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Author |
Thread Statistics | Show CCP posts - 5 post(s) |
Winter Archipelago
Autumn Industrial Enterprises
628
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Posted - 2016.09.01 01:43:25 -
[691] - Quote
So, something I just noticed: Amarr and Gallente may train both Armor and Shield rigging, but Caldari and Minmatar are only able to train Shield Rigging. Any particular reason, or is that just an oversight?
For the Newbies: The 8 Golden Rules - The Magic 14 Skills - Finding the Right Corp - EVE University Wiki
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Raithius
Discrete Astrographic Reconnaissance Technologies
3
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Posted - 2016.09.01 01:46:46 -
[692] - Quote
The amount of hisec ganking that is going to take place is going to be real.
Or what if a corp wants to declare war but decides to use alphas for meat shields.
Or established alliances using this to completely #$!$ hisec for the lolz with no risk to their mains.
This is actually INSANE. |
Bruce Destro
Stronghelm Corporation Solyaris Chtonium
15
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Posted - 2016.09.01 01:57:05 -
[693] - Quote
Disallowing skill extraction, cloaking cyno's and forcing safety of yellow or even green in highsec, with a limit of 3 alpha accounts (in addition to omega accounts) sounds pretty awesome. I will deffinitely have an army of venture pilots, making then each have an alt, and alts of my own to boost them. very much like this idea. |
Maraner
The Executioners Shadow Cartel
364
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Posted - 2016.09.01 01:59:25 -
[694] - Quote
I have to admit to some concerns around high sec, hopefully will get sorted by the devs. But for the most part for first thoughts about this change is..
NOM NOM
Think of all the noobs to either have fun with in supportive (eve uni etc) ways or to just kick to death....should make most of us happy.
Certainly logging into a server pop of +100k would be interesting. |
elitatwo
Eve Minions O.U.Z.O. Alliance
1389
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Posted - 2016.09.01 02:05:04 -
[695] - Quote
Maraner wrote:I have to admit to some concerns around high sec, hopefully will get sorted by the devs. But for the most part for first thoughts about this change is..
NOM NOM
Think of all the noobs to either have fun with in supportive (eve uni etc) ways or to just kick to death....should make most of us happy.
Certainly logging into a server pop of +100k would be interesting.
Yeay 100% tidi in all of New Eden
Eve Minions is recruiting. Learn from about pvp, learn about ships and how to fly them correctly. Small gang and solo action in high, low and nullsec and w-space alike.
We will teach you everything you need and want to know.
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beakerax
Pator Tech School
302
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Posted - 2016.09.01 02:14:02 -
[696] - Quote
Jonah Gravenstein wrote:Certainly some people quit over the subscription price and make that known in the why are you quitting questionnaire, but how many quit and leave no reason at all, how many of the those who don't comment quit because they don't like the idea of having to create their own content or can't deal with the basic premise of not being safe anywhere? How many people unsub intending to win Eve temporarily and never come back at all? Lowering the barrier for them to log in could be very good. |
Voxinian
103
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Posted - 2016.09.01 02:20:49 -
[697] - Quote
beakerax wrote:Jonah Gravenstein wrote:Certainly some people quit over the subscription price and make that known in the why are you quitting questionnaire, but how many quit and leave no reason at all, how many of the those who don't comment quit because they don't like the idea of having to create their own content or can't deal with the basic premise of not being safe anywhere? How many people unsub intending to win Eve temporarily and never come back at all? Lowering the barrier for them to log in could be very good. For a large part it is about new players getting attached ot their ingame pixels in order to pay/work for a sub. The 5mil SP barrier is very good length to get attached to your ingame pixels an meanwhile get some understanding of the game mechanics and the unfurgiving nature of the game.
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EvilweaselSA
GoonWaffe Goonswarm Federation
1201
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Posted - 2016.09.01 02:26:22 -
[698] - Quote
Teckos Pech wrote:EvilweaselSA wrote:Teckos Pech wrote: Yeah, exactly where is the error?
BTW, look at what you wrote:
Skill Injectors are going to crash!
But....skill injectors will be profitable enough for you to log in.
