Pages: 1 2 3 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
matarkhan
Di-Tron Heavy Industries Cascade Imminent
18
|
Posted - 2012.01.13 17:35:00 -
[1] - Quote
I'm thinking 3,455,743 rifters.
Maybe a caracal fleet?
How about the immunity to Ewar finally goes away? Maybe a specialized anti-super ewar boat? Something new for the bittervets to train for? |
Mystical Might
The Imperial Fedaykin
71
|
Posted - 2012.01.13 17:37:00 -
[2] - Quote
matarkhan wrote:I'm thinking 3,455,743 rifters.
Maybe a caracal fleet?
How about the immunity to Ewar finally goes away? Maybe a specialized anti-super ewar boat? Something new for the bittervets to train for?
A billionty Bomber Waves. /me nodnod. |
Muad 'dib
The Imperial Fedaykin
78
|
Posted - 2012.01.13 17:45:00 -
[3] - Quote
matarkhan wrote: How about the immunity to Ewar finally goes away? Maybe a specialized anti-super ewar boat? Something new for the bittervets to train for?
Yeah like the new black ops ship thats a citadel torp heavy bomber?
Oh wait that was just a great idea that never saw daylight, nvm :P
|
Karl Planck
Heretic University Heretic Nation
105
|
Posted - 2012.01.13 17:53:00 -
[4] - Quote
1500 tornados? |
Shaalira D'arc
Quantum Cats Syndicate
344
|
Posted - 2012.01.13 17:53:00 -
[5] - Quote
A sov system that doesn't reward node-crashing. |
Hirana Yoshida
Behavioral Affront
252
|
Posted - 2012.01.13 18:03:00 -
[6] - Quote
Shaalira D'arc wrote:A sov system that doesn't reward node-crashing. Truth. |
Gizznitt Malikite
Agony Unleashed Agony Empire
129
|
Posted - 2012.01.13 18:21:00 -
[7] - Quote
A large fleet that can hold the field while not taking significant losses from the supercaps...
Hold it long enough, keep the supercaps aggressed, and eventually they will have to leave. Kill the stragglers...
That, or 1500 tornados... == 21m alpha every 14seconds.
|
Robur Carolinum
Drama Llamas Phobia.
1
|
Posted - 2012.01.13 18:55:00 -
[8] - Quote
101 titans and 156 motherships. |
Abdiel Kavash
Paladin Order Fidelas Constans
322
|
Posted - 2012.01.13 18:56:00 -
[9] - Quote
cynojammer? |
Mfume Apocal
Origin. Black Legion.
266
|
Posted - 2012.01.13 22:59:00 -
[10] - Quote
Shaalira D'arc wrote:A sov system that doesn't reward node-crashing.
Two or three of the alliances with the largest supercap fleets (on paper) don't hold any sov.
|
|
Lili Lu
105
|
Posted - 2012.01.13 23:10:00 -
[11] - Quote
matarkhan wrote: How about the immunity to Ewar finally goes away? Maybe a specialized anti-super ewar boat? Something new for the bittervets to train for? This would be good. Might as well make it a new HAC role bonus (forget recons they're too squishy). Tech III cruisers, tier 3 BCs, tier 2 BCs, and the new assault frigs will pretty much put the final nail in the coffin of HACs.
An amarr HAC with a tracking disruption bonus that affects titans Would sure give the Sacriledge a reason to be flown since HAMs got severely range nerfed. |
Korvus Falek
Black Rebel Rifter Club
5
|
Posted - 2012.01.13 23:32:00 -
[12] - Quote
Lili Lu wrote: Would sure give the Sacriledge a reason to be flown since HAMs got severely range nerfed.
where was this? They're already down to 18-20-ish km, how much lower is it gonna go? Im about 15-20 days from finishing my training into a Sac, so Ill be sad if they're getting nerfed just as Im about to use them.
|
Red Teufel
Blackened Skies
33
|
Posted - 2012.01.13 23:50:00 -
[13] - Quote
what you need is a superpack. you can't coordinate with a superpack. you can accept isk from them. |
Korvus Falek
Black Rebel Rifter Club
5
|
Posted - 2012.01.13 23:52:00 -
[14] - Quote
You are allowed to be business partners with the leader of said super pac though, but you cannot coordinate =P |
Mfume Apocal
Origin. Black Legion.
266
|
Posted - 2012.01.13 23:54:00 -
[15] - Quote
Lili Lu wrote:Might as well make it a new HAC role bonus (forget recons they're too squishy).
