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Thread Statistics | Show CCP posts - 9 post(s) |
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Sharkbait
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Posted - 2006.07.07 11:55:00 -
[1]
we need to move TQ to a unicode client. this is something that is needed for kali now and has to be done
we are currently building a new client that will be made available in a hour or 2. with this client you will not be able to connect to sisi or TQ, but a new uber secret test server !!! omgwtf !!!!
we now have the following test servers
SISI 1 - TQ code SISI 2 - unicode - ipaddress : 87.237.38.10 :
SISI 1 is going to be used for testing hotfixes planned for TQ. SISI 2 is going to be used for testing the new unicode client. when we have put unicode onto TQ, we will then update SISI 1 to unicode and update SISI 2 to kali !!! omgwtf !!! once kali is in a stable testing state.
once we have uploaded the new client, we will be closing the gates to SISI 1 for a short time. no hotfixes are planned right now, so it is using the same code as TQ anyways. to connect to SISI 2 you just need to put the ip address : 87.237.38.10 : into the server box on the signin screen. then use your normal player account. like all the test servers, whatever you do will not effect TQ, but we are enforcing the rules and have not got time to be messing about telling people off and banning people. so bascially i'm planning more perma bans from now on to try and improve the testing.
as it is now, we need all bugs reporting on this client and they need to have screenshots, logfiles and reproductions. but as it is, the server and client are in a better state than i personally expected and after spending a few hours there yesterday and this morning, it doesn't seem so bad at all.
i will keep you posted and upto date with all the info as it becomes ready
the mirror is about 2 weeks old on SISI 2
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Gothikia
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Posted - 2006.07.07 13:38:00 -
[2]
very shagadelic baby
Regeneration - Homosexuals more than welcome! |
BetaZ
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Posted - 2006.07.07 13:44:00 -
[3]
k, when we do a bug rep on this client do we just do it the same as normal?
BetaZ
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Amthrianius
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Posted - 2006.07.07 13:52:00 -
[4]
So its a client not a patch right? ---------------
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Coasterbrian
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Posted - 2006.07.07 13:54:00 -
[5]
Question: Is the new client exactly the same as the current TQ build, just in unicode? Or does it incorporate kali changes as well? ----------
Originally by: riker to thebold first post w/ your main.
Soft and Crunchy 4tw! \o/ |
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Sharