:40:00 -
[51] - Quote
I have a great deal of mixed feelings about this.
I started off in nullsec belt ratting. For a noob watching his first 1.2 Million bounty in wallet it is great joy. For this aspect it does not seem to affect things.
#2 It was very annoying having different people in corp spout bs about how the chaining worked. Now people wont have to deal with that and can focus on trying to get faction spawns.
#3 The only disadvantage to the nullbear really is that chaining was a rather surefire way to make funds if you could not handle the big anoms yet.
#4 This is going to mess with lots of bots. I love that!
#5 What we have to note tho is that if the bots switch to more clear and faction mode it could mean prices for faction and officer items could plummet which greatly hampers legit users. Again it highlights how important it is to report the bots. Even blue ones! |
Ager Agemo
X-Factor Industries Synthetic Existence
43
|
Posted - 2012.03.14 03:52:00 -
[52] - Quote
actually i like this, i hear this works for missions too? so now i wont know by memory what spawns in a mission? O_O
kudos to CCP for making something more dynamic and less static. |
Miss President
SOLARIS ASTERIUS
28
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Posted - 2012.03.14 04:15:00 -
[53] - Quote
good call CCP, why can't npc travel in various types of ships. Makes it more interesting, less predicting.
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Endeavour Starfleet
699
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Posted - 2012.03.14 04:18:00 -
[54] - Quote
Ager Agemo wrote:actually i like this, i hear this works for missions too? so now i wont know by memory what spawns in a mission? O_O
kudos to CCP for making something more dynamic and less static.
That is fine but you do realize that unless they made the MAX spawn for missions the same or lower than it was before people are going to lose ships. And not in a good way.
Because after the Drake (Which nearly or really melts in some missions) You have to go up to some really expensive stuff to tank. No problem for a bot for for the average newer player it could be disaster to the point of saying "Frak it I'm out"
Not saying dynamic is bad. But it does have cons.
I would MUCH rather have less incoming DPS and more variation in their tanking so that picking ammo is no longer so easy. |
Siigari Kitawa
Push Industries Push Interstellar Network
144
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Posted - 2012.03.14 04:34:00 -
[55] - Quote
Aw. I will miss my trey Popes. Need stuff moved? Push Industries will handle it. Servicing highsec and lowsec - and we do it faster and more reliably than anyone else. Ingame channel: PUSHX |
Kcolor
Eighty Joule Brewery Goonswarm Federation
6
|
Posted - 2012.03.14 04:43:00 -
[56] - Quote
MeBiatch wrote:JitaPriceChecker2 wrote:CCP Bettik wrote:Yes I can confirm this has changed. It totally got missed in the patch notes and I will try to remedy that now.
We were refactoring how npcGÇÿs through groups spawned and this was one small fix on that. So now you are not guaranteed to get always the same type of npc of the same size in the group. This applies to missions and belt rats.
Does it apply to anomalies and plexes as well ? sure hope not they are already worth less isk per ship... i would have reduced rewards to that of deadspace eq but meh...
Yes, it applies to at least sanctums. It may not be a terrible thing, as it means that waves where 4-5 jamming ships spawn may only contain 1-2 jamming ships now. |
Tarryn Nightstorm
Hellstar Towing and Recovery
269
|
Posted - 2012.03.14 04:49:00 -
[57] - Quote
Razin wrote:Buzzmong wrote:Krios Ahzek wrote:Oh no they are breaking my routine I guess I'll have to scream and flail like the sperg I am Correction. They're breaking the botters routines. Hence the flailing. I quite partial to a bit more dynamism in my games, keeps things interesting. "Interesting"? You're talking about killing rats.
^^This^^
EVE's PvE component is an archaic joke, and changing the type/number of a few more or less red crosses is not going to change that.
In irae, veritas. |
Drake Daphiti
Viziam Amarr Empire
3
|
Posted - 2012.03.14 05:02:00 -
[58] - Quote
it applied to some 3/10 and 4/10s i did today |
Markus Reese
Debitum Naturae ROMANIAN-LEGION
17
|
Posted - 2012.03.14 05:25:00 -
[59] - Quote
MeBiatch wrote:
i sure hope it was intentional!
2/3 of eve's isk is generated from npc bounties... if you can reduce isk generated then you can reduce inflation...
Calling schenanigans on this for one reason. Inflation hasn't been a problem in eve for years since I started. In fact, for a while it was severe deflation.
Recent inflation is incursion running. Want to know how bad it is?
Recent incursion last week, one player had near 1 mil concord points awarded, the #1 shooter. To put in perspective.
Isk to LP works out to 5 mil per 1000 concord lp. This is isk reward payout. So you make 1000 lp, you also have 5 mil of isk. Now 1 million lp means that the player. In a week of nothing but EASY EASY EASY vanguard farming that is so predictable and scripted, it is pathetic. (too bad, the npcs do make for nice combat otherwize). Player made almost 5 bil
5 BILLION ISK, IN HIGHSEC, FARMING PVE IN A WEEK! I checked out the incursion, got the mail to prove it, as did every other single person who got lp in that.
Check out the price of legions, the armor farmer fieldship of choice, is impossible to get the stuff. Subs now selling for more than shortly after they first showed on market.
Edit, more rage rant....
More math to think about. 10 peeps per incursion site vanguard, farmer favorite. That means 50 bil rewarded amongst 10 people. Main fleets have hundreds of people in channels, multiple fleets. In a week, we are talking hundreds of bil of isk awarded to but a small group of players. There is nothing in game that matches that type of earning. Nullsec, if you are lucky you might get that one bil isk drop, but it definitely doesn't haven every day. |
Xython
Merch Industrial Goonswarm Federation
289
|
Posted - 2012.03.14 05:36:00 -
[60] - Quote
Oooh, wait, does this mean Forsaken Hubs won't just spawn the same, non-jamming Battleships?
