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Author |
Thread Statistics | Show CCP posts - 6 post(s) |
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CCP Phantom
C C P C C P Alliance
1006
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Posted - 2012.02.16 11:42:00 -
[1] - Quote
EVE Online: Crucible 1.2 has been deployed successfully. This update introduces considerable performance improvements to the overview, text rendering and window management as well as fixes for the UI and the Mac client. The full patch notes are available here.
When reporting issues, please specify which client you are using (Mac or PC). This thread is for reporting issues only; for general feedback please use the Crucible 1.2 feedback thread here. CCP Phantom - German Community Coordinator |
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Neo Agricola
BLACK-MARK
201
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Posted - 2012.02.16 11:51:00 -
[2] - Quote
POS Fuel calendar entries.
I can not see any entries for POS Fuel in my calendar (EVE Gate). (Yes they are activated and yes I do have the rights to see them)
Will check ingame tonight.
EDIT: same issue with different Characters and different Corps... DISSONANCE is recruiting Members: https://forums.eveonline.com/default.aspx?g=posts&m=70361#post70361 Black-Mark Alliance Recruitment: https://forums.eveonline.com/default.aspx?g=posts&t=6710 |
Salpun
Paramount Commerce Tactical Invader Syndicate
193
|
Posted - 2012.02.16 11:54:00 -
[3] - Quote
Neo Agricola wrote:POS Fuel calendar entries.
I can not see any entries for POS Fuel in my calendar (EVE Gate). (Yes they are activated and yes I do have the rights to see them)
Will check ingame tonight. In game works for me. |
Neo Agricola
BLACK-MARK
201
|
Posted - 2012.02.16 11:55:00 -
[4] - Quote
Salpun wrote:Neo Agricola wrote:POS Fuel calendar entries.
I can not see any entries for POS Fuel in my calendar (EVE Gate). (Yes they are activated and yes I do have the rights to see them)
Will check ingame tonight. In game works for me. Thx for this information. Can you please check if those entries are available in EVE Gate? DISSONANCE is recruiting Members: https://forums.eveonline.com/default.aspx?g=posts&m=70361#post70361 Black-Mark Alliance Recruitment: https://forums.eveonline.com/default.aspx?g=posts&t=6710 |
Salpun
Paramount Commerce Tactical Invader Syndicate
193
|
Posted - 2012.02.16 12:01:00 -
[5] - Quote
Neo Agricola wrote:Salpun wrote:Neo Agricola wrote:POS Fuel calendar entries.
I can not see any entries for POS Fuel in my calendar (EVE Gate). (Yes they are activated and yes I do have the rights to see them)
Will check ingame tonight. In game works for me. Thx for this information. Can you please check if those entries are available in EVE Gate? Update window shows the date but it does not show on the calander its self currently. |
vp Trillian
North Atlantic Holdings
0
|
Posted - 2012.02.16 12:10:00 -
[6] - Quote
Salpun wrote:Neo Agricola wrote:Salpun wrote:Neo Agricola wrote:POS Fuel calendar entries.
I can not see any entries for POS Fuel in my calendar (EVE Gate). (Yes they are activated and yes I do have the rights to see them)
Will check ingame tonight. In game works for me. Thx for this information. Can you please check if those entries are available in EVE Gate? Update window shows the date but it does not show on the calander its self currently.
Same here |
Brunmunde Hildegaard
The Green Machine
4
|
Posted - 2012.02.16 12:17:00 -
[7] - Quote
I'm not exactly sure if this is intended station UI behavior or not (I don't remember this happening at Crucible launch at least) so if this is NOT a bug but intended then I request this post be deleted:
When the Items/Ships boxes are contained within the station menu, dragging and dropping from Items to the Fitting Menu (and vice-versa) or to a ships cargo window causes ship spinning (just like when you hold click in order to spin on purpose) which is highly distracting. Nothing against ship spinning, it's a great feature, but when I'm fitting out a new tank for a mission and every time I drag a module out and my ship spins unintended it's quite annoying. It's like the forward windows of the Fitting Menu/Cargo/Station Panel/Drone Bay/Etc are not superceding mouse clicks to the background causing accidental ship spins.
EDIT: I forgot to mention this was also happening before today's patch and has been aggravating the ballz out of me for like a week or so, not exactly sure when I first noticed it but I was certain it shouldn't be happening |
Salpun
Paramount Commerce Tactical Invader Syndicate
193
|
Posted - 2012.02.16 12:23:00 -
[8] - Quote
Brunmunde Hildegaard wrote:I'm not exactly sure if this is intended station UI behavior or not (I don't remember this happening at Crucible launch at least) so if this is NOT a bug but intended then I request this post be deleted:
When the Items/Ships boxes are contained within the station menu, dragging and dropping from Items to the Fitting Menu (and vice-versa) or to a ships cargo window causes ship spinning (just like when you hold click in order to spin on purpose) which is highly distracting. Nothing against ship spinning, it's a great feature, but when I'm fitting out a new tank for a mission and every time I drag a module out and my ship spins unintended it's quite annoying. It's like the forward windows of the Fitting Menu/Cargo/Station Panel/Drone Bay/Etc are not superceding mouse clicks to the background causing accidental ship spins.
EDIT: I forgot to mention this was also happening before today's patch and has been aggravating the ballz out of me for like a week or so, not exactly sure when I first noticed it but I was certain it shouldn't be happening Which client are you using. Computer specs. Have you summited a bug report? |
Grey Stormshadow
draketrain Confederation of xXPIZZAXx
920
|
Posted - 2012.02.16 12:23:00 -
[9] - Quote
Brunmunde Hildegaard wrote:I'm not exactly sure if this is intended station UI behavior or not (I don't remember this happening at Crucible launch at least) so if this is NOT a bug but intended then I request this post be deleted:
When the Items/Ships boxes are contained within the station menu, dragging and dropping from Items to the Fitting Menu (and vice-versa) or to a ships cargo window causes ship spinning (just like when you hold click in order to spin on purpose) which is highly distracting. Nothing against ship spinning, it's a great feature, but when I'm fitting out a new tank for a mission and every time I drag a module out and my ship spins unintended it's quite annoying. It's like the forward windows of the Fitting Menu/Cargo/Station Panel/Drone Bay/Etc are not superceding mouse clicks to the background causing accidental ship spins.
EDIT: I forgot to mention this was also happening before today's patch and has been aggravating the ballz out of me for like a week or so, not exactly sure when I first noticed it but I was certain it shouldn't be happening Unable to repeat this on my client
Get |
Nelix Trist
ANBU Salvaging
1
|
Posted - 2012.02.16 12:26:00 -
[10] - Quote
Brunmunde Hildegaard wrote:I'm not exactly sure if this is intended station UI behavior or not (I don't remember this happening at Crucible launch at least) so if this is NOT a bug but intended then I request this post be deleted:
When the Items/Ships boxes are contained within the station menu, dragging and dropping from Items to the Fitting Menu (and vice-versa) or to a ships cargo window causes ship spinning (just like when you hold click in order to spin on purpose) which is highly distracting. Nothing against ship spinning, it's a great feature, but when I'm fitting out a new tank for a mission and every time I drag a module out and my ship spins unintended it's quite annoying. It's like the forward windows of the Fitting Menu/Cargo/Station Panel/Drone Bay/Etc are not superceding mouse clicks to the background causing accidental ship spins.
EDIT: I forgot to mention this was also happening before today's patch and has been aggravating the ballz out of me for like a week or so, not exactly sure when I first noticed it but I was certain it shouldn't be happening
Works fine for me on 2 accounts also. Nelix Trist - The best an Eve Universe can get! |
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Brunmunde Hildegaard
The Green Machine
4
|
Posted - 2012.02.16 12:33:00 -
[11] - Quote
Salpun wrote:Which client are you using. Computer specs. Have you summited a bug report?
Client: 7.22.341875 (341054)
--Computer-- OS: Windows 7 Ultimate x64 v.6.1.7601 SP 1 CPU: Intel i5-760 Quadcore 3,8ghz MoBo: MSI Big Bang Fuzion RAM: 8gb Kingston PC-10600 GPU: EVGA GTX460 DirectX 11, fully updated according to Micro$oft All latest drivers and software
I'm pretty sure it's not my hardware, the game wasn't doing this a while ago, I cleared my cache yesterday and it didn't help. I build corporate computer systems for a living so I'm 150% sure it's not a problem with my setup directly. Maybe I just need to reset settings or something, or repair the client in the worst case scenario.
It's not a game breaking thing here it's just an annoyance when trying to drag & drop. I can maybe fraps a short video of it happening and put it on youtube if it would help. |
Salpun
Paramount Commerce Tactical Invader Syndicate
193
|
Posted - 2012.02.16 12:36:00 -
[12] - Quote
Brunmunde Hildegaard wrote:Salpun wrote:Which client are you using. Computer specs. Have you summited a bug report? Client: 7.22.341875 (341054) --Computer-- OS: Windows 7 Ultimate x64 v.6.1.7601 SP 1 CPU: Intel i5-760 Quadcore 3,8ghz MoBo: MSI Big Bang Fuzion RAM: 8gb Kingston PC-10600 GPU: EVGA GTX460 DirectX 11, fully updated according to Micro$oft All latest drivers and software I'm pretty sure it's not my hardware, the game wasn't doing this a while ago, I cleared my cache yesterday and it didn't help. I build corporate computer systems for a living so I'm 150% sure it's not a problem with my setup directly. Maybe I just need to reset settings or something, or repair the client in the worst case scenario. It's not a game breaking thing here it's just an annoyance when trying to drag & drop. I can maybe fraps a short video of it happening and put it on youtube if it would help. The patch has no major bugs so far the devs have time to take a look at edge cases lol. I would reset my client settings first though just to be safe. |
Brunmunde Hildegaard
The Green Machine
4
|
Posted - 2012.02.16 12:42:00 -
[13] - Quote
Salpun wrote:The patch has no major bugs so far the devs have time to take a look at edge cases lol. I would reset my client settings first though just to be safe.
Alright I followed this advice and reset everything and that seems to have fixed it for now. Upon reapplying the setting to put Ships/Items back in the station panel dragging and dropping quit causing my ship to involuntarily spin. It's somewhat annoying to have to put everything back the way it was buuut nowhere near as annoying as the ship freaking out in the background behind my fitting window lol. God that was seriously distracting me when I was trying to put on my game face xD
Thanks guys
~B~ |
Salpun
Paramount Commerce Tactical Invader Syndicate
193
|
Posted - 2012.02.16 12:49:00 -
[14] - Quote
http://twitpic.com/8knac4 Looks like contracts are broke a little |
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CCP Veritas
C C P C C P Alliance
367
|
Posted - 2012.02.16 13:00:00 -
[15] - Quote
Salpun wrote:http://twitpic.com/8knac4 Looks like contracts are broke a little Yep, list view isn't displaying correctly. Thanks for the report. CCP Veritas - Senior Programmer - EVE Software |
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Catho Sharn
Don't Die Interstellar Enterprises
18
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Posted - 2012.02.16 13:18:00 -
[16] - Quote
Possible issue with overview. I'm not sure if this is actual or just me on crack.
The ellipses (...) in the velocity (all) and distance columns are either new or taking up a lot more space. I'm having to reset these columns to wider widths to see useful information. I don't remember them being part of these columns before and honestly they provide no useful information. If the column is incomplete the unit info is missing and it's obvious there's more data than can be displayed.
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Salpun
Paramount Commerce Tactical Invader Syndicate
193
|
Posted - 2012.02.16 13:23:00 -
[17] - Quote
Catho Sharn wrote:Possible issue with overview. I'm not sure if this is actual or just me on crack.
The ellipses (...) in the velocity (all) and distance columns are either new or taking up a lot more space. I'm having to reset these columns to wider widths to see useful information. I don't remember them being part of these columns before and honestly they provide no useful information. If the column is incomplete the unit info is missing and it's obvious there's more data than can be displayed.
I do not see it like that. Post a bug report with pictures for Mr V above and then reset your UI settings see if you got the same issue.
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Az'Kagoth
Sons Of 0din Fatal Ascension
27
|
Posted - 2012.02.16 13:27:00 -
[18] - Quote
Warping around in a shuttle:
Warped to Station at 0, overview shows 30 km off. Was able to dock anyway
Warped to a planet at 0, overview shows 23 655km off. Directional Scan confirms this distance however I know I am at 0km and the warpto option doesn't work.
My guess: this is not intended...
Edit. I can replicate this behaviour infinitely. Clearing cache had no effect whatsoever. The overview simply has the distance completely wrong. The offset seems to be the same depending on from what direction you warp. |
Salpun
Paramount Commerce Tactical Invader Syndicate
193
|
Posted - 2012.02.16 13:29:00 -
[19] - Quote
Az'Kagoth wrote:Warping around in a shuttle:
Warped to Station at 0, overview shows 30 km off. Was able to dock anyway
Warped to a planet at 0, overview shows 23 655km off. Directional Scan confirms this distance however I know I am at 0km and the warpto option doesn't work.
My guess: this is not intended... System? |
Az'Kagoth
Sons Of 0din Fatal Ascension
27
|
Posted - 2012.02.16 13:32:00 -
[20] - Quote
Salpun wrote:Az'Kagoth wrote:Warping around in a shuttle:
Warped to Station at 0, overview shows 30 km off. Was able to dock anyway
Warped to a planet at 0, overview shows 23 655km off. Directional Scan confirms this distance however I know I am at 0km and the warpto option doesn't work.
My guess: this is not intended... System?
Have now tried it in several systems in Fade and Pure Blind |
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Jarnis McPieksu
344
|
Posted - 2012.02.16 13:35:00 -
[21] - Quote
Let me guess; updated overview code shows range to the center of the object, not the range to "object area" (docking range, planet warpto range). Nice bug...
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Az'Kagoth
Sons Of 0din Fatal Ascension
27
|
Posted - 2012.02.16 13:36:00 -
[22] - Quote
Jarnis McPieksu wrote:Let me guess; updated overview code shows range to the center of the object, not the range to "object area" (docking range, planet warpto range). Nice bug...
Seems that way.
Problem is, it triggers the wrong right-click menu without docking/jump buttons and warp to 0 options (that don't work obviously) instead. |
Salpun
Paramount Commerce Tactical Invader Syndicate
193
|
Posted - 2012.02.16 13:40:00 -
[23] - Quote
Confirmed in a WH with a moon. POCO worked fine. |
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CCP Habakuk
C C P C C P Alliance
181
|
Posted - 2012.02.16 13:41:00 -
[24] - Quote
Az'Kagoth wrote:Warping around in a shuttle:
Warped to Station at 0, overview shows 30 km off. Was able to dock anyway
Warped to a planet at 0, overview shows 23 655km off. Directional Scan confirms this distance however I know I am at 0km and the warpto option doesn't work.
My guess: this is not intended...
Edit. I can replicate this behaviour infinitely. Clearing cache had no effect whatsoever. The overview simply has the distance completely wrong. The offset seems to be the same depending on from what direction you warp.
Stations: This sounds very wrong, but I am not able to reproduce it here. Could you perhaps give me system names (feel free to write an eve-mail)?
Planets: This should have worked like this all the time, as you are not warping directly to the surface of a planet.
CCP Habakuk | EVE Quality Assurance
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Salpun
Paramount Commerce Tactical Invader Syndicate
193
|
Posted - 2012.02.16 13:43:00 -
[25] - Quote
CCP Habakuk wrote:Az'Kagoth wrote:Warping around in a shuttle:
Warped to Station at 0, overview shows 30 km off. Was able to dock anyway
Warped to a planet at 0, overview shows 23 655km off. Directional Scan confirms this distance however I know I am at 0km and the warpto option doesn't work.
My guess: this is not intended...
Edit. I can replicate this behaviour infinitely. Clearing cache had no effect whatsoever. The overview simply has the distance completely wrong. The offset seems to be the same depending on from what direction you warp. Stations: This sounds very wrong, but I am not able to reproduce it here. Could you perhaps give me system names (feel free to write an eve-mail)? Planets: This should have worked like this all the time, as you are not warping directly to the surface of a planet. But the warp to 0 is still a option in the right click menu that is wrong. |
Viceran Phaedra
Phaed Consortium The Watchmen.
2
|
Posted - 2012.02.16 13:44:00 -
[26] - Quote
Some kind of crazy bug is wreaking havoc with the 'Bulletins' tab of the Corp screen. All the entries are smashed up together and the text overlaps.
There now also seems to be a limit on how thin you can make the columns in your targeting overview. Don't know if this was intentional or not.
All I've noticed so far. |
Karia Sur
Quay Industries
12
|
Posted - 2012.02.16 13:44:00 -
[27] - Quote
targets flashing in overview too slowly imo, needs changing back to how it was. |
Salpun
Paramount Commerce Tactical Invader Syndicate
193
|
Posted - 2012.02.16 13:48:00 -
[28] - Quote
Viceran Phaedra wrote:Some kind of crazy bug is wreaking havoc with the 'Bulletins' tab of the Corp screen. All the entries are smashed up together and the text overlaps.
There now also seems to be a limit on how thin you can make the columns in your targeting overview. Don't know if this was intentional or not.
All I've noticed so far. Bulletin issue not happening here. I would suggest a UI settings reset in the ESC menu. There has always been a limit but it should be smaller now.
What is your computer settings. |
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CCP Veritas
C C P C C P Alliance
367
|
Posted - 2012.02.16 13:56:00 -
[29] - Quote
Viceran Phaedra wrote:Some kind of crazy bug is wreaking havoc with the 'Bulletins' tab of the Corp screen. All the entries are smashed up together and the text overlaps.
There now also seems to be a limit on how thin you can make the columns in your targeting overview. Don't know if this was intentional or not.
