Altrue
Exploration Frontier inc Brave Collective
1684
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Posted - 2015.03.23 17:10:39 -
[1] - Quote
Alright so first of all, thank you for the work done so far, the new starmap is definitely an improvement compared to the old one, and it looks good, the ability to have it as a separate window or to dock it is pure gold, so good job!
That being said, I need to point out a few things that you should really look into:
- Zoom animations! When zooming in and out, there is a notable inertia that is much less pronounced in the old map. I know that you want things to feel smooth, but in practice its horrible to be unable to click on anything for 1 full second after every zoom, because stars are still moving a bit. Its even worse when going from starmap to system map, as the camera stops moving a full 2 seconds after the last scroll-wheel input. Sorry but its highly annoying.
- I disagree with the color scheme of most filters. Lets take "jumps in the last hour" for instance. It starts as almost white, and ends dark orange. The problem is, the golden color that is representing the middle of the range is much more attractive to the eye than the dark orange one. See example as opposed to incursions, where the lighter color means more importance. Which is what you should do for all things. Just like in the old map where things are bright when stuff happens. Don't flip the color code like that please .
- Same for the color of "my assets". It stays dark orange regardless of the amount of assets you got, as only the "circle" grows to indicate the number of items. If you choose to pick only one color for a filter, it should be a bright one! :)
- Where are the options to color the lines? I like to be able to see region lines, I like to be able to see green lines that indicate space owned by a blue alliance. (they could eve be colored in blue/dark blue/orange/red to match standing colors)
- I hope most of the probing stuff is lacking, as there is almost no indication when scanning: No color, no circle, no sphere... Estimated anomaly position is also black which is too discreet.
- In the system view, the stacking of celestials is bad. Just allow us to zoom more (and don't forget to reduce the zoom inertia!). In the old map, there is no stacking and its much more readable.
Thanks for reading my frenglish, and keep up the good work!
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Altrue
Exploration Frontier inc Brave Collective
1697
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Posted - 2015.03.25 17:44:25 -
[2] - Quote
Suggestion about probing (who knows, since you'll take a look at probing, maybe you can add this :D), a button to "center probes on self".
If that's not at all related to the code you'll have to look into while doing the probe part of the star map, no big deal :)
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