Clearly this is a nerf to Goons. |
|
Raptor217
Martyr's Vengence Test Alliance Please Ignore
65
|
Posted - 2012.03.14 06:06:00 -
[61] - Quote
I don't understand why nullsec is being nerfed, while highsec still has incursions.
I could belt rat and make 60m/hour with a chained belt while highsec guys could make 120m/hour in incursions. I feel like CCP is shooting themselves in the foot here. |
Darth Gustav
Sons Of 0din Fatal Ascension
128
|
Posted - 2012.03.14 06:16:00 -
[62] - Quote
Raptor217 wrote:I don't understand why nullsec is being nerfed, while highsec still has incursions.
I could belt rat and make 60m/hour with a chained belt while highsec guys could make 120m/hour in incursions. I feel like CCP is shooting themselves in the foot here.
Maybe they plan on iterating in another ten years.
In the meantime, try running anomalies. I hear they have lots of battleships in them, too!
PS Does anybody else remember when they changed rats with (cold war?)? They basically had an early model of the Sleeper AI "ready for testing" on the live server and applied it to rats throughout New Eden. Obviously this vastly predated WH's.
They repealed it in a few weeks, inevitably realizing it was totally borked.
Maybe that will happen here? Hard telling. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |
Herzog Wolfhammer
Sigma Special Tactics Group
1317
|
Posted - 2012.03.14 07:25:00 -
[63] - Quote
Mr Kidd wrote:Oh boy, you belt ratters get to relearn how to game the game again! Enjoy! You've really got to look at this with a positive attitude. The game being so old has been getting kinda blah since everything is documented. Now you get to re-;learn it all over again and be real Eve pioneers. Eve the game that keeps on giving! *sarcasm off*
More like, the botters need to reprogram.
|
Nicolo da'Vicenza
Divine Power. Cascade Imminent
466
|
Posted - 2012.03.14 07:35:00 -
[64] - Quote
lol null pve wasn't bleeding enough guys into just training incursion alts already |
Sade Onyx
Brutor Tribe Minmatar Republic
15
|
Posted - 2012.03.14 09:21:00 -
[65] - Quote
Raptor217 wrote:I don't understand why nullsec is being nerfed, while highsec still has incursions.
Why cant you understand? CCP have said many times, Incursions arnt the problem. Its the 0.0 Belt ratters and mission runners.
Wake up dude, The whole 'incursions cause inflation' was a lie. The lie has now backfired and this is one of many changes to come to nerf 0.0 bears.
|
Stabs McShiv
MINUS4
3
|
Posted - 2012.03.14 09:37:00 -
[66] - Quote
That AI was awesome now that they have got it working for sleepers and sansha they should roll it out to all the rats plus seriously upgrade the abilitys of faction spawns make them "mini officers" they are weaker them most of the normal rats at the moment.
On topic great change ccp
+1 |
Laura Dexx
Hedion University Amarr Empire
1
|
Posted - 2012.03.14 09:56:00 -
[67] - Quote
Bounties 32B Incursions 8B
So how many people were receiving bounties, and how many people were doing incursions? You'll see the per person ratio of Incursions is two to three times as high as your average belt, mission or anomaly runner's average income. These numbers are arbitrary if they do not include per-person ratios. |
GallowsCalibrator
GoonWaffe Goonswarm Federation
0
|
Posted - 2012.03.14 10:21:00 -
[68] - Quote
To be honest, this seems to be a pretty good change if you look at medium-short term isk generation. Not every system starts perfectly chained, and the rats being dumped in a group seems to evenly distributed, not weighted towards lower bounty within a group. Which means that EVERY triple battleship spawn (when they come back they are still battleships!) is potentially valuable now, and there's less lead time to get a system to a reasonable chaining. Sure, if you're ratting a system for 10-12 hours you might lose out, but if you're doing that you're either a bot or need to get out.
Yeah, you could make 20-25m a tick with a chained belt - but how many 5-10 ticks did it take to get the system chained? Now you start at 15-20 and just keep on ticking.
(Also, no more triple jamming Gurista Battleship/Cruiser spawns.) |
ChromeStriker
The Riot Formation
77
|
Posted - 2012.03.14 10:38:00 -
[69] - Quote
... So... either no one belt rats in which case it only effects botters... Or ... people do belt rat and this stops the supposed isk facet... why are people complaining?
also vairiable content O_O in my eve!!! its been a long time coming :D - Nulla Curas |
Vaerah Vahrokha
Vahrokh Consulting
390
|
Posted - 2012.03.14 10:51:00 -
[70] - Quote
Endeavour Starfleet wrote:Ager Agemo wrote:actually i like this, i hear this works for missions too? so now i wont know by memory what spawns in a mission? O_O
kudos to CCP for making something more dynamic and less static. That is fine but you do realize that unless they made the MAX spawn for missions the same or lower than it was before people are going to lose ships. And not in a good way. Because after the Drake (Which nearly or really melts in some missions) You have to go up to some really expensive stuff to tank. No problem for a bot for for the average newer player it could be disaster to the point of saying "Frak it I'm out" Not saying dynamic is bad. But it does have cons. I would MUCH rather have less incoming DPS and more variation in their tanking so that picking ammo is no longer so easy.
That has to be why today instead of the usual flood of insta-perma-jam craptastic rats I got just 2. Seems good to me.
Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
|
Caldari Citizen20110707
Caldari Provisions Caldari State
7
|
Posted - 2012.03.14 11:16:00 -
[71] - Quote
this is alloy nerf also, in drone region ppl chained only high end alloy dropping battleships. This was major issue with high end ores. now its nerfed. |
Kiandoshia
Amarrian Retribution Amarr 7th Fleet
19
|
Posted - 2012.03.14 11:16:00 -
[72] - Quote
This happens in missions as well? So we now have a slight chance there may be a faction spawn in one? =D |
Snatcha Pursia
Hedion University Amarr Empire
0
|
Posted - 2012.03.14 11:28:00 -
[73] - Quote
Someone said on first page you need to adapt in eve. I would like to see an eve free of most bots be they mining, belts or trade. Having bots makes professions, some of them, obsolete. And nerf the shite out of drone drops along with mining bots so mining once again becomes somewhat profitable.
Adapting from my pov would be paying for a bot and do it myself which is something I'm really considering as, trough my professions, I am directly affected by the 3 types of bots mentioned above.
One thing is not mentioned enough is trade bots. Good ones with large enough wallets, and phat wallets become phaht soon enuf if you're botting, can leach out somewhere between 3-5b a day in pure profits - that is ISK of many bears anyone who knows something about anything can tell you that.
I mean, really, come on, give control of things that REALLY keep eve running back to the players. CCP is saying they have huge campaigns of banning bots, how is it then possible 5 mins since i start playing the markets i spot 5+ of them?
I mission for standings on 4 accounts at once and some wise guy can just plug his butthole with his thumb and let bots do their stuff and get plenty isk with no hassle.
Atm I just feel I single play since automation is such a big deal nowadays. Stop ignoring the big pink elephant in the room CCP, PLEASE!!!
No, really PLEASE |
Caliban Zateki
Zateki Alliance
1
|
Posted - 2012.03.14 11:44:00 -
[74] - Quote
To all the people going incursions aren't the problem it's belt ratting I'm calling shenanigans. I recently went from belt ratting in null to running incursions. When I ratted if I had 600mil in my wallet it was a big deal. Now that I run incursions if I have less than a Bill I get worried that I'm poor.
Furthermore to emphasize the difference between Highsec incursions and Low sec incursions, I recently placed third in a low sec incursion with a whoping 180k lp payed out. When I found out Highsec incursion runners in the top ten walk away with 900k+ I was speechless. Please continue trying to say that Highsec incursions aren't the biggest isk faucet in the game. You want to decrease inflation nerf high sec incursions more.
That being said I am still 100% okay with this change because it's a huge nerf to botters and a slight buff to miners which is still a step in the right direction. Just don't try to say that incursion runners aren't the cause of the 500mil plex market mmmkay.
on a side note as a former mission runner I am glad they have made them less static because before it was god awful boring running missions. Hopefully this spices things up a bit. |
Bumblefck
Kerensky Initiatives
2961
|
Posted - 2012.03.14 12:15:00 -
[75] - Quote
Mara Rinn wrote:Bumblefck wrote:Why is belt ratting dead? Just kill all the spawns now and hope for a faction spawn, AS IT WAS ORIGINALLY INTENDED. Jesus, damn nullbears. I could never understand the foaming-at-the-mouth craziness that erupted if I dared disrupt people's chains. This one time, at band camp, I blew up two destroyers and was awarded with an officer spawn. That officer dropped a couple of Dread Guristas items which handily padded my pocket.
Yes, disrupting people's chaining sessions is very good fun to be had - I've had a couple of threats over popping a few Core Barons where I shouldn't have been. It brought a tear to my eyes :)
---- CONCORD arrested two n00bs yesterday, one was drinking battery acid, the other was eating fireworks. They charged one and let the other one off. |
Greg Valanti
Looney Clones
16
|
Posted - 2012.03.14 12:53:00 -
[76] - Quote
Caliban Zateki wrote:To all the people going incursions aren't the problem it's belt ratting I'm calling shenanigans. I recently went from belt ratting in null to running incursions. When I ratted if I had 600mil in my wallet it was a big deal. Now that I run incursions if I have less than a Bill I get worried that I'm poor.
Furthermore to emphasize the difference between Highsec incursions and Low sec incursions, I recently placed third in a low sec incursion with a whoping 180k lp payed out. When I found out Highsec incursion runners in the top ten walk away with 900k+ I was speechless. Please continue trying to say that Highsec incursions aren't the biggest isk faucet in the game. You want to decrease inflation nerf high sec incursions more.
That being said I am still 100% okay with this change because it's a huge nerf to botters and a slight buff to miners which is still a step in the right direction. Just don't try to say that incursion runners aren't the cause of the 500mil plex market mmmkay.
on a side note as a former mission runner I am glad they have made them less static because before it was god awful boring running missions. Hopefully this spices things up a bit.
The figures speak for themselves - 32B isk from ratting/bounties vs. 8B from incursions. The difference is you don't have bots running incursions 23.5/7. The change is a disincentive for player ratters, I agree. But it should help stop the rapid inflation that would make it impossible for average players to keep pace. |
Resivan
Driftglass Development
6
|
Posted - 2012.03.14 13:04:00 -
[77] - Quote
The numbers CCP Diagoras has published show that cash enters from incursions is a fraction of what comes from bounties. Last I looked, there was no option to convert LP directly into isk and most items from the LP store actually require an isk payment. So it doesn't matter how many LP hisec incursions give out. That part of the payment is going to be an isk sink if anything.
Decreased predictability, anywhere in the game, makes it harder to bot. Try actually playing the game. |
Welsige
The Scope Gallente Federation
2
|
Posted - 2012.03.14 13:14:00 -
[78] - Quote
I think this change is pointless.
