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Thread Statistics | Show CCP posts - 30 post(s) |
Ageanal Olerie
Federal Navy Academy Gallente Federation
20
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Posted - 2016.06.24 16:37:26 -
[301] - Quote
Well again, I think many would accept having this feature left in but as an option one would need to check under "Old unsupported features" (turned off by default). Float over text "These features are no longer supported and are provided As Is. "
Outside of that, are there NO 3rd party companies which provide browser functionallity for games that can be opened in an in-game window?
Or are there such companies and they are just too expensive to licence from?
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mulgrew Malukker
Weyland Mulgrew Corporation Dominatus Atrum Mortis
3
|
Posted - 2016.06.24 16:45:24 -
[302] - Quote
CCP Darwin wrote:Zar Myx wrote:But overall, pretty sure they are just asking for more than general complaining, and looking for actual reasons and required functionality that may be lost. Exactly this. Removing the in-game browser from the game does take away a significant convenience feature, but as a result, it's the kind of thing the team wouldn't do unless it were really, truly necessary. Saying "Wow, I don't like this because it'll be inconvenient" just tells them about the downside to their choice that they already know about. However, a reason this is being announced some months in advance is to learn about where players and 3rd party developers expect the pain points to be. The more you post about those specific concerns, the more the team might be able to do to address the worst of them. Edit: For clarity, I am not working on the in-game browser, but you can apply this principle to most feedback threads for changes where we remove functionality from the game.
"Removing the in-game browser from the game does take away a significant convenience feature" yes i agree with this
"Wow, I don't like this because it'll be inconvenient" agree again
so as a paying customer i have become used to having the IGB and use it for a variety of tools everyday i login, these have become integral to my game play style, along with many people in this thread (also i live in wormholes so a good number of tools ). so if you are taking the IGB out of the game and forcing a paying customer to swap his game style to a way i dont want eg, alt tabbing out of game trying to get overlays to work which they dont when you have multiple clients over many screens or just not having these tools altogther in some cases (siggy), then thats your choice as owners of the game. my choice as the paying customer and not getting the service i have become used to as it being altered in a way i dont like is to not pay for this service anymore, today you lost active acounts from a long time player
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Damocles Orindus
Shadow State Goonswarm Federation
5
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Posted - 2016.06.24 19:05:42 -
[303] - Quote
CCP Darwin wrote:
Removing the in-game browser from the game does take away a significant convenience feature, but as a result, it's the kind of thing the team wouldn't do unless it were really, truly necessary. Saying "Wow, I don't like this because it'll be inconvenient" just tells them about the downside to their choice that they already know about.
However, a reason this is being announced some months in advance is to learn about where players and 3rd party developers expect the pain points to be. The more you post about those specific concerns, the more the team might be able to do to address the worst of them.
Edit: For clarity, I am not working on the in-game browser, but you can apply this principle to most feedback threads for changes where we remove functionality from the game.
Ultimately you're selling and maintaining a product.
A major selling point of products is convenience which you're removing and suggesting bandaid solutions for a very convenient feature (atm).
I'm sure many of us appreciate that you are doing this months out to find all the glaring holes pointed out by customers. However, so far many of the solutions suggested by the Devs are finding little traction. They either require significant troubleshooting, purchasing additional monitors, only work for PC and not Mac, or don't work at all and have no professional support.
I'd say just be prepared to push this back if you can't find much more solid and reliable substitute. It's not looking good at the moment. The alternative is customer displeasure and loss of subscriptions due to declining convenience.
Thanks for all your work on this Devs.
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Hong Hu
Licence To Kill Mercenary Coalition
26
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Posted - 2016.06.24 19:51:41 -
[304] - Quote
Have any of the Eve news sites reached out to the DOTLAN, various mapper and market devs (those outside of CCP) to see if they are working through this? Player reaction from those who are only users seems less significant to me than the reactions of those who are creators of these important 3rd party programs.
