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Author |
Thread Statistics | Show CCP posts - 6 post(s) |
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CCP Phantom
C C P C C P Alliance
1006
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Posted - 2012.02.16 11:42:00 -
[1] - Quote
EVE Online: Crucible 1.2 has been deployed successfully. This update introduces considerable performance improvements to the overview, text rendering and window management as well as fixes for the UI and the Mac client. The full patch notes are available here.
When reporting issues, please specify which client you are using (Mac or PC). This thread is for reporting issues only; for general feedback please use the Crucible 1.2 feedback thread here. CCP Phantom - German Community Coordinator |
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Neo Agricola
BLACK-MARK
201
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Posted - 2012.02.16 11:51:00 -
[2] - Quote
POS Fuel calendar entries.
I can not see any entries for POS Fuel in my calendar (EVE Gate). (Yes they are activated and yes I do have the rights to see them)
Will check ingame tonight.
EDIT: same issue with different Characters and different Corps... DISSONANCE is recruiting Members: https://forums.eveonline.com/default.aspx?g=posts&m=70361#post70361 Black-Mark Alliance Recruitment: https://forums.eveonline.com/default.aspx?g=posts&t=6710 |
Salpun
Paramount Commerce Tactical Invader Syndicate
193
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Posted - 2012.02.16 11:54:00 -
[3] - Quote
Neo Agricola wrote:POS Fuel calendar entries.
I can not see any entries for POS Fuel in my calendar (EVE Gate). (Yes they are activated and yes I do have the rights to see them)
Will check ingame tonight. In game works for me. |
Neo Agricola
BLACK-MARK
201
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Posted - 2012.02.16 11:55:00 -
[4] - Quote
Salpun wrote:Neo Agricola wrote:POS Fuel calendar entries.
I can not see any entries for POS Fuel in my calendar (EVE Gate). (Yes they are activated and yes I do have the rights to see them)
Will check ingame tonight. In game works for me. Thx for this information. Can you please check if those entries are available in EVE Gate? DISSONANCE is recruiting Members: https://forums.eveonline.com/default.aspx?g=posts&m=70361#post70361 Black-Mark Alliance Recruitment: https://forums.eveonline.com/default.aspx?g=posts&t=6710 |
Salpun
Paramount Commerce Tactical Invader Syndicate
193
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Posted - 2012.02.16 12:01:00 -
[5] - Quote
Neo Agricola wrote:Salpun wrote:Neo Agricola wrote:POS Fuel calendar entries.
I can not see any entries for POS Fuel in my calendar (EVE Gate). (Yes they are activated and yes I do have the rights to see them)
Will check ingame tonight. In game works for me. Thx for this information. Can you please check if those entries are available in EVE Gate? Update window shows the date but it does not show on the calander its self currently. |
vp Trillian
North Atlantic Holdings
0
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Posted - 2012.02.16 12:10:00 -
[6] - Quote
Salpun wrote:Neo Agricola wrote:Salpun wrote:Neo Agricola wrote:POS Fuel calendar entries.
I can not see any entries for POS Fuel in my calendar (EVE Gate). (Yes they are activated and yes I do have the rights to see them)
Will check ingame tonight. In game works for me. Thx for this information. Can you please check if those entries are available in EVE Gate? Update window shows the date but it does not show on the calander its self currently.
Same here |
Brunmunde Hildegaard
The Green Machine
4
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Posted - 2012.02.16 12:17:00 -
[7] - Quote
I'm not exactly sure if this is intended station UI behavior or not (I don't remember this happening at Crucible launch at least) so if this is NOT a bug but intended then I request this post be deleted:
When the Items/Ships boxes are contained within the station menu, dragging and dropping from Items to the Fitting Menu (and vice-versa) or to a ships cargo window causes ship spinning (just like when you hold click in order to spin on purpose) which is highly distracting. Nothing against ship spinning, it's a great feature, but when I'm fitting out a new tank for a mission and every time I drag a module out and my ship spins unintended it's quite annoying. It's like the forward windows of the Fitting Menu/Cargo/Station Panel/Drone Bay/Etc are not superceding mouse clicks to the background causing accidental ship spins.
EDIT: I forgot to mention this was also happening before today's patch and has been aggravating the ballz out of me for like a week or so, not exactly sure when I first noticed it but I was certain it shouldn't be happening |
Salpun
Paramount Commerce Tactical Invader Syndicate
193
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Posted - 2012.02.16 12:23:00 -
[8] - Quote
Brunmunde Hildegaard wrote:I'm not exactly sure if this is intended station UI behavior or not (I don't remember this happening at Crucible launch at least) so if this is NOT a bug but intended then I request this post be deleted:
When the Items/Ships boxes are contained within the station menu, dragging and dropping from Items to the Fitting Menu (and vice-versa) or to a ships cargo window causes ship spinning (just like when you hold click in order to spin on purpose) which is highly distracting. Nothing against ship spinning, it's a great feature, but when I'm fitting out a new tank for a mission and every time I drag a module out and my ship spins unintended it's quite annoying. It's like the forward windows of the Fitting Menu/Cargo/Station Panel/Drone Bay/Etc are not superceding mouse clicks to the background causing accidental ship spins.