Belt ratting is a means to the new players make isk at a reasonable rate. Now this players are at a loss, having to put more time in ratting.
Bots are bots, they will have less income but still, its an afk activity and 1 isk earned is better than none. It will continue, a decrease on a lot of isk is still a lot of isk, wich I am sure will continue to keep those that Bot fat.
|
evereplicant
Pator Tech School Minmatar Republic
9
|
Posted - 2012.03.14 13:32:00 -
[79] - Quote
CCP Bettik wrote:Yes I can confirm this has changed. It totally got missed in the patch notes and I will try to remedy that now.
We were refactoring how npcGÇÿs through groups spawned and this was one small fix on that. So now you are not guaranteed to get always the same type of npc of the same size in the group. This applies to missions and belt rats.
So quite a significant change 'accidently got totally missed off the patch notes' really CCP Bettik? Or was you hoping no one would notice :) |
FloppieTheBanjoClown
The Skunkworks
1079
|
Posted - 2012.03.14 13:41:00 -
[80] - Quote
Raptor217 wrote:I don't understand why nullsec is being nerfed, while highsec still has incursions.
I could belt rat and make 60m/hour with a chained belt while highsec guys could make 120m/hour in incursions. I feel like CCP is shooting themselves in the foot here.
I'm hoping this is a precursor to variable incursion spawns. That could actually work to stem the isk faucet a bit as fleets and fittings wouldn't be quite so cookie-cutter as they are now. It's time to put an end to CCP's war on piracy. Fight your own battles and stop asking CCP to do it for you. |
|
Azure Moonlight
Atomic Core Industries and Science
14
|
Posted - 2012.03.14 13:56:00 -
[81] - Quote
Most ****** change in months and it wasnt even in the patch notes.
CCP, just realize not everybody wants to do 0.0 PvP or your inbalanced uber-****** high sec incursions, which you wont even admit are completely and utterly imbalanced and ****** up the complete economy of Eve during the past few months.
God damnit!
Back to the good old days, where listening to the players was not necessary, because you knew better anyway? For your attention! Market order modification fee (anti-botting, more interesting trading) https://forums.eveonline.com/default.aspx?g=posts&t=78351 |
Mr John22ta
Silver Snake Enterprise Against ALL Authorities
3
|
Posted - 2012.03.14 14:01:00 -
[82] - Quote
Sade Onyx wrote:Raptor217 wrote:I don't understand why nullsec is being nerfed, while highsec still has incursions. Why cant you understand? CCP have said many times, Incursions arnt the problem. Its the 0.0 Belt ratters and mission runners. Wake up dude, The whole 'incursions cause inflation' was a lie. The lie has now backfired and this is one of many changes to come to nerf 0.0 bears.
You really have no idea what you are talking about. While the majority of ISK may come from rat bounties, it's not coming from people in null sec. 90% of people in null don't belt rat, and although some do run sites, most make their money with alts in high sec. I think you'll find that more rats are killed in High Sec per day than in null, and it's a no brainier that most mission rewards are collected in High Sec.
I know you high sec dwellers love to push the idea of the "null bear", and while they do exist, I can assure you they are a minority. I don't think incursion's are the only problem, I think ALL high sec rewards are far too high. The fact that many of the people I fly with and fight against have alts in empire to make money with tells me that.
0.0 should **** ISK compared to 0.5+ space, not the other way round. Perhaps you should spend some time understanding the game and player behavior before you start sperging "null bear" garbage.
|
Vertisce Soritenshi
Varion Galactic Tragedy.
1252
|
Posted - 2012.03.14 14:13:00 -
[83] - Quote
Despite what people say, Incursions pose a far greater risk than belt ratting. The only reason Incursions are so "safe" is because people do them in large groups and have a specific setup for each ship that is optimal for the situation. What CCP needs to do is make Incursions MUCH harder and add a vast element of uncertainty to not only the number of ships in each site but their difficulty and the end payout. Having a set amount of ships spawn in each site means that everybody knows exactly what is coming and how to deal with it. This should also be applied to ALL sites. DED and WH sites as well.
I personally hate the fact that I can go to a website and in seconds know exactly what spawns and what not to kill in any kind of site. EvE is not about PvP.-á EvE is about the SANDBOX! - CCP!-á Open the door!!! |
Caellach Marellus
Nephtys Ventures inc
458
|
Posted - 2012.03.14 15:15:00 -
[84] - Quote
Reading this, the number of BS/BC etc doesn't change in a mission, just the quality of them?
So instead of facing off against 10 Gist Angel Battleships you might get a few Cherubims.
What this does nerf is certain missions where quality Battleships always spawned, and buffs the hell out of factions that rarely use their best stuff (looking at you Serps) Enjoy your gaming.
http://northern-goblin.blogspot.com |
Nicolo da'Vicenza
Divine Power. Cascade Imminent
470
|
Posted - 2012.03.14 15:25:00 -
[85] - Quote
Whoa whoa can't have you chaining belt rats in 0.0, that could make upwards of 40m an hr
Yeah go ahead and chain Vanguards in highsec for 120m an hr risk free, no problem
:ccp: |
Caliban Zateki
Zateki Alliance
2
|
Posted - 2012.03.14 18:52:00 -
[86] - Quote
Greg Valanti wrote:
The figures speak for themselves - 32B isk from ratting/bounties vs. 8B from incursions. The difference is you don't have bots running incursions 23.5/7. The change is a disincentive for player ratters, I agree. But it should help stop the rapid inflation that would make it impossible for average players to keep pace.