Thank you for the continued work by CCP. The rationale for eliminating the IGB seems legit. |
Sheba Moonblood Audeles
The Scope Gallente Federation
0
|
Posted - 2016.06.25 11:10:05 -
[305] - Quote
Hello all.
I want to be blunt here.
Don't care to be nice.
Its simple really.
I do not have time to PLEX. I work a job that in no way allows me the time to do it during the day.
I do not have time on weekends to PLEX, thus I spend quite a bit of REAL money.
Money that goes into YOUR pockets. So I feel I have the right to gripe.
I am NOT a tech head. I wish I were. But its a long way to get there. I have used the IGB since I started playing.
Well, since I first learned of it.
And guess what else I learned simply by reading this thread?
It seems to me that a lot of customers will be left in the lurch, due to your "solution" not working for them.
Your "solution" seems to say put the burden of figuring out something else on you, something that we said we will not support.
Something that we will not develop, and if it goes wrong, well, its that we do not support thing again.
Fox Fours comments have been smashingly engaging. A wonderful window into how things are at the moment.
Its your game tis true. I respect that.
But in the end, I wonder if the end is nigh? |
Drazz Caylen
Team-Pyro Industries
5
|
Posted - 2016.06.25 13:00:33 -
[306] - Quote
So where is the problem in implementing a simple ingame "web image viewer" ? Or where is the problem in going back to a basic IGB just like the one before the current one, where it was intentionally limited? I remember the nerdy times when I onlined in Eve only to check my webmails through the ingame browser. Simply because I could.
if I have to translate the official CCP responses so far, it goes like this:
"We don't have enough staff to work on a better ingame browser so we suggest to use a third party solution"
Let's be real here, any recent "deprecation" of yours has been because of the lack of will to maintain something. Or the lack of time to maintain something, which means you would need to hire more people. Hiring more people means spending more money, which you obviously can't, based on the choices you made since 2014. If you chose to replace it, then the solution either has been worse than before, or you are still "working on it", aka starmap, opportunities, etc.
Your idea is to outsource as much work as possible You keep milking the efforts of playerbase without giving them any rewards for being an integral part of keeping your game alive.
Eve is not an "old game that is scheduled to die". Eve can live free and happy for many years to come, but not based on choices like this, and not based on lacking integration of meaningful and unique content. I wonder when you wake up and realize you've been digging your own grave since years, and the only reason that players keep at eve is the social contacts and the feels of nostalgia they established. The amount of people I know who only use eve as a chatroom grow by the month. |
LoneRider
Com-Star Off The Reservation.
0
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Posted - 2016.06.25 13:13:46 -
[307] - Quote
I had a web software that could track members and fleet mates using the ingame browser, without the need for any authentication stuff (like API). They just had to use a link posted from the fleet commander, open it in ingame browser and were tracked and displayed on the commander's map until they closed the ingame browser. I suppose that is DEAD now - i don't see a way to implement that using the CREST stuff - each user would have to make some kind of authentification, which makes this completely unusable. Or...
...is there any other way to access other peoples' locations in a way that they dont have to do API authentification? People have to be able to "authenticate" my application to access their position with just one click, and revoke that with another click. Is that possible without the IGB? |
Noxious89123
Aliastra Gallente Federation
1
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Posted - 2016.06.25 13:47:22 -
[308] - Quote
CCP FoxFour wrote:Is there a reason you're unwilling to use an Overlay? Because they are crap and difficult to work with. You need an extra set of shortcut combinations to use Overwolf (as if Eve itself doesn't rely on enough of those!) and it also either gets in the way, or is difficult to find when you want it.
I appreciate the reasons for getting to get rid of the IGB, and they are good ones, but I think you have grossly underestimated how important and useful the IGB is to a large number of people.
I use it a lot, and having to minimize the game to check something online is a huge pain in the ass.