All I've noticed so far. I'm currently working on the corp bulletins. Appears to be happening very frequently but not *all* the time.
Could you post a screenshot of what you mean in regards to the overview columns, just so I can be sure what you're describing? CCP Veritas - Senior Programmer - EVE Software |
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Az'Kagoth
Sons Of 0din Fatal Ascension
27
|
Posted - 2012.02.16 14:01:00 -
[30] - Quote
CCP Veritas wrote:Viceran Phaedra wrote:Some kind of crazy bug is wreaking havoc with the 'Bulletins' tab of the Corp screen. All the entries are smashed up together and the text overlaps.
There now also seems to be a limit on how thin you can make the columns in your targeting overview. Don't know if this was intentional or not.
All I've noticed so far. I'm currently working on the corp bulletins. Appears to be happening very frequently but not *all* the time. Could you post a screenshot of what you mean in regards to the overview columns, just so I can be sure what you're describing?
Addition to the corp bulletins:
For me, first it loaded readable, but all the empty lines (so the paragraphing) was removed. It was still there in the editor but the resulting bulletin was just one big wall of text.
Next time I loaded it, it was as Viceran describes it. |
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Iam Widdershins
Project Nemesis Moar Tears
615
|
Posted - 2012.02.16 14:07:00 -
[31] - Quote
Catho Sharn wrote:Possible issue with overview. I'm not sure if this is actual or just me on crack.
The ellipses (...) in the velocity (all) and distance columns are either new or taking up a lot more space. I'm having to reset these columns to wider widths to see useful information. I don't remember them being part of these columns before and honestly they provide no useful information. If the column is incomplete the unit info is missing and it's obvious there's more data than can be displayed.
Yes please.
There is never any reason for ellipses to show on any part of the overview. Display as much information as possible! We can already see when the text is running over!
Also please bring back pinning windows. Pleasepleaseplease. Representing experience and reason in CSM 7 |
Salpun
Paramount Commerce Tactical Invader Syndicate
193
|
Posted - 2012.02.16 14:09:00 -
[32] - Quote
Iam Widdershins wrote:Catho Sharn wrote:Possible issue with overview. I'm not sure if this is actual or just me on crack.
The ellipses (...) in the velocity (all) and distance columns are either new or taking up a lot more space. I'm having to reset these columns to wider widths to see useful information. I don't remember them being part of these columns before and honestly they provide no useful information. If the column is incomplete the unit info is missing and it's obvious there's more data than can be displayed.
Yes please. There is never any reason for ellipses to show on any part of the overview. Display as much information as possible! We can already see when the text is running over!Also please bring back pinning windows. Pleasepleaseplease. Windows are pinning for me. |
Az'Kagoth
Sons Of 0din Fatal Ascension
27
|
Posted - 2012.02.16 14:09:00 -
[33] - Quote
Quote:Also please bring back pinning windows. Pleasepleaseplease.
I can pin windows just fine btw... |
Iam Widdershins
Project Nemesis Moar Tears
615
|
Posted - 2012.02.16 14:12:00 -
[34] - Quote
CCP Veritas wrote:Could you post a screenshot of what you mean in regards to the overview columns, just so I can be sure what you're describing? Yessir, here you go.
Unnecessary obstruction of information, often unavoidable. PLZ 2 FIXEN THESES PROBLEMS THANK YOU GENERAL Representing experience and reason in CSM 7 |
Iam Widdershins
Project Nemesis Moar Tears
615
|
Posted - 2012.02.16 14:14:00 -
[35] - Quote
Salpun wrote:Windows are pinning for me.
Az'Kagoth wrote:I can pin windows just fine btw... Why was this not in the patch notes.
Why.
I haven't gone looking for that checkbox because it's never showed up in the patch notes.
How long has it been this way? Why did nobody tell me? I mean, I don't go dragging windows around by accident a lot, but damn. Representing experience and reason in CSM 7 |
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Chribba
Otherworld Enterprises Otherworld Empire
2508
|
Posted - 2012.02.16 14:15:00 -
[36] - Quote
Contracts in list mode looks crappy as it tries to fit two rows in one.
screenshot
edit/screenshot added
/c
|
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Salpun
Paramount Commerce Tactical Invader Syndicate
193
|
Posted - 2012.02.16 14:17:00 -
[37] - Quote
Chribba wrote:Contracts in list mode looks crappy as it tries to fit two rows in one.
/c known bug |
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Chribba
Otherworld Enterprises Otherworld Empire
2509
|
Posted - 2012.02.16 14:18:00 -
[38] - Quote
Salpun wrote:Chribba wrote:Contracts in list mode looks crappy as it tries to fit two rows in one.
/c known bug great, so I should start reading through the thread then lol
|
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Aileen Saya
Center for Advanced Studies Gallente Federation
0
|
Posted - 2012.02.16 14:20:00 -
[39] - Quote
I encounter some problems with the overview window.
When I switch between the tabs in the overview window, it sometimes happens that the new tab doesn't display what it's supposed to display (most of the times nothing at all).
1. Everything is fine 2. Switch overview tab 3. New tab displays old entries, but greyed out. 4. After a few seconds, the greyed out entries disappear. 5. List contains by far not all entries, sometimes it's even empty
If you wait long enough, it sometimes fixes itself. It is sometimes also fixed by jumping to another location. |
Salpun
Paramount Commerce Tactical Invader Syndicate
193
|
Posted - 2012.02.16 14:23:00 -
[40] - Quote
Aileen Saya wrote:I encouter some problems with the overview window.
When I switch between the tabs in the overview window, it sometimes happens that the new tab doesn't display what it's supposed to display (most of the times nothing at all).
1. Everything is fine 2. Switch overview tab 3. New tab displays old entries, but greyed out. 4. After a few seconds, the greyed out entries disappear. 5. List contains by far not all entries, sometimes it's even empty
If you wait long enough, it sometimes fixes itself. It is sometimes also fixed by jumping to another location. computer stats? Reset the UI settings in the Esc menu? |
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CCP Veritas
C C P C C P Alliance
367
|
Posted - 2012.02.16 14:24:00 -
[41] - Quote
Iam Widdershins wrote:CCP Veritas wrote:Could you post a screenshot of what you mean in regards to the overview columns, just so I can be sure what you're describing? Yessir, here you go. Unnecessary obstruction of information, often unavoidable. PLZ 2 FIXEN THESES PROBLEMS THANK YOU GENERAL I was talking about the part where he said:
Viceran Phaedra wrote:There now also seems to be a limit on how thin you can make the columns in your targeting overview. Don't know if this was intentional or not. CCP Veritas - Senior Programmer - EVE Software |
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Frenzerelly
Project-Phoenix Shadow of xXDEATHXx
0
|
Posted - 2012.02.16 14:39:00 -
[42] - Quote
The game became pretty much unplayable on this computer. I even downloaded the latest version for the video driver (from Dell's web-site) to no avail. The video driver resets almost every time I jump through a gate or un/dock (screen turns black for 2-3 sec). Now the screen flickers and creates all kinds of strange images. The "local" screen disappears at times and becomes completely unreadable. The text anywhere on the screen keeps flickering with almost anything I do.
For me this "upgrade" is a major setback and pretty much renders the game unplayable for me.
Computer I use: Dell E6410 OS - Win7 64 Video - Intel HD Graphics (8.15.10.2418)
Please advise, I am at my wits end. |
Salpun
Paramount Commerce Tactical Invader Syndicate
193
|
Posted - 2012.02.16 14:41:00 -
[43] - Quote
Frenzerelly wrote:The game became pretty much unplayable on this computer. I even downloaded the latest version for the video driver (from Dell's web-site) to no avail. The video driver resets almost every time I jump through a gate or un/dock (screen turns black for 2-3 sec). Now the screen flickers and creates all kinds of strange images. The "local" screen disappears at times and becomes completely unreadable. The text anywhere on the screen keeps flickering with almost anything I do. For me this "upgrade" is a major setback and pretty much renders the game unplayable for me. Computer I use: Dell E6410 OS - Win7 64 Video - Intel HD Graphics (8.15.10.2418) Please advise, I am at my wits end. Have you reset the setting using the esc menu?
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Frenzerelly
Project-Phoenix Shadow of xXDEATHXx
0
|
Posted - 2012.02.16 14:48:00 -
[44] - Quote
Salpun wrote:Frenzerelly wrote:The game became pretty much unplayable on this computer. I even downloaded the latest version for the video driver (from Dell's web-site) to no avail. The video driver resets almost every time I jump through a gate or un/dock (screen turns black for 2-3 sec). Now the screen flickers and creates all kinds of strange images. The "local" screen disappears at times and becomes completely unreadable. The text anywhere on the screen keeps flickering with almost anything I do. For me this "upgrade" is a major setback and pretty much renders the game unplayable for me. Computer I use: Dell E6410 OS - Win7 64 Video - Intel HD Graphics (8.15.10.2418) Please advise, I am at my wits end. Have you reset the setting using the esc menu?
Yes, not that it means anything, but it is all at default settings. Thanks for the input, any help is greatly appreciated. I always seen issues with EVE on any computer with Intel Video chipsets. But this time it really became so bad that the game practically becomes unplayable. The is no other game what is causing issues with the video. I just see a "bad" relation between EVE and Intel video cards/drivers. |
Salpun
Paramount Commerce Tactical Invader Syndicate
193
|
Posted - 2012.02.16 14:52:00 -
[45] - Quote
Frenzerelly wrote:Salpun wrote:Frenzerelly wrote:The game became pretty much unplayable on this computer. I even downloaded the latest version for the video driver (from Dell's web-site) to no avail. The video driver resets almost every time I jump through a gate or un/dock (screen turns black for 2-3 sec). Now the screen flickers and creates all kinds of strange images. The "local" screen disappears at times and becomes completely unreadable. The text anywhere on the screen keeps flickering with almost anything I do. For me this "upgrade" is a major setback and pretty much renders the game unplayable for me. Computer I use: Dell E6410 OS - Win7 64 Video - Intel HD Graphics (8.15.10.2418) Please advise, I am at my wits end. Have you reset the setting using the esc menu? Yes, not that it means anything, but it is all at default settings. Thanks for the input, any help is greatly appreciated. I always seen issues with EVE on any computer with Intel Video chipsets. But this time it really became so bad that the game practically becomes unplayable. The is no other game what is causing issues with the video. I just see a "bad" relation between EVE and Intel video cards/drivers.
NP if you can get a screen shot when it messes up and post it or do a bug report and take one using the in game tool adress it the Mr V and post the Bug report here in the forums. This will give CCP full info for there bug hunting. |
Aileen Saya
Center for Advanced Studies Gallente Federation
0
|
Posted - 2012.02.16 14:57:00 -
[46] - Quote
Salpun wrote:Aileen Saya wrote:I encouter some problems with the overview window.
When I switch between the tabs in the overview window, it sometimes happens that the new tab doesn't display what it's supposed to display (most of the times nothing at all).
1. Everything is fine 2. Switch overview tab 3. New tab displays old entries, but greyed out. 4. After a few seconds, the greyed out entries disappear. 5. List contains by far not all entries, sometimes it's even empty
If you wait long enough, it sometimes fixes itself. It is sometimes also fixed by jumping to another location. computer stats? Reset the UI settings in the Esc menu? It happens only very occasionally. Computer: Win7 x64 2x 2GHz "Athlon 64 X2 3600+" 6 GB Ram Radeon X1900XT enough space on my HDD
Resetting and repairing didn't change anything. |
Salpun
Paramount Commerce Tactical Invader Syndicate
193
|
Posted - 2012.02.16 15:01:00 -
[47] - Quote
Aileen Saya wrote:Salpun wrote:Aileen Saya wrote:I encouter some problems with the overview window.
When I switch between the tabs in the overview window, it sometimes happens that the new tab doesn't display what it's supposed to display (most of the times nothing at all).
1. Everything is fine 2. Switch overview tab 3. New tab displays old entries, but greyed out. 4. After a few seconds, the greyed out entries disappear. 5. List contains by far not all entries, sometimes it's even empty
If you wait long enough, it sometimes fixes itself. It is sometimes also fixed by jumping to another location. computer stats? Reset the UI settings in the Esc menu? It happens only very occasionally. Computer: Win7 x64 2x 2GHz "Athlon 64 X2 3600+" 6 GB Ram Radeon X1900XT enough space on my HDD Resetting and repairing didn't change anything. A bug report and picture taken when this is happening will help CCP rule out a server/link issue. And pinpoint the info that is causing the issue. |
Catho Sharn
Don't Die Interstellar Enterprises
18
|
Posted - 2012.02.16 15:04:00 -
[48] - Quote
Salpun wrote:Catho Sharn wrote:Possible issue with overview. I'm not sure if this is actual or just me on crack.
The ellipses (...) in the velocity (all) and distance columns are either new or taking up a lot more space. I'm having to reset these columns to wider widths to see useful information. I don't remember them being part of these columns before and honestly they provide no useful information. If the column is incomplete the unit info is missing and it's obvious there's more data than can be displayed.
I do not see it like that. Post a bug report with pictures for Mr V above and then reset your UI settings see if you got the same issue.
Image: http://i1062.photobucket.com/albums/t490/mthomas768/overview_issue.png
In that image the Velocity column is about what I used to use based on the heading text. The Radial and Transversal columns are wider and still clip useful information.
|
Vengar
Collection Ring
0
|
Posted - 2012.02.16 15:06:00 -
[49] - Quote
PC version, windows 7 64 bit. when eve shortcut is launched game instantly crashes
Problem signature: Problem Event Name:APPCRASH Application Name:ExeFile.exe Application Version:7.21.33.8411 Application Timestamp:4f2ad89b Fault Module Name:blue.dll Fault Module Version:7.21.34.723 Fault Module Timestamp:4f392939 Exception Code:c0000005 Exception Offset:00031852 OS Version:6.1.7601.2.1.0.256.1 Locale ID:1033 Additional Information 1:0a9e Additional Information 2:0a9e372d3b4ad19135b953a78882e789 Additional Information 3:0a9e Additional Information 4:0a9e372d3b4ad19135b953a78882e789 |
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CCP Habakuk
C C P C C P Alliance
181
|
Posted - 2012.02.16 15:21:00 -
[50] - Quote
Vengar wrote:PC version, windows 7 64 bit. when eve shortcut is launched game instantly crashes
Problem signature: Problem Event Name:APPCRASH Application Name:ExeFile.exe Application Version:7.21.33.8411 Application Timestamp:4f2ad89b Fault Module Name:blue.dll Fault Module Version:7.21.34.723 Fault Module Timestamp:4f392939 Exception Code:c0000005 Exception Offset:00031852 OS Version:6.1.7601.2.1.0.256.1 Locale ID:1033 Additional Information 1:0a9e Additional Information 2:0a9e372d3b4ad19135b953a78882e789 Additional Information 3:0a9e Additional Information 4:0a9e372d3b4ad19135b953a78882e789
Have you tried to run repair.exe? If this does not help: please write a bugreport and include the crash-dump (if you can find one). More information for writing a bugreport can be found at http://wiki.eveonline.com/en/wiki/Bug_reporting. CCP Habakuk | EVE Quality Assurance
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Vjorn Angannon
Fleet Escort Services Exotic Matter Coalition
13
|
Posted - 2012.02.16 15:23:00 -
[51] - Quote
First off......I'm loving what ya'll did with the client improvements in Cruc 1.2!!!!
With that said, I have noticed that when a player switches ships in space at a POS, the overview is not reflecting that change.
For example, in this screenshot, Transmission 116 logged in, in a prowler, when he landed in POS, he switched to his tempest. But the overview did not update that change (tho it does show if you mouse over the tempest, or do a show info).
Win 7 i5 2500 8gb Ram GTX 460 (2gb) All updates applied
Addendum: When he warped off grid and back to POS, as well as myself, the overview was correct.
Addendum 2: could someone please show me where the OOG bug report is I can't seem to find it.
Edit: hehehe CCP H seemed to have read my mind as I was typing.... |
Iam Widdershins
Project Nemesis Moar Tears
615
|
Posted - 2012.02.16 15:30:00 -
[52] - Quote
CCP Veritas wrote:Iam Widdershins wrote:CCP Veritas wrote:Could you post a screenshot of what you mean in regards to the overview columns, just so I can be sure what you're describing? Yessir, here you go. Unnecessary obstruction of information, often unavoidable. PLZ 2 FIXEN THESES PROBLEMS THANK YOU GENERAL I was talking about the part where he said: Viceran Phaedra wrote:There now also seems to be a limit on how thin you can make the columns in your targeting overview. Don't know if this was intentional or not. In the screenshot I linked, Tag and Militia are as small as they can get. This is perhaps twice the size that you could make them before; if they were reverted to the old minimum width, wherein only one character in the column would show, that'd be awesome. Lobbing for your right to delete your signature |
Bumblefck
Kerensky Initiatives
2831
|
Posted - 2012.02.16 15:49:00 -
[53] - Quote
I am frankly quite sick of having my (perfectly reasonable and within the bounds of the forum TOS) comment threads about patches closed for no reason other than to keep the forums 'tidy' and make things easier for CCP staff.
Thanks a lot for forcing us to post here, where it will be subsumed underneath a million other issues, and where discussion about the varying issues invariably get lost! Almost makes me wonder why we continue to act as CCP's unpaid QA department...
---- CONCORD arrested two n00bs yesterday, one was drinking battery acid, the other was eating fireworks. They charged one and let the other one off. |
Ricarda Esubria
Federal Navy Academy Gallente Federation
0
|
Posted - 2012.02.16 15:59:00 -
[54] - Quote
Please look up the "decimal separator troubles" reports from the 1.1 issues thread - for once, people that don't use the US notation system in their local PC settings ("period" as factions of ISK separator) are forced to use a system which is not in-line with what the language of the mosty-used client is.... and
b) they can't copy+paste numbers like "1,02 ISK" into market order windows any longer, those numbers appear to be considered improper content for this window. Probably because the copy+paste routine is still checking for "period" characters there? I don't know, but I would prefer getting the functionality back. Preferredly even together with a "use the US decimal separator" as an option. |
Grey Stormshadow
draketrain Confederation of xXPIZZAXx
921
|
Posted - 2012.02.16 16:06:00 -
[55] - Quote
Ricarda Esubria wrote:Please look up the "decimal separator troubles" reports from the 1.1 issues thread - for once, people that don't use the US notation system ("period" as factions of ISK separator) are forced to use a system which is not in-line with what the language of the mosty-used client is.... and
b) they can't copy+paste numbers like "1,02 ISK" into market order windows any longer, those numbers appear to be considered improper content for this window. Probably because the copy+paste routine is still checking for "period" characters there? I don't know, but I would prefer getting the functionality back. Preferredly even together with a "use the US decimal separator" as an option. Yep... actually my comma key in numpad started working during the 1.1 patch and I'm happy about that. I've heard some people say that "." and "," should work fine as long computers operating system has localization settings correctly configured. I can only confirm that this works fine for me.
However as above poster said, the copy paste functionality has stopped working and that is rather annoying. I did use that in isk query boxes quite a lot. Would be nice have it fixed.
Get |
Melina Lin
Universal Frog
21
|
Posted - 2012.02.16 16:07:00 -
[56] - Quote
Bumblefck wrote:I am frankly quite sick of having my (perfectly reasonable and within the bounds of the forum TOS) comment threads about patches closed for no reason other than to keep the forums 'tidy' and make things easier for CCP staff.
You are complaining to people who used something about "zombie kittens" as thread title, then used that thread as feedback anchor for mutiple changes to the game. Common sense isn't exactly their strong point.
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Jack Tronic
borkedLabs
41
|
Posted - 2012.02.16 16:07:00 -
[57] - Quote
CCP Veritas wrote:Viceran Phaedra wrote:Some kind of crazy bug is wreaking havoc with the 'Bulletins' tab of the Corp screen. All the entries are smashed up together and the text overlaps.
There now also seems to be a limit on how thin you can make the columns in your targeting overview. Don't know if this was intentional or not.
All I've noticed so far. I'm currently working on the corp bulletins. Appears to be happening very frequently but not *all* the time. Could you post a screenshot of what you mean in regards to the overview columns, just so I can be sure what you're describing?
That is an ancient corp bulletin bug that has been around since forever. It occurs due to the width of the window being too small(to fit any big lines of text) after opening/reopening it and going to the bulletins.
There's also an ancient formatting issue with the corp bulletins where the formatting in one bulletin can "break" and run past the dividers and make everything else go stupid. (Reediting usually fixes it) |
Daneel Trevize
The Scope Gallente Federation
69
|
Posted - 2012.02.16 16:12:00 -
[58] - Quote
Some feedback from us hated high-sec incursion blitzers:
Swapping ammo crystals and tracking computer scripts is wonky. It's tripping over itself about guns being full or 0 space left and 0.01 needed for the module that it's actually already just swapped things for correctly. IDK if this is a server-side dogma thing, or something in the client's now doing a second/out-of-order space check but many fleetmates reported the same thing.
Also as already stated, the locking speed animation in the overview seems slower. And more instances of faded items that have left the grid but aren't yet removed from overview.
Lastly, could there be an option for a small intended delay for resorting the overview, because when you're moused over and a new set of things is added, they go to the bottom, and if you move slightly off of the overview while heading down that way, they jump to the top typically.
Really what would be best is an option to have the overview populated from the bottom up. This is different to just changing your sort order, as it means you can resize the overview down and the entries will be aligned down with it, rather than simply growing space and forcing you to move up to the top of the screen for the nearest targets, or to a dynamic position if you sort by distance so the neastest is at the bottom of the list but the list count varies. |
Superpongo
Masterminds Industries Shadow of xXDEATHXx
0
|
Posted - 2012.02.16 16:27:00 -
[59] - Quote
The issue that prevented dividends from being paid out to corporation members and that you have written would be resolved in the patch Crucible 1.1.2 will still exist.
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Lago Mabebu
Hedion University Amarr Empire
0
|
Posted - 2012.02.16 16:37:00 -
[60] - Quote
Frenzerelly wrote:The game became pretty much unplayable on this computer. I even downloaded the latest version for the video driver (from Dell's web-site) to no avail. The video driver resets almost every time I jump through a gate or un/dock (screen turns black for 2-3 sec). Now the screen flickers and creates all kinds of strange images. The "local" screen disappears at times and becomes completely unreadable. The text anywhere on the screen keeps flickering with almost anything I do. For me this "upgrade" is a major setback and pretty much renders the game unplayable for me. Computer I use: Dell E6410 OS - Win7 64 Video - Intel HD Graphics (8.15.10.2418) Please advise, I am at my wits end. have the same problem
OS Win7 64 NVIDIA GTX 460 Core 2 Quad 2.83 4GB |
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Vhelnik Cojoin
Pator Tech School Minmatar Republic
4
|
Posted - 2012.02.16 16:59:00 -
[61] - Quote
The new ellipsis policy in the overview causes problems for individuals with low screen resolution. (Yes, we do exist still.) I had to either delete a column or widen the overview, just to get the names back on the gates. First option isn't always viable, of course, and the second causes even more cramped conditions on my already cramped screen real estate.
Additionally, this problem exaggerates the overview-lock-on-mouseover bug, as we the resolution challenged individuals are very likely to accidentally be mousing over the overview. In turn this causes problems every time something unexpected happens nearby, like someone de-cloaking, or enemy reinforcements arriving. (I assume this is a bug, as I really don't wish to contemplate this change was done on purpose...)
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Hamster Too
Golden Fowl Silent Requiem
19
|
Posted - 2012.02.16 17:02:00 -
[62] - Quote
Two things:
- Overview mouseover lock: while it sounds like a good idea, in practice it is a step back in UI usability. The only time it is remotely useful is when you want to lock someone while sitting at a busy gate and can't be bothered to press CTRL. Could we, please, get an ability to toggle it?
- The new red-boxing overview animation is horrible. This orange-ish tinge forces me to spend much more time looking at the overview to determine whether I am merely targeted or being fired upon. Please give us back the old redbox, it is so much easier to see. If you doubt me compare the new overview redbox to the old style redbox still present in space bracket.
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Temba Ronin
130
|
Posted - 2012.02.16 17:11:00 -
[63] - Quote
I have been an EVE player for almost a year now, seen the terrible introduction of the CQ, (which i like) and the frequent crashes and slowing of game play it caused..... however today's patch is the WORST EVER!
I have had repeated system freeze up, and crashes. I operate all of my paid accounts on a Mac because EVE is incompatible with my 64 bit XP pc systems.
As the current situation is, I am unable to play EVE at all.
God forbid i get into a combat situation and things freeze, CCP won't replace lost ships. So i am effectively station bound until you fix this fiasco.
Do you actually pay programmers to roll out these complete failures? If this is not fixed today I would expect you to credit my accounts for days lost that I am unable to play the game.
Even chatting freezes, i have to use the return button or the enter button, in the past both worked, now one freezes and then the other works until crash.
A new low for Mac users CCP |
Salpun
Paramount Commerce Tactical Invader Syndicate
193
|
Posted - 2012.02.16 17:20:00 -
[64] - Quote
Temba Ronin wrote:I have been an EVE player for almost a year now, seen the terrible introduction of the CQ, (which i like) and the frequent crashes and slowing of game play it caused..... however today's patch is the WORST EVER!
I have had repeated system freeze up, and crashes. I operate all of my paid accounts on a Mac because EVE is incompatible with my 64 bit XP pc systems.
As the current situation is, I am unable to play EVE at all.
God forbid i get into a combat situation and things freeze, CCP won't replace lost ships. So i am effectively station bound until you fix this fiasco.
Do you actually pay programmers to roll out these complete failures? If this is not fixed today I would expect you to credit my accounts for days lost that I am unable to play the game.
Even chatting freezes, i have to use the return button or the enter button, in the past both worked, now one freezes and then the other works until crash.
A new low for Mac users CCP There is a Mac thread specificly for your use for this reason. Also Sisi is there for this reason if you are already haveing issues and not checking to see if they are getting fixed on a incoming build, there is no excuse. |
Helothane
Ascendent. Test Alliance Please Ignore
18
|
Posted - 2012.02.16 17:36:00 -
[65] - Quote
The locking of the overview also happens if you are playing in windowed mode, and you move the mouse off the EVE window, which I often do while on long warps or fighting rats. I have the overview sorted by distance, but new objects on grid appear at the bottom of the list, where the most distant objects are. |
Angry Glasses
Pro Productions
0
|
Posted - 2012.02.16 17:50:00 -
[66] - Quote
a character transfer to me that was initiated last night seems to have failed (or never taken place). could this be related to the patch? |
Iton Shebb
Non-aligned Organizational Membership Society
0
|
Posted - 2012.02.16 17:55:00 -
[67] - Quote
Temba Ronin wrote: ... I have had repeated system freeze up, and crashes. ... A new low for Mac users CCP
I'm running a MAC client as well (which this thread is for, per the dev who started it) and it's been freezing up like Temba since I updated. The freezes seem random - sometimes when I'm warping, sometimes when I undock, sometimes when I'm afk.
Sorry I can't provide more info on what's triggering the freeze but like Temba said, the game is basically unplayable.
Thanks for looking into this, CCP! |
Salpun
Paramount Commerce Tactical Invader Syndicate
193
|
Posted - 2012.02.16 17:59:00 -
[68] - Quote
Iton Shebb wrote:Temba Ronin wrote: ... I have had repeated system freeze up, and crashes. ... A new low for Mac users CCP
I'm running a MAC client as well (which this thread is for, per the dev who started it) and it's been freezing up like Temba since I updated. The freezes seem random - sometimes when I'm warping, sometimes when I undock, sometimes when I'm afk. Sorry I can't provide more info on what's triggering the freeze but like Temba said, the game is basically unplayable. Thanks for looking into this, CCP!
In the mac section is a mac specific feed back thread.
https://forums.eveonline.com/default.aspx?g=posts&m=813426#post813426 |
Iton Shebb
Non-aligned Organizational Membership Society
0
|
Posted - 2012.02.16 18:04:00 -
[69] - Quote
Salpun wrote:Iton Shebb wrote:Temba Ronin wrote: ... I have had repeated system freeze up, and crashes. ... A new low for Mac users CCP
I'm running a MAC client as well (which this thread is for, per the dev who started it) and it's been freezing up like Temba since I updated. The freezes seem random - sometimes when I'm warping, sometimes when I undock, sometimes when I'm afk. Sorry I can't provide more info on what's triggering the freeze but like Temba said, the game is basically unplayable. Thanks for looking into this, CCP! In the mac section is a mac specific feed back thread. https://forums.eveonline.com/default.aspx?g=posts&m=813426#post813426
Thanks Salpun, but as Phantom said (emphasis mine):
CCP Phantom wrote:EVE Online: Crucible 1.2 has been deployed successfully. This update introduces considerable performance improvements to the overview, text rendering and window management as well as fixes for the UI and the Mac client. The full patch notes are available here. When reporting issues, please specify which client you are using (Mac or PC). This thread is for reporting issues only; for general feedback please use the Crucible 1.2 feedback thread here.
I know it pains some people to know that EVE can be played on a MAC, but CCP specifically asked for our feedback here. |
Forsaken Skipper
OEG Goonswarm Federation
8
|
Posted - 2012.02.16 18:06:00 -
[70] - Quote
There is an issue with fonts in the contracts window. Just look at the picture below:
http://s1.hostingkartinok.com/uploads/images/2012/02/9673dcbc090b5b3e01d45772f092032c.jpg |
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Salpun
Paramount Commerce Tactical Invader Syndicate
193
|
Posted - 2012.02.16 18:07:00 -
[71] - Quote
know issue |
Bearcastle
Gemini Technologies Fortis Malleus
0
|
Posted - 2012.02.16 18:08:00 -
[72] - Quote
I use 2 clients, the second one have no more UI speech. |
Hurricane Eriksen
Center for Advanced Studies Gallente Federation
0
|
Posted - 2012.02.16 18:09:00 -
[73] - Quote
In the career quests, one agent gave me a blueprint. After the patch it vanished and now I cannot complete the quest. |
Blue Harrier
22
|
Posted - 2012.02.16 18:21:00 -
[74] - Quote
before you ask Salpun, no I have not reported it as abug because I'm asking if anyone else has the problem.
My local chat channel and the overview have all lost the small colour tags, is this a known problem and is anyone else having the same problem?
|
Porkita Caravan
Caravan of EVE
0
|
Posted - 2012.02.16 18:22:00 -
[75] - Quote
CCP Veritas wrote:Viceran Phaedra wrote:Some kind of crazy bug is wreaking havoc with the 'Bulletins' tab of the Corp screen. All the entries are smashed up together and the text overlaps.
There now also seems to be a limit on how thin you can make the columns in your targeting overview. Don't know if this was intentional or not.
All I've noticed so far. I'm currently working on the corp bulletins. Appears to be happening very frequently but not *all* the time. Could you post a screenshot of what you mean in regards to the overview columns, just so I can be sure what you're describing?
Linebreaks are not shown neither in CORP BULLETIN nor in MOTD in private channels, like ours.
The Edit and Delete buttons are not accessible in the corp bulletin.
Addition: "Edit" and "Delete" was appearing on top, right to the title, when there was ONLY ONE message in the bulleting. Adding another, fixed locations and accessibility of buttons.
I think it is bugged. :P
Addition 2: Adding a space in the empty line, fixes the missing linebreaks... but a linebreak should cause a linebreak even on an empty line without additional text, as it was previously. |
sinuswave
Perkone Caldari State
0
|
Posted - 2012.02.16 18:22:00 -
[76] - Quote
Warp to member in fleet is not pressen't in a chat window until you have reloaded the gui by docking and undocking. Making it very hard to warp a fleet into a mission room. |
SanRan Mei
OMH Interstellar Inc
0
|
Posted - 2012.02.16 18:26:00 -
[77] - Quote
I am seeing a significant issue with the Mac client on Mac OS X 10.7.3.
Whenever I attempt to logout of the client, I am told, "Requires 32bit video" (approximation of the message). But 32bit video is the standard on Mac OS X and there is no way to set it lower :-)
In addition, if I quit the client or force it to quit, my display is left in an indeterminate state. A refresh cleans everything up, but things are still messed up.
SanRan Mei |
Salpun
Paramount Commerce Tactical Invader Syndicate
194
|
Posted - 2012.02.16 18:27:00 -
[78] - Quote
Blue Harrier wrote:before you ask Salpun, no I have not reported it as abug because I'm asking if anyone else has the problem.
My local chat channel and the overview have all lost the small colour tags, is this a known problem and is anyone else having the same problem?
The fleet i am in at the moment is showing them. NP on the bug report Would do a reset of the client settings before is send one. |
Salpun
Paramount Commerce Tactical Invader Syndicate
194
|
Posted - 2012.02.16 18:29:00 -
[79] - Quote
SanRan Mei wrote:I am seeing a significant issue with the Mac client on Mac OS X 10.7.3.
Whenever I attempt to logout of the client, I am told, "Requires 32bit video" (approximation of the message). But 32bit video is the standard on Mac OS X and there is no way to set it lower :-)
In addition, if I quit the client or force it to quit, my display is left in an indeterminate state. A refresh cleans everything up, but things are still messed up.
SanRan Mei Please repost on the mac issue thread . Some of the guys posting over there might be able to help you out.
https://forums.eveonline.com/default.aspx?g=posts&m=813426#post813426
Thanks for the like |
Thyralon G'zer
Republic University Minmatar Republic
0
|
Posted - 2012.02.16 19:07:00 -
[80] - Quote
The bug that crahses the video drivers on Intel graphic cards is an old one. It seems to come and go. Before this patch it was actually very good - only to reverse entrely after the patch.
>>>> Please please revert this to the pre-patch behavior!! <<<<<
It crashes on EVERY undock and on EVERY jump.
Secondly, as been reported by some others, I see issues with the overview as it seems to be delayed. 1) New rats coming in, they stay at end of overview for 2-5 sec before they get sorted properly. 2) Killed rats vanish slowly and delayed from the overview. 3) Column sizes seem to have changed slightly from previous version, requiring me to resize all of them
In total, the game is not as fluent as it used to be. It feels like space is bucking more. (if I would have a guess it looks like a debug version of a dll. )
Not much fun so far.
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Kaivaja
State War Academy Caldari State
8
|
Posted - 2012.02.16 19:09:00 -
[81] - Quote
Aileen Saya wrote:When I switch between the tabs in the overview window, it sometimes happens that the new tab doesn't display what it's supposed to display (most of the times nothing at all). "It's not a bug, it's a feature". You are seeing the effect of mouse hovering over freezing overview. It's one of the new features from the patch notes. |
Blue Harrier
22
|
Posted - 2012.02.16 19:13:00 -
[82] - Quote
Blue Harrier wrote:before you ask Salpun, no I have not reported it as abug because I'm asking if anyone else has the problem.
My local chat channel and the overview have all lost the small colour tags, is this a known problem and is anyone else having the same problem?
OK problem solved.
Did not need a reset just had to put a missing tick in a box, Doh!
|
Shade Alidiana
Concern Clear Sky
0
|
Posted - 2012.02.16 19:31:00 -
[83] - Quote
Just noticed FPS gone down after the last patch when in dense clouds, from 45-50 to 18-25. All highest graphics settings. Anyone with the same issue?
My PC: Win 7 x64 Core 2 Quad Q9450 Gygabyte GA-EP45T-UD3LR 4* 2gb ddr3-1600 @1333 Radeon HD 6950 2gb. |
Wong Wing
City-Wok
0
|
Posted - 2012.02.16 19:33:00 -
[84] - Quote
Ok the problem with the overview i have now is that there is a sizable gap in the velocity bar before you see any text as shown.
In the pic that was posted earlier you can see the gap before any speed text,
As a result i now have to expand my overview in order to get the same info i had before the patch. How is that an improvement ? please fix, the overview is already big enough without having to expand it more. |
Superpongo
Masterminds Industries Shadow of xXDEATHXx
0
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Posted - 2012.02.16 19:42:00 -
[85] - Quote
Hi All,
In December 1st 2011, I did a Petition regarding an issue that prevented dividends from being paid out to corporation members.
You tell me that you are looking into fixing it.
After 2 Months in the patch note of Crucible 1.1.2 you wrote that you have fix that problem, but after the patch the problem has not been fixed.
I did another petion dated 01/30/2012 and you ask me to do a Bug reports.
I did a bug report dated 02/03/2012 that you has not yet been filtered.
Now after the new patch Crucible 1.2 the problem has not benn fixed.
So, I would like to know If you want to fix it.
Best regards, |
Delta Jax
SniggWaffe EVE Corporation 123566322353
20
|
Posted - 2012.02.16 19:54:00 -
[86] - Quote
I like you guys are looking into the lag in the overview,
but come'on..
You only decreased the lag spike in UI loading, but in doing these you decreased the speed at which overview updates if that makes sense to you.
How did that get past QA?
You warp on to the grid and say there are 10 ships there.. the first 2 might show, but it takes a full second of two before the overview displays everything correctly.
"But there's no lag when it does this" wololol :cripes:
Twitter : -á@DeltaJax
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Delta Jax
SniggWaffe EVE Corporation 123566322353
20
|
Posted - 2012.02.16 19:56:00 -
[87] - Quote
Thyralon G'zer wrote:The bug that crahses the video drivers on Intel graphic cards is an old one. It seems to come and go. Before this patch it was actually very good - only to reverse entrely after the patch.
>>>> Please please revert this to the pre-patch behavior!! <<<<<
QFT Twitter : -á@DeltaJax
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Callidus Dux
School of Applied Knowledge Caldari State
32
|
Posted - 2012.02.16 20:12:00 -
[88] - Quote
Your patch is **** as always.
- blinking in the overview is horrible slow - updating the overview is also horrible slow. I have enemys in my overview which I have killed several seconds ago. I even take old enemys into the next stage of my mission. - You have changed the sorting criterias for the overview. Now I have a sorting as following: Station Cruiser Cruiser Battleship Cruiser Sentry Cruiser Sentry Battleship THIS sorting is when I sort according the ICONS!!!- NOT distance or names or whatever! How is it possible to kill the overview so much?
Test your **** before you go online and do not bless this crap as it would be an improvement! And change back the sorting criteria for the overview. This crap, you call overview, is barely useable now.
Really CCP: from patch to patch I hate you more. Maybe it is time to look for a new game, which costs less but brings more fun than your crap you call improvements. It seems that you can't do something right anymore. I am heavy disappointed and demotivated .. really. After a very long period (3 years, 10 months and 9 days) I think about a long break from EVE. |
Lady Aja
23
|
Posted - 2012.02.16 20:12:00 -
[89] - Quote
seems my wrecks no longer vanish automatically from my overview anymore. I have double checked my settings cleared my cache etc and it remains the same. only way i can make them vanish is to click my tab for looting.
ccp what say you on this?
i bet "ooops" is in it somewhere.
*copied from my locked thread* |
Solasta Kovacs
TURN LEFT
0
|
Posted - 2012.02.16 20:38:00 -
[90] - Quote
Why mess up the overview CCP? Its been flaky for some time, but now I can't see half the stuff I used to.
Why have stargate in brackets before the name of the stargate? That way when you shrink the field, you can just see "stargate"...
The overview needs to be clean and full of info. And ideally not leave ghost traces. |
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Misunderstood Genius
Republic Military School Minmatar Republic
8
|
Posted - 2012.02.16 21:15:00 -
[91] - Quote
Frenzerelly wrote:The game became pretty much unplayable on this computer. I even downloaded the latest version for the video driver (from Dell's web-site) to no avail. The video driver resets almost every time I jump through a gate or un/dock (screen turns black for 2-3 sec). Now the screen flickers and creates all kinds of strange images. The "local" screen disappears at times and becomes completely unreadable. The text anywhere on the screen keeps flickering with almost anything I do. For me this "upgrade" is a major setback and pretty much renders the game unplayable for me. Computer I use: Dell E6410 OS - Win7 64 Video - Intel HD Graphics (8.15.10.2418) Please advise, I am at my wits end.
Did you try the latest official driver: http://downloadcenter.intel.com/Detail_Desc.aspx?agr=Y&DwnldID=20842&keyword=%22Intel+HD+Graphics%22&lang=eng
|
Mila Mane
Republic University Minmatar Republic
0
|
Posted - 2012.02.16 21:26:00 -
[92] - Quote
With the increased update rate, we made one super tiny functional change which youGÇÖll probably notice and hopefully like GÇô the sorting of the overview will lock when you hover over it.-á Previously it would freeze if you held your lock button, but with things moving around quicker it felt better to lock sooner than that.-á
No. Give us option to disable this. |
Solasta Kovacs
TURN LEFT
1
|
Posted - 2012.02.16 21:54:00 -
[93] - Quote
And stuff actually appears in the wrong place...
Await an uncloak, expecting it to be top of the overview (because sorted by distance) and it appears at the bottom, then sorts 3 seconds later.
Then you kill it, and the pod appears BELOW everything on the overview.
Just stupid. Why mess with the elements that work? |
Lifelongnoob
The Motley Crew Reborn
3
|
Posted - 2012.02.16 21:57:00 -
[94] - Quote
i cant seem to stay connected for more that 5 mins..client keeps dropping connection since today's patch |
h4kun4
H.E.A.T
3
|
Posted - 2012.02.16 22:47:00 -
[95] - Quote
Custom-Jukebox-Playlists are showed buggy
Screen |
Katsuo Nuruodo
DarkMatter-Industries SRS.
0
|
Posted - 2012.02.16 23:22:00 -
[96] - Quote
The fleet target broadcasts are no longer appearing on the overview.
Before this update, when someone in the fleet broadcasted a target, some small white letter and number would appear on that line of the overview.
I haven't changed any settings recently, and this just started happening today, so it seems like it must be a bug with the update.
Is anyone else having this problem? Is there some setting that enables or disables this?
Thanks |
Palmer Stinson
Eternal Profiteers Eternal Syndicate
0
|
Posted - 2012.02.16 23:23:00 -
[97] - Quote
After this latest patch the game client is now unplayable on Mac. When you launch the client it will crash before the game actually will load the login screen. I have tried on 3 different Macs with different specs. The game client crashes before it gets to login screen. I can't imagine I am the only Mac user encountering this. CCP, please fix this issue. |
LuisWu
Sorry Guy Your Wife Forced Me
0
|
Posted - 2012.02.16 23:47:00 -
[98] - Quote
Overview is lagged, there is a long delay (1 second or more) between ship-¦s appearance, jumps, explosions, etc; in space and its shown in the overview.
Please fix it asap. |
Hermann Krieger
BloodLust Enterprises Apocalypse Now.
0
|
Posted - 2012.02.16 23:59:00 -
[99] - Quote
Crash to desktop while jumping and browsing the Dev Blogs page, linked from gate.eveonline.com from the in-game browser. |
Unit XS365BT
Unit Commune Celestial Imperative
46
|
Posted - 2012.02.17 00:15:00 -
[100] - Quote
other than the fps of the game having dropped off drastically, which i'm fiddling with settings to try and fix, i have only found one thing... (other than the overview changes... but i expected them, considering that's what the main point of 1.2 seems to have been)
and that's the jukebox.
when it is in it's minimised state (just the play/pause stop skip and volume controls) and you jump system, it immediately maximises when loading onto the grid in the next system.
it's not that much of an issue, but it is an irritation.
on the subject of overviews... red boxes should be red. these orange ones just look wrong, though that's a totally aesthetic issue. |
|
Xenuria
The Scope Gallente Federation
317
|
Posted - 2012.02.17 00:38:00 -
[101] - Quote
PI Graphs and Read Outs with the exception of the extractor head read out are STILL inaccurate and NOT reflective of actual output. The bug I reported earlier that shows you getting MORE stuff with LESS heads in the same location has yet to be fixed.
Basically PI UI is borked and hardly anything is mathematically accurate. Xenuria for CSM |
Morar Santee
42
|
Posted - 2012.02.17 01:42:00 -
[102] - Quote
Hamster Too wrote:Two things:
- Overview mouseover lock: while it sounds like a good idea, in practice it is a step back in UI usability. The only time it is remotely useful is when you want to lock someone while sitting at a busy gate and can't be bothered to press CTRL. Could we, please, get an ability to toggle it?
- The new red-boxing overview animation is horrible. This orange-ish tinge forces me to spend much more time looking at the overview to determine whether I am merely targeted or being fired upon. Please give us back the old redbox, it is so much easier to see. If you doubt me compare the new overview redbox to the old style redbox still present in space bracket.
Could you address this, please? It's yet another patch unfixing previous functionality.
Please. The actual overview fix is outlined here.
And the ellipses eating precious space in overview columns? Whose idea was that?
It's getting more and more disheartening to see these unreflected changes to game mechanics, which create nothing but trouble for the players but eat development resources at the same time.
If you want to do something useful, how about you fix the in-game notepad? The bug reducing actual character limit to half of what it supposedly is has been around for how long now? Or how about you fix the issue with warping to on-grid bookmarks reintroduced with this patch? I tried to warp to a BM >200km off my current location - but no such luck, only approach option available. |
Bubanni
SniggWaffe EVE Corporation 123566322353
82
|
Posted - 2012.02.17 02:10:00 -
[103] - Quote
remove "freeze overview when mouseover" or make it optional :) that will make people happier with the overview update, that little change causes more problems than good |
Scoto Timta
EveMerc's
4
|
Posted - 2012.02.17 03:13:00 -
[104] - Quote
Vjorn Angannon wrote:With that said, I have noticed that when a player switches ships in space at a POS, the overview is not reflecting that change. Confirming this behavior. I have similar PC setup to Vjorn, so I had one of my corpmates test it just to make 100% sure it was not something about my gfx card, etc. He saw same behavior. Suppose "Joe Pilot" is in a Myrmidon at POS, then he switches to Hurricane. He now shows in overview as being named "Hurricane" instead of "Joe Pilot". Show Info on the cane does show Joe Pilot as being the current pilot.
|
Strange Shadow
Hedion University Amarr Empire
0
|
Posted - 2012.02.17 03:18:00 -
[105] - Quote
Absolutely LOVE overview changes, EXCEPT blinking being WAY too slow indeed to PVPer taste. Requesting 3-5Hz blinking. Also requesting green brackets to indicate assisting.
Overview lock is wonderful idea, ESPECIALLY when lots of objects appears/vanishes on grid, jumpy stuff there always got on my nerves. I can even tell the names of ppl that left the grid prematurely, and have talk with them later! Great stuff!!
BUT since most ppl here dont like it for some random reasons (all you need is a mouse motion to let overview drop all the phantoms and resort itself, not a big deal for me), maybe make it option indeed. Many ppl many tastes Overview columns slightly borked too, but nothing i couldn't readjust back as it was after bit of tweaking.
Good job overall, wonder what take you so long
EDIT: Also confirming above bug. IF overview WASNT locked at the time of ship change, it updates smoothly, otherwise it shows grayed old ship and empty new ship, after update it only shows empty new ship (like name='hurricane' and type='hurricane'). Switching tabs updates it properly. |
Net7
Combat Pigs
0
|
Posted - 2012.02.17 04:03:00 -
[106] - Quote
Holy crap!
http://dl.dropbox.com/u/9529502/2012.02.17.03.43.49.png
While the issue has been reported and I guess is known as a bug, it was said to be an existing bug, however, as I make use of the contracts daily, I can tell you this problem DID NOT EXIST prior to the 1.2 patch!
The "contract" field is fine, and doesnt seem to suffer from the issue, but all other fields to, and while I can manually (as opposed to auto expand, which is also related and broken in this patch) stretch out the fields, it works for all of them EXCEPT location... no matter how far I expand that field its still overlaped...
Needless to say, Patch 1.2 Update #1 is so far pretty good... but glaring issues like this (And I just logged on for only a fin to check contracts so who knows what others await me) really make wanting to play painful.... as opposed to drinking... and eating bacon of course! |
Karansul Inkunen
Science and Trade Institute Caldari State
0
|
Posted - 2012.02.17 04:13:00 -
[107] - Quote
Not sure if this was introduced in this patch, or any other in the last 2 weeks:
When doing manufacturing that uses a RAM component, previously a job having 10% damage per run and 10 runs would require 1 RAM to start, currently it uses 1 RAM (as it should), but requires a full 10 RAM components to be present when the job is starting. Not exactly game-breaking, but I didn't find this in any patch notes and it's pretty strange to have to have lots of components that aren't used just to be able to start manufacturing.
(Was using a Drone Assembly Array at a POS for this) |
Net7
Combat Pigs
0
|
Posted - 2012.02.17 04:33:00 -
[108] - Quote
More window/overlay madness!
I had my "information" window setup for the top right corner next to my station interface... now every time I click the information button it shows up in a default position on the top left corner of my UI...
The fun keeps on rolling!
EDIT: forgot, I reset settings and deleted the EVE cache files/folders... a few times... my memory limit on resetting that option is apparently 2... |
Wyack
Legion Noire de Midgard Echoes of Nowhere
0
|
Posted - 2012.02.17 04:44:00 -
[109] - Quote
1 Login 2 Enter as Wyack 3 In station 4 The music from the login screen freeze (instead of stopping). The all game freeze as well after 1min.
This even after cache cleared
PC: Through Crossover on Ubuntu
And i just paid for a second account pushed by CCP adverts/spams..
Is there a possibility to play without downloading this last patch, waiting for it to be fixed ? Or shall i freeze my accounts until it works properly ? |
Miss President
SOLARIS ASTERIUS
23
|
Posted - 2012.02.17 04:46:00 -
[110] - Quote
1. UI Overview slow blinking of NPC targeting/shooting you sucks, blinking in space is fine (same as before)
2. UI Overview font spacing increased, now it takes 2x more space to see same as before patch |
|
Gullegumman
Ginnungagaps Rymdfarargille
3
|
Posted - 2012.02.17 04:48:00 -
[111] - Quote
I might be the only person in New Eden bored enough to sit around in my CQ watching the TV... but I could've sworn I used to be able to click those headlines that roll past at the top of the screen?
Just tried two different computers and no clicky :( |
Odizzido
The NTC
0
|
Posted - 2012.02.17 05:18:00 -
[112] - Quote
I have been playing eve on this computer for months and never had a crash, however I have crashed twice since the patch.
AMD C50 windows 7 32 |
Jericho D'Angel
Science and Trade Institute Caldari State
2
|
Posted - 2012.02.17 05:38:00 -
[113] - Quote
Mac Client;
Getting game crashes with error window after going through incursion map information, very repeatable.
Select Journal, Incursion, Corporate Members map search, then on map info window, different selection each time but going through search options like clicking Agents Available or Caldari - Aggression then window freezes, then after 5-6 secs crash.
Error message: "Exception Raised" - Unhandled page fault on write access to ...
Sending in report. |
Even So
The Scope Gallente Federation
0
|
Posted - 2012.02.17 07:02:00 -
[114] - Quote
I have to count this update as a fail.
Macbook Mac OSX Lion - fully up to date Random Game crashes and freezing
Alienware desktop windows 7 64 bit - fully up to date Random Game crashes
Was this tested at all? Add UI improvements and break game stability.........
|
Tyr Aeron
L0pht Systems
3
|
Posted - 2012.02.17 07:24:00 -
[115] - Quote
Can't find anything bad except the overview lock. I absolutely HATE it. I was in the Jita 4-4 undocking lane scanning ships and missed several because I forgot my mouse in the overview window. Incredibly irritating. I know some people like it and it could have it's uses, but forcing players to use a new "feature" hasn't traditionally worked in CCP's favor. Make it optional please. |
VonSpaky
Battle Muppets
0
|
Posted - 2012.02.17 08:24:00 -
[116] - Quote
Maybe something to do with the overview lock but I have noticed close rat spawns sometimes appear initially near the bottom of overview when I have it filtered to distance closest at the top. This can take upto a few seconds to sort itself back to distance order. Have only been scanning sites not mission running or anything else.... anyone else or just me?
PC - Win7x64 - Intel dual core - ATI HD
|
psi Pserad
Royal Amarr Institute Amarr Empire
0
|
Posted - 2012.02.17 08:39:00 -
[117] - Quote
I was getting crashes about every twenty minutes or so, with an unhandled page fault error, with different numbers, went through the forums, found a supposed fix, which included erasing the preferences folder, which looked like it fixed the problem for a few hours, but then it came back again, erased the folder again, but problem was persistent. I sent a petition, they tell me they know about the error and are working on it, was hopeful this patch would fix all the lockups etc... but apparently no fix. Mac User.
Freezes every twenty minutes or so makes it nearly impossible to play this game. it's getting very frustrating. |
Esrevid Nekkeg
Justified and Ancient
89
|
Posted - 2012.02.17 08:41:00 -
[118] - Quote
Each time I change a market order by manualy(* typing a different number, the font in the input field changes.
Before: http://dl.eve-files.com/media/corp/Zirc/normal_font.JPG After: http://dl.eve-files.com/media/corp/Zirc/changed_font.JPG
I have seen the same behavior while changing a sig name when scanning.
(* It does not happen when using the mouse wheel.
Edit: I just noticed the appearance of the changed font in the 'Give Money' input field as well. Here I used to have a sig of our old Camper in space. Now it is disregarded as being the wrong format. Looking out the window I see one thing: Nothing wrong with the format of our Camper! Silly CCP......
|
Cross Barret
Agony Unleashed Agony Empire
0
|
Posted - 2012.02.17 09:37:00 -
[119] - Quote
Ive come across strange behavior in which a blue showed blue in local, but hostile on the overview. This happened exactly once, but a corp mate reported the same behavior for the same incident. |
Mentet
ShortAttentionSpan
0
|
Posted - 2012.02.17 10:00:00 -
[120] - Quote
Hate the new flash rate for NPC's targetting you Way too distracting. Why did something that wasn't broke get fixed. Please revert to how it was
Regards |
|
OGO OGO
Hard Rock University
0
|
Posted - 2012.02.17 10:05:00 -
[121] - Quote
The game has become almost unplayable for me since the update, I keep on getting disconnected and cannot stay on for more than a few mins at a time. I've checked my connection and done a traceroute and no issues there.
It happens while i'm jumping, general warp / coming out of warp and in general play.
I've also notices the overview does not update in real-time and may show greyed out items for a while
As i initiate a jump a timer will show that the jump will finish after e.g. 160 secs, most often it does not and I get disconnected. At times there seems to be a massive delay between the time I issue e.g. a warp commend until it actually warps.
No issues whatsoever before this updated. My client was very stable!
I'm sad to say this has been the worst update since I started playing eve. |
Othba
Not Another One Man Corporation Stainwagon.
0
|
Posted - 2012.02.17 10:32:00 -
[122] - Quote
Hi
PC-User Intel i7 Nvidia 480GTX with drivers version 285.62 WHQL 12GB DDR3
After the C1.2 when I Warp it flipes inside a square 3D Stereo graphics??? I dont even have that activated anyware i my drivers? I really dont want to lose my cache settings again.. take to long to comeback everytime.. even if I export overview settings!
Anyonelse with the same issue?
Best regards Othba |
Beltze Sorgin
L V B Industries
1
|
Posted - 2012.02.17 11:18:00 -
[123] - Quote
Just 2 little things.
1) My chat window sort of flickers occasionally.
2) Today my little portrait on the character screen went blank.
Otherwise very good.
|
JohnnyRingo
TunDraGon
6
|
Posted - 2012.02.17 11:24:00 -
[124] - Quote
Ships are displaying 0.5-1 seconds in space before they show up on the overview.
Never happened before patch. Very noticeable now. |
brynngaar
Titan Inc. Bloodbound.
0
|
Posted - 2012.02.17 11:36:00 -
[125] - Quote
i keep getting all chat boxes bisected from top left to bottom right and the lower triangle flickers a checkerboard pattern? any1 else get this? |
Daneel Trevize
The Scope Gallente Federation
69
|
Posted - 2012.02.17 12:33:00 -
[126] - Quote
So I had some Windows 7 64bit updates, restarted aftwards. Then there's EVE client update #2. Can't manage to load a chosen character fully, just crashes back to login. Clearning cache doesn't help. Running the repair tool, it asks to update itself, then fails with permission denied, repeatedly. Trying it without accepting the tool update I get:Quote:(2/7) Hashing files: 100.0%, 01m38s Deleting "c:\program files (x86)\ccp\eve\res2.stuff" Unable to delete "c:\program files (x86)\ccp\eve\res2.stuff", error: [Error 5] Access is denied: 'c:\\program files (x86)\\ccp\\eve\\res2.stuff' Deleting "c:\program files (x86)\ccp\eve\rescharactercreationbackdrops02.stuff" Unable to delete "c:\program files (x86)\ccp\eve\rescharactercreationbackdrops02.stuff", error: [Error 5] Access is denied: 'c:\\program files (x86)\\ccp\\eve\\rescharactercreationbackdrops02.stuff' Deleting "c:\program files (x86)\ccp\eve\resdx9caldariships.stuff" Unable to delete "c:\program files (x86)\ccp\eve\resdx9caldariships.stuff", error: [Error 5] Access is denied: 'c:\\program files (x86)\\ccp\\eve\\resdx9caldariships.stuff' Deleting "c:\program files (x86)\ccp\eve\resdx9gallenteships.stuff" Unable to delete "c:\program files (x86)\ccp\eve\resdx9gallenteships.stuff", error: [Error 5] Access is denied: 'c:\\program files (x86)\\ccp\\eve\\resdx9gallenteships.stuff' Deleting "c:\program files (x86)\ccp\eve\resdx9gallentet3ships.stuff" Unable to delete "c:\program files (x86)\ccp\eve\resdx9gallentet3ships.stuff", error: [Error 5] Access is denied: 'c:\\program files (x86)\\ccp\\eve\\resdx9gallentet3ships.stuff' Deleting "c:\program files (x86)\ccp\eve\resdx9minmatart3ships.stuff" Unable to delete "c:\program files (x86)\ccp\eve\resdx9minmatart3ships.stuff", error: [Error 5] Access is denied: 'c:\\program files (x86)\\ccp\\eve\\resdx9minmatart3ships.stuff' Deleting "c:\program files (x86)\ccp\eve\resdx9tournamentships.stuff" Unable to delete "c:\program files (x86)\ccp\eve\resdx9tournamentships.stuff", error: [Error 5] Access is denied: 'c:\\program files (x86)\\ccp\\eve\\resdx9tournamentships.stuff' Deleting "c:\program files (x86)\ccp\eve\resincarnacommon.stuff" Unable to delete "c:\program files (x86)\ccp\eve\resincarnacommon.stuff", error: [Error 5] Access is denied: 'c:\\program files (x86)\\ccp\\eve\\resincarnacommon.stuff' Deleting "c:\program files (x86)\ccp\eve\resminigames.stuff" Unable to delete "c:\program files (x86)\ccp\eve\resminigames.stuff", error: [Error 5] Access is denied: 'c:\\program files (x86)\\ccp\\eve\\resminigames.stuff' Deleting "C:\Program Files (x86)\CCP\EVE\bulkdata\2001700028.cache2" Unable to delete "C:\Program Files (x86)\CCP\EVE\bulkdata\2001700028.cache2", error: [Error 5] Access is denied: 'C:\\Program Files (x86)\\CCP\\EVE\\bulkdata\\2001700028.cache2' Deleting "C:\Program Files (x86)\CCP\EVE\bulkdata\2001700031.cache2" Unable to delete "C:\Program Files (x86)\CCP\EVE\bulkdata\2001700031.cache2", error: [Error 5] Access is denied: 'C:\\Program Files (x86)\\CCP\\EVE\\bulkdata\\2001700031.cache2' Deleting "C:\Program Files (x86)\CCP\EVE\bulkdata\2002200003.cache2" Unable to delete "C:\Program Files (x86)\CCP\EVE\bulkdata\2002200003.cache2", error: [Error 5] Access is denied: 'C:\\Program Files (x86)\\CCP\\EVE\\bulkdata\\2002200003.cache2' Deleting "C:\Program Files (x86)\CCP\EVE\bulkdata\2002200004.cache2" Unable to delete "C:\Program Files (x86)\CCP\EVE\bulkdata\2002200004.cache2", error: [Error 5] Access is denied: 'C:\\Program Files (x86)\\CCP\\EVE\\bulkdata\\2002200004.cache2' Deleting "C:\Program Files (x86)\CCP\EVE\bulkdata\2001700033.cache2" Unable to delete "C:\Program Files (x86)\CCP\EVE\bulkdata\2001700033.cache2", error: [Error 5] Access is denied: 'C:\\Program Files (x86)\\CCP\\EVE\\bulkdata\\2001700033.cache2' Deleting "C:\Program Files (x86)\CCP\EVE\bulkdata\2001700032.cache2" Unable to delete "C:\Program Files (x86)\CCP\EVE\bulkdata\2001700032.cache2", error: [Error 5] Access is denied: 'C:\\Program Files (x86)\\CCP\\EVE\\bulkdata\\2001700032.cache2' Deleting "C:\Program Files (x86)\CCP\EVE\bulkdata\2001700026.cache2" Unable to delete "C:\Program Files (x86)\CCP\EVE\bulkdata\2001700026.cache2", error: [Error 5] Access is denied: 'C:\\Program Files (x86)\\CCP\\EVE\\bulkdata\\2001700026.cache2' Deleting "C:\Program Files (x86)\CCP\EVE\bulkdata\2001700030.cache2" Unable to delete "C:\Program Files (x86)\CCP\EVE\bulkdata\2001700030.cache2", error: [Error 5] Access is denied: 'C:\\Program Files (x86)\\CCP\\EVE\\bulkdata\\2001700030.cache2' Deleting "C:\Program Files (x86)\CCP\EVE\bulkdata\1400006.cache2" Unable to delete "C:\Program Files (x86)\CCP\EVE\bulkdata\1400006.cache2", error: [Error 5] Access is denied: 'C:\\Program Files (x86)\\CCP\\EVE\\bulkdata\\1400006.cache2' Deleting folder: "C:\ProgramData\CCP\EVE" \tDelete failed on "C:\ProgramData\CCP\EVE\Downloads" \tDelete failed on "C:\ProgramData\CCP\EVE" Complete Total Runtime: 0h01m39s Now it's as though client update #2 isn't applied, which I click X for, and partway through logging in it pops up the prompt again... Finally back ingame, but without update #2 Update: I got turfed back to the login screen with the ******* update #2 prompt again, after loading station. Seriously, prompting before and during login is stupid. And clients keep bombing out. Was fine running 2 clients the other day and has been for weeks. Yep both clients just won't stay logged in for more than a few seconds, and minute at tops. |
Jules Deathbringer
Mortal-Strike
1
|
Posted - 2012.02.17 12:50:00 -
[127] - Quote
thanks ccp for yet another rush out the arse fix/change.
ive been playing for a number of years now and while some changes are good, most or horribly undertested.
i remmeber having to rebuild my hd because of a boot.ini file that was REPLACED.
and the hits just keep on coming.
i totally agree and support the comments made earlier about we are not your private beta group, but every patch you manage to take the **** on all the older players. littel **** that is annoying as hell such as reversing the items and ships menu in station, not to mention fkin items button u must hit everytime to change a mod....
and do we need to talk about the newbie boosts, such as removing learning skills, or giving them implants to shoot better etc.
now this overview crap has come back, it totally kills any dual screen pvp setup, are you seriously saying we all need to unsub alt accounts and just use one?
nerfing the supers has made my end game goals pretty well jinxed. but thats your answer everytime nerf nerf nerf... missile nerf, nano nerf, etc etc.
i seriously wonder why i continue to play this game and have to relearn all the interfaces or find a work around everytime you idiots in dev team decide to change things that werent broken in the first place.
this new overview locking THUMBS DOWN! and talking about thumbs, remove urs from ur nethers once in a while and think about these changes before u decide to test them on us.
|
Drug Dealah
Pator Tech School Minmatar Republic
9
|
Posted - 2012.02.17 13:05:00 -
[128] - Quote
I'm having two issues since latest patch:
1. EVE performance seems to drop significantly after resuming Windows from Sleep/Hibernate status, even when there is nothing else running in the background. Requires a computer restart to fix.
2. "Line spacing" in corp bulletins is no longer possible. All spaces between lines are forcibly removed after a bulletin is posted/edited. |
Chi Ana
ANZAC ALLIANCE Executive Outcomes
38
|
Posted - 2012.02.17 13:11:00 -
[129] - Quote
New overview sucks, give the old one back asap.
|
42BelowVodka
Techno-Wizard Industrial Technologies
0
|
Posted - 2012.02.17 13:25:00 -
[130] - Quote
Chi Ana wrote:New overview sucks, give the old one back asap.
Yes please.
since the patch my overview has been lagging. when something disappears from grid(warps off, docks, destroyed) it stays on overview transparent. than i have to switch screens(dual boxing on 2 screens) or hold ctrl and left click to fix it. |
|
Scrapyard Bob
EVE University Ivy League
692
|
Posted - 2012.02.17 13:58:00 -
[131] - Quote
Performance regression:
1. Warp out to POS tower 2. Open up the storage of multiple arrays / labs (at least half a dozen) which contain at least 20 items each 3. Warp off 4. Client performance becomes extremely laggy / stuttering until the storage windows close.
The stuttering has been as short as half a second to a full second, up to multiple seconds. |
Callidus Dux
School of Applied Knowledge Caldari State
34
|
Posted - 2012.02.17 14:18:00 -
[132] - Quote
Since I play EVE the, for me, preponderant majority changes are dumb in the beginning, raffish implemented or absolute unnecessary / useless. The only thing, like since I play is the skill queue. The most of the rest is crap!
- Your new webside is just LOL! You have a slogan called: "EVE.. one world". But you have to add: ".. with hundreds of seperate websides" - I do not fly the Tengu because an a$$hole had the great idea that it would be fun to lose SP if you crash the Tech III ship. - I never flew trough a wormhole and I never saw an sleeper. - I hate factional warfare. I should pay for EVE but after three weeks my char is in such a manner useless that I can not go to all 4 empire highsecs? Even if I leave this sh!t my standings are horrible broken. - You have deleted the standing tab for chars. Why? Who was this dumb a$$hole who thought this is necessary? - You have removed the learning skills? Why? This was a hard kick into the balls of old players. - I will never do PI; because you idiots have nerfed it to death. This was also conceivable so I have 0 SP in this skill tree. - I do not use the noctis because it is intented to use it with a second char.You have to boost the marauders instead. - tier 3 BC are also a bad joke. Tank for Level 3 but weappons for L4? This crap is also not usefull for me. - Incursions.... - 11% NPC-Tax was CCP`s answer to the never asked question how to bring more people into wardecable; fast rob- or even faster disband- able alliance / corporation - Your sh!t neocom; It is now a crap of small blinky sh!tty buttons. You even deny the ability to remove this useless and hated CHAT-Icon!!! - Your upcoming "Wanking in Stations" or "WiS" is also not wished - your impudent try to take away the ship spinning and to replace it with a static image of an ugly door ! - renaming of my missiles. Why? No one!!! NO ONE!!! had asked for this crap! ....
You did only **** the last years! You changed things that where never a demand for and concentrated to your lolita emo vampire crap-game and Dust. But you really avoid to make things better.
- Timer for disbanding an alliance - overhaul this dumb wardec mechanics to bring junger players into corps - identify bots and RMT'er - reward old, loyal players. You do the opposite - you nerf them!
It is a fact that you can only "force" or "nerf". I really hope that your Dust-Crap will be a flop and that CCP shrinks back to a normal size with normal people and good ideas. Now you have only dumb ideas and bad untested changes. Last time; my brother asked me if EVE would be a good game to play. I laughed and said: NO! |
Kaivaja
State War Academy Caldari State
8
|
Posted - 2012.02.17 14:29:00 -
[133] - Quote
Drug Dealah wrote:2. "Line spacing" in corp bulletins is no longer possible. All spaces between lines are forcibly removed after a bulletin is posted/edited. Edit: Channel MOTD seems to be affected too. This is reappearance of the old bug that was already fixed like two months ago. Simple (but ugly) workaround: add space to every empty line. |
Daneel Trevize
The Scope Gallente Federation
71
|
Posted - 2012.02.17 14:42:00 -
[134] - Quote
Callidus Dux's post might be worth utterly ignoring, but my issue remains.
I just managed having 2 clients with the client #2 update running fine for hours on Sisi while testing all sorts of mechanics, applying SP & implants in space with no stability issues. I try TQ again with the client #2 update and boom clients crashing within a minute of getting in. I'm left with boats stuck in space with no one at the controls. Either my ISP is goofing only exactly when I'm connecting to TQ or something's up with CCP's stuff (client code, login proxies, IDK what but it's broken).
Finally got this after yet more discosQuote:The client's local session information is corrupt, probably as a result of failed cleanup during a disconnect. Connecting to the server in this state could lead to a rather unpleasant game experience. Please restart the client prior to logging in. About the only difference my end is I'm running the TQ clients with the Mumble overlay up, while for Sisi it wasn't running. |
Blind Mole
Final Fortress Happy Tree Fiends
0
|
Posted - 2012.02.17 15:32:00 -
[135] - Quote
First: sorry for my very bad english.
Problem: in the mission The Assault (serpentis, first pocket) eve client allways overloading my processor, up to 100% load, FPS going down to 2-3FPS, then clock goes down for self protection, and i need restart eve..
That happens only in this mission, other missions loads my proc maximum for 40%, if traveling - processor loads maximum for 3-10%.
System: Win7 Ultimate 64bit (allways updated) PC: Notebook Lenovo 3000, Intel Pentium Dual CPU T3200 @2.0Ghz, 4Gb RAM Video: Mobile Intel 4 Series Express Chipset Family (this is not 3D card, but im 2 years in Eve with this )
P.S. Im not sure from what Crucible (sure that happens in crucible) patch that problem is started to me. |
Tsenna
Sekai XT-1
0
|
Posted - 2012.02.17 16:23:00 -
[136] - Quote
The custom office is closing randomly after click on transfer button. |
Fred Munro
Silicis Luguolo
0
|
Posted - 2012.02.17 16:25:00 -
[137] - Quote
Dunno if this has been reported before, but since Crucible 1.1 I have been able do something rather odd...
