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Author |
Thread Statistics | Show CCP posts - 6 post(s) |
Misunderstood Genius
Republic Military School Minmatar Republic
8
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Posted - 2012.02.16 21:15:00 -
[91] - Quote
Frenzerelly wrote:The game became pretty much unplayable on this computer. I even downloaded the latest version for the video driver (from Dell's web-site) to no avail. The video driver resets almost every time I jump through a gate or un/dock (screen turns black for 2-3 sec). Now the screen flickers and creates all kinds of strange images. The "local" screen disappears at times and becomes completely unreadable. The text anywhere on the screen keeps flickering with almost anything I do. For me this "upgrade" is a major setback and pretty much renders the game unplayable for me. Computer I use: Dell E6410 OS - Win7 64 Video - Intel HD Graphics (8.15.10.2418) Please advise, I am at my wits end.
Did you try the latest official driver: http://downloadcenter.intel.com/Detail_Desc.aspx?agr=Y&DwnldID=20842&keyword=%22Intel+HD+Graphics%22&lang=eng
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Mila Mane
Republic University Minmatar Republic
0
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Posted - 2012.02.16 21:26:00 -
[92] - Quote
With the increased update rate, we made one super tiny functional change which youGÇÖll probably notice and hopefully like GÇô the sorting of the overview will lock when you hover over it.-á Previously it would freeze if you held your lock button, but with things moving around quicker it felt better to lock sooner than that.-á
No. Give us option to disable this. |
Solasta Kovacs
TURN LEFT
1
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Posted - 2012.02.16 21:54:00 -
[93] - Quote
And stuff actually appears in the wrong place...
Await an uncloak, expecting it to be top of the overview (because sorted by distance) and it appears at the bottom, then sorts 3 seconds later.
Then you kill it, and the pod appears BELOW everything on the overview.
Just stupid. Why mess with the elements that work? |
Lifelongnoob
The Motley Crew Reborn
3
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Posted - 2012.02.16 21:57:00 -
[94] - Quote
i cant seem to stay connected for more that 5 mins..client keeps dropping connection since today's patch |
h4kun4
H.E.A.T
3
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Posted - 2012.02.16 22:47:00 -
[95] - Quote
Custom-Jukebox-Playlists are showed buggy
Screen |
Katsuo Nuruodo
DarkMatter-Industries SRS.
0
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Posted - 2012.02.16 23:22:00 -
[96] - Quote
The fleet target broadcasts are no longer appearing on the overview.
Before this update, when someone in the fleet broadcasted a target, some small white letter and number would appear on that line of the overview.
I haven't changed any settings recently, and this just started happening today, so it seems like it must be a bug with the update.
Is anyone else having this problem? Is there some setting that enables or disables this?
Thanks |
Palmer Stinson
Eternal Profiteers Eternal Syndicate
0
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Posted - 2012.02.16 23:23:00 -
[97] - Quote
After this latest patch the game client is now unplayable on Mac. When you launch the client it will crash before the game actually will load the login screen. I have tried on 3 different Macs with different specs. The game client crashes before it gets to login screen. I can't imagine I am the only Mac user encountering this. CCP, please fix this issue. |
LuisWu
Sorry Guy Your Wife Forced Me
0
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Posted - 2012.02.16 23:47:00 -
[98] - Quote
Overview is lagged, there is a long delay (1 second or more) between ship-¦s appearance, jumps, explosions, etc; in space and its shown in the overview.
Please fix it asap. |
Hermann Krieger
BloodLust Enterprises Apocalypse Now.
0
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Posted - 2012.02.16 23:59:00 -
[99] - Quote
Crash to desktop while jumping and browsing the Dev Blogs page, linked from gate.eveonline.com from the in-game browser. |
Unit XS365BT
Unit Commune Celestial Imperative
46
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Posted - 2012.02.17 00:15:00 -
[100] - Quote
other than the fps of the game having dropped off drastically, which i'm fiddling with settings to try and fix, i have only found one thing... (other than the overview changes... but i expected them, considering that's what the main point of 1.2 seems to have been)
and that's the jukebox.
when it is in it's minimised state (just the play/pause stop skip and volume controls) and you jump system, it immediately maximises when loading onto the grid in the next system.
it's not that much of an issue, but it is an irritation.
on the subject of overviews... red boxes should be red. these orange ones just look wrong, though that's a totally aesthetic issue. |
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Xenuria
The Scope Gallente Federation
317
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Posted - 2012.02.17 00:38:00 -
[101] - Quote
PI Graphs and Read Outs with the exception of the extractor head read out are STILL inaccurate and NOT reflective of actual output. The bug I reported earlier that shows you getting MORE stuff with LESS heads in the same location has yet to be fixed.
Basically PI UI is borked and hardly anything is mathematically accurate. Xenuria for CSM |
Morar Santee
42
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Posted - 2012.02.17 01:42:00 -
[102] - Quote
Hamster Too wrote:Two things:
- Overview mouseover lock: while it sounds like a good idea, in practice it is a step back in UI usability. The only time it is remotely useful is when you want to lock someone while sitting at a busy gate and can't be bothered to press CTRL. Could we, please, get an ability to toggle it?