You can't simly minimize the game at any time to do that. If I do it whilst running Incursions as a group I'll get someone killed. If I do it whilst in dangerous space, I'll probably get myself killed. If I do it whilst mooching around in highsec, well i'm not really even playing the game at that point...
You need to provide a better alternate solution, not just say "use an overlay, and if it doesn't work, that's your problem".
And seriously, why was the EVElopedia removed? That was useful as hell, way more friendly than trying to use the market and show info windows for the same purpose.
Regarding the mapper for wormholes, why the heck doesn't the game have something similar built in? If you're a wormhole noob and don't know about the mapper, you're stuffed.
I have a colleague at work who, as a new player, gave up on wormholes because he kept getting lost and killed; you can't expect new players to know there is a third party mapper, let alone know if it's safe to use or even allowed.
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Drazz Caylen
Team-Pyro Industries
7
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Posted - 2016.06.25 14:29:08 -
[309] - Quote
Ah right, thanks Noxious for pointing it out, I forgot to tackle this one:
CCP FoxFour wrote:Is there a reason you're unwilling to use an Overlay?
- Third party applications cannot ensure compatibility across all platforms and operating systems as both, CCP and 3rd party code continues to develop forward.
- Third party applications can (and have) caused issues which are different on a case-to-case basis per computer with selected programs.
- Asking someone to use a third party program ONLY for eve online, when they don't use it otherwise, is absolutely laughable and disingenuous. It's bad enough you forced your UI design choices onto people, and now you ask us to install something we don't even want or need? Pathetic.
- Third party overlays can (and have) caused performance hits and decreased the responsiveness of a system. Depending on the system that is used, it can either make or break the game.
- Third party programs can have security leaks just like that, where you require them to fix the issue. So it remains at their discretion when it is fixed, not yours. This basically means you cause a liability for the customer since you have wilfully outsourced the "problem" to be fixed by someone else.
- I am spending real world resources to enjoy a game of spaceships and to have you keep that going on with all the conveniences and fun things happening in between. I do not spend real world resources so you can rely on the resources of someone else if you could do it just as well.
- Using overlays does not guarantee a streamlined experience. The IGB was always in the style and colour of what I chose for Eve. That will be utterly broken when using something else and it will be a jarring experience, each and every time.
Bottom line: There is a difference in installing a VCredist to allow a program to simply run based on those code libraries OR using a program that eats a substantial amount of resources and causes extra issues only to continue using an intuitive and self-evident feature that has been in the game for so long.
Ultimately I simply despise the idea on principle that you keep outsourcing responsibility. I pay for health insurance willingly because I always get what I need, when I need it. I do not pay for health insurance to tell me what I should do privately to fix a body part of mine that I came to understand as "self evident" when they have all the options to treat me. If I lose an arm, I will receive a prosthetic. They don't tell me to build one myself and point me to youtube videos on how to make one. Same principle here.
You don't have enough staff? Hire more or hire better. You can't do that? Make more money. You can't make more money? Well maybe it's because people got fed up with your decisions you did in the past two years that had NOTHING to do with gamemechanics so they decided to stop supporting you.
Make a poll and look who uses the IGB for what. Put it in the launcher. I would not be surprised if looking at images is the #1 use. So what about creating a webshell that is so limited that it only displays images and no other fancy stuff? It sure worked in the past. |
Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
6049
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Posted - 2016.06.25 16:21:22 -
[310] - Quote
LoneRider wrote:I had a web software that could track members and fleet mates using the ingame browser, without the need for any authentication stuff (like API). They just had to use a link posted from the fleet commander, open it in ingame browser and were tracked and displayed on the commander's map until they closed the ingame browser. I suppose that is DEAD now - i don't see a way to implement that using the CREST stuff - each user would have to make some kind of authentification, which makes this completely unusable. Or...
...is there any other way to access other peoples' locations in a way that they dont have to do API authentification? People have to be able to "authenticate" my application to access their position with just one click, and revoke that with another click. Is that possible without the IGB?