Recons tankier than HACs for shield ones. It's pretty cool. |
Red Teufel
Blackened Skies
33
|
Posted - 2012.01.13 23:56:00 -
[16] - Quote
Korvus Falek wrote:You are allowed to be business partners with the leader of said super pac though, but you cannot coordinate =P
if you steal my likes i'll kill you |
Korvus Falek
Black Rebel Rifter Club
6
|
Posted - 2012.01.13 23:57:00 -
[17] - Quote
Red Teufel wrote:Korvus Falek wrote:You are allowed to be business partners with the leader of said super pac though, but you cannot coordinate =P if you steal my likes i'll kill you
We can like each other? And I mean..."like" each other |
Red Teufel
Blackened Skies
35
|
Posted - 2012.01.13 23:58:00 -
[18] - Quote
Korvus Falek wrote:Red Teufel wrote:Korvus Falek wrote:You are allowed to be business partners with the leader of said super pac though, but you cannot coordinate =P if you steal my likes i'll kill you We can like each other? And I mean..."like" each other
I "like" you |
Korvus Falek
Black Rebel Rifter Club
6
|
Posted - 2012.01.13 23:59:00 -
[19] - Quote
What was the point of this thread again? |
Kulmid
SniggWaffe EVE Corporation 123566322353
34
|
Posted - 2012.01.14 01:43:00 -
[20] - Quote
Korvus Falek wrote:What was the point of this thread again?
Dude without a supercap butthurt about dudes with supercaps.
Or an alliance with a deficit of supercaps butthurt about alliances with an abundance of supercaps. |
|
Smiling Menace
Star Nebulae Holdings Inc.
101
|
Posted - 2012.01.14 01:43:00 -
[21] - Quote
Korvus Falek wrote:What was the point of this thread again?
Something about 'Our rifters will blot out the sun...MUUAAHAHAHAHAHAhahahaa..' |
matarkhan
Di-Tron Heavy Industries Cascade Imminent
18
|
Posted - 2012.01.14 02:07:00 -
[22] - Quote
I'm not butthurt at all, and I could have a Nyx tonight if I wanted one.
It's pretty much the burning question in 0.0 right now.
And tbh, it's been cool to see what Solar's been able to do against xDx/RA with PL backup. They're not winning, but they're not standing down either, and they're decimating support fleets, eventually forcing the supercaps off the field. |
Korvus Falek
Black Rebel Rifter Club
6
|
Posted - 2012.01.14 03:17:00 -
[23] - Quote
You may be able to get a Nyx tonight, but I have one right now; so in essence, I win.
And by Nyx, I mean Rifter. |
Twisted Girl
Sniggerdly Pandemic Legion
10
|
Posted - 2012.01.14 03:50:00 -
[24] - Quote
u dont fight those 120titans +100 supers head on u pick them off 1 by 1 when they drop connection, leaves , rats , hotdrop elsewhere. |
Celin Karr
Republic University Minmatar Republic
0
|
Posted - 2012.01.14 11:48:00 -
[25] - Quote
One time i was bored enough to calculate how many Dreads in siege it would take to alpha a titan.. this was pre hp nerf though. But it would require about 600-700 dreads.
i dont think the numbers have changed that much :P.
One hell of a loss in a fight though :P |
Twisted Girl
Sniggerdly Pandemic Legion
10
|
Posted - 2012.01.14 12:10:00 -
[26] - Quote
Celin Karr wrote:One time i was bored enough to calculate how many Dreads in siege it would take to alpha a titan.. this was pre hp nerf though. But it would require about 600-700 dreads.
i dont think the numbers have changed that much :P.
One hell of a loss in a fight though :P Just surprice a titan and he wont have any tank fit at all (besides maybe a damage control ect) |
sYnc Vir
Wolfsbrigade
100
|
Posted - 2012.01.14 14:49:00 -
[27] - Quote
A cyno Jammer |
Logic Luke
Red Federation RvB - RED Federation
4
|
Posted - 2012.01.14 16:29:00 -
[28] - Quote
High sec |
Hemmo Paskiainen
Silver Snake Enterprise Against ALL Authorities
277
|
Posted - 2012.01.14 16:48:00 -
[29] - Quote
just ctrl q or move to another region CCP FIX BLACK OPS FFS |
Thea Siirian
Federal Navy Academy Gallente Federation
0
|
Posted - 2012.01.14 18:19:00 -
[30] - Quote
Whatever's going on behind the scenes... it's a case of having enough money to buy enough ships & pilots to go wherever you want. When there you can do whatever you want, because whatever the other guy brings will always be less. They will always lose. You will always win. Period. I am not certain the present mechanic supports the takedown of such a fleet.
Regarding cynojammers... add 5 minutes before the battle and the jammer will be history. Got a response fleet? Great! They already know that and will be camping your fleet's route to their true target. In theory - you could cynojam an entire region - but the titans could still drop into the adjacent lowsec system.
It seems they've answered all the questions except the really important one. OK, we're here. We win. Now what? |
|
PotatoOverdose
Royal Black Watch Highlanders Flatline.
12
|
Posted - 2012.01.14 19:10:00 -
[31] - Quote
matarkhan wrote: How about the immunity to Ewar finally goes away?