1) Make sure the training queue isnt open. 2) click blue progress bar below portrait in new neocom 3) try resizing skill list in training queue. 4) watch the right side of the training window expand beyond the training queue window.
http://imageshack.us/photo/my-images/846/glitch1q.jpg/
and
http://imageshack.us/photo/my-images/43/glitch2h.jpg/
Kinda odd, this is resolvable by dragging the window by title bar, but annoying since the training queue's right hand section resets its size every time its opened by clicking the blue progress bar.
|
OGO OGO
Hard Rock University
0
|
Posted - 2012.02.17 16:53:00 -
[138] - Quote
Still massive overview lag after update #2, to the point that because overview does not update my client disconnects. Doing Comos mish if that helps.
Deadspace gateGÇÖs donGÇÖt show when warping in, stations donGÇÖt show and still have massive ghost effect in the overview.
|
LuisWu
Sorry Guy Your Wife Forced Me
0
|
Posted - 2012.02.17 17:28:00 -
[139] - Quote
Overview is still lagged. It-¦s VERY ANNOYING
Please fix it asap.
|
Alunis
Focused Annihilation Detrimental Imperative
0
|
Posted - 2012.02.17 17:34:00 -
[140] - Quote
Overview bugged... Again..
Upon boarding new ships the ship type comes up in the Name of the Overview where it shouldn't.
http://www.flickr.com/photos/rdandrews/6892271867/ |
|
Linda Shadowborn
Dark Steel Industries
83
|
Posted - 2012.02.17 18:29:00 -
[141] - Quote
randomly getting the message "you have been logged out of voice" ... but i am not on voice. usually followed by the game crashing. almost lost my nightmare! not a happy camper |
Tyr Aeron
L0pht Systems
4
|
Posted - 2012.02.17 18:44:00 -
[142] - Quote
With all the negative feedback on the forum, I started asking around in some populated mission systems and almost everyone I talked to was having issues. Everything from minor annoyances to game-breaking crashes. I've come to 2 conclusions.
#1: This patch did WAY more than what was listed in the patch notes & #2: was NOT tested on Sisi AT ALL.
If it was, many of these issues, including the intense hatred of the overview lock would have been made very apparent to the Devs well before roll-out.
Come on CCP, you were just starting to redeem yourselves and then you go pull this crap. We pay for this game so we can PLAY it, not play-TEST it. roll back this patch and try again. Tired of having game-breaking mechanics being forced on us. |
LuisWu
Sorry Guy Your Wife Forced Me
0
|
Posted - 2012.02.17 19:52:00 -
[143] - Quote
So it seems that you have screw the players main-¦s tool to interact with sourrounding objects.
Nice job.
Just screw the selected icon window now to completly **** off your costumers |
Rasz Lin
49
|
Posted - 2012.02.17 22:59:00 -
[144] - Quote
TURN OFF Overview lock btw your failfix to windowed/alt tabbed clients and overview locking doesnt work on my computer ps:
Just encountered a can 300km away on grid that i was unable to warp to (ordinary can, not secure/large/small) all i got was 23:07:54 Notify You are unable to align or warp to the selected object because your warp drive is unable to lock onto it. |
Morar Santee
42
|
Posted - 2012.02.18 00:43:00 -
[145] - Quote
It looks like GCC timer is no longer being displayed in the top left corner, with the other counters.
The following happened to myself and a fleet-mate today (on different pods, so that is unrelated):
Shot down a non-flashy pod. Got aggressed by sentries. All aggression countdowns were displayed (including corp owning the sentries and victim) - but not GCC. |
Syntra
Team Pizza Viro Mors Non Est
1
|
Posted - 2012.02.18 02:15:00 -
[146] - Quote
UI windows will flicker and distort regularly, as if my graphics card is having a seizure. (Which, as far as I can tell and see in other games; It isn't.)
Windows 7 64-bit Intel Core2 Duo CPU E6550 2.33GHz ATI Radeon HD 4550
Just noticed that this appears to happen especially when text is changing, and to the window it's changing in - Typing in chat, D-scan results, etc. |
Asha Vaille
Pandemonium Agenda LLC Tactical Invader Syndicate
0
|
Posted - 2012.02.18 02:51:00 -
[147] - Quote
yes there are a few issues but geeze guys if you want to winge this much to ccp about the game the go and play WOW they do the best they can with what they got and try not to keep the server down for long..... in retun we do need to post things for them to fix.... if you dont like it **** off....
Good Job CCP im happy with the game and im sure all bugs will be fixed asap
Thanks |
Iam Widdershins
Project Nemesis
616
|
Posted - 2012.02.18 03:28:00 -
[148] - Quote
The overview seems to no longer have immediate update. When a war target appears, they don't show up on the overview right away. This can be a pretty huge pain in the neck. Same with ships exploding.
We would all love it if this were fixed. That was an important feature. Lobbing for your right to delete your signature |
Salpun
Paramount Commerce Tactical Invader Syndicate
194
|
Posted - 2012.02.18 03:37:00 -
[149] - Quote
Iam Widdershins wrote:The overview seems to no longer have immediate update. When a war target appears, they don't show up on the overview right away. This can be a pretty huge pain in the neck. Same with ships exploding.
We would all love it if this were fixed. That was an important feature. Is your mouse sitting over the overview? If so that is the couse the order of the overview is not changing if that is the cause, its a new change.
As for all the issues its only 8 pages the shortist a issue thread has been in a while. Good Job. |
Net7
Combat Pigs
0
|
Posted - 2012.02.18 04:49:00 -
[150] - Quote
Even after the latest little update... my Contracts and other lists are still overlap bugged...
http://dl.dropbox.com/u/9529502/2012.02.17.03.43.49.png http://dl.dropbox.com/u/9529502/2012.02.17.03.43.49.png http://dl.dropbox.com/u/9529502/2012.02.17.03.43.49.png http://dl.dropbox.com/u/9529502/2012.02.17.03.43.49.png http://dl.dropbox.com/u/9529502/2012.02.17.03.43.49.png http://dl.dropbox.com/u/9529502/2012.02.17.03.43.49.png http://dl.dropbox.com/u/9529502/2012.02.17.03.43.49.png
Its the same picture, thought maybe you needed to see it a few more times before you understood that Patch 1.2... SHOULD NEVER HAVE EXISTED IN THE FIRST PLACE...
For the record, Since my last post, I had totally deleted and reinstalled EVE (yes cleaning caches and hidden eve files and the like), and even tried EVE on another PC... this Contracts overlap overlay issue still exists...
WAKE UP AND SMELL THE REGRESSION
Its a good thing my account expires in 2Days 3Hours 45Min, the UI change is terrible, and CPU performance usage is through the roof (as noted by many others... and I have everything set to disabled/low/none...) |
|
Salpun
Paramount Commerce Tactical Invader Syndicate
194
|
Posted - 2012.02.18 04:58:00 -
[151] - Quote
Did you try the new sisi build?
|
Callidus Dux
School of Applied Knowledge Caldari State
37
|
Posted - 2012.02.18 06:35:00 -
[152] - Quote
Asha Vaille wrote: ... in retun we do need to post things for them to fix.... if you dont like it **** off....
Good Job CCP im happy with the game and im sure all bugs will be fixed asap
Thanks
THIS is exact the point Asha. A lot of people in this community told CCP what is wrong and what they should fix. Have a look at the "Testserver Feedback" page or some other threads. But stunningly- CCP do EXACT the opposite or do not notice reported bugs, which where found on the test servers. You can bet, that if YOU found a bug on the test server and you have reported them, that it will be implemented 100% with the same known bug. Therefore; I do not use the test server anymore. Why? I will see these bugs sooner than I like.
This makes the most of us old players upset. It seems, that CCP uses hardeners with 99% resitance to "suggestions and advices". It is not a problem of this community not to know, how to make EVE better and give suggestions and advices. It is CCPs arrogance to ignore them and do other things, that no one ever had an demand for. And as paying customer we should tell, what we dislike. |
Iam Widdershins
Project Nemesis
616
|
Posted - 2012.02.18 07:28:00 -
[153] - Quote
Salpun wrote:Iam Widdershins wrote:The overview seems to no longer have immediate update. When a war target appears, they don't show up on the overview right away. This can be a pretty huge pain in the neck. Same with ships exploding.
We would all love it if this were fixed. That was an important feature. Is your mouse sitting over the overview? If so that is the couse the order of the overview is not changing if that is the cause, its a new change. As for all the issues its only 8 pages the shortist a issue thread has been in a while. Good Job. Well, I have had a couple people report this to me. After some experimentation, I haven't been able to find any major problems with it myself. It could be an extension of some prior issues, wherein a target would take a while to show up on the overview after showing up in space; this was already happening on rare occasion. Lobbing for your right to delete your signature |
psi Pserad
Amarr Empire
0
|
Posted - 2012.02.19 03:30:00 -
[154] - Quote
Figured after the new patch again today the problems with MAC might be fixed, but still, after just about two minutes of playing another unhandled page fault. At this point I log on to train skills and log off, no point in playing a game that freezes constantly. I really hope they pay attention to this and fix it already, I'd like to play the game that I pay for. |
Salpun
Paramount Commerce Tactical Invader Syndicate
194
|
Posted - 2012.02.19 03:37:00 -
[155] - Quote
psi Pserad wrote:Figured after the new patch again today the problems with MAC might be fixed, but still, after just about two minutes of playing another unhandled page fault. At this point I log on to train skills and log off, no point in playing a game that freezes constantly. I really hope they pay attention to this and fix it already, I'd like to play the game that I pay for. Did the new build on Sisi sort out this issue. As you have a easyly repeatable issue it would be interesting to see if they got it fixed. |
Bellasarius Baxter
Zilog Enterprises
2
|
Posted - 2012.02.19 08:11:00 -
[156] - Quote
I cant seem to edit the market quick bar since Crucible 1.2 patch.
Windows client, Win 7-64 pro.
There are no context menus, and not drag/drop posibilities.
Could someone please confirm ?
|
AnuQeiRo
Sorry Guy Your Wife Forced Me
0
|
Posted - 2012.02.19 12:22:00 -
[157] - Quote
Thanks to the last overview changes piracy is now broken, overview its so lagged that it is imposible to catch pods, frigates and even cruisers before they warp so its imposible to ask for ransoms.
Seriusly fix the overviews lag, until its done I-¦m not going to renew suscriptions to game that denies my gameplay style. |
Chacho Baggins
Shadowfire Enterprises Rura-Penthe
0
|
Posted - 2012.02.19 16:17:00 -
[158] - Quote
Here are a couple issues I have ran into.
First is that the audio for modules keeps playing even though the modules is done. This happens mostly with the salvager I. I mentioned this in corp chat and several others have noticed this.
Second is the certificate planner window. Most widows will close if you click the button you used to open it again. But the certificate planner window wont.
The second issue has been here since the new neocom.
Chacho |
psi Pserad
Amarr Empire
0
|
Posted - 2012.02.19 22:39:00 -
[159] - Quote
Salpun wrote:psi Pserad wrote:Figured after the new patch again today the problems with MAC might be fixed, but still, after just about two minutes of playing another unhandled page fault. At this point I log on to train skills and log off, no point in playing a game that freezes constantly. I really hope they pay attention to this and fix it already, I'd like to play the game that I pay for. Did the new build on Sisi sort out this issue. As you have a easyly repeatable issue it would be interesting to see if they got it fixed.
No, new build hasn't fixed the problem. The reply to my petition said they're aware of it, and are working on it, and the notes with the new build said they fixed some known Mac issues, so I was hopeful, but no, the problem still exists and I know a lot of other Mac users are experiencing the same thing. |
Ound
Propane and Propane Accessories
0
|
Posted - 2012.02.19 23:23:00 -
[160] - Quote
I have the same issue, however I noticed that the new font does not support some of the characters, like -
-+ = k +å = n -+ = l
Characters from Unicode Latin Extended-A |
|
Victor Valka
Endoxa Corporation
15
|
Posted - 2012.02.21 04:13:00 -
[161] - Quote
Character portrait backgrounds are solid black after re-customisation. Exhibit A to your left. |
Maru Kabayashy
KILLaMANjaroo Academy
0
|
Posted - 2012.02.21 12:12:00 -
[162] - Quote
http://peppesha.narod.ru/pics/neocom.jpg |
Callidus Dux
School of Applied Knowledge Caldari State
137
|
Posted - 2012.02.21 12:32:00 -
[163] - Quote
Concerning Crucible 1.2.1 Client Update including #1:
It seems, that CCP has done it a little bit better. But really.. What I do not understand is, WHY do we need that useless irritating machanism that you call "Overview Lock"? It is crap. Really daft sh!t. If I wish to lock my overview I have used the "STRG" button on my keyboard. This was more then adequate since now. Why an additionally -each other restraining- tool like this mouseOver lock?? If you like it.. fine.. but I hate it as hell and wish to be able to turn this crap off - for ever! You should try to implement a checkbox within the ESC-Menue or the menue of the overview, which disables this mouseovercrapthing.
Furthermore it is not possible to sort my overview as it was- before you began this botch with my overview. I need a sorting like that (according Icons): 1. Station 2. Acceleration Gates 2. NPC / Player / Enemy 3. Wracks 4. LCO 5. all other
Till now; I have a really mess of all kind of symbols / types in a arbitrary hierarchy and it looks like that: My Overview You can see, that nothing is correct. The big station is on a wrong position in my overview; no distance matches to each other but my small drones are on top of my view, and why where this three small enemy frigs seperated from the rest of the group in my overview- seperated through some wrecks?
The sorting is badly broken. Please CCP: think about implementing a mechanism that enables me to set a hierarchy in the menue of the overview so that I can REALLY sort my things. Please Please Please.
And now something whereof i was really happy; The blinking frequency is as good as it was before. Thank you. You have done it a little bit better; but unfortunately the result is far awy from beeing perfect. |
Tekki Batalyon
Republic University Minmatar Republic
0
|
Posted - 2012.02.21 14:31:00 -
[164] - Quote
Anyone else's torso and face missing?
http://i23.photobucket.com/albums/b378/xDaemonLlamax/20120221120935.png
Nose piercing still there though... |
Hamster Too
Golden Fowl Silent Requiem
21
|
Posted - 2012.02.21 16:23:00 -
[165] - Quote
My overview locks whenever I move my mouse cursor over it and unlocks/reorders just as I am about to click and select next target resulting in wrong targeting and very high annoyance factor. |
Chokichi Ozuwara
Lucky Dragon Convenience
4
|
Posted - 2012.02.21 17:00:00 -
[166] - Quote
Re: Overview locking
Just as I really start to enjoy the game, I hit the wall.
CCP takes one element I am constantly interacting with, and in an effort to improve it, makes it worse.
Then they compound the problem by avoiding a rollback and kludging a kludge.
I just don't get it.
CCP, do you not want me to enjoy playing this game and recommending it to others? |
Maria Cavin-Guang
Center for Advanced Studies Gallente Federation
0
|
Posted - 2012.02.21 18:29:00 -
[167] - Quote
Yeah, *still* no way to copy+paste ISK amounts with a comma as a "fraction of ISK separator" to market order setup/modification windows... Please, fix it, and while you are at it, allow us to use the American dot separator which is typical for the English language of the client that most players are using, no matter their localization of their OS.
Asking me to change my computer's localization to use a setting in EVE which I would prefer would be kinda... wrong, wouldn't it? |
XRIXISX III
Crazy'88
0
|
Posted - 2012.02.21 19:33:00 -
[168] - Quote
Eve had been working fine for months. The recent set of patches, including today's, have made my client unstable again. Will not stay logged in for more than five minutes w/o crashing. I have been playing Eve for a year. I do not understand why CCP cannot provide a stable platform and infrastructure to ensure that their paying subscribers can actually play the game w/o constant issues. I truly like Eve it is a challenging game but once again my PS3 does not crash and I never have issues with it. So at this point I have no Eve game play due to the constant crashes, and frankly I am at a point where I am fed up with it. If you guys cannot get your act together Eve should be free until you can provide stability. Consumers that pay for a service expect and deserve quality. If your bank crashed daily would you still bank w/ them? |
Pirx Abobo
Lazy Worms Academy
0
|
Posted - 2012.02.21 19:41:00 -
[169] - Quote
At first, client updates VERY slowly, and finnaly missing/broken file erroe appers. |
Lemac
Majority 12
0
|
Posted - 2012.02.21 21:20:00 -
[170] - Quote
Pirx Abobo wrote:At first, client updates VERY slowly, and finnaly "can't install update please redownload patch" error appears.
I have the same problem, except it said my download was corrupt....... |
|
LuisWu
Sorry Guy Your Wife Forced Me
0
|
Posted - 2012.02.21 21:26:00 -
[171] - Quote
Overview-¦s delay is still there and is a pain in the ass. |
Aineko Macx
Royal Amarr Institute Amarr Empire
141
|
Posted - 2012.02.21 21:32:00 -
[172] - Quote
Confirming the client crashing is NOT fixed |
Lemac
Majority 12
0
|
Posted - 2012.02.21 21:41:00 -
[173] - Quote
It`s the Autodownloader that is faulty.
Go download it manually, here |
Pirx Abobo
Lazy Worms Academy
0
|
Posted - 2012.02.21 22:55:00 -
[174] - Quote
Lemac wrote:It`s the Autodownloader that is faulty. Go download it manually, here But there is a problem Current Client Version: 342397 Download: 341054(latest) They have not updatet it yet. |
StoneRhino
Rhino Heavy Industries
3
|
Posted - 2012.02.21 23:20:00 -
[175] - Quote
I too, am confirming on my alt that the background is not updating on character generation. Not critical this be fixed. I kinda like the black background.