Bounties are also payed out in missions. Its not like all 32 bill is from belt ratting. Quote numbers all you want but cause and effect also does not lie. 500 mill plex market came about after incursions not before. |
Darth Gustav
Sons Of 0din Fatal Ascension
133
|
Posted - 2012.03.14 18:57:00 -
[87] - Quote
Caliban Zateki wrote:Greg Valanti wrote:
The figures speak for themselves - 32B isk from ratting/bounties vs. 8B from incursions. The difference is you don't have bots running incursions 23.5/7. The change is a disincentive for player ratters, I agree. But it should help stop the rapid inflation that would make it impossible for average players to keep pace.
Bounties are also payed out in missions. Its not like all 32 bill is from belt ratting. Quote numbers all you want but cause and effect also does not lie. 500 mill plex market came about after incursions not before.
This, TBQFH. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |
Taedrin
Kushan Industrial
385
|
Posted - 2012.03.14 19:08:00 -
[88] - Quote
Sade Onyx wrote:Raptor217 wrote:I don't understand why nullsec is being nerfed, while highsec still has incursions. Why cant you understand? CCP have said many times, Incursions arnt the problem. Its the 0.0 Belt ratters and mission runners. Wake up dude, The whole 'incursions cause inflation' was a lie. The lie has now backfired and this is one of many changes to come to nerf 0.0 bears.
I'm sorry to burst your bubble, but belt ratters are *NOT* the problem - because hardly anybody belt rats anymore. I would bet that virtually all bounties come from missions and anomalies these days.
And CCP has not said that "Incursions aren't the problem". They have, in fact, voiced concern over the difficulty level of Incursion sites and also voiced concerns about the "cookie cutter" nature of Incursion fleets. |
Tyberius Franklin
Federal Navy Academy Gallente Federation
81
|
Posted - 2012.03.14 19:20:00 -
[89] - Quote
Taedrin wrote:Sade Onyx wrote:Raptor217 wrote:I don't understand why nullsec is being nerfed, while highsec still has incursions. Why cant you understand? CCP have said many times, Incursions arnt the problem. Its the 0.0 Belt ratters and mission runners. Wake up dude, The whole 'incursions cause inflation' was a lie. The lie has now backfired and this is one of many changes to come to nerf 0.0 bears. I'm sorry to burst your bubble, but belt ratters are *NOT* the problem - because hardly anybody belt rats anymore. I would bet that virtually all bounties come from missions and anomalies these days. And CCP has not said that "Incursions aren't the problem". They have, in fact, voiced concern over the difficulty level of Incursion sites and also voiced concerns about the "cookie cutter" nature of Incursion fleets. Actually Soundwave did say that: https://forums.eveonline.com/default.aspx?g=posts&m=925398#post925398 But later in the thread stated there were changes to incursions more or less ready to deploy but were pending release.
Same thread also states an intent to possibly reduce bounties to address inflation issues |
highonpop
Void.Tech BLACK-MARK
28
|
Posted - 2012.03.14 19:23:00 -
[90] - Quote
Azure Moonlight wrote:Most ****** change in months and it wasnt even in the patch notes.
CCP, just realize not everybody wants to do 0.0 PvP or your inbalanced uber-****** high sec incursions, which you wont even admit are completely and utterly imbalanced and ****** up the complete economy of Eve during the past few months.
God damnit!
Back to the good old days, where listening to the players was not necessary, because you knew better anyway?
More ISK is distributed through RAT BOUNTIES than Incursions and Level 4 missions COMBINED |
|
Tyberius Franklin
Federal Navy Academy Gallente Federation
81
|
Posted - 2012.03.14 19:32:00 -
[91] - Quote
highonpop wrote:Azure Moonlight wrote:Most ****** change in months and it wasnt even in the patch notes.
CCP, just realize not everybody wants to do 0.0 PvP or your inbalanced uber-****** high sec incursions, which you wont even admit are completely and utterly imbalanced and ****** up the complete economy of Eve during the past few months.
God damnit!
Back to the good old days, where listening to the players was not necessary, because you knew better anyway? More ISK is distributed through RAT BOUNTIES than Incursions and Level 4 missions COMBINED It bears repeating that the mission payout number is just mission rewards from the agent alone and doesn't include bounties for pirate missions. The bounty payout number on the other hand is all the bounties paid from missions, ratting, plexing, anoms and anything else I'm forgetting. That number really should be expected to be the greatest isk source by far. |
Darth Gustav
Sons Of 0din Fatal Ascension
134
|
Posted - 2012.03.14 19:37:00 -
[92] - Quote
Tyberius Franklin wrote:highonpop wrote:Azure Moonlight wrote:Most ****** change in months and it wasnt even in the patch notes.
CCP, just realize not everybody wants to do 0.0 PvP or your inbalanced uber-****** high sec incursions, which you wont even admit are completely and utterly imbalanced and ****** up the complete economy of Eve during the past few months.
God damnit!
Back to the good old days, where listening to the players was not necessary, because you knew better anyway? More ISK is distributed through RAT BOUNTIES than Incursions and Level 4 missions COMBINED It bears repeating that the mission payout number is just mission rewards from the agent alone and doesn't include bounties for pirate missions. The bounty payout number on the other hand is all the bounties paid from missions, ratting, plexing, anoms and anything else I'm forgetting. That number really should be expected to be the greatest isk source by far.
It's quite telling that a finite number of incursions create 1/4 the ISK that an infinite number of available bounties create.
It's also quite telling that Incursions were Soundwave's baby and now that they appear borked, he's pulling a Fearless and taking the popular side despite the apparent tsunami of ISK.