This would solve almost all problems with supers tbh. No one would bring in supers just to get them jammed, supers would only be brought in once the enemy ewar/support fleet was gone and at that point all they could do is speed up the structure shoot or bring down the enemy cap fleet which has been deprived of its support fleet.
Also, am I the only one that finds it odd that titans can benefit from tracking links on subcaps, but cannot be harmed by tracking disruptors from subcaps? It seems to me that if their tracking can be affected by subcaps, it should go both ways. |
Mfume Apocal
Origin. Black Legion.
267
|
Posted - 2012.01.14 19:40:00 -
[32] - Quote
PotatoOverdose wrote:Also, am I the only one that finds it odd that titans can benefit from tracking links on subcaps, but cannot be harmed by tracking disruptors from subcaps? It seems to me that if their tracking can be affected by subcaps, it should go both ways.
They can no longer be tracking linked or remote sensor boosted. |
PotatoOverdose
Royal Black Watch Highlanders Flatline.
13
|
Posted - 2012.01.14 19:56:00 -
[33] - Quote
Mfume Apocal wrote:PotatoOverdose wrote:Also, am I the only one that finds it odd that titans can benefit from tracking links on subcaps, but cannot be harmed by tracking disruptors from subcaps? It seems to me that if their tracking can be affected by subcaps, it should go both ways. They can no longer be tracking linked or remote sensor boosted.
Ah, good to know. +1 to you sir. |
Mr Bigwinky
Click Click BOOM 4U Holdings Inc
100
|
Posted - 2012.01.16 10:37:00 -
[34] - Quote
matarkhan wrote:What counters 100 titans and 155 moms? Living in WH space, also avoiding having to deal with sov politics and elitist douchbagery.
Wait, scrap that last one. Welcome to EVE online, here's your rubix cube, go F*** yourself GÖÑ |
matarkhan
Di-Tron Heavy Industries Cascade Imminent
18
|
Posted - 2012.01.16 17:00:00 -
[35] - Quote
Kulmid wrote:Korvus Falek wrote:What was the point of this thread again? Dude without a supercap butthurt about dudes with supercaps. Or an alliance with a deficit of supercaps butthurt about alliances with an abundance of supercaps.
Oh, right, eve-o forums. Take a break from Eve and you forget why you shouldn't post here.... |
Halete
Tribal Liberation Force Minmatar Republic
2
|
Posted - 2012.01.17 07:57:00 -
[36] - Quote
Signing up for 3,455,743 Rifter fleet.
How's about 33,689,103 Reapers instead? Generic small-time hero-tackle pilot with no relevance. |
Rel'k Bloodlor
Mecha Enterprises Fleet
79
|
Posted - 2012.01.17 08:12:00 -
[37] - Quote
200 dreads and 310 rego carriers? Or one would hope. |
Fighter26
Orion's Fist RED.Legion
6
|
Posted - 2012.01.18 16:44:00 -
[38] - Quote
Armor Hacs. Do it. |
Marcus McTavish
EnC Heavy Industries The EnC Empire
37
|
Posted - 2012.02.21 15:35:00 -
[39] - Quote
These threads are awesome, the leaders of these supercap alliances basically told their members to train into supercaps and focused a lot of isk into it. And its paying off, not just in kills or fun, but in delicious tears.
Dont get mad because its not fair, because almost nothing in life is fair, and if a fight looks fair in eve, its a trap. |
Mechael
Team Pizza Viro Mors Non Est
40
|
Posted - 2012.02.21 16:07:00 -
[40] - Quote
The nerfbat is a good counter, but I hear only the CCP Alliance has one. They have the power to make supercaps into giant, mobile stations rather than unstoppable pwnmobiles. However, nerdrage counters the nerfbat due to the impact it has on subscription velocity, so they're hesitant to use it. Shame, really. I'd rather die in battle against a man who will lie to me, than for a man who will lie to me. |
|
M1k3y Koontz
Taxes Suck Inc.
1
|
Posted - 2012.02.21 16:08:00 -
[41] - Quote
Take away the ECM immunity, but give them some super high sensor strength, someewhere around 100 like carriers, and only let them fit 1 ECCM.
Makes it hard to jam the, but makes jamming them possible.
Tracking titans are the real problem now, finding a way to counter them is going to be the next problem... That goonswarm MWD cap stable drake fleet yesterday got ripped apart by 10-20 tracking titans (looking at those drakes there were a good number that had only 2 titans on the killmail, no support)
|
Mechael
Team Pizza Viro Mors Non Est
40
|
Posted - 2012.02.21 16:12:00 -
[42] - Quote
I often wonder how :awesome: it would be to have 4 or 5 replacement fleets worth of ships carried inside of a supercarrier. You get popped, you just pod back to the carrier and hop into a new ship. Wash, rinse, repeat until you either win or the carrier goes down.