I am also getting random body views with hair, a pair of pants, and sometimes cloths. This is happening 1 in 500 vs 1 in 3 as before.
Keep up the good work nailing this stuff down. You guys have come a long way from 2005 where a patch ment 2 to 4 days of downtime, and even after that, people were afraid to undock. |
Roloxion
Federal Navy Academy Gallente Federation
0
|
Posted - 2012.02.22 00:19:00 -
[176] - Quote
Misunderstood Genius wrote:Frenzerelly wrote:The game became pretty much unplayable on this computer. I even downloaded the latest version for the video driver (from Dell's web-site) to no avail. The video driver resets almost every time I jump through a gate or un/dock (screen turns black for 2-3 sec). Now the screen flickers and creates all kinds of strange images. The "local" screen disappears at times and becomes completely unreadable. The text anywhere on the screen keeps flickering with almost anything I do. For me this "upgrade" is a major setback and pretty much renders the game unplayable for me. Computer I use: Dell E6410 OS - Win7 64 Video - Intel HD Graphics (8.15.10.2418) Please advise, I am at my wits end. Did you try the latest official driver: http://downloadcenter.intel.com/Detail_Desc.aspx?agr=Y&DwnldID=20842&keyword=%22Intel+HD+Graphics%22&lang=eng no change with 8.15.10.2622. I use same hardware as above Frenzerelly
1.2.1 crashes more often, and is unplayable
undocking or gate jump results in this Name der fehlerhaften Anwendung: ExeFile.exe, Version: 7.21.34.723, Zeitstempel: 0x4f392d5e Name des fehlerhaften Moduls: MSVCR100.dll, Version: 10.0.40219.325, Zeitstempel: 0x4df2be1e Ausnahmecode: 0xc0000005 Fehleroffset: 0x00001ed7
ship spinning works for me ... |
Kapri Rahl
Solquix Enterprises United Homeworlds
0
|
Posted - 2012.02.22 00:50:00 -
[177] - Quote
Ok I've been having this issue off and on all night and now it's pretty solid. I log in and it won't load my characters. No portraits... not text, except for the news reports on the right. Just three gray boxes. Sometimes the loading window will pop up for a little bit saying that it is retrieving my characters and then poof it's gone and no characters. Clicking on the primary Character box makes the selection sound but nothing happens.... rather frustrating....
Win 7 6Gb ram 3.4 Quadcore dual 1GB ATI graphics cards.
|
Kamuria
Science and Trade Institute Caldari State
10
|
Posted - 2012.02.22 01:21:00 -
[178] - Quote
I don't know what "Jukebox de-hosed" means, but it's still looping into a crazy infinite loop after the first song.
This problem is getting very old, since you can't fix it, I suggest you DELETE the damn jukebox feature |
Turiddu
Deep Core Mining Inc. Caldari State
0
|
Posted - 2012.02.22 10:54:00 -
[179] - Quote
....crashes every few minutes since the previous update to crucible 1.2
...overview has been messed up totally by the update,..no station or gatename anymore
...mission to day could not be completed because there was nothing there to complete
...The Game gets from one update to the next, in my opinion not better !.
... a waste of money, if it doesnt get better |
ISquishWorms
105
|
Posted - 2012.02.22 12:22:00 -
[180] - Quote
LuisWu wrote:Overview-¦s delay is still there and is a pain in the ass.
This ^^ |
|
Pak Narhoo
Knights of Kador
415
|
Posted - 2012.02.22 12:48:00 -
[181] - Quote
Mac OS X.7.3 MacPro (Mid 2010) Memory 6 GB 1066 MHz DDR3 ECC Graphics ATI Radeon HD 5770 1024 MB
Playing Eve in windowed mode with 2 clients 1 is courtesy of Eve Clonemaker.
Issues:
- The most weird issue I have is that I cannot station spin. Why oh why?
- The other issue I think I understand because Eve positions itself to the upper most top layer, or something like that which stops my dock in hidden mode and oh so full with handy Eve tools not to respond on mouse over. This was never the case, a.f.a.i.k. in pre 1.2 versions.
Only jumped in station for 1 minute with 2 clients so there will be (possibly) more. :)
You have to cut the ops team some slack, trolling the player base with made up downtime estimates is the only fun they get around here.-á(CCP Nullarbor) |
Philboyd Benoit
6
|
Posted - 2012.02.23 01:51:00 -
[182] - Quote
Just downloaded the patches via autodownloader. Eve was working PERFECT before this. Now I cant leave the system I'm in. Left the station, warped to the gate, client crash. Log in again, ship warps to gate, CLIENT CRASH!. Im stuck and cant go anywhere. no jump, no return to station. nothing.
I figured maybe i had a bad patch so i uninstalled the patch and downloaded a new one, same thing. Client crash at the gate.
Not Happy AT ALL!!
This is the first serious technical issue that wont let me play the game since I began in 2009! Now I know how the rest of you feel...lol |
Kandreath
De Re Metallica Epsilon Shimmy Alliance
28
|
Posted - 2012.02.23 12:28:00 -
[183] - Quote
After latest patch applied, when I drag from item tab to the ship for fitting, when I pass over the empty space between the hanger and ship, it spins the ship.
|
Porkita Caravan
Caravan of EVE
0
|
Posted - 2012.02.23 12:52:00 -
[184] - Quote
Character customization seems to be broken since the patch some days ago. On an alt (Porkita) I changed the makeup&look, the result was the new portrait had the wrong makeup all over, even when going into re-customization again, as if it wouldn't save it properly. Backgrounds are missing too, no matter what I do or how often I re-customize. |
Kaivaja
State War Academy Caldari State
10
|
Posted - 2012.02.23 13:29:00 -
[185] - Quote
2 obvious (and previously reported) issues remain after today's patch:
1. You can't paste decimal numbers to market orders if your Windows locale uses comma as decimal separator. This is silly and should be very easy to fix.
2. System scanning animation is misaligned by several pixels. Display issue only, but looks ugly. |
IvySolaris
Skyforger Tactical Narcotics Team
0
|
Posted - 2012.02.23 13:36:00 -
[186] - Quote
Is there a way to download the new patch off of the website cause it will not download off the game screen? It just sits on download and does nothing |
Philboyd Benoit
6
|
Posted - 2012.02.23 13:41:00 -
[187] - Quote
Todays patch fixed nothing for me. Still crashing when attempting gate jumps. Still stuck at gate. Serious issue for me. Petitioned last night and no reply on it yet. Checked my graphics card drivers and am running up to date drivers. getting annoyed I cant play. Just purchased a full years acct time x 2 accts. Not getting my moneys worth here. |
Vanessa Serenity
Scandinavian Minerals
0
|
Posted - 2012.02.23 16:39:00 -
[188] - Quote
The black background seems to come and go. I managed to update my portrait yesterday and it was all fine for an hour or so until I tried looking at a larger version of the picture and It automagically disappeared. Just like the settings does not save correctly on their server maybe. |
Lifelongnoob
The Motley Crew Reborn
4
|
Posted - 2012.02.23 18:40:00 -
[189] - Quote
the last 3 client updates causes my pc to black screen after the patch installs forcing me to have to power cycle my pc to get out of it.
|
IvySolaris
Skyforger Tactical Narcotics Team
0
|
Posted - 2012.02.23 20:08:00 -
[190] - Quote
IvySolaris wrote:Is there a way to download the new patch off of the website cause it will not download off the game screen? It just sits on download and does nothing
anyone have an answer for this, i am looking for a alternate place to download the newest patch |
|
Syratus
R'lyeh Industries
1
|
Posted - 2012.02.23 20:35:00 -
[191] - Quote
Maria Cavin-Guang wrote:Yeah, *still* no way to copy+paste ISK amounts with a comma as a "fraction of ISK separator" to market order setup/modification windows... Please, fix it, and while you are at it, allow us to use the American dot separator which is typical for the English language of the client that most players are using, no matter their localization of their OS.
Asking me to change my computer's localization to use a setting in EVE which I would prefer would be kinda... wrong, wouldn't it? May I chime in and note that this is a rather annoying "feature" to be had for traders? |
Philboyd Benoit
6
|
Posted - 2012.02.24 02:06:00 -
[192] - Quote
Still no fix on my issue. Made sure my grapics card is updated. Tried running the Eve Repair tool. that keeps uninstalling the latest patch so I have to re-dl it. The patch is what keeps breaking my client. STill no answer or acknowledgement of my petition. Day 2 of unplayable issue. Not happy here |
Salpun
Paramount Commerce Tactical Invader Syndicate
199
|
Posted - 2012.02.24 02:23:00 -
[193] - Quote
Philboyd Benoit wrote:Still no fix on my issue. Made sure my grapics card is updated. Tried running the Eve Repair tool. that keeps uninstalling the latest patch so I have to re-dl it. The patch is what keeps breaking my client. STill no answer or acknowledgement of my petition. Day 2 of unplayable issue. Not happy here Sorry to hear you are still having issues.
OS?
Have you filed a bug report? Once you have done that file a stuck petition to the GM's. This will get your issue flagged and worked on faster. I would also clear all my settings using the esc menu. On hard crash issues it is usualy a stray bit of code that is causing the issue. Good luck and hope it is solved soon. |
marius gabinus
InfiniTek Corporation
0
|
Posted - 2012.02.24 05:53:00 -
[194] - Quote
After installing the latest client update, I'm noticing the client will freeze during docking/undocking session changes. I have to "Force Quit" the client and log back in.
Also still seeing a lot of blank avatar portraits in chat and info windows. This has been an ongoing issue since Crucible 1.1.
iMac Mac OS 10.6.8 3.6 GHz Intel Core i5 4 GB AT Radeon HD 5750 Playing in windowed mode.
marius |
Philboyd Benoit
6
|
Posted - 2012.02.25 02:35:00 -
[195] - Quote
Salpun wrote:
OS?
Have you filed a bug report? Once you have done that file a stuck petition to the GM's. This will get your issue flagged and worked on faster. I would also clear all my settings using the esc menu. On hard crash issues it is usualy a stray bit of code that is causing the issue. Good luck and hope it is solved soon.
Running W7
Yep did the bug report. Got a reply to my petition with instructions to get my DXDiag txt file and then start a log report file and duplicate my crash issue. Got that all done and dropped said files into my petition. Now im waiting to see what comes of it.
Sure hope it gets fixed soon. My business is hurting cuz I cant move my goods and replenish my stocks. |
Odizzido
The NTC
1
|
Posted - 2012.02.25 04:14:00 -
[196] - Quote
Still crashing randomly with 1.2.1
oh right,
C50 APU, W7 32 |
Tiger's Spirit
Troll Hunters INC.
46
|
Posted - 2012.02.25 09:34:00 -
[197] - Quote
CTRL+double click not working anymore. Why ?
CTRL+simple click was the targeting before and the CTRL+ double click was targeting+approach toward to the targeted objects.
Why removed this feature or just a simple bug ???
Give back to us. |
Emmy Mnemonic
Loki's Marauders Dragoons.
6
|
Posted - 2012.02.26 14:18:00 -
[198] - Quote
Noticed an issue sine last patch. Not a big one, but very annoying when in a pvp fleet: Dualboxing 2 ships. in fleet with both. Named ships A and B while in one region (Solitude). Went into Syndicate, renamed ships to C and D. went into Placid - ship names was now A and B again in dirscan! Logged in Placid over night, logged on and made a new fleet with my two toons. Went back into Syndicate - one ship now named A and the other D! Crazy! Entered Solitude, ships now named A and B again. Magic!
Could this be a code-bug where the variable containing the ship name is double declared in another scope?! But then again why different behaviour on the two clients and also how come the names are persistantly saved per region?!? Who knows ? I'm no expert in Python, but I did program in C++ some decade ago (namespaces - that caused a lot of trouble)
Should I report this as a bug or is it enough with this entry?
|
Fire Stone
Celestial Horizon Corp. Flatline.
15
|
Posted - 2012.02.26 16:45:00 -
[199] - Quote
Has anyone else had an issue with "dock" no longer working? Every time I select dock when warping to a station I warp to the station and just sit outside having to select dock a second time to actually dock. |
Aineko Macx
Royal Amarr Institute Amarr Empire
142
|
Posted - 2012.02.26 18:11:00 -
[200] - Quote
Aineko Macx wrote:Confirming the client crashing is NOT fixed Self-quoting for emphasis.
As a positive feedback, the epilepsy inducing flashes caused by ships spawning on grid have been greatly reduced. When a large fleet portals, typically only a few of those 1-frame flashes occur. |
|
Tjo Sephagen
The Roaches UNI0N.
13
|
Posted - 2012.02.27 02:34:00 -
[201] - Quote
Vanessa Serenity wrote:The black background seems to come and go. I managed to update my portrait yesterday and it was all fine for an hour or so until I tried looking at a larger version of the picture and It automagically disappeared. Just like the settings does not save correctly on their server maybe.
Non-scientific sample: about 5-10% of the characters in Dodixie had black backgrounds today, meaning the rendering engine failed for them. Assuming that Dodixie has a representative proportion of narcissistic customizers, and this extends to 5-10% of the general population, we've got tens of thousands of failed portraits. |
Philboyd Benoit
6
|
Posted - 2012.02.27 23:29:00 -
[202] - Quote
Got my issue fixed... I ended up doing a complete Nuke of my windows install. Wiped everything out and reinstalled only the basic programs I need. I did the complete windows updates though. I am back in action. I still have no idea what broke or where in my client but It's fixed now.
On a separate note. Aineko, you have the best avatar I have seen out of all the forum avatars since they rolled them out. Very Well Done! Just thought i'd toss that in
|
BravoPrime
Arbitrary Spaceship Destruction -affliction-
0
|
Posted - 2012.02.28 00:13:00 -
[203] - Quote
Here is a bug I found:
If you drag a BPC into your ship window, the BPC disappears. I lost my ishkur BPC, then I tested it with a cheap Trauma Rocket BPC and it happened again.
I filed a petition. Did anyone else have this problem? |
bongpacks
Mudbug Acquisition Of Empire
22
|
Posted - 2012.02.28 01:56:00 -
[204] - Quote
As reported, while watching someone change ships in space if you have your overview locked, when the overview becomes unlocked and resorts the player's name will no longer be present and instead it seems as if there's an empty ship flying around. Been having issues with logging on since crucible was first released where I get logged on, choose my character, the "entering game" window does it's thing and disappears; at this point before crucible I was fully logged in and capable of controlling my ship by doing things such as cloaking while my ship was in-warp to the spot from whence I logged off. Now however I log on, select my character, "entering game" window does it's thing and I'm greeted with nothing but blackness, a black screen that lasts anywhere from 5 seconds to however long it takes my ship to warp that 1,000,000 KM back to the spot where I logged off at. This means that sometimes my ship is on grid before I have any control over it, meaning I'm not cloaked or anything, spoiling potential kills in my wormhole and leaving me vulnerable to attack if I happened to get disconnected while on grid with a wormhole or at a celestial or other such place. I've reinstalled the client, I've nuked my whole OS installation and reinstalled the client with the same results, it's unacceptable. The salvager sounds get stuck so often that when I'm in my salvaging ship I have to be zoomed out from my ship as far as the camera will zoom out to avoid the sound getting stuck, the sound is horrible anyways compared to what it used to be. Sounds like someone threw a bunch of rocks and pots and pans into a concrete mixer. Would be nice if you could keep certain open windows from having a button on the neocom, for instance the system/d-scanner that I'm sure a great deal of player have open permanently have no need for there to be a button for the open scanner window on their neocom, or another example the cargo window of the active ship doesn't need it's own button on the neocom, or the people and places window if you're someone who likes to leave that open as well. At the very least make it an option to remove buttons of open windows from the neocom. Overview locking upon mouse-over is a terrible idea, holding down CRTL to lock the overview was more than enough considering most people (I really do hope it's most people) already CTRL+click to lock targets anyways so it's not like their finger isn't already on the button waiting, it's really annoying that I'm being forced to move my mouse outside of the overview or stop moving it within the overview to lock new spawns without having them appear at the bottom of my overview, I'm the kind of person who's trying to be as quick and efficient at doing everything in EVE as I can so I'm locking target jsut as soon as they appear on my overview which means my mouse is within the confines of my overview moving around causing it to lock. MAKE IT OPTIONAL, I don't remember asking for this new "feature" and it certainly has inconvenienced me more than helped me especially considering that I can't info people's toons that are stuck in my locked overview after they've left grid so really what's the big advantage of it? I've also noticed a high incidence of pods escaping me and others I've spoken to, the scenario is this:you pew their ship and it dies, they aren't spamming warp so their pod is still sticking around long enough for you to lock them with a primed point/scram. you ship locks them and maintains lock for up to three seconds but immediately upon locking your primed point/scram deactivates and won't activate despite having a target lock, for the remaining three seconds or so as you pound your scram button full of rage and anger the pod initiates warp and gets away. Might just be a fluke or something but as far as I can remember if something stuck around long enough for you to get a target lock with primed tackle, they were tackled...so what's the deal with that, anyone had any similar experiences lately?