Which one is it?
i will give you the easiest and most obvious one that you should have been able to figure out to whet your appetite for knowledge and self improvement: you get more than 3 injectors per plex Really? How do you accomplish this magic? 8,760 hours in a year (non-leap year). 8,760/12 = 730 hours for your "average" month. To get 4 extractors you will have to skill at about 2,740 SP/hour. Implants? Well, the theoretical max there is 2,700/hour. You are just short of covering your average monthly sub costs for the second month. Further, your argument is basically a market timing argument. You'll be able to tell when selling skill injectors is going to be profitable 30 or so days in advance. In the end, all you'll end up doing is covering your sub costs more or less once you incur that initial $1,495 cost (possibly $2,990) to start the subs. Edit: And I don't recall the requirements for attribute enhancing implants, can those be trained on an Alpha account? If not, then you'll definitely spend nearly $3,000 on this scheme. i see one of the cleverer people in the thread pointed out to you fractions exist so i will now mock you for forgetting plex exist which is a new and hilarious dumbosity |
EvilweaselSA
GoonWaffe Goonswarm Federation
1201
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Posted - 2016.09.01 02:27:10 -
[699] - Quote
Eli Stan wrote:EvilweaselSA wrote:it occurs to me that freighters are another ideal thing for this (well, besides that they will now die en masse)
you train up your npc freighter alt, fit bulkheads on it, and then let it go alpha
you lose the ship bonuses but whatever, you can still use bulkheads and as long as you're still in the hull you can fly for free But once you dock you can never undock. you are quite right on this, i missed the undocking part the first read-through |
45thtiger 0109
AL3XAND3R.
171
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Posted - 2016.09.01 02:27:48 -
[700] - Quote
CCP Falcon wrote:Greetings capsuleers! Today, we are happy to announce a new change thatGÇÖs coming to EVE Online in November that will fundamentally change New Eden, and how our pilots access it via the EVE client. In short, cloning scientists in New Eden have developed a new method of cloning that revolves around two new clone states, Alpha and Omega. Omega clones will be familiar to all our current players, and will operate just like a subscribed character does today. Alpha clones will be accessible for free, without subscription, and will be capable of training an assigned set of skills themed to a characterGÇÖs race. A Dev Blog has been published by Team Size Matters today with more details on this feature, and a questions and answers section where we look to clear up some initial concerns and questions regarding this change.
Well done CCP its great that finally something had to be done to get more people involved into EvE online.
I agree what CCP is doing as I have said in my thread it was a concerning factor seen the numbers decline in EvE and CCP had to do something to get the numbers back up.
And this way introducing Alpha and Omega Clones into the game was going to be that option.
The F2P model you use the Alpha clone.
Or if you keep subscribing you stay in your Omega clone how simple is that.
BTW I know of people who would like to join eve and they told me that its a cost factor and they live in the Philippines and I will let them know that EvE will have a F2P model coming in November 2016.
Here is an example of the cost for me in AUD Vs USD $150.00 USD = 198.91AUD that is nearly $50.00 more for me for the yearly subs which I am happy to pay for.
Congratz CCP you have made my day
**You Have to take the good with the bad
and the bad with the good.
Welcome to EvE OnLiNe**
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Kusum Fawn
Perkone Caldari State
561
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Posted - 2016.09.01 02:28:06 -
[701] - Quote
Teckos Pech wrote:EvilweaselSA wrote:it occurs to me that freighters are another ideal thing for this (well, besides that they will now die en masse)
you train up your npc freighter alt, fit bulkheads on it, and then let it go alpha
you lose the ship bonuses but whatever, you can still use bulkheads and as long as you're still in the hull you can fly for free You can't fly the freighter once that happens. Or maybe you should start calling people dumb *****.
It does specifically say that if you dock you cant undock, but with pos you dont have to dock.
however that does ignore the whole gank catalyst spam that will happen. but for belt hauling orcas i dont see why that couldnt work.
Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.
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EvilweaselSA
GoonWaffe Goonswarm Federation
1201
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Posted - 2016.09.01 02:31:27 -
[702] - Quote
the other massive errors that teckos seems unable to grasp are that people already bastardfarm the **** out of skillgoop with 100+ but the start-up cost prevents there from being enough people doing it to really kill margins (though enough that they basically set the price), that it takes a surprisingly low amount of isk for this to be quite profitable per play-hour on an industrial scale, and that eve attracts precisely the sort of nutbars who take anything to its logical extreme
really it is amazing just how little he gets the finance side of the game, "eve is full of nutbars who will minmax the **** out of things even with tremendous effort" is, like, a foundational economic principle in eve most people figure out within a week |
Ocean Ormand
Bagel and Lox
24
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Posted - 2016.09.01 02:35:33 -
[703] - Quote
Well I suppose this can be looked at in a positive light:
CCP has killed almost all the sacred cows - they opened a microtransaction shop, they are selling SP, and now they are going full on ftp. There is only one thing left of the former eve no-nos -opening up jove space. After this ftp lark fails, and ccp opens jove space, ccp will be out of gimicks. Their only hope will be to actually give us interesting and entertaining content or to turn off the lights. |
Niko Lorenzio
United Eve Directorate
626
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Posted - 2016.09.01 02:53:44 -
[704] - Quote
So I can finally cancel my last sub and stop supporting this nonsense and still stay connected? Awesome.