And how even more :awesome: would it be to pop a supercarrier when it contains 10 fleets worth of ships?
As far as Titans go, they could keep their doomsdays and jump bridges, but lose the turrets. You could compensate by buffing doomsdays somehow (gotta counter those new fleet-replacing supercarriers, right?) I'd rather die in battle against a man who will lie to me, than for a man who will lie to me. |
Twisted Girl
Sniggerdly Pandemic Legion
14
|
Posted - 2012.02.21 18:35:00 -
[43] - Quote
supers are pretty useless "combat ship" in currently fleet fights anyways,(they are more like heavy support ships) unless the opposite site uses capitals. and even then its pretty risky to launch fbs swarm at their capitals (if they are pretty far off) few decent bomb runs or some good bc fire on the fighterbombers and your down several billion worth of fighterbombers.
Using fighters (which got even less ehp than fighterbombers) agains sub capital fleets are only really validable if the enemy is logistic light/unorginized, and flying fairly huge sig ships/slow ships and is within proper tackle range of supers/fleet. chasing a tengu fleet with fighters over 70km away without having webs on them is asking to loose say 5billion worth of fighters.
In the old days atleast supers could atleast use sentry drones(was the prefered drone choice) due to almost insta damage and fairly cheapness/disposable. Tho unless they refitted for very specialised sentry drone fits they was limited to aprox 60km combat range.
Nowadays all supers normally do is RR the titans, provide close range tackle/dps should enemy try to go within 30-40km of the titan blob to avoid getting tracked by titans, and remote ECM burst the enemy logistic, and should the enemy drop triage caps/other caps they can provide dread like damage on to those.
Tho in all honesty a carrier fleet can provide close to the same "support" for a titan fleet as a supercap fleet can, and with the triage they can provide muchmore RR while having immunity to EW aswell. While beeing able to use sentry/light/medium drones to deal with all the small tackle without having to risk loosing expensive fighters.2 carriers(even archons) provides the same dmg as a pre nerf super did agains light tackle. Only major cons with the carriers is that in the currently 0.0 heavy fleet fight metagame , is either faceing the supercap blob(typically RAIDEN, PL, NC. ect ect) and dies horrible to titans/supers or is facing CFC with their 1000 arty maelstroms which only need 300 of those to fairly easy 1 volly any carrier on the field. Hence why you see supercarriers beeing used as they cant be alphaed that easy. |
Dark Pangolin
The Clean Up Crew S E D I T I O N
54
|
Posted - 2012.02.21 19:58:00 -
[44] - Quote
[quote= The only part that matters to me..."Titan Fleet"...[/quote]
There should be no "Titan Fleet"...if there is any issue with caps or super-caps it is their proliferation. A large corporation (~100ppl) should struggle to have a carrier or two. A medium alliance (~200-500ppl) should be able to field several capitals (read in the 10-15 range) a Large Alliance (~1000+ ppl) should be able to field a large cap fleet (30-35 caps) with several super-caps (5 ish moms 2-3 titans). Having 2-3 titans should be a big deal...
Being able to set up a fleet doctrine out of flying titans...ridiculous...
but hey, this is what you get with a long running game...
Someone should be able to put together a 1500 man Tornado fleet....get on top of that EVE! |
Xolve
The Suicide Kings Test Alliance Please Ignore
917
|
Posted - 2012.02.21 20:25:00 -
[45] - Quote
Mfume Apocal wrote:Lili Lu wrote:Might as well make it a new HAC role bonus (forget recons they're too squishy). Recons tankier than HACs for shield ones. It's pretty cool.
Titan guns hit Shield HACs.
Titan guns don't hit Armour HACs.
(btw Mfume- the next time I kill you, try and not be so buttmad about it) Inappropriate signature removed. Navigator. |
Surge Roth
Center for Advanced Studies Gallente Federation
38
|
Posted - 2012.02.22 02:16:00 -
[46] - Quote
M1k3y Koontz wrote:Take away the ECM immunity, but give them some super high sensor strength, someewhere around 100 like carriers, and only let them fit 1 ECCM.
Makes it hard to jam the, but makes jamming them possible.
Tracking titans are the real problem now, finding a way to counter them is going to be the next problem... That goonswarm MWD cap stable drake fleet yesterday got ripped apart by 10-20 tracking titans (looking at those drakes there were a good number that had only 2 titans on the killmail, no support)
with a signature radius of a capital ship, I'd hope some of those guns would land. |
foxnod
BOAE INC GIANTSBANE.
38
|
Posted - 2012.02.22 02:24:00 -
[47] - Quote
Twisted Girl wrote:supers are pretty useless "combat ship" in currently fleet fights anyways,(they are more like heavy support ships) unless the opposite site uses capitals. and even then its pretty risky to launch fbs swarm at their capitals (if they are pretty far off) few decent bomb runs or some good bc fire on the fighterbombers and your down several billion worth of fighterbombers.