Just sayin'. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |
Tyberius Franklin
Federal Navy Academy Gallente Federation
81
|
Posted - 2012.03.14 19:44:00 -
[93] - Quote
Darth Gustav wrote:Tyberius Franklin wrote:highonpop wrote:Azure Moonlight wrote:Most ****** change in months and it wasnt even in the patch notes.
CCP, just realize not everybody wants to do 0.0 PvP or your inbalanced uber-****** high sec incursions, which you wont even admit are completely and utterly imbalanced and ****** up the complete economy of Eve during the past few months.
God damnit!
Back to the good old days, where listening to the players was not necessary, because you knew better anyway? More ISK is distributed through RAT BOUNTIES than Incursions and Level 4 missions COMBINED It bears repeating that the mission payout number is just mission rewards from the agent alone and doesn't include bounties for pirate missions. The bounty payout number on the other hand is all the bounties paid from missions, ratting, plexing, anoms and anything else I'm forgetting. That number really should be expected to be the greatest isk source by far. It's quite telling that a finite number of incursions create 1/4 the ISK that an infinite number of available bounties create. It's also quite telling that Incursions were Soundwave's baby and now that they appear borked, he's pulling a Fearless and taking the popular side despite the apparent tsunami of ISK. Just sayin'. Reserving judgment until the specifics of the mentioned changes are blogged/released. |
Herzog Wolfhammer
Sigma Special Tactics Group
1318
|
Posted - 2012.03.14 19:56:00 -
[94] - Quote
Avid Bumhumper wrote:Ammzi wrote:Snap, isk faucet just got nerfed.
Perhaps they simply want to push everyone into Incursions, then they will "Rebalance that"
Not to defend the Incursion ISK faucet
but
Meanwhile, the real imbalance in incursions is not necessarily the total ISK payout, but the factors around certain sites, the ease of which they can be used, and the leaving the Sansha mothership lingering while site blitzing.
Incursions will be fixed, and the 0.0 ISK pump is being fixed. I am starting to like this game more.
Now if they would just let us have puppy launchers.
|
Cloora
APEX Unlimited APEX Conglomerate
65
|
Posted - 2012.03.14 22:06:00 -
[95] - Quote
All you idiots brining up LPs you get from Incursions need to shut up. That's an ISK SINK not a faucet. You have to spend ISK to get an item out of the LP store. You then sell that item on the market for ISK that already exists in the game.
Also, a few years ago GTCs were about 800m ISK so it is just a cycle and nothing is unprecedented here. CEO and Major ShareholderAPEX ConglomerateMaker of Starsi softdrinks and Torped-Os! Cereal http://www.altaholics.blogspot.com
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Aquila Draco
156
|
Posted - 2012.03.14 23:32:00 -
[96] - Quote
In the month of Feb:
~8.6T ISK in Incursion Payouts ~4.8T in Mission Rewards + Mission Bonuses ~32T in NPC bounty
Now you do your math. |
Tyberius Franklin
Federal Navy Academy Gallente Federation
84
|
Posted - 2012.03.14 23:42:00 -
[97] - Quote
Aquila Draco wrote:In the month of Feb:
~8.6T ISK in Incursion Payouts ~4.8T in Mission Rewards + Mission Bonuses ~32T in NPC bounty
Now you do your math. Wormhole blue books Source $10,430,000,000,000 Incursions Rewards Source $8,566,015,400,900 Mission Rewards Source $2,470,815,985,076 Misson Bonuses Source $2,346,410,541,970 Insurance Payouts Source $3,366,455,121,035 NPC Bounties Source $32,083,329,999,805 For a more complete picture. Numbers are part of a compilation from CCP Diagoras' twitters compiled by Two step. |
Falin Whalen
GoonWaffe Goonswarm Federation
169
|
Posted - 2012.03.15 00:56:00 -
[98] - Quote
Tyberius Franklin wrote:Aquila Draco wrote:In the month of Feb:
~8.6T ISK in Incursion Payouts ~4.8T in Mission Rewards + Mission Bonuses ~32T in NPC bounty
Now you do your math. Wormhole blue books Source $10,430,000,000,000 Incursions Rewards Source $8,566,015,400,900 Mission Rewards Source $2,470,815,985,076 Misson Bonuses Source $2,346,410,541,970 Insurance Payouts Source $3,366,455,121,035 NPC Bounties Source $32,083,329,999,805 For a more complete picture. Numbers are part of a compilation from CCP Diagoras' twitters compiled by Two step. The thing is that the NPC Bounties are all lumped together. You have all NPC bounties that were payed out to people; Running L4s in highsec, belt ratters, anom runners, DED complexe runners, any one killing anything that had a NPC bounty. There is no diferentiation as to where it all comes from, it was all lumped into one big pile and counted. Untill we get some hard numbers, broken down by at least region of NPC bounty payouts, I sugest you shut your pie hole about "nullbears" causing inflation. You've got to remember that these are just simple miners. These are people of the land. The common clay of New Eden. You know... morons. |
Nicolo da'Vicenza
Divine Power. Cascade Imminent
478
|
Posted - 2012.03.15 01:01:00 -
[99] - Quote
was i really about to engage in a dialog with people who think belt rats are the only source of npc bounties in EVE online? |
Mr Epeen
It's All About Me
933
|
Posted - 2012.03.15 01:10:00 -
[100] - Quote
Taedrin wrote: I'm sorry to burst your bubble, but belt ratters are *NOT* the problem - because hardly anybody belt rats anymore.
The amount of whine in this thread would seem to indicate you are wrong.
