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1. Suggestion: 15 Minute PvP timer even AFTER Pilot has logged off - in Features and Ideas Discussion [original thread]
...or you just stay on topic - moving to 0.0 and using bubbles is NOT an option. Especially not when you're hunting somebody (you know hunting? not just sitting and waiting for someone to be trapped inside your bubble - chasing him, tackling him a...
- by LoneRider - at 2008.12.13 11:30:00
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2. [ISSUE] Looting from MY kill SHOULD = looter flagged to ME - in Assembly Hall [original thread]
Originally by: JVol In any case it needs to be looked at, maybe if the 'killer' took a sec hit to make the kill, duel ownership wont apply.. If the killer killed you without taking a sec hit, war dec, or 0.0 youd get duel ownership. We hav...
- by LoneRider - at 2008.12.11 21:04:00
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3. [ISSUE] Looting from MY kill SHOULD = looter flagged to ME - in Assembly Hall [original thread]
Edited by: LoneRider on 11/12/2008 20:54:45 Originally by: JVol I never suggested that the killers corp gets rights, just the killer.. So your suicide gank worries are not valid... killer would be in a pod, the 'deads'corpm8s could ta...
- by LoneRider - at 2008.12.11 20:52:00
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4. [ISSUE] Looting from MY kill SHOULD = looter flagged to ME - in Assembly Hall [original thread]
Originally by: JVol This IS NOT about suicide ganking, its about WAR. Suicide Ganking has its 'regulations'and balance built into it, Huge sec hits and very fast concord responce. Keep on topic, again, this is about PVP, war, not high sec ...
- by LoneRider - at 2008.12.11 20:44:00
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5. [ISSUE] Looting from MY kill SHOULD = looter flagged to ME - in Assembly Hall [original thread]
Edited by: LoneRider on 11/12/2008 20:22:21 It should be like this by now (correct me if i'm wrong): Suicide Ganker kills Industrial. Wreck is owned by victim. Corpmate from suicide gankers loot the wreck and get flagged for the victim's corp...
- by LoneRider - at 2008.12.11 20:22:00
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6. A Call for Transparency regarding the Reaction/POS Exploit - in Assembly Hall [original thread]
signed. these guys were able to play the game for years without paying anything - neither money nor time. Just exploiting. Most of us either pay money or game time (isk) to run the account(s), so we deserve names and numbers.
- by LoneRider - at 2008.12.11 01:14:00
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7. Starbase exploit addressed - in EVE Information Portal [original thread]
Oh great, lets make a database rollback to 4 years ago... I was already there, who else? ^^ Ban each and every account which has made direct profit with this. In case it was alliance-wide: immediately freeze all corresponding alliance wallets, as...
- by LoneRider - at 2008.12.11 01:09:00
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8. Javelin Tech II railgun ammo - wicked evil drawback - in Features and Ideas Discussion [original thread]
Edited by: LoneRider on 11/12/2008 00:37:03 I use Quake ammo in my large artillery cannons, which is a nice surprice in close combat - only against other BS (and webbed if possible). Javelin and Quake also have both the tracking speed penalty,...
- by LoneRider - at 2008.12.11 00:37:00
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9. Suggestion: 15 Minute PvP timer even AFTER Pilot has logged off - in Features and Ideas Discussion [original thread]
Originally by: Rajere Edited by: Rajere on 10/12/2008 17:43:42 Originally by: LoneRider Originally by: Rajere move to 0.0, use a bubble. problem solved. depends on the direction - if someone jumps through a gate, see...
- by LoneRider - at 2008.12.11 00:28:00
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10. Suggestion: 15 Minute PvP timer even AFTER Pilot has logged off - in Features and Ideas Discussion [original thread]
Originally by: Rajere move to 0.0, use a bubble. problem solved. depends on the direction - if someone jumps through a gate, sees that the other side is bubbled (bubble around the gate like heavy interdictor) and logs off he will still ...
- by LoneRider - at 2008.12.10 16:13:00
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11. Suggestion: 15 Minute PvP timer even AFTER Pilot has logged off - in Features and Ideas Discussion [original thread]
Edited by: LoneRider on 09/12/2008 23:55:56 Edited by: LoneRider on 09/12/2008 23:55:05 oh ok thanks for that notice - i am playing since the mass beta test, but took a break for 16 months and i did not get every change - i entered PvP ver...
- by LoneRider - at 2008.12.09 23:54:00
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12. Suggestion: 15 Minute PvP timer even AFTER Pilot has logged off - in Features and Ideas Discussion [original thread]
...also a good point - then we can call it "balancing" ^^
- by LoneRider - at 2008.12.09 21:33:00
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13. Mobile Forward Command Base - in Features and Ideas Discussion [original thread]
Originally by: Bunyip I actually had a similar idea to yours on my webpage, but not as powerful. Your idea seems like an "I win" button. You can view my webpage by clicking on my signature. ...the signature which is currently out of of...
- by LoneRider - at 2008.12.09 21:30:00
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14. Suggestion: 15 Minute PvP timer even AFTER Pilot has logged off - in Features and Ideas Discussion [original thread]
Thanks Irn Bruce, your answer covers everything i would have said - but i think PvP aggro timer and Rats/NPC missions aggro timer are already something different, so limiting the changes to the PvP timer would be the solution for the mission runne...
- by LoneRider - at 2008.12.09 16:20:00
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15. Suggestion: 15 Minute PvP timer even AFTER Pilot has logged off - in Features and Ideas Discussion [original thread]
Originally by: Lombax Originally by: LoneRider more than 30 views and no reply - does that mean it is nonsense, a good idea or simply not interesting enough? ^^ Let's say your idea will become reality. Now imagine I'm that pir...
- by LoneRider - at 2008.12.08 21:57:00
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16. Suggestion: 15 Minute PvP timer even AFTER Pilot has logged off - in Features and Ideas Discussion [original thread]
more than 30 views and no reply - does that mean it is nonsense, a good idea or simply not interesting enough? ^^
- by LoneRider - at 2008.12.06 23:15:00
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17. Suggestion: 15 Minute PvP timer even AFTER Pilot has logged off - in Features and Ideas Discussion [original thread]
Hi everyone, we had a happening with instant LogOff to avoid combat. We were sitting at a gate in lowsec with a small gang. A pirate Broadsword warped to the gate, jumped and the player immediately logged off. Since he has not been attacked yet, ...
- by LoneRider - at 2008.12.06 12:47:00
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18. Quantum Suck Feedback... - in Game Development Forum [original thread]
Originally by: Murina Originally by: DMF KingBob great joke i got cruise missiles at lvl 5 caldarie bs too and it was working fine and i fly in an faction fittet navy raven and you would tell me 14 damage is fair by an frig with ...
- by LoneRider - at 2008.11.12 18:29:00
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19. Quantum Suck Feedback... - in Game Development Forum [original thread]
I like this stuff - it makes smaller ships useful again (sitting in a tackler against a missile damage BS gang was horror before...). For Missions: I think it's a good thing that non-Caldari pilots don't have to skill Raven to get the uber mission...
- by LoneRider - at 2008.11.12 16:29:00
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20. FREE EXPANSION LOL - in Game Development Forum [original thread]
I guess most of us agree that this is a really big step (for speed and lag) and a good step for new content (award & certificate stuff, new missions, alchemy, orca), and it is for free, so i guess the thread starter just didn't read the patch log....
- by LoneRider - at 2008.11.12 16:19:00
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