Using fighters (which got even less ehp than fighterbombers) agains sub capital fleets are only really validable if the enemy is logistic light/unorginized, and flying fairly huge sig ships/slow ships and is within proper tackle range of supers/fleet. chasing a tengu fleet with fighters over 70km away without having webs on them is asking to loose billions worth of fighters to dish out some prettty limited dps.
In the old days atleast supers could atleast use sentry drones(was the prefered drone choice) due to almost insta damage and fairly cheapness/disposable. Tho unless they refitted for very specialised sentry drone fits they was limited to aprox 60km combat range.
Nowadays all supers normally do is RR the titans,paint the hostiles, provide close range tackle/dps should enemy try to go within 30-40km of the titan blob to avoid getting tracked by titans/tackle the superfleet, and remote ECM burst the enemy logistic, and should the enemy drop triage caps/other caps they can provide dread like damage on to those.
Tho in all honesty a carrier fleet can provide close to the same "support" for a titan fleet as a supercap fleet can(with some cons like less ehp), and with the triage they can provide muchmore RR while having immunity to EW aswell. While beeing able to use sentry/light/medium drones to deal with all the small tackle without having to risk loosing expensive fighters.2 carriers(even archons) provides the same dmg as a pre nerf super did agains light tackle. Only major cons with the carriers is that in the currently 0.0 heavy fleet fight metagame , is either faceing the supercap blob(typically RAIDEN, PL, NC. ect ect) and dies horrible to titans/supers or is facing CFC with their 1000 arty maelstroms/hurricanes which only need 300 of those to fairly easy 1 volly any carrier on the field. Hence why you see supercarriers beeing used as they cant be alphaed that easy.
Finally someone who knows what they're talking about. |
ButtChugger
Republic Military School Minmatar Republic
0
|
Posted - 2012.02.22 03:02:00 -
[48] - Quote
Twisted Girl wrote:supers are pretty useless "combat ship" in currently fleet fights anyways,(they are more like heavy support ships) unless the opposite site uses capitals. and even then its pretty risky to launch fbs swarm at their capitals (if they are pretty far off) few decent bomb runs or some good bc fire on the fighterbombers and your down several billion worth of fighterbombers.
Using fighters (which got even less ehp than fighterbombers) agains sub capital fleets are only really validable if the enemy is logistic light/unorginized, and flying fairly huge sig ships/slow ships and is within proper tackle range of supers/fleet. chasing a tengu fleet with fighters over 70km away without having webs on them is asking to loose billions worth of fighters to dish out some prettty limited dps.
In the old days atleast supers could atleast use sentry drones(was the prefered drone choice) due to almost insta damage and fairly cheapness/disposable. Tho unless they refitted for very specialised sentry drone fits they was limited to aprox 60km combat range.
Nowadays all supers normally do is RR the titans,paint the hostiles, provide close range tackle/dps should enemy try to go within 30-40km of the titan blob to avoid getting tracked by titans/tackle the superfleet, and remote ECM burst the enemy logistic, and should the enemy drop triage caps/other caps they can provide dread like damage on to those.
Tho in all honesty a carrier fleet can provide close to the same "support" for a titan fleet as a supercap fleet can(with some cons like less ehp), and with the triage they can provide muchmore RR while having immunity to EW aswell. While beeing able to use sentry/light/medium drones to deal with all the small tackle without having to risk loosing expensive fighters.2 carriers(even archons) provides the same dmg as a pre nerf super did agains light tackle. Only major cons with the carriers is that in the currently 0.0 heavy fleet fight metagame , is either faceing the supercap blob(typically RAIDEN, PL, NC. ect ect) and dies horrible to titans/supers or is facing CFC with their 1000 arty maelstroms/hurricanes which only need 300 of those to fairly easy 1 volly any carrier on the field. Hence why you see supercarriers beeing used as they cant be alphaed that easy.
bro u racist Buff Minmatars |
Mfume Apocal
Origin. Black Legion.
315
|
Posted - 2012.02.22 05:35:00 -
[49] - Quote
Xolve wrote:Titan guns hit Shield HACs.
Titan guns don't hit Armour HACs.
(btw Mfume- the next time I kill you, try and not be so buttmad about it)
Only if you get at 0 transversal. And I've never been mad about being killed v0v. |
Soldarius
United Highsec Front The 99 Percent
159
|
Posted - 2012.02.22 07:55:00 -
[50] - Quote
M1k3y Koontz wrote:Take away the ECM immunity, but give them some super high sensor strength, someewhere around 100 like carriers, and only let them fit 1 ECCM.
Makes it hard to jam the, but makes jamming them possible.