EDIT: I forgot to mention this was also happening before today's patch and has been aggravating the ballz out of me for like a week or so, not exactly sure when I first noticed it but I was certain it shouldn't be happening Which client are you using. Computer specs. Have you summited a bug report? |
Grey Stormshadow
draketrain Confederation of xXPIZZAXx
920
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Posted - 2012.02.16 12:23:00 -
[9] - Quote
Brunmunde Hildegaard wrote:I'm not exactly sure if this is intended station UI behavior or not (I don't remember this happening at Crucible launch at least) so if this is NOT a bug but intended then I request this post be deleted:
When the Items/Ships boxes are contained within the station menu, dragging and dropping from Items to the Fitting Menu (and vice-versa) or to a ships cargo window causes ship spinning (just like when you hold click in order to spin on purpose) which is highly distracting. Nothing against ship spinning, it's a great feature, but when I'm fitting out a new tank for a mission and every time I drag a module out and my ship spins unintended it's quite annoying. It's like the forward windows of the Fitting Menu/Cargo/Station Panel/Drone Bay/Etc are not superceding mouse clicks to the background causing accidental ship spins.
EDIT: I forgot to mention this was also happening before today's patch and has been aggravating the ballz out of me for like a week or so, not exactly sure when I first noticed it but I was certain it shouldn't be happening Unable to repeat this on my client
Get |
Nelix Trist
ANBU Salvaging
1
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Posted - 2012.02.16 12:26:00 -
[10] - Quote
Brunmunde Hildegaard wrote:I'm not exactly sure if this is intended station UI behavior or not (I don't remember this happening at Crucible launch at least) so if this is NOT a bug but intended then I request this post be deleted:
When the Items/Ships boxes are contained within the station menu, dragging and dropping from Items to the Fitting Menu (and vice-versa) or to a ships cargo window causes ship spinning (just like when you hold click in order to spin on purpose) which is highly distracting. Nothing against ship spinning, it's a great feature, but when I'm fitting out a new tank for a mission and every time I drag a module out and my ship spins unintended it's quite annoying. It's like the forward windows of the Fitting Menu/Cargo/Station Panel/Drone Bay/Etc are not superceding mouse clicks to the background causing accidental ship spins.
EDIT: I forgot to mention this was also happening before today's patch and has been aggravating the ballz out of me for like a week or so, not exactly sure when I first noticed it but I was certain it shouldn't be happening
Works fine for me on 2 accounts also. Nelix Trist - The best an Eve Universe can get! |
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Brunmunde Hildegaard
The Green Machine
4
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Posted - 2012.02.16 12:33:00 -
[11] - Quote
Salpun wrote:Which client are you using. Computer specs. Have you summited a bug report?
Client: 7.22.341875 (341054)
--Computer-- OS: Windows 7 Ultimate x64 v.6.1.7601 SP 1 CPU: Intel i5-760 Quadcore 3,8ghz MoBo: MSI Big Bang Fuzion RAM: 8gb Kingston PC-10600 GPU: EVGA GTX460 DirectX 11, fully updated according to Micro$oft All latest drivers and software
I'm pretty sure it's not my hardware, the game wasn't doing this a while ago, I cleared my cache yesterday and it didn't help. I build corporate computer systems for a living so I'm 150% sure it's not a problem with my setup directly. Maybe I just need to reset settings or something, or repair the client in the worst case scenario.
It's not a game breaking thing here it's just an annoyance when trying to drag & drop. I can maybe fraps a short video of it happening and put it on youtube if it would help. |
Salpun
Paramount Commerce Tactical Invader Syndicate
193
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Posted - 2012.02.16 12:36:00 -
[12] - Quote
Brunmunde Hildegaard wrote:Salpun wrote:Which client are you using. Computer specs. Have you summited a bug report? Client: 7.22.341875 (341054) --Computer-- OS: Windows 7 Ultimate x64 v.6.1.7601 SP 1 CPU: Intel i5-760 Quadcore 3,8ghz MoBo: MSI Big Bang Fuzion RAM: 8gb Kingston PC-10600 GPU: EVGA GTX460 DirectX 11, fully updated according to Micro$oft All latest drivers and software I'm pretty sure it's not my hardware, the game wasn't doing this a while ago, I cleared my cache yesterday and it didn't help. I build corporate computer systems for a living so I'm 150% sure it's not a problem with my setup directly. Maybe I just need to reset settings or something, or repair the client in the worst case scenario. It's not a game breaking thing here it's just an annoyance when trying to drag & drop. I can maybe fraps a short video of it happening and put it on youtube if it would help. The patch has no major bugs so far the devs have time to take a look at edge cases lol. I would reset my client settings first though just to be safe. |
Brunmunde Hildegaard
The Green Machine
4
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Posted - 2012.02.16 12:42:00 -
[13] - Quote
Salpun wrote:The patch has no major bugs so far the devs have time to take a look at edge cases lol. I would reset my client settings first though just to be safe.