PC Windows XP x64 ATI Radeon HD4830
An no, super forum warrior Salpun, I have not filed a bug report though I have cleared my cache and settings several times. I lost faith in the petition and bug report system long ago, I basically post here in hopes that someone else has had some of these problems and hopefully solved them somehow and would like to share. |
bongpacks
Mudbug Acquisition Of Empire
22
|
Posted - 2012.02.28 02:11:00 -
[205] - Quote
OH and the icon for called targets has been moved to the far right of the overview where ewar effects would normally show up, so not only are the ewar icons obscuring the called targets but also my speed column makes it impossible to see. There was absolutely nothing wrong with how it was before, nothing at all. FAIL |
Salpun
Paramount Commerce Tactical Invader Syndicate
199
|
Posted - 2012.02.28 02:27:00 -
[206] - Quote
bongpacks wrote:As reported, while watching someone change ships in space if you have your overview locked, when the overview becomes unlocked and resorts the player's name will no longer be present and instead it seems as if there's an empty ship flying around. Been having issues with logging on since crucible was first released where I get logged on, choose my character, the "entering game" window does it's thing and disappears; at this point before crucible I was fully logged in and capable of controlling my ship by doing things such as cloaking while my ship was in-warp to the spot from whence I logged off. Now however I log on, select my character, "entering game" window does it's thing and I'm greeted with nothing but blackness, a black screen that lasts anywhere from 5 seconds to however long it takes my ship to warp that 1,000,000 KM back to the spot where I logged off at. This means that sometimes my ship is on grid before I have any control over it, meaning I'm not cloaked or anything, spoiling potential kills in my wormhole and leaving me vulnerable to attack if I happened to get disconnected while on grid with a wormhole or at a celestial or other such place. I've reinstalled the client, I've nuked my whole OS installation and reinstalled the client with the same results, it's unacceptable. The salvager sounds get stuck so often that when I'm in my salvaging ship I have to be zoomed out from my ship as far as the camera will zoom out to avoid the sound getting stuck, the sound is horrible anyways compared to what it used to be. Sounds like someone threw a bunch of rocks and pots and pans into a concrete mixer. Would be nice if you could keep certain open windows from having a button on the neocom, for instance the system/d-scanner that I'm sure a great deal of player have open permanently have no need for there to be a button for the open scanner window on their neocom, or another example the cargo window of the active ship doesn't need it's own button on the neocom, or the people and places window if you're someone who likes to leave that open as well. At the very least make it an option to remove buttons of open windows from the neocom. Overview locking upon mouse-over is a terrible idea, holding down CRTL to lock the overview was more than enough considering most people (I really do hope it's most people) already CTRL+click to lock targets anyways so it's not like their finger isn't already on the button waiting, it's really annoying that I'm being forced to move my mouse outside of the overview or stop moving it within the overview to lock new spawns without having them appear at the bottom of my overview, I'm the kind of person who's trying to be as quick and efficient at doing everything in EVE as I can so I'm locking target jsut as soon as they appear on my overview which means my mouse is within the confines of my overview moving around causing it to lock. MAKE IT OPTIONAL, I don't remember asking for this new "feature" and it certainly has inconvenienced me more than helped me especially considering that I can't info people's toons that are stuck in my locked overview after they've left grid so really what's the big advantage of it? I've also noticed a high incidence of pods escaping me and others I've spoken to, the scenario is this:you pew their ship and it dies, they aren't spamming warp so their pod is still sticking around long enough for you to lock them with a primed point/scram. you ship locks them and maintains lock for up to three seconds but immediately upon locking your primed point/scram deactivates and won't activate despite having a target lock, for the remaining three seconds or so as you pound your scram button full of rage and anger the pod initiates warp and gets away. Might just be a fluke or something but as far as I can remember if something stuck around long enough for you to get a target lock with primed tackle, they were tackled...so what's the deal with that, anyone had any similar experiences lately?
PC Windows XP x64 ATI Radeon HD4830
An no, super forum warrior Salpun, I have not filed a bug report though I have cleared my cache and settings several times. I lost faith in the petition and bug report system long ago, I basically post here in hopes that someone else has had some of these problems and hopefully solved them somehow and would like to share.
Thanks for the OS info and the shout out While TQ bug reports seem to slip through the cracks very easily. Sisi bugs have a very fast reaction time, if they are easy to replicate by the bug hunters. Though its still 50% or so to get a response for issues like yours. I woulds suggest you make a sisi build find an instance where it works every time and submit bug reports about that testable case.
The new bug reporting tool makes bugs like what you are experiancing easy to document. Prep the report take a picture while it is happening and submit. The more people that submit an issue the faster the root cause is found and fixed.
I hope your issues get fixed so you can injoy the game even more. |
Tiger's Spirit
Troll Hunters INC.
47
|
Posted - 2012.02.28 08:16:00 -
[207] - Quote
Tiger's Spirit wrote:CTRL+double click not working anymore. Why ?
CTRL+simple click was the targeting before and the CTRL+ double click was targeting+approach toward to the targeted objects.
Why removed this feature or just a simple bug ???
Give back to us.
Stil not fixed yet in the new patch ? |
Black Omne
R.U.T.E.S.A.S.S.
4
|
Posted - 2012.02.28 18:24:00 -
[208] - Quote
Has anyone else had any problems with editting your bio ingame? If I edit my bio at all, it freezes the rest of my character sheet (ie. cannot switch off the bio screen to any other item) and if you close and reopen the char sheet, everything is blank. Only a relog of the client fixes it, and then any changes to the bio that were made have been lost. |
Bellasarius Baxter
Zilog Enterprises
10
|
Posted - 2012.02.28 18:46:00 -
[209] - Quote
I came across a strange bug just a couple minutes ago. I was moving some stuff in a T2 cruiser, using Cargohold extenders.
My cargohold was filled to capacity, 0.00 units left.
I jump through a gate.
I try to warp to the next gate, and get a message about my cargohold being filled beyond capacity,and that only 650 M3 cargohold was available (which is the standard cargohold size for my ship).
I tried re-logging, with no change, my ship didnt even do an emergency warp.
Then I found out that ALL my modules had gone off line.
I got them online one by one (takes a lot of time to wait for capacitor to get to 95% each time :-))
Then I discovered that my ammo in my missile launchers had disappeared.
Anybody else have this, or similar experiences since Crucible 1.2.2 ?
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Vexus Malius
Malius Ammunition Manufacturing
0
|
Posted - 2012.02.28 23:56:00 -
[210] - Quote
I've had this issue since Incarna, where I'd undock or warp, and the game would flicker to my desktop and then back to the game. On other occasions it just makes EVE invisible. The game would still be running, but my desk top is showing and my cursor is invisible. I'd have to manually end the program and restart. It always happens when I get the loading bar. The problem has been getting worse and worse with each version released. I initiated a bug report almost three months ago, but when I go to up load the logserv file, I get a system 500 error from the website, so I can't get CCP the info they need. Whats my next step? |
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Salpun
Paramount Commerce Tactical Invader Syndicate
203
|
Posted - 2012.02.29 00:07:00 -
[211] - Quote
Vexus Malius wrote:I've had this issue since Incarna, where I'd undock or warp, and the game would flicker to my desktop and then back to the game. On other occasions it just makes EVE invisible. The game would still be running, but my desk top is showing and my cursor is invisible. I'd have to manually end the program and restart. It always happens when I get the loading bar. The problem has been getting worse and worse with each version released. I initiated a bug report almost three months ago, but when I go to up load the logserv file, I get a system 500 error from the website, so I can't get CCP the info they need. Whats my next step? Use the in game Bug reporter right after the event happens and see if you can get a get a screen shot . If you can make it happen on sisi even better those bug reports get looked at first. |
Cypher Taldarek
Chemikals Ministry of Inappropriate Footwork
0
|
Posted - 2012.02.29 05:37:00 -
[212] - Quote
A little while ago i was trying to undock quickly, hit the undock three times and 3 messages warning me i had a agression timer, i hit enter 3 times to get them to go away, and my view switched from "ship hanger" to the "Captains quarters" loading screen and said it was loading. the overview window popped up and so did drones, etc. but, it still looked like i was in station, stuck on the loading screen. i waited a little bit and no change, so i clicked on the station in the overview and hit approach, and turned on my afterburner. i docked up and i loaded up in the captains quarters, strange because i usually have it set to ship hangar. i switched to ship hanger and the game crashed. i reloaded the game and then it was fine. :S
i tried recreating it, but got stuck trying to redock when the camera thought it was in a gallente station and wouldnt rotate. couldnt see my harbinger either.
i took a video of it, if you want to see it i can upload it or send it to someone.
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bongpacks
Mudbug Acquisition Of Empire
26
|
Posted - 2012.02.29 07:49:00 -
[213] - Quote
The "my ship looks like a harbinger while cloaked sometimes" bug is still around, Since it's so rare that it happens I guess it's hard to replicate to figure it out but just thought I'd mention it's still around. Jumped through a wormhole and upon arriving on the other side while under jump cloak my proteus looked like a harbinger. |
Moresco
I.D.I.O.T. Sev3rance
14
|
Posted - 2012.02.29 09:25:00 -
[214] - Quote
I noticed something yesterday:
if you deploy a bomb and warp off grid before it explodes, you don't get any hit and damage messages anymore, only if you keep staying on grid.
So you never know if you hit your target and you don't even know if your bomb did any damage. FuriousPig > You need to examine Minmatar ships bro. No kidding, I tried to Salvage one last night. Took me 20 cycles before the pilot convoed me and told me to stop it. |
Fred Munro
Silicis Luguolo
0
|
Posted - 2012.02.29 09:29:00 -
[215] - Quote
The issue with the resizing of the training queue when opened by the blue progress bar in the neocom is still present.
Reproducible on my PC and laptop every time the training queue only is opened in this way. |
Hakaru Ishiwara
Republic Military School Minmatar Republic
76
|
Posted - 2012.02.29 13:33:00 -
[216] - Quote
Salpun wrote:bongpacks wrote:...A fxck-ton of text... Thanks for the OS info and the shout out While TQ bug reports seem to slip through the cracks very easily. Sisi bugs have a very fast reaction time, if they are easy to replicate by the bug hunters. Though its still 50% or so to get a response for issues like yours. I woulds suggest you make a sisi build find an instance where it works every time and submit bug reports about that testable case. Um, no. Why is the burden always put on the user to go through hoops to document / prove that something went awry with CCP's service? Furthermore, testing an issue on Sisi may not even be relevant due to different code bases and hosting environments.
Salpun wrote:The new bug reporting tool makes bugs like what you are experiancing easy to document. Prep the report take a picture while it is happening and submit. The more people that submit an issue the faster the root cause is found and fixed.
I hope your issues get fixed so you can injoy the game even more. Yes! The in-game bug reporting tool on Tranquility is excellent and allows for great bug reporting capability. The burden is on CCP to review and validate these bugs as they pertain to a publicly available, commercial service.
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Mirian Kinner
Pator Tech School Minmatar Republic
0
|
Posted - 2012.02.29 13:55:00 -
[217] - Quote
After 1.2.2 char creator does not work correctly? At least i cant modify my lovely face and some of modification options are missing, but at portrait screen it works fine untill you try save new picture |
Mr Stew
Spazzoid Enterprises Purpose Built
0
|
Posted - 2012.02.29 17:02:00 -
[218] - Quote
I've been experiencing quite a few problems since Crucible 1.2.2 was released. Mainly the crashes. The client crashes quite often, and takes a few tries to get back in-game. The overviews keep jerking about and going strangely colored which gets very annoying. I'm sure this is partly to do with the fact that i'm playing on a 3.0 GB laptop with only a dual 2.1GHz processor, and that most of you other players have high-end desktops but if you guys could look into this problem it would be much appreciated.
Cheers, Mr Stew. |
Jahn Ntago
Association of Commonwealth Enterprises Test Alliance Please Ignore
25
|
Posted - 2012.02.29 20:16:00 -
[219] - Quote
There has been an autopilot bug for some time with the path optimiser that I think was introduced with the 1.0 Crucible release.
If you have an autopilot path that includes some stations (that is click on a station location and add waypoint), then click on optimise path in the autopilot window and cancel WITHOUT optimising (because the client tells you it will take years to optimise more than 12 waypoints for example) all your station waypoints are turned into system waypoints. If you had more than one station visit in a system you will now have the same system listed more than once in the autopilot.
Note that the change is not visible immediately but appears when next the waypoint list is updated by jumping or adding another waypoint. |
Tina Mori
Maniacal Miners INC Cosmic Maniacs
0
|
Posted - 2012.02.29 20:43:00 -
[220] - Quote
New Issue, in Corporations tab:
It is now impossible vote to Lockdown any Corporation BP, since last minor patch it seems, though it could have been before that.
I have bug-reported it, no comeback yet... |
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ISquishWorms
105
|
Posted - 2012.02.29 20:54:00 -
[221] - Quote
ENTERING SPACE... I am already in freeking space!
This is really starting to grind on my wick to say the very least. |
bladeshadow
Point of Impact Imajiaca
0
|
Posted - 2012.03.01 19:35:00 -
[222] - Quote
Hey First of played since 2004 never any major issues as such technical wise of course :) .
i have 3 accounts played over 2 computers both windows 7 again no issues with either comps .
Then we had patch day.
my account will quite simply not stay logged in .
If this is usefull at all it would always appear to be one or two of the accounts not currently in use .
I do not mean by this that they are inactive for any lenght of time here im lucky to get 5 mins playtime on any 1 account if i dont interact that drops to around a minute.
Please read this carefully ......... 2 computers both easily handle 2 accounts it matters not which account on which comp same effect further if i run just 1 account im still auto logging out it does just appear to take longer.
Obviously unplayable as it stands hard to just get PI done called it a night last night hoping for a patch still exactly the same tonite.
yes i have cleared the cache basic things not a complete download no i find it hard to believe 2 computers would get the same problem .
I am unsure if my router could be reacting in a different way ? however all accounts never crash together i can always log back in immediatly no issue thier.
Any hints tips from anyone with similar issues would be great thnxs in advance.
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Sontar
SonTec
0
|
Posted - 2012.03.01 23:41:00 -
[223] - Quote
Since the last update, I seem to be experiencing frequent crashes directly to the desktop. This is the first time I've seen this in several years. |
Salpun
Paramount Commerce Tactical Invader Syndicate
208
|
Posted - 2012.03.01 23:48:00 -
[224] - Quote
Sontar wrote:Since the last update, I seem to be experiencing frequent crashes directly to the desktop. This is the first time I've seen this in several years. With out OS info and setup or a confirmed bug report to CCP using the F12 bug report tool. The bug will be hard to track down. |
Sturmwolke
146
|
Posted - 2012.03.04 03:55:00 -
[225] - Quote
"Show info" spawns in default size (too small to view properly), top left of screen. Multiple show info spawns into their own window, stacking into multiple windows.
What the heck did they do to the UI? This degrades usability more than it helps.
|
James Shardani
Ministry of Peace
0
|
Posted - 2012.03.04 13:34:00 -
[226] - Quote
I have filed numerous petitions and EVE support is ignoring them. I've lost millions in ISK over the past two days. I think it's time to reconsider who I give my money to. I guess EVE has gotten too big and makes too much money because they no longer care about the players. |
LuisWu
Sorry Guy Your Wife Forced Me
9
|
Posted - 2012.03.05 14:43:00 -
[227] - Quote
Almost 20 days later overview-¦s delay is still there and is still a pain in the ass.
And there-¦s not a single Dev response about if it-¦s an intended game change or a bug. |
Chokichi Ozuwara
Lucky Dragon Convenience
20
|
Posted - 2012.03.05 19:34:00 -
[228] - Quote
LuisWu wrote:Almost 20 days later overview-¦s delay is still there and is still a pain in the ass. The Devs don't care. All of these threads and the stupid videos are just to create the illusion that here is accountability and feedback. It's not that they don't know we have an issue, it is that we're below receiving an answer from our wise masters.
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666Devious
Sinister Elite Brosefs.
2
|
Posted - 2012.03.06 17:56:00 -
[229] - Quote
LuisWu wrote:Almost 20 days later overview-¦s delay is still there and is still a pain in the ass.
And there-¦s not a single Dev response about if it-¦s an intended game change or a bug.
write a petition, ccp is giving free game time back to rectify the situation |
HaleyBerries
Brutor Tribe Minmatar Republic
1
|
Posted - 2012.03.09 06:39:00 -
[230] - Quote
Been having a few issues, overveiw delay is annoying but has been annoying me for a while so of little concern at this point as I dont usually post about little crap like that, I always assume its my PC.
HOWEVER this isnt my PC as it started right after last 2 patches, got really bad on the latest one. PRevious to MOST RECENT patch my computer would sometimes hang up a bit when running multiple clients. I expect it a bit when running 4 on the same comp, with 2 clients is another story. Been able to run 4 clients at once since i started the 4th account last summer, turned everything to low and besides a bit of lag/hangups was fine. Till recent set of patches, then hanging up issues greatly increased on 2-3 clients running.
After latest patch it got way worse, started flat out locking up my computer on 2 clients. One client sometimes is unplayable cause everything keeps hanging up (doing any deadspace PVE that has gas clouds is impossible unless zoomed all the way out and its still annoying but playable)
Comp is PC WIndows XP Radeon HD 4350 512mb Dual Monitor, latest possible driver (3/7/12)
All Graphics at lowest possible
Temp fix: OC'd CPU, Vid Card as far as I dare right before this post and I got it playable on multi-clients again. NOT TO MENTION I had to rollback my vid card driver to the one that came with it 2 fraking years ago (been my saving grace with EVE, rollback to original CD drivers when Eve goes stupid, then bring them up to date slowly till a patch F's it up again)
Not sure what you did to the game code but this patch is the worst one for issues on my comp since Tyranis. I get EVE is sided with Nvidia, but for the love of god dont alienate ATI users. |
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Chokichi Ozuwara
Lucky Dragon Convenience
20
|
Posted - 2012.03.09 16:50:00 -
[231] - Quote
Since CCP Explorer is apparently unable to be publicly responsive about Crucible 1.2, if you have issues with the overview, please fill out the survey here.
http://eveoverview.questionpro.com/a/TakeSurvey |
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