Tracking titans are the real problem now, finding a way to counter them is going to be the next problem... That goonswarm MWD cap stable drake fleet yesterday got ripped apart by 10-20 tracking titans (looking at those drakes there were a good number that had only 2 titans on the killmail, no support)
They already have ridiculous high sensor strength. Damps on the other hand... just 3 would cripple a super or titan. To counter let them be boosted again. Thus the circle of EWAR is complete. "How do you kill that which has no life?" |
|
Steve Celeste
Wolfsbrigade
202
|
Posted - 2012.02.22 08:29:00 -
[51] - Quote
M1k3y Koontz wrote: That goonswarm MWD cap stable drake fleet yesterday got ripped apart by 10-20 tracking titans
At least they were :cap stable: before they exploded. |
Nicole KholdStare
The Scope Gallente Federation
0
|
Posted - 2012.02.22 09:32:00 -
[52] - Quote
Some kind of upkeep that has to be paid per supercap, preferrably scaled so that the more you have the more you pay for individual ones? |
Flurk Hellbron
Science and Trade Institute Caldari State
72
|
Posted - 2012.02.22 11:39:00 -
[53] - Quote
100 Sirenes and 155 Dads |
Farrell Jay
Brutor Tribe Minmatar Republic
4
|
Posted - 2012.02.23 04:21:00 -
[54] - Quote
101 titans and 156 moms |
Mirima Thurander
Deventer Exploration An Acquisition
253
|
Posted - 2012.02.23 04:53:00 -
[55] - Quote
What counters 100 titans and 155 moms?
101 titans and 156 moms
boo beatin to it I love the the smell of victory in the morning. It smells like... Blood, vomit and burning flesh.
|
Teens in Jeans
Endstati0n Raiden.
0
|
Posted - 2012.02.24 02:49:00 -
[56] - Quote
800 Tengus +200 support
CFC -> Bring it on! |
Pink Marshmellow
Caucasian Culture Club Narwhals Ate My Duck
18
|
Posted - 2012.02.24 04:10:00 -
[57] - Quote
Leave nullsec. Go to wormhole space.
No cynos, No massive blobs, no lag, no aggression timers, no hotdrops, and no local.
Non-super Capital ships are the mainstay here, with a wormhole being able to only handle 3 before collapsing.
This favors careful composition and planning, rather than node-crashing blobs and mindless select primary and press F1. |
Silence iKillYouu
The Innocent Criminals Late Night Alliance
139
|
Posted - 2012.02.24 09:10:00 -
[58] - Quote
matarkhan wrote:I'm thinking 3,455,743 rifters.
Maybe a caracal fleet?
How about the immunity to Ewar finally goes away? Maybe a specialized anti-super ewar boat? Something new for the bittervets to train for? 101 titans and 156 moms http://fw-frontline.blogspot.com/ |
Exitar Stormscion
Black Aphelion Empire
0
|
Posted - 2012.02.24 09:13:00 -
[59] - Quote
An actually capital that requires multiple people to fly ( think about carrier/supercarrier deploying assault ships interdictors and few HACs or cruisers that players fly instead of using drones and fighters ) and instead of being bigger epeen ship. |
Travasty Space
Bugger War
0
|
Posted - 2012.02.24 09:31:00 -
[60] - Quote
Why not just drop the damage bonus of titans (20-40% per level range) and give them % per level bonuses to fleet racial E-war and add role bonus of using capital e-war mods(with the modules themselves having limits like cloaking devices as to the number that can be fit) as well as being able to 'pierce' the E-war immunity of other supercaps?
So something like this changes highlighted:
Ragnarok:
Minmatar Titan Skill Bonuses: 35% bonus to Capital Projectile Turret damage per level 10% bonus to gang members' webifiers' range per level 5% bonus to gang members' target painters' effectiveness per level 7.5% reduction in gang membersGÇÖ signature radius per level 99% reduction in CPU need for Warfare Link modules Can fit Gjallarhorn Super Weapon Can fit Jump Portal Generator Can fit Clone Vat Bay Can fit 1 additional Warfare Link module per level Immune to all forms of Electronic Warfare
Role Bonuses: Can fit Capital webifiers. Target painters can pierce Super-Capital Electronic Warfare immunity.
And then mirror this onto the other titans with their racial E-war. The cap e-war mods would need some work themselves, maybe for the capital webs -60% velocity but POS web range so like 150km, scram and point would likely be similar to that and the capital neut would have to be around capital energy xfer for amount neut'd and cycle time like 30-40 seconds. Now for the Levi and it's capital ecm mod I'd say have it 100% jam for half to two thirds of its total cycle time, say jams for 20 seconds but has a cycle time for 30. |
|
Twisted Girl
Sniggerdly Pandemic Legion
15
|
Posted - 2012.02.24 09:41:00 -
[61] - Quote
Travasty Space wrote:Why not just drop the damage bonus of titans (20-40% per level range) and give them % per level bonuses to fleet racial E-war and add role bonus of using capital e-war mods(with the modules themselves having limits like cloaking devices as to the number that can be fit) as well as being able to 'pierce' the E-war immunity of other supercaps?