Only the fleet boss needs to auth to get access to all fleet member locations. Logging in with SSO, to a site to track fleet details.
https://github.com/fuzzysteve/fleetTracker is a very very basic example of how you can use it.
(There's a slight delay between actions, and them showing up in the results. Each system reports who's in it to the fleet node, once every 30 seconds. those 30 seconds can be slightly off set from each other, depending on the system)
Woo! CSM XI!
Fuzzwork Enterprises
Twitter: @fuzzysteve on Twitter
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Luthien Niell
60 Squadron
0
|
Posted - 2016.06.25 16:49:20 -
[311] - Quote
What is IGB? Why it ends? |
Feodor Mihailovici
Mare Anguis
9
|
Posted - 2016.06.25 17:41:18 -
[312] - Quote
CCP, please make a poll to see who wants to keep / uses the IGB (maybe have some comments section to ask people how/why they are using it). Put some real alternatives there aside the IGB and see what people choose. |
Drazz Caylen
Team-Pyro Industries
10
|
Posted - 2016.06.25 17:45:18 -
[313] - Quote
CCP FoxFour wrote:This food sucks. VS Any chance I could get this food without the nuts? I am actually allergic to them. :) I don't think the analogy works that way. What I see most people talk about in this topic is neither of these statements. It's more something like this;
"I go to this nice restaurant. It has that one side dish which is really popular. Sure we know it uses some flavour enhancers and it has reheated ingredients that one just took from a supermarket shelf, but the way they put it together is really nice and it goes well with a lot of main dishes. So it's awesome nonetheless. Now I heard this nice restaurant is not going to make that side dish any more, which makes a lot of people sad, and there isn't really anything like it. That restaurant has been stating though, they will still serve KINDA the same thing, only with different flavours, but it's not inhouse. Every time someone orders it, they have to call some catering service or whatnot which brings that over. So they're not even really touching it, or have anything to do with it, they just slap it on the plate, and still get money because of the main dish they serve you. That doesn't sit well with many people and it doesn't really make that much of a sense. That restaurant made other poor decisions in interior decoration and other stuff, so less and less people visit it. Maybe it's time to find a new restaurant."
CCP, we know you didn't make that side dish yourself. We know you put existing ingredients and put them together, but it was at least YOU who put them together to go along very fitting with the main dish.
It's okay that you substitute things with CREST (provided it always works, I can't tell, only see what other community developers post, so it's definitely not so rosy) but it isn't convenient. And that's the point. Why do I need tons of third party installations when everything else just worked through the IGB ?
I tell you what, how about you are going to INTEGRATE all these things properly into the actual game engine? How about creating an interface which interacts live in a building-block manner with crest? How about you PAY the people who do your work already, to have things put into the game client itself? Oh wait... that effort thing again... so screw the customers and screw the community efforts because they do all that stuff for free anyway, so let's keep milking them dry for all they're worth. |
Ageanal Olerie
Federal Navy Academy Gallente Federation
22
|
Posted - 2016.06.26 02:46:35 -
[314] - Quote
Considering how important the Meta Game is to Eve (some would say the meta game IS Eve, or an integral and necessary part of it), I'm surprised that you would even concieve of getting rid of the IGB.
There is plenty to complain about with the IGB, but there's more to complain about by not having one (particulary for those who've become accustomed to having it and use it everyday - as I do - and am currently hating on links no longer opening in the IGB).
When you talked about this some time ago, I assumd you would come up with a solution that involved having a 3rd party browser open inside an in-game window. That's what I was expecting. Not sure why that's what I was expecting, or why it isn't (can't) be done.
But look at us now. Instead of asking for a myraid improvements to the gimpy IGB here we are begging you to not get rid of it.
Well that's what it's come to. Unless you can demonstrate some other solution that actually works much better (and I've not seen a current overlay solution that does), then we'd rather have the IGB left in game. Like I mentioned previously, even if you have to turn it off by default and put a check box in the options screen under a heading for "Old unsupported features."
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Geronimo McVain
McVain's Minning and Exploration Inc
102
|
Posted - 2016.06.26 09:30:34 -
[315] - Quote
CCP Darwin wrote: Removing the in-game browser from the game does take away a significant convenience feature, but as a result, it's the kind of thing the team wouldn't do unless it were really, truly necessary. Saying "Wow, I don't like this because it'll be inconvenient" just tells them about the downside to their choice that they already know about.
IMHO this approach is wrong. CCP is removing the IGB and the players have to adapt. It's a fact that EVE relays heavily on third party tools and the browser was THE tool to access them. So CCP should have a good!!! replacement for the IGB but there is nothing. The solutions offered are at best a clutch. There isn't even a clear statement that certain overlay browsers will work properly with EVE.
Reduce!!! the IGB to the functions really needed to access the websides essential to EVE. We don't need an IGB that can rival Chrome or Firefox but a tool that connects the third party tools to EVE. Stop thinking of the IGB as a browser but think of it as a connection tool. Whitelist EVE sides so you have a prearranged list of sides that the IGB can reliably access. This way CCP will have to work once and for all on the IGB but in the end it will be something like a graphic CREST. The websides adapt to CREST they will do for the new IGB.
CCP should take a look at the functionality of things and how to replace them. It's the same wrong way of thinking that closed the Evelopedia. Just hoping that there will be something out there that will take up is wrong. You have to make certain!!!! with essential features that something will take up the work. You don't have a plan B for closure of UniWiki or a real alternative for the IGB. If you want to kill the IGB make a deal with some overlay to integrate it into EVE.
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Drazz Caylen
Team-Pyro Industries
10
|
Posted - 2016.06.26 13:58:27 -
[316] - Quote
CCP FoxFour wrote:Is there a reason you're unwilling to use an Overlay?
Rivr Luzade wrote:The Steam Overlay blocks you from playing the game when you access it. Which is absolutely unacceptable. XFire apparently is a wild hit and miss whether it works. Evolve does not really work with EVE. It recognized EVE in the library, tells me I can use the overlay, but nothing happens when I press the overlay key combo even after multiple client/launcher restarts. Overlay is not listed in the EVE Online entry in the gamesdb.xml file and even after manually adding the entry to the file, pressing the overlay hotkey does not show it. Overwolf so far seems the only overlay that is barely usable, although it has no bookmarks which is quite important to me because I regularly visit certain sites and do not really want to type each url every single time I need to use that page. However, the browser apparently does not keep .net addresses like evemaps.dotlan.net stored in the auto complete feature of the url bar, so another thing that makes this overlay less usable than the IGB
And overall, I need to do more clicks and more keyboard strokes to access the overlays in the first place in all instances.
In a nutshell; the reason we're unwilling to use overlays is because they don't work. They're slower. They're unreliable. And let's not get started on the Mac users.
To anyone bringing the argument that third party services can be used to access the data you put into crest; wonderful... so what? Why do I need to install extra stuff again? Not everyone wants to "mod their games". What happened to the good old vanilla experience? What's in the box, is in the box.
Webshell image integration and direct access to Crest via ingame means. That would be a start.
And since Foxfour is no longer on the team again, who is the person in charge to direct our well constructed complains to? Who is going to reply to them? Or did you already cut all possibilities of discussion and you do whatever you want from this point onward? |
LoneRider
Com-Star Off The Reservation.