The CSM XI Election are now open until March 25th, 2016. Consider Niko Lorenzio for CSM XI.
CSM matters, your voice matters, your vote matters!
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Sootsia
HIgh Sec Care Bears Brothers of Tangra
15
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Posted - 2016.09.01 03:02:26 -
[705] - Quote
Jenn aSide wrote:Titus Tallang wrote:Multiple logins from Omega and Alpha accounts at the same time must be prohibited, and circumventing this must be a bannable offense.
Otherwise I (and I'm sure many others) will just start multiboxing 10 griffins (at a total cost of 2 million isk, so I don't even have to pay any real attention to those clients) in addition to my main in every single fight, and I'm not sure if that's really the gameplay you are looking for. Don't turn this into "who can micromanage the most accounts at the same time", please.
PS: Apart from that, I'm cautiously optimistic. Free multiboxing is my primary issue. Griffin are hard to multibox without automation. TRISTANS (and other drone ships, hell, any ship that can assign drones) are not. I agree, multiple log ins across clone state must be prohibited. nothing wrong with multi boxing, but if we can multibox with alphas I WILL be putting a whole bunch of new drone ships in null sec anoms. My Inflationary pressure will blot out the Sun over CCP Quant's office window.
I actually hope such as you do, the killmails of such ships will will be glorious as you cannot cloak, therefore can easlily be probed down and blapped. |
Jonah Gravenstein
Machiavellian Space Bastards
26741
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Posted - 2016.09.01 03:11:19 -
[706] - Quote
beakerax wrote:Jonah Gravenstein wrote:Certainly some people quit over the subscription price and make that known in the why are you quitting questionnaire, but how many quit and leave no reason at all, how many of the those who don't comment quit because they don't like the idea of having to create their own content or can't deal with the basic premise of not being safe anywhere? How many people unsub intending to win Eve temporarily and never come back at all? Lowering the barrier for them to log in could be very good. You missed the point I was making, there are many things that deter people from Eve, the sub model is only one of them, and probably the least of them given the brutal nature of the game.
Civilised behaviour is knowing that violence is barbaric, but paying other people to do it is business.
New Player FAQ
Feyd's Survival Pack
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Neuronia deBuissy
Aliastra Gallente Federation
8
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Posted - 2016.09.01 03:35:09 -
[707] - Quote
Interesting!
F2P will be nice to bring in new players, but ultimately the game may have poor retention because of its complexity. I created this account in 2012, played for about six months or so then moved on, not because it was too arduous (I love love love that skills train when offline) but just because I wasn't interested in doing Fleet stuff, I like to just zip around space and see things and explore and such.
Now, having been in a few F2P games (SWTOR the more recent one), some things need to happen:
1)Limit Local Chat or you'll see: "Buy from XYZ.COM quick delivery!" Likewise, no sending ISK in mail or limit mail sending altogether, to avoid people sending you 1 ISK then a spam message. 2)Limit account logins so people don't just make a ton of small ships and clog lanes. I'd be willing to bet that some group of yahoos will just make a ton of free ships and log them in to see if they can crash the server (possibly why they had that stress-test recently?) 3)Caps on ISK. This is a recurring theme in most MMO's, but basically allow enough ISK to fit T1 (maybe T2?) stuff on your basic ship, and do some repairs, but not much more than that. There has to be some incentive to paying for a Sub. Issue here is PLEX sells for a bunch, so you'd have to escrow the rest (more tech, yay!). 4)Content lockout: T4 missions? Wormhole space? Joining guilds? All things that need to be addressed, as I'm sure we don't want people to join a guild, rob them blind then move on. Then again, it is EVE...
Another approach I've seen is: "Buy X stuff and it counts to unlock features." This might not be palatable, but say you get some Aurum (4.99) buy a skin of some sort, great! Now you can use mail. You can still play and increase your content attribution without spending the full amount of a sub. Not sure how feasible this is...
Lastly, and this is reaaaaaaaaally out there, but "tethering" F2P to certain areas on logout might be a thing to consider. Maybe they get warped to their starting Faction area, maybe to the nearest docking bay, whatever. Just tso they don't camp gates. Or have CONCORD just terminate them if they do stuff, w/e.
Looking forward to the changes, the skill allowances seem fine overall, maybe a few tweaks.
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beakerax
Pator Tech School
302
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Posted - 2016.09.01 03:36:33 -
[708] - Quote
Jonah Gravenstein wrote:You missed the point I was making, there are many things that deter people from Eve, the sub model is only one of them, and probably the least of them given the brutal nature of the game. I didn't, but my own point was kind of opaque.
Obviously EVE is simply not the game for a lot of people, there is no chance of turning those people into long-term players. If this free-to-log-in scheme were meant to attract every possible player to EVE, it would fail.
But I think CCP knows that. The goal is instead to give new players who are the target demographic time to find their niche in a niche game, and I think allowing unsubbed accounts to log in and poke about might help control the attrition of older players as well. |
Arcturus Ursidae
Federal Defense Union Gallente Federation
24
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Posted - 2016.09.01 03:38:08 -
[709] - Quote
My immediate reaction was quite negative and probably not postable.
Being a casual faction warfare player my immediate concern regarding free accounts with low skill tech 1 ships was around an increase in alt stabbed farming.
However the real problem here is faction warfare mechanics not the possibility of genuine new free account players.
Given this monumental change I really hope CCP can has something in its back pocket to throw to existing players in all spectra of eve. Re hashing links and a few new ship skins is not really an encouraging expansion to put out with an ambition to draw new players.
A few changes to faction warfare would be much appreciated. |
Drazz Caylen
Team-Pyro Industries
44
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Posted - 2016.09.01 03:50:31 -
[710] - Quote
On the subject of Gnosis, cutting down some quotes which were related in the context and had a conversation with each other before as well;
Quote:1) Keebler Wizard: Nah maybe you should learn to read. Gnosis is above cruiser first off. 2) Lady Ayeipsia: Gnosis is a Battle cruiser. The Dev blog said Alpha clones are limited to Cruiser down. There is no issue here. 3) Gogela: but it would be game breaking if Alpha accounts could fly them. Gnosis are Jove-related ships, and absolutely classified as faction. They are too versatile and powerful for free accounts, though. Ultimately I think it comes down to common sense. CCP said no faction ships. Is the Genosis a faction ship? Do YOU really think they will let Alphas fly the Genosis? 4) Kenrailae: Gnosis and Yacht's have never been tied from, nor excluded from any race. They're that grey area where 'yeah I'm a faction ship.... that can be flown by literally every character in the game, and have nothing really that special about me, without the skills to back it up.' Which they can't train. I don't see a problem with it, if a trial account can log in and get in the thing, why shouldn't a free account? 1) The problem is how Eve uses it's own terminology. By preview, it's a Combat Battlecruiser. By size and stats it's a battlecruiser. By skills, it isn't. Same thing with people calling a Freighter a capital ship, when it doesn't require the capital ship skill, yet uses capital ship components but has no restrictions of capital ships. So while you are technically correct on the "common sense" subject, you are also incorrect on the technical aspect.
2) But we don't know which path of definition CCP will follow in the area. The Gnosis is a special edition ship acquired from the 2nd Decade of Eve Special edition box, which is still available, but I don't think many people will put out 140+ dollars just to have their Alpha character fly a special ship which they'll inevitably lose. Coming from this point of view, CCP wants the stuff they sell to be used. From a marketing perspective, how stupid would it be to sell something to someone they can't even use up front? This is not a question of viability, but of inherent customer feeling and satisfaction right out of the gate.
3) Alpha Clones flying Gnosis is just a non-issue in terms of game balance as trials flying Gnosis is, since they are limited in their skills. They are not even remotely powerful if you look at the skill list again. So yes, I actually encourage Alphas to fly Gnosis. The more they blow up, the more rare a Gnosis will become as it is not a readily available ship.
4) This guy gets it. Hence he's quoted last. And to prove him right, as this has been questioned too: Yes, a Gnosis can be flown by Trial accounts today as they always could. Nothing to ponder about that.
"But Drazz, you idiot," I sense others typing feverishly into the keyboard now, "Trial accounts can fly up to battleship nowadays, they won't be able to do that later, your argument is invalid." It actually isn't. First, this was a recent change, and back then everyone could fly them. Second, reread what I wrote about special edition sales. I'm 99% certain the Gnosis will remain available for Alpha Clones, as they rightfully should. It's their fault if they get blown up with it, and the supply of these ships is very finite.