- The new red-boxing overview animation is horrible. This orange-ish tinge forces me to spend much more time looking at the overview to determine whether I am merely targeted or being fired upon. Please give us back the old redbox, it is so much easier to see. If you doubt me compare the new overview redbox to the old style redbox still present in space bracket.
Could you address this, please? It's yet another patch unfixing previous functionality.
Please. The actual overview fix is outlined here.
And the ellipses eating precious space in overview columns? Whose idea was that?
It's getting more and more disheartening to see these unreflected changes to game mechanics, which create nothing but trouble for the players but eat development resources at the same time.
If you want to do something useful, how about you fix the in-game notepad? The bug reducing actual character limit to half of what it supposedly is has been around for how long now? Or how about you fix the issue with warping to on-grid bookmarks reintroduced with this patch? I tried to warp to a BM >200km off my current location - but no such luck, only approach option available. |
Bubanni
SniggWaffe EVE Corporation 123566322353
82
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Posted - 2012.02.17 02:10:00 -
[103] - Quote
remove "freeze overview when mouseover" or make it optional :) that will make people happier with the overview update, that little change causes more problems than good |
Scoto Timta
EveMerc's
4
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Posted - 2012.02.17 03:13:00 -
[104] - Quote
Vjorn Angannon wrote:With that said, I have noticed that when a player switches ships in space at a POS, the overview is not reflecting that change. Confirming this behavior. I have similar PC setup to Vjorn, so I had one of my corpmates test it just to make 100% sure it was not something about my gfx card, etc. He saw same behavior. Suppose "Joe Pilot" is in a Myrmidon at POS, then he switches to Hurricane. He now shows in overview as being named "Hurricane" instead of "Joe Pilot". Show Info on the cane does show Joe Pilot as being the current pilot.
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Strange Shadow
Hedion University Amarr Empire
0
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Posted - 2012.02.17 03:18:00 -
[105] - Quote
Absolutely LOVE overview changes, EXCEPT blinking being WAY too slow indeed to PVPer taste. Requesting 3-5Hz blinking. Also requesting green brackets to indicate assisting.
Overview lock is wonderful idea, ESPECIALLY when lots of objects appears/vanishes on grid, jumpy stuff there always got on my nerves. I can even tell the names of ppl that left the grid prematurely, and have talk with them later! Great stuff!!
BUT since most ppl here dont like it for some random reasons (all you need is a mouse motion to let overview drop all the phantoms and resort itself, not a big deal for me), maybe make it option indeed. Many ppl many tastes Overview columns slightly borked too, but nothing i couldn't readjust back as it was after bit of tweaking.
Good job overall, wonder what take you so long
EDIT: Also confirming above bug. IF overview WASNT locked at the time of ship change, it updates smoothly, otherwise it shows grayed old ship and empty new ship, after update it only shows empty new ship (like name='hurricane' and type='hurricane'). Switching tabs updates it properly. |
Net7
Combat Pigs
0
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Posted - 2012.02.17 04:03:00 -
[106] - Quote
Holy crap!
http://dl.dropbox.com/u/9529502/2012.02.17.03.43.49.png
While the issue has been reported and I guess is known as a bug, it was said to be an existing bug, however, as I make use of the contracts daily, I can tell you this problem DID NOT EXIST prior to the 1.2 patch!
The "contract" field is fine, and doesnt seem to suffer from the issue, but all other fields to, and while I can manually (as opposed to auto expand, which is also related and broken in this patch) stretch out the fields, it works for all of them EXCEPT location... no matter how far I expand that field its still overlaped...
Needless to say, Patch 1.2 Update #1 is so far pretty good... but glaring issues like this (And I just logged on for only a fin to check contracts so who knows what others await me) really make wanting to play painful.... as opposed to drinking... and eating bacon of course! |
Karansul Inkunen
Science and Trade Institute Caldari State
0
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Posted - 2012.02.17 04:13:00 -
[107] - Quote
Not sure if this was introduced in this patch, or any other in the last 2 weeks:
When doing manufacturing that uses a RAM component, previously a job having 10% damage per run and 10 runs would require 1 RAM to start, currently it uses 1 RAM (as it should), but requires a full 10 RAM components to be present when the job is starting. Not exactly game-breaking, but I didn't find this in any patch notes and it's pretty strange to have to have lots of components that aren't used just to be able to start manufacturing.
(Was using a Drone Assembly Array at a POS for this) |
Net7
Combat Pigs
0
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Posted - 2012.02.17 04:33:00 -
[108] - Quote
More window/overlay madness!
I had my "information" window setup for the top right corner next to my station interface... now every time I click the information button it shows up in a default position on the top left corner of my UI...
The fun keeps on rolling!