Mr Epeen
Me too!-á I ate one sour, too! |
|
Tarryn Nightstorm
Hellstar Towing and Recovery
273
|
Posted - 2012.03.15 01:35:00 -
[101] - Quote
highonpop wrote:
More ISK is distributed through RAT BOUNTIES than Incursions and Level 4 missions COMBINED
And the fact that who knows how much of that former proportion is botted by the nullsec horde 23.5/7, whereas Incursions can't be botted (yet), are done by a very small fraction of characters, and yet account for ca. 25% of all new ISK in the game in the last 6-odd months, with no commensurate ISK-sink surely has nothing to do with that. Surely, nothing!
And so, the ca. 50% price-rise of...well, damned near everything, basically...we've all seen in the same time-frame: No worries, display-bug only!
[/sarcasm]
/o\
Learn to reason and think critically, cheerleader.
Next!
E: And no, not-too-subtly-disguised appeals to authority won't do it, either. In irae, veritas. |
Falin Whalen
GoonWaffe Goonswarm Federation
169
|
Posted - 2012.03.15 01:48:00 -
[102] - Quote
Mr Epeen wrote:Taedrin wrote: I'm sorry to burst your bubble, but belt ratters are *NOT* the problem - because hardly anybody belt rats anymore. The amount of whine in this thread would seem to indicate you are wrong Mr Epeen [:8) I'm sure that the whining highsec pubies, think belt rats are the only source of npc bounties in EVE online. They sure present their "facts" as if it were true. Conflating the total NPC Bounty payout, as all coming from Nullsec is simply idiotic. Untill we get a breakdown of bounty payouts by region, this will all be, "He said, she said." You've got to remember that these are just simple miners. These are people of the land. The common clay of New Eden. You know... morons. |
Tyberius Franklin
Federal Navy Academy Gallente Federation
84
|
Posted - 2012.03.15 01:53:00 -
[103] - Quote
Falin Whalen wrote:Tyberius Franklin wrote:Aquila Draco wrote:In the month of Feb:
~8.6T ISK in Incursion Payouts ~4.8T in Mission Rewards + Mission Bonuses ~32T in NPC bounty
Now you do your math. Wormhole blue books Source $10,430,000,000,000 Incursions Rewards Source $8,566,015,400,900 Mission Rewards Source $2,470,815,985,076 Misson Bonuses Source $2,346,410,541,970 Insurance Payouts Source $3,366,455,121,035 NPC Bounties Source $32,083,329,999,805 For a more complete picture. Numbers are part of a compilation from CCP Diagoras' twitters compiled by Two step. The thing is that the NPC Bounties are all lumped together. You have all NPC bounties that were payed out to people; Running L4s in highsec, belt ratters, anom runners, DED complexe runners, any one killing anything that had a NPC bounty. There is no diferentiation as to where it all comes from, it was all lumped into one big pile and counted. Untill we get some hard numbers, broken down by at least region of NPC bounty payouts, I sugest you shut your pie hole about "nullbears" causing inflation. Um, whose post are you reading? I've already mentioned once that not all of them come from null or a singular activity, nor did I insinuate in any way shape of form that null was problematic as far as isk generation. I posted numbers. Plain and simple. |
Tyberius Franklin
Federal Navy Academy Gallente Federation
84
|
Posted - 2012.03.15 02:00:00 -
[104] - Quote
Falin Whalen wrote:Mr Epeen wrote:Taedrin wrote: I'm sorry to burst your bubble, but belt ratters are *NOT* the problem - because hardly anybody belt rats anymore. The amount of whine in this thread would seem to indicate you are wrong Mr Epeen [:8) I'm sure that the whining highsec pubies, think belt rats are the only source of npc bounties in EVE online. They sure present their "facts" as if it were true. Conflating the total NPC Bounty payout, as all coming from Nullsec is simply idiotic. Untill we get a breakdown of bounty payouts by region, this will all be, "He said, she said." Yes, highsec mission runners and explorers have no clue what bounties are or where they come from. |
c4 t
Push Pharmaceuticals Push Interstellar Network
18
|
Posted - 2012.03.15 06:21:00 -
[105] - Quote
Buff belt ratting! |
ThatSourDiesel
Origin.
6
|
Posted - 2012.03.15 08:31:00 -
[106] - Quote
Vertisce Soritenshi wrote: Ratting is by far the largest faucet in EvE and it needs to be toned down a bit. This would be a good way of doing just that.
Umm, are you kidding me? Yeah, there's no way incursions are an even larger faucet without any of the inherent risks associated with being in 0.0. I hope that was sarcasm. |
c4 t
Push Pharmaceuticals Push Interstellar Network
18
|
Posted - 2012.03.15 08:50:00 -
[107] - Quote
I've been testing this out, and I may be wrong but this is my initial observation. The spawns are static in the sense that if you kill the 3 battleships in a tripple bs spawn, the same battle ships will reappear.
I don't know if this has been made clear yet, but 0.0 belt ratting doesn't need to be nerfed. |
Dodona
EntroPrelatial Vanguard EntroPraetorian Aegis
16
|
Posted - 2012.03.15 11:43:00 -
[108] - Quote
Has anyone found out if a faction ship can spawn in a chained belt now? |
Asuri Kinnes
Adhocracy Incorporated Adhocracy
302
|
Posted - 2012.03.15 12:22:00 -
[109] - Quote
Falin Whalen wrote: I'm sure that the whining highsec pubies, "pubbie" is only an insult on SA and various other forums... Since everyone pays to be here, it doesn't apply.....
Wormholes: The *NEW* end game of Eve - Online: No Local. No Lag. No Blues (No Intell Channesl). No Blobs.
NEW FEATURE: NO INCARNA! |
Ager Agemo
X-Factor Industries Synthetic Existence
46
|
Posted - 2012.03.15 13:16:00 -
[110] - Quote
Endeavour Starfleet wrote:Ager Agemo wrote:actually i like this, i hear this works for missions too? so now i wont know by memory what spawns in a mission? O_O
kudos to CCP for making something more dynamic and less static. That is fine but you do realize that unless they made the MAX spawn for missions the same or lower than it was before people are going to lose ships. And not in a good way. Because after the Drake (Which nearly or really melts in some missions) You have to go up to some really expensive stuff to tank. No problem for a bot for for the average newer player it could be disaster to the point of saying "Frak it I'm out" Not saying dynamic is bad. But it does have cons. I would MUCH rather have less incoming DPS and more variation in their tanking so that picking ammo is no longer so easy.
i believe lvl 4 missions were never intended to be run by newbies anyway, drake is a battlecruiser only, the fact it can run lvl 4 missions is just because it is way overtanked, not because is a ship intendede to do so, this missions have been always supposed to be done in groups or in battleships. most battleships will run lvl 4 missions without any problem. |
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Crucis Cassiopeiae
EvE-COM
907
|
Posted - 2012.03.15 14:01:00 -
[111] - Quote
Tyberius Franklin wrote:Aquila Draco wrote:In the month of Feb:
~8.6T ISK in Incursion Payouts ~4.8T in Mission Rewards + Mission Bonuses ~32T in NPC bounty
Now you do your math. Wormhole blue books Source $10,430,000,000,000 Incursions Rewards Source $8,566,015,400,900 Mission Rewards Source $2,470,815,985,076 Misson Bonuses Source $2,346,410,541,970 Insurance Payouts Source $3,366,455,121,035 NPC Bounties Source $32,083,329,999,805 For a more complete picture. Numbers are part of a compilation from CCP Diagoras' twitters compiled by Two step.
Thnx for those numbers. Vote Issler Dainze for CSM7! http://community.eveonline.com/council/voting/Vote.asp?c=470-á |
Gibbo3771
AQUILA INC 0ccupational Hazzard
62
|
Posted - 2012.03.15 18:11:00 -
[112] - Quote
How is it less isk per hour? are you fukin stupid or just pissed your bot account cant chain belts?
I have seen 950k, 1.4mil and a 1.8mil bs rat spawn in a -0.2 sec status system.
If anything its fukin amazing for sec grind/isk per hour due to the fact you can rat anywhere and get high value spawns. Everytime you dont like my comments/posts the terrorists win and your a disgrace to your country. |
c4 t
Push Pharmaceuticals Push Interstellar Network
19
|
Posted - 2012.03.16 07:27:00 -
[113] - Quote
Gibbo3771 wrote:How is it less isk per hour? are you fukin stupid or just pissed your bot account cant chain belts?
I have seen 950k, 1.4mil and a 1.8mil bs rat spawn in a -0.2 sec status system.
If anything its fukin amazing for sec grind/isk per hour due to the fact you can rat anywhere and get high value spawns.
Can we get a SS of this? I haven't seen any 1.85m spawns in anything other than 0.8 and above. |
Darius III
Interstellar eXodus BricK sQuAD.
1039
|
Posted - 2012.03.16 10:23:00 -
[114] - Quote
CCP Bettik wrote:Yes I can confirm this has changed. It totally got missed in the patch notes and I will try to remedy that now.
We were refactoring how npcGÇÿs through groups spawned and this was one small fix on that. So now you are not guaranteed to get always the same type of npc of the same size in the group. This applies to missions and belt rats.
The only "real" problem with the changes is that they hit Gurista belt ratters much harder than any other group. Instead of having a 30% ish chance to get jammed, now you have around 85%ish chance to get jammed. I do love the initial "Nothings changed" though-just shows you how far away from the playerbase-and the truth-that CCP really is.
#1 Nothings changed
#2 Yes we changed that and working as intended
>Pro CCP and even the CSM have a lot of hardworking men and women who are very intelligent, working on making New Eden a better place-it is CCP management that I fear the most. D3 for CSM7 Direct link-á http://community.eveonline.com/council/voting/Vote.asp?c=480 |
Freelancer117
Obsidian Tigers
21
|
Posted - 2012.03.16 12:17:00 -
[115] - Quote
so basically this still applies:
Capsuleer GêP - NPC 0
nothing new there unless you drunk and fall asleep at the keyboard
Please vamp AI for all npc's to 1st gen sleeper level (2nd level being sansha npc's in incursions) |
DangerosoDavo
EVE Is Dead
16
|
Posted - 2012.03.17 17:59:00 -
[116] - Quote
Crucis Cassiopeiae wrote:Tyberius Franklin wrote:Aquila Draco wrote:In the month of Feb:
~8.6T ISK in Incursion Payouts ~4.8T in Mission Rewards + Mission Bonuses ~32T in NPC bounty
Now you do your math. Wormhole blue books Source $10,430,000,000,000 Incursions Rewards Source $8,566,015,400,900 Mission Rewards Source $2,470,815,985,076 Misson Bonuses Source $2,346,410,541,970 Insurance Payouts Source $3,366,455,121,035 NPC Bounties Source $32,083,329,999,805 For a more complete picture. Numbers are part of a compilation from CCP Diagoras' twitters compiled by Two step. Thnx for those numbers.
Mission Rewards and bonuses.. you still get bounties from the rats in the missions.. they arent classed as mission rewards but are instead classified as NPC bounties... after spending some time ganking tengus in high sec i can tell you there is a big mission Botting problem that i would say is much much worse than the belt ratting one.
just to clarify, if a CCP dev thats in the know can comment it would be awesome but i believe this is how it is. |
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