Dopenose Lameth wrote:My fear is that existing (paying) players will abuse this system by making a large number of free alts. Every fight will involve 20+ meta fitted Logi. In highsec one can expect suicide ganks happening a lot more. In low/null i expect to see 50man free2play caracal fleets being piloted by 1 person. Trying keep myself in check for a change... What gives you the impression of a player being able to field dozens of Alpha accounts? Can you field more than one trial? No. Will you be able to field more than one Alpha? Extremely unlikely. 99% no, if CCP knows what's good for them. Will people try to circumvent it and still try? Maybe, and then it will hail permabans. You can't mask everything, and if you keep violating the rules that way, data privacy can be lifted when a lawsuit is eligible. CCP can already monitor our hardware and software running to prevent this kind of tampering. While your fear about this issue is understandable, I'm sure it will be handled appropriately.
Sitting Bull Lakota wrote:Introduce permadeath. Podded Alphas are permanently gone. Remove the tech II ship and module restrictions. Up the skill cap. Experience New Eden as a human among immortals. One play for a quarter. Let's make EvE darker. you know, if CCP ever decides to make a secondary server called "Mortality" which functions the same as eve, only with permadeath, I would not be surprised to see a spike in subscription numbers again All jokes aside it won't happen. Which is good.
Charsara wrote:Don't allow the Alpha clones into 0.0 and wormholes. Nullsec already has it's fair share of scrub alts parked around the map. Let them inhabit FW and lowsec if they want to pewpew. Disagree. If you tease them with huge fights from the get-go and they get thrown into a paywall, that's suicidal reputation. You want to give them something to have the new flesh hooked. Bring them into nullsec with backup of the NPE friendly community, clash against nullsec inhabitants. See a supercap, get killed. Be hooked. You'd be surprised how often it works this way.
Soltys wrote:Instead of recurring make it automatic, for example: For each account that hasn't logged for 1 month or more, offer free Omega clone for say 2 days. Up to 7 days maxium. Or anything similar along those lines, with whatever granularity deemed sensible. Quoting for agreement with the general idea. Numbers are elastic. |
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Mapster Tacitus
Kriegsmarinewerft Goonswarm Federation
7
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Posted - 2016.09.01 03:53:04 -
[711] - Quote
Why restrict it to one Faction ? See, the Dev Blog says you want an "exciting EVE experience for Alphas". So there will be many new Players joining the Alliances in New Eden and they want to fleet up with people. So if we do a Cerberus Fleet, we would say "Sure, as an Alpha, you can bring a Caracal instead". There will be all the Guys who choosed Gallente/Amarr/Minmatar because of Style or whatever and they bring a Thorax or something -.- They COULD bring the Caracal if they train another of their 3 Chars for Caldari but Training Basic Skills again, Applying to Corp and Starting all over again isnt a great experience . Its just an unnecessary detour. |
Polly Fera
Solar Pride MIDAS 22
54
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Posted - 2016.09.01 03:55:59 -
[712] - Quote
the idea of the clones - **** |
DeMichael Crimson
Republic University Minmatar Republic
56273
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Posted - 2016.09.01 04:11:59 -
[713] - Quote
Doc Fury wrote:Looks like its time for Doc to follow Tippia and Mr. Garibaldi beyond the Rim. 2016 has been a helluva year for losing people, making bad decisions, and unintended consequences. The EA rot has become terminal. Especially comical are the following: CCP wrote: We have not decided... We donGÇÖt think clone states will have much impact... We donGÇÖt expect a significant increase in this kind of activity.. WeGÇÖve deliberately tried to limit this behavior..
Doc's personal favorite: CCP wrote: We are creating and implementing concrete plans to make sure we can provide the same level of support for all of our players
CCP, you can barely provide acceptable levels of customer support now. The kinds of players you are trying to attract won't put up with what you consider adequate, and they won't accept your usual platitudes.
I can't believe I'm gonna say this but I agree wholeheartedly 100%.
Hell, I may even join you guys and book passage on that night train myself.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
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Carniflex
StarHunt Mordus Angels
352
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Posted - 2016.09.01 04:19:07 -
[714] - Quote
Ocean Ormand wrote:Just curious - the punishment for botting is banning - but now its free to make accounts - so ccp would have to ban the ip. But I think (I may be wrong) that you can manipulate your ip address if you want. So CCP just effectively threw in the towel on botting - a botter gets banned - he just keeps making new accounts - since there is no cost or punishment to him there is no disincentive to botting.