Alright I followed this advice and reset everything and that seems to have fixed it for now. Upon reapplying the setting to put Ships/Items back in the station panel dragging and dropping quit causing my ship to involuntarily spin. It's somewhat annoying to have to put everything back the way it was buuut nowhere near as annoying as the ship freaking out in the background behind my fitting window lol. God that was seriously distracting me when I was trying to put on my game face xD
Thanks guys
~B~ |
Salpun
Paramount Commerce Tactical Invader Syndicate
193
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Posted - 2012.02.16 12:49:00 -
[14] - Quote
http://twitpic.com/8knac4 Looks like contracts are broke a little |
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CCP Veritas
C C P C C P Alliance
367
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Posted - 2012.02.16 13:00:00 -
[15] - Quote
Salpun wrote:http://twitpic.com/8knac4 Looks like contracts are broke a little Yep, list view isn't displaying correctly. Thanks for the report. CCP Veritas - Senior Programmer - EVE Software |
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Catho Sharn
Don't Die Interstellar Enterprises
18
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Posted - 2012.02.16 13:18:00 -
[16] - Quote
Possible issue with overview. I'm not sure if this is actual or just me on crack.
The ellipses (...) in the velocity (all) and distance columns are either new or taking up a lot more space. I'm having to reset these columns to wider widths to see useful information. I don't remember them being part of these columns before and honestly they provide no useful information. If the column is incomplete the unit info is missing and it's obvious there's more data than can be displayed.
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Salpun
Paramount Commerce Tactical Invader Syndicate
193
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Posted - 2012.02.16 13:23:00 -
[17] - Quote
Catho Sharn wrote:Possible issue with overview. I'm not sure if this is actual or just me on crack.
The ellipses (...) in the velocity (all) and distance columns are either new or taking up a lot more space. I'm having to reset these columns to wider widths to see useful information. I don't remember them being part of these columns before and honestly they provide no useful information. If the column is incomplete the unit info is missing and it's obvious there's more data than can be displayed.
I do not see it like that. Post a bug report with pictures for Mr V above and then reset your UI settings see if you got the same issue.
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Az'Kagoth
Sons Of 0din Fatal Ascension
27
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Posted - 2012.02.16 13:27:00 -
[18] - Quote
Warping around in a shuttle:
Warped to Station at 0, overview shows 30 km off. Was able to dock anyway
Warped to a planet at 0, overview shows 23 655km off. Directional Scan confirms this distance however I know I am at 0km and the warpto option doesn't work.
My guess: this is not intended...
Edit. I can replicate this behaviour infinitely. Clearing cache had no effect whatsoever. The overview simply has the distance completely wrong. The offset seems to be the same depending on from what direction you warp. |
Salpun
Paramount Commerce Tactical Invader Syndicate
193
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Posted - 2012.02.16 13:29:00 -
[19] - Quote
Az'Kagoth wrote:Warping around in a shuttle:
Warped to Station at 0, overview shows 30 km off. Was able to dock anyway
Warped to a planet at 0, overview shows 23 655km off. Directional Scan confirms this distance however I know I am at 0km and the warpto option doesn't work.
My guess: this is not intended... System? |
Az'Kagoth
Sons Of 0din Fatal Ascension
27
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Posted - 2012.02.16 13:32:00 -
[20] - Quote
Salpun wrote:Az'Kagoth wrote:Warping around in a shuttle:
Warped to Station at 0, overview shows 30 km off. Was able to dock anyway
Warped to a planet at 0, overview shows 23 655km off. Directional Scan confirms this distance however I know I am at 0km and the warpto option doesn't work.
My guess: this is not intended... System?
Have now tried it in several systems in Fade and Pure Blind |
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Jarnis McPieksu
344
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Posted - 2012.02.16 13:35:00 -
[21] - Quote
Let me guess; updated overview code shows range to the center of the object, not the range to "object area" (docking range, planet warpto range). Nice bug...
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Az'Kagoth
Sons Of 0din Fatal Ascension
27
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Posted - 2012.02.16 13:36:00 -
[22] - Quote
Jarnis McPieksu wrote:Let me guess; updated overview code shows range to the center of the object, not the range to "object area" (docking range, planet warpto range). Nice bug...
Seems that way.