0
|
Posted - 2016.06.26 15:51:57 -
[317] - Quote
Steve Ronuken wrote:Only the fleet boss needs to auth to get access to all fleet member locations. Logging in with SSO, to a site to track fleet details. https://github.com/fuzzysteve/fleetTracker is a very very basic example of how you can use it. (There's a slight delay between actions, and them showing up in the results. Each system reports who's in it to the fleet node, once every 30 seconds. those 30 seconds can be slightly off set from each other, depending on the system)
Thanks a lot. Didn't see that in my first attempts to understand the CREST interface :) Guess i can change it to use this interface then. |
Cismet
Saiph Industries BIack Tie Affairs
59
|
Posted - 2016.06.26 16:22:52 -
[318] - Quote
Drazz Caylen wrote: And since Foxfour is no longer on the team again, who is the person in charge to direct our well constructed complains to? Who is going to reply to them? Or did you already cut all possibilities of discussion and you do whatever you want from this point onward?
Could you link to where you obtained this information? I'd be curious to read it. Foxfour hasn't exactly conducted him/herself in a manner consistent with good customer service, but I never expected moving him/her to a different team.
Some acknowledgement of the myriad concerns raised by the player base beyond what is essentially we don't want to, deal with it, would be nice CCP. |
Esrevid Nekkeg
Justified and Ancient
1956
|
Posted - 2016.06.26 17:41:36 -
[319] - Quote
Cismet wrote:... but I never expected moving him/her to a different team. ... FoxFour hasn't moved to another team, he's no longer working for CCP.
Here I used to have a sig of our old Camper in space. Now it is disregarded as being the wrong format.
Looking out the window I see one thing: Nothing wrong with the format of our Camper! Silly CCP......
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Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
6053
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Posted - 2016.06.26 17:50:13 -
[320] - Quote
And just to be clear, he left for his own reasons.
Woo! CSM XI!
Fuzzwork Enterprises
Twitter: @fuzzysteve on Twitter
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Cismet
Saiph Industries BIack Tie Affairs
59
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Posted - 2016.06.26 17:50:30 -
[321] - Quote
That explains the dismissive, borderline rudeness from some of the earlier posts then..... |
Jessika Lee
Perkone Caldari State
18
|
Posted - 2016.06.27 13:39:56 -
[322] - Quote
It's clear that maintain the browser up to date for the game developer - a waste of time, but may there is no need to update it?
Just freeze it in the current state of development and let the developers of thematic web-resources keep in mind this aspect - I don't think it will stop them.
P.S. Using third party software like Overwolf is a bad idea - it will not replace IGB functionality, the main task of such tools - provide though any possibility of use external program services where it is not provided at all |
Darkblad
923
|
Posted - 2016.06.27 13:54:56 -
[323] - Quote
How to kill the IGB
Open that in-game. The "current" (ha!) state just deserves to get removed.
NPE-ISD-Übersetzt!
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Jessika Lee
Perkone Caldari State
18
|
Posted - 2016.06.27 14:02:50 -
[324] - Quote
It just illustrate someone's crippled hands - just need to do it another way. |
Drazz Caylen
Team-Pyro Industries
14
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Posted - 2016.06.27 18:39:08 -
[325] - Quote
Fixed that for you. Do you know how many people used your website with the ingame browser? What are you doing now to ensure the same functionality with your website ingame through overlays (or better solutions) or will you just ignore that and let people go the forced inconvenience route from third party programs to clumsily access Crest? |
bucegi
Imperial Dreams
6
|
Posted - 2016.06.28 18:52:33 -
[326] - Quote
I am baffled. How is it possible for CCP to find resources and allocate the time for such an useless thing like the docking animation,but it is absolutely impossible to find resources to keep the IGB going.............................. |
Speared
Let's annoy'em
0
|
Posted - 2016.06.28 20:47:02 -
[327] - Quote
So I'm wasting my Hours for PLEX on this as my subscriptions are cancelled.