So something like this changes highlighted:
Ragnarok:
Minmatar Titan Skill Bonuses: 35% bonus to Capital Projectile Turret damage per level 10% bonus to gang members' webifiers' range per level 5% bonus to gang members' target painters' effectiveness per level 7.5% reduction in gang membersGÇÖ signature radius per level 99% reduction in CPU need for Warfare Link modules Can fit Gjallarhorn Super Weapon Can fit Jump Portal Generator Can fit Clone Vat Bay Can fit 1 additional Warfare Link module per level Immune to all forms of Electronic Warfare
Role Bonuses: Can fit Capital webifiers. Target painters can pierce Super-Capital Electronic Warfare immunity.
And then mirror this onto the other titans with their racial E-war. The cap e-war mods would need some work themselves, maybe for the capital webs -60% velocity but POS web range so like 150km, scram and point would likely be similar to that and the capital neut would have to be around capital energy xfer for amount neut'd and cycle time like 30-40 seconds. Now for the Levi and it's capital ecm mod I'd say have it 100% jam for half to two thirds of its total cycle time, say jams for 20 seconds but has a cycle time for 30.
they alrdy got gang bonuses, ragnarok got sig bonus, erebus armor % bonus, avatar cap bonus and levi shield hp bonus. Im not sure why you would wanna change that as they are all(besides maybe rags bonus) more usefull than any EW bonus. Also most people doesnt have issue witn titan dps at all, just the tracking, tho in all honesty most of the "blapping" is a mix of webbed/painter targets and bad piloting, you could get a lot of the similar results using dreads so vov. |
Travasty Space
Bugger War
0
|
Posted - 2012.02.24 10:07:00 -
[62] - Quote
Twisted Girl wrote:Travasty Space wrote:Why not just drop the damage bonus of titans (20-40% per level range) and give them % per level bonuses to fleet racial E-war and add role bonus of using capital e-war mods(with the modules themselves having limits like cloaking devices as to the number that can be fit) as well as being able to 'pierce' the E-war immunity of other supercaps?
So something like this changes highlighted:
Ragnarok:
Minmatar Titan Skill Bonuses: 35% bonus to Capital Projectile Turret damage per level 10% bonus to gang members' webifiers' range per level 5% bonus to gang members' target painters' effectiveness per level 7.5% reduction in gang membersGÇÖ signature radius per level 99% reduction in CPU need for Warfare Link modules Can fit Gjallarhorn Super Weapon Can fit Jump Portal Generator Can fit Clone Vat Bay Can fit 1 additional Warfare Link module per level Immune to all forms of Electronic Warfare
Role Bonuses: Can fit Capital webifiers. Target painters can pierce Super-Capital Electronic Warfare immunity.
And then mirror this onto the other titans with their racial E-war. The cap e-war mods would need some work themselves, maybe for the capital webs -60% velocity but POS web range so like 150km, scram and point would likely be similar to that and the capital neut would have to be around capital energy xfer for amount neut'd and cycle time like 30-40 seconds. Now for the Levi and it's capital ecm mod I'd say have it 100% jam for half to two thirds of its total cycle time, say jams for 20 seconds but has a cycle time for 30. they alrdy got gang bonuses, ragnarok got sig bonus, erebus armor % bonus, avatar cap bonus and levi shield hp bonus. Im not sure why you would wanna change that as they are all(besides maybe rags bonus) more usefull than any EW bonus. Also most people doesnt have issue witn titan dps at all, just the tracking, tho in all honesty most of the "blapping" is a mix of webbed/painter targets and bad piloting, you could get a lot of the similar results using dreads so vov.
I'm not saying drop those bonuses, I'm saying on top of those bonuses, and due to how tracking/opt range/fall-off affect DPS this reduces the "blapping" while adding methods of increasing real DPS(Rag bonused TPs and web on it, though maybe 60% web a bit much, maybe drop it to 30-40%) a bet likely still having a bit less real dps after and increasing the overall effect of titans on the field around them. |
Feligast
GoonWaffe Goonswarm Federation
1123
|
Posted - 2012.02.24 22:10:00 -
[63] - Quote
Nicole KholdStare wrote:Some kind of upkeep that has to be paid per supercap, preferrably scaled so that the more you have the more you pay for individual ones?
Based on what, what corp you're in? Balancing anything by cost just doesn't work. |
Sernum
Total Mayhem. Northern Coalition.