Problem is, it triggers the wrong right-click menu without docking/jump buttons and warp to 0 options (that don't work obviously) instead. |
Salpun
Paramount Commerce Tactical Invader Syndicate
193
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Posted - 2012.02.16 13:40:00 -
[23] - Quote
Confirmed in a WH with a moon. POCO worked fine. |
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CCP Habakuk
C C P C C P Alliance
181
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Posted - 2012.02.16 13:41:00 -
[24] - Quote
Az'Kagoth wrote:Warping around in a shuttle:
Warped to Station at 0, overview shows 30 km off. Was able to dock anyway
Warped to a planet at 0, overview shows 23 655km off. Directional Scan confirms this distance however I know I am at 0km and the warpto option doesn't work.
My guess: this is not intended...
Edit. I can replicate this behaviour infinitely. Clearing cache had no effect whatsoever. The overview simply has the distance completely wrong. The offset seems to be the same depending on from what direction you warp.
Stations: This sounds very wrong, but I am not able to reproduce it here. Could you perhaps give me system names (feel free to write an eve-mail)?
Planets: This should have worked like this all the time, as you are not warping directly to the surface of a planet.
CCP Habakuk | EVE Quality Assurance
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Salpun
Paramount Commerce Tactical Invader Syndicate
193
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Posted - 2012.02.16 13:43:00 -
[25] - Quote
CCP Habakuk wrote:Az'Kagoth wrote:Warping around in a shuttle:
Warped to Station at 0, overview shows 30 km off. Was able to dock anyway
Warped to a planet at 0, overview shows 23 655km off. Directional Scan confirms this distance however I know I am at 0km and the warpto option doesn't work.
My guess: this is not intended...
Edit. I can replicate this behaviour infinitely. Clearing cache had no effect whatsoever. The overview simply has the distance completely wrong. The offset seems to be the same depending on from what direction you warp. Stations: This sounds very wrong, but I am not able to reproduce it here. Could you perhaps give me system names (feel free to write an eve-mail)? Planets: This should have worked like this all the time, as you are not warping directly to the surface of a planet. But the warp to 0 is still a option in the right click menu that is wrong. |
Viceran Phaedra
Phaed Consortium The Watchmen.
2
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Posted - 2012.02.16 13:44:00 -
[26] - Quote
Some kind of crazy bug is wreaking havoc with the 'Bulletins' tab of the Corp screen. All the entries are smashed up together and the text overlaps.
There now also seems to be a limit on how thin you can make the columns in your targeting overview. Don't know if this was intentional or not.
All I've noticed so far. |
Karia Sur
Quay Industries
12
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Posted - 2012.02.16 13:44:00 -
[27] - Quote
targets flashing in overview too slowly imo, needs changing back to how it was. |
Salpun
Paramount Commerce Tactical Invader Syndicate
193
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Posted - 2012.02.16 13:48:00 -
[28] - Quote
Viceran Phaedra wrote:Some kind of crazy bug is wreaking havoc with the 'Bulletins' tab of the Corp screen. All the entries are smashed up together and the text overlaps.
There now also seems to be a limit on how thin you can make the columns in your targeting overview. Don't know if this was intentional or not.
All I've noticed so far. Bulletin issue not happening here. I would suggest a UI settings reset in the ESC menu. There has always been a limit but it should be smaller now.
What is your computer settings. |
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CCP Veritas
C C P C C P Alliance
367
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Posted - 2012.02.16 13:56:00 -
[29] - Quote
Viceran Phaedra wrote:Some kind of crazy bug is wreaking havoc with the 'Bulletins' tab of the Corp screen. All the entries are smashed up together and the text overlaps.
There now also seems to be a limit on how thin you can make the columns in your targeting overview. Don't know if this was intentional or not.
All I've noticed so far. I'm currently working on the corp bulletins. Appears to be happening very frequently but not *all* the time.
Could you post a screenshot of what you mean in regards to the overview columns, just so I can be sure what you're describing? CCP Veritas - Senior Programmer - EVE Software |
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Az'Kagoth
Sons Of 0din Fatal Ascension
27
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Posted - 2012.02.16 14:01:00 -
[30] - Quote
CCP Veritas wrote:Viceran Phaedra wrote:Some kind of crazy bug is wreaking havoc with the 'Bulletins' tab of the Corp screen. All the entries are smashed up together and the text overlaps.
There now also seems to be a limit on how thin you can make the columns in your targeting overview. Don't know if this was intentional or not.
All I've noticed so far. I'm currently working on the corp bulletins. Appears to be happening very frequently but not *all* the time. Could you post a screenshot of what you mean in regards to the overview columns, just so I can be sure what you're describing?
Addition to the corp bulletins:
For me, first it loaded readable, but all the empty lines (so the paragraphing) was removed. It was still there in the editor but the resulting bulletin was just one big wall of text.
Next time I loaded it, it was as Viceran describes it. |
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