EDIT: forgot, I reset settings and deleted the EVE cache files/folders... a few times... my memory limit on resetting that option is apparently 2... |
Wyack
Legion Noire de Midgard Echoes of Nowhere
0
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Posted - 2012.02.17 04:44:00 -
[109] - Quote
1 Login 2 Enter as Wyack 3 In station 4 The music from the login screen freeze (instead of stopping). The all game freeze as well after 1min.
This even after cache cleared
PC: Through Crossover on Ubuntu
And i just paid for a second account pushed by CCP adverts/spams..
Is there a possibility to play without downloading this last patch, waiting for it to be fixed ? Or shall i freeze my accounts until it works properly ? |
Miss President
SOLARIS ASTERIUS
23
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Posted - 2012.02.17 04:46:00 -
[110] - Quote
1. UI Overview slow blinking of NPC targeting/shooting you sucks, blinking in space is fine (same as before)
2. UI Overview font spacing increased, now it takes 2x more space to see same as before patch |
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Gullegumman
Ginnungagaps Rymdfarargille
3
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Posted - 2012.02.17 04:48:00 -
[111] - Quote
I might be the only person in New Eden bored enough to sit around in my CQ watching the TV... but I could've sworn I used to be able to click those headlines that roll past at the top of the screen?
Just tried two different computers and no clicky :( |
Odizzido
The NTC
0
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Posted - 2012.02.17 05:18:00 -
[112] - Quote
I have been playing eve on this computer for months and never had a crash, however I have crashed twice since the patch.
AMD C50 windows 7 32 |
Jericho D'Angel
Science and Trade Institute Caldari State
2
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Posted - 2012.02.17 05:38:00 -
[113] - Quote
Mac Client;
Getting game crashes with error window after going through incursion map information, very repeatable.
Select Journal, Incursion, Corporate Members map search, then on map info window, different selection each time but going through search options like clicking Agents Available or Caldari - Aggression then window freezes, then after 5-6 secs crash.
Error message: "Exception Raised" - Unhandled page fault on write access to ...
Sending in report. |
Even So
The Scope Gallente Federation
0
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Posted - 2012.02.17 07:02:00 -
[114] - Quote
I have to count this update as a fail.
Macbook Mac OSX Lion - fully up to date Random Game crashes and freezing
Alienware desktop windows 7 64 bit - fully up to date Random Game crashes
Was this tested at all? Add UI improvements and break game stability.........
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Tyr Aeron
L0pht Systems
3
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Posted - 2012.02.17 07:24:00 -
[115] - Quote
Can't find anything bad except the overview lock. I absolutely HATE it. I was in the Jita 4-4 undocking lane scanning ships and missed several because I forgot my mouse in the overview window. Incredibly irritating. I know some people like it and it could have it's uses, but forcing players to use a new "feature" hasn't traditionally worked in CCP's favor. Make it optional please. |
VonSpaky
Battle Muppets
0
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Posted - 2012.02.17 08:24:00 -
[116] - Quote
Maybe something to do with the overview lock but I have noticed close rat spawns sometimes appear initially near the bottom of overview when I have it filtered to distance closest at the top. This can take upto a few seconds to sort itself back to distance order. Have only been scanning sites not mission running or anything else.... anyone else or just me?
PC - Win7x64 - Intel dual core - ATI HD
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psi Pserad
Royal Amarr Institute Amarr Empire
0
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Posted - 2012.02.17 08:39:00 -
[117] - Quote
I was getting crashes about every twenty minutes or so, with an unhandled page fault error, with different numbers, went through the forums, found a supposed fix, which included erasing the preferences folder, which looked like it fixed the problem for a few hours, but then it came back again, erased the folder again, but problem was persistent. I sent a petition, they tell me they know about the error and are working on it, was hopeful this patch would fix all the lockups etc... but apparently no fix. Mac User.
Freezes every twenty minutes or so makes it nearly impossible to play this game. it's getting very frustrating. |
Esrevid Nekkeg
Justified and Ancient
89
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Posted - 2012.02.17 08:41:00 -
[118] - Quote
Each time I change a market order by manualy(* typing a different number, the font in the input field changes.
Before: http://dl.eve-files.com/media/corp/Zirc/normal_font.JPG After: http://dl.eve-files.com/media/corp/Zirc/changed_font.JPG
I have seen the same behavior while changing a sig name when scanning.
(* It does not happen when using the mouse wheel.
Edit: I just noticed the appearance of the changed font in the 'Give Money' input field as well. Here I used to have a sig of our old Camper in space. Now it is disregarded as being the wrong format. Looking out the window I see one thing: Nothing wrong with the format of our Camper! Silly CCP......
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Cross Barret
Agony Unleashed Agony Empire
0
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Posted - 2012.02.17 09:37:00 -
[119] - Quote
Ive come across strange behavior in which a blue showed blue in local, but hostile on the overview. This happened exactly once, but a corp mate reported the same behavior for the same incident. |
Mentet
ShortAttentionSpan
0
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Posted - 2012.02.17 10:00:00 -
[120] - Quote
Hate the new flash rate for NPC's targetting you Way too distracting. Why did something that wasn't broke get fixed. Please revert to how it was
Regards |
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