8
|
Posted - 2012.02.25 18:00:00 -
[64] - Quote
Why you all want to make game rock paper scissors shoot; just b/c you have no big super cap blobs |
queen1121
Empire Dreams
0
|
Posted - 2012.03.09 14:00:00 -
[65] - Quote
Chuck Norris would be the only correct answer to question :) |
Silence iKillYouu
The Innocent Criminals Late Night Alliance
142
|
Posted - 2012.03.10 02:06:00 -
[66] - Quote
Abdiel Kavash wrote:cynojammer?
http://fw-frontline.blogspot.com/ |
Kyr Evotorin
Psycho Tech Industries Interstellar Hobos
1
|
Posted - 2012.03.11 21:23:00 -
[67] - Quote
Silence iKillYouu wrote:Abdiel Kavash wrote:cynojammer?
|
Ikra Atarm
Noir. Academy Noir. Mercenary Group
4
|
Posted - 2012.03.21 21:04:00 -
[68] - Quote
An FW fleet yes PL I went their |
Jonathan Jax
The Hitchhiker's Guide to the ISK
2
|
Posted - 2012.03.21 22:02:00 -
[69] - Quote
I'm not going to read the 4 pages of peanut gallery comments. Just divide your enemy and counter their much smaller split numbers. |
Tinu Moorhsum
Royal Scientific Research Enterprise
83
|
Posted - 2012.03.21 23:30:00 -
[70] - Quote
Thea Siirian wrote:
It seems they've answered all the questions except the really important one. OK, we're here. We win. Now what?
This is exactly how I feel about it too. The problem stems from one simple fact. They are created in much larger numbers than they can possibly be destroyed.
Even if you can pick them off in ones and twos it's still just pissing on a forest fire unless CCP does something to create a realistic counter for them.
T- |
|
ceyriot
Amarrian Retribution Amarr 7th Fleet
3
|
Posted - 2012.03.24 04:37:00 -
[71] - Quote
Robur Carolinum wrote:101 titans and 156 motherships. Confirming the way to beat lag....is with MOAR lag.
If you can't beat em, join em....
Not Flyinghotpocket's alt. At all. |
Jayrendo Karr
Suns Of Korhal Terran Commonwealth
39
|
Posted - 2012.04.09 19:01:00 -
[72] - Quote
Simple go the way of T3.
Lose a supercap/cap lose a skill level. Make them much more difficult and time consuming to build.
|
Katalci
Creative Cookie Procuring Veto Corp
48
|
Posted - 2012.04.09 19:39:00 -
[73] - Quote
Dreadnoughts. |
Lanasak
School of Applied Knowledge Caldari State
37
|
Posted - 2012.04.10 17:16:00 -
[74] - Quote
Katalci wrote:Dreadnoughts.
you'd have to drop enough to crash the node, otherwise you'll lose them all before they even lock a single titan |
Zyress
Caldari Provisions Caldari State
50
|
Posted - 2012.04.10 20:05:00 -
[75] - Quote
A cleverly designed computer virus uploaded into the server that wipes out all data relating to Cap Ships in game? |
Ikeo58
Vermis foramen Industrius Union 0f Revolution
4
|
Posted - 2012.04.12 10:10:00 -
[76] - Quote
Downtime |
Mythradites
ExoGeni Incorporated
0
|
Posted - 2012.04.14 18:12:00 -
[77] - Quote
Counter to the blob is a bigger blob. Always has been. Why bother even asking a question you already know the answer to. |
Vetorept Fera
Hitchhiker's Guide to the Galaxy
32
|
Posted - 2012.04.14 18:24:00 -
[78] - Quote
A cultural revolution is the only effective counter...
with a handful of rifters In pace requiescat |
Katalci
Creative Cookie Procuring Veto Corp
51
|
Posted - 2012.04.16 20:14:00 -
[79] - Quote
Mythradites wrote:Counter to the blob is a bigger blob. Always has been. Why bother even asking a question you already know the answer to. Only to the uncreative. |
qDoctor Strangelove
Beware of the Red Fox
8
|
Posted - 2012.04.16 21:51:00 -
[80] - Quote
Mythradites wrote:Counter to the blob is a bigger blob. Always has been. Why bother even asking a question you already know the answer to.
Counter to 1500 battle cruisers is 2 flights of bombers. |
|
Mr Morita
BSC LEGION Tactical Narcotics Team
16
|
Posted - 2012.04.17 07:56:00 -
[81] - Quote
A drone compound nerf. |
Tenris Anis
Schattenengel Clan
42
|
Posted - 2012.04.17 12:16:00 -
[82] - Quote
matarkhan wrote:What counters 100 titans and 155 moms?
Attack at 256 places at once.
Twisted Girl wrote: , tho in all honesty most of the "blapping" is a mix of webbed/painter targets and bad piloting, you could get a lot of the similar results using dreads so vov.
No, you can not. Try drive by "blapping" with dreads and you just lose those dreads. Dreads lack the tank to this kind of stuff and they lack the mobility. |
|
|
|
Pages: 1 2 3 :: [one page] |