There is other ways of "fingerprinting" a particular physical machine.
Here, sanity... niiiice sanity, come to daddy... okay, that's a good sanity... THWONK!
GOT the bastard.
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Arry Ghekon
NerdHerd The Explicit Alliance
0
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Posted - 2016.09.01 04:22:09 -
[715] - Quote
I couldn't resist posting in what is sure to be a historic thread. |
Ray Mitar
Ganksters Inc Drake Ashigaru
110
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Posted - 2016.09.01 04:23:02 -
[716] - Quote
I am actually hoping this works.
I told an active gamer that uses game consoles that EVE would have a free access for them and they are aware I have played for years and then they said they'd "have to fire up their computer. A positive response.
Please CCP don't screw this up like you did with DUST514. |
Silven Rubis
Gemini Talon Curatores Veritatis Alliance
10
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Posted - 2016.09.01 04:24:15 -
[717] - Quote
Nice move CCP, the Idea is good and hope will reward us all - you guys in attracting more people to the game and us players in getting more population as well ;-)+1 |
Arry Ghekon
NerdHerd The Explicit Alliance
0
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Posted - 2016.09.01 04:27:37 -
[718] - Quote
Carniflex wrote:There is other ways of "fingerprinting" a particular physical machine.
True, but once people figure out what they're using, you can work around it. VMs of course are the obvious answer. Perhaps even containerization could be done at a much lower resource cost. I'll have to set up a Windows Server 2016 w/ Docker(whenever they get around to finally releasing a non-RC, final version) instance in AWS and see if each client can be made completely discrete from each other.
Also, things like MACs, UUIDs, and SIDs can be spoofed or changed. Whether it is "worth" it will depend on how long it takes for the offender's accounts to get banned. If it takes 1 month, hey, it's probably worth the overhead to them. If it takes 2 hours, probably not. |
DeMichael Crimson
Republic University Minmatar Republic
56273
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Posted - 2016.09.01 04:34:49 -
[719] - Quote
Rapala Armiron wrote:Nicolai Serkanner wrote:I can not believe CCP takes this path. One example: have multiple T1 ganker clones for free. Another one: have dozens of T1 mining alts emptying belts faster than they can spawn.
What are you thinking CCP?
They are thinking that they are out of ideas. They tried attracting casuals by making eve a more friendly place and that didnt work. They tried dumbing down the game and that didnt work. They forgot what made eve good in the first place, abandoning their base in favor of chasing after wow players. Nothing has worked. They are at the end of the rope. So like all mmo dev's who are out of ideas they throw in the towel and go ftp. Ofc this wont work. FTP attracts casuals - but eve is built around hardcore players - the casuals will spike eve's player count in the short term - but it wont last. It never does. The casuals being casuals they will fade away. A year from now eve will be in a worse place then it is today. Free to play is the death knell for games. What I dont understand is why they feel they will be different then every other mmo that went ftp as a last desperate move before going belly up? This model doesnt even make sense - ftp is built around whales - this model ignores whales and micro transactions and instead its built around making the gaming experience inconvenient for its alphas e.g. they cant do this and they cant do that without purchasing a full account. But how are they going to convince casuals that what they are missing out on is so much better then what they are getting for free that it is worth spending 15$ a month for? Casuals already could try out the game on a trial account - if that trial account wasnt enough to convince a causal to subscribe how is giving them a permanent trial account for ever going to change that? CCP continues to burn its bridges to its core players. When this doesnt work will there be any going back? Well it was a good run. Very well said and I agree 100%.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
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DeMichael Crimson
Republic University Minmatar Republic
56273
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Posted - 2016.09.01 04:40:50 -
[720] - Quote
Nana Skalski wrote:New Skill window - bad, vertical labels are BAD. Big empty spaces, rigid formatting, too big and not scalable as it seems, queue completely non visible.
Leave skill window as it is now.
I suspect many holes will be in this design. Many throwaway alts for ganking will be trained simultanously no matter the design. Many multiboxers. No one of them being afraid of CCP retribution upon them. People playing to grief, and not afraid about them being banned for anything. I will wait and see how these old and new players with alpha accounts will contribute to general EVE experience.
No matter how you will call it, its free to play. The emperor has no clothes. They will play for free. Then they will complain about this ftp model being too restrictive and they will want everything for free on daily basis.
Good point about the new skill window. When I saw that I just thought to myself CCP definitely has no clue. Obviously Dev's are scraping the bottom of the barrel trying to come up with stuff to justify their employment.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
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