Being an NRDS solo pvp whiner I jump into a 0.0 system full of neuts. In order to check for hostiles without the In-Game Browser functionality I would have to: - Copy local to clipboard - Alt+Tab to the external browser - Paste the results into KOS checker - Find out that only one of the characters was checked - Alt+Tab back to game - Copy one name - Alt+Tab back to the browser - Type/Paste the name - Check which entity is KOS (character, corp, or alliance) - Copy the name of the entity - Alt+Tab back to game - Paste the entity name in some input field - Link the entity so I can set standings - Click on the created link in order to set the standing - Copy another neut's name into clipboard - Alt+Tab back to the KOS checker - Paste the pilot name into the KOS checker - Check if the pilot is KOS and which entity exactly - and so it goes for each neutral character in the system... - ...
The current IGB offers the following: - Copy local - Paste into KOS checker without having to Alt+Tab - Click on each red entity to call the show info window - Set standings on the fly - Hunt them down
So to sum it up: In-Game Browser functionality in game = NRDS PVP FUN. versus No In-Game Broswer functionality in game = lots of Alt+Tabbing in order to identify who the enemy is and their numbers. Should there be no enemies the whole thing would have to be repeated for every system you jump into meaning lots of administrative Alt+Tab BULL in NRDS while being Safed-up or Ship Spinning in station instead of the pvp. NO THANK YOU CCP. SUBSCRIPTIONS CANCELLED. |
Agent Khanid
Cohortes Vigilum Curatores Veritatis Alliance
3
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Posted - 2016.06.28 21:29:09 -
[328] - Quote
please we need igb
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Jessika Lee
Perkone Caldari State
19
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Posted - 2016.06.28 23:17:49 -
[329] - Quote
bucegi wrote:I am baffled. How is it possible for CCP to find resources and allocate the time for such an useless thing like the docking animation,but it is absolutely impossible to find resources to keep the IGB going.............................. You are mistaken, believing that scripted manipulation of virtual camera using already existing game engine can match the complexity with the development of actual web browser that supports dozens of different technologies, developing independently
We need to decide what it is we want from the built-in browser:
firstly, we need to display simple hypertext documents with images and basic interface support;
secondly - a means of interaction with external services, processing API requests;
third - data transfer from external services through a browser game (feats, interface settings, standings, etc);
fourth - in the future we would like to see in-game option (via context menu) to export data into the currently active IGB window through a standardized set of variables (character / star system name, fully qualified (region-constellation-system-orbit-satellite) object coordinates, etc);
fifth - the specification of IGB supported standards and features.
All the other bells and whistles can be safely removed - IGB is an expansion tool for data storage / processing, not a full-featured browser. |
Cismet
Saiph Industries BIack Tie Affairs
59
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Posted - 2016.06.28 23:31:34 -
[330] - Quote
Jessika Lee wrote:bucegi wrote:I am baffled. How is it possible for CCP to find resources and allocate the time for such an useless thing like the docking animation,but it is absolutely impossible to find resources to keep the IGB going.............................. You are mistaken, believing that scripted manipulation of virtual camera using already existing game engine can match the complexity with the development of actual web browser that supports dozens of different technologies, developing independently We need to decide what it is we want from the built-in browser: firstly, we need to display simple hypertext documents with images and basic interface support; secondly - a means of interaction with external services, processing API requests; third - data transfer from external services through a browser game (feats, interface settings, standings, etc); fourth - in the future we would like to see in-game option (via context menu) to export data into the currently active IGB window through a standardized set of variables (character / star system name, fully qualified (region-constellation-system-orbit-satellite) object coordinates, etc); fifth - the specification of IGB supported standards and features. All the other bells and whistles can be safely removed - IGB is an expansion tool for data storage / processing, not a full-featured browser.
You're mistaken if you think that CCP ever actually developed the browser. It's a variant on Chromium, the development comes in wrapping it into Eve, they didn't develop the browser. If they had actually developed it from scratch then it's removal would be even more baffling due to the time they'd have thrown into doing so.
What they really need is some work on making it much easier to apply any security patches/updates to flash or shockwave/silverlight or whatever else is required. If you think for a moment that CCP developed that browser from scratch and the attendant technologies that went with then, you are sadly mistaken. That's what's so disappointing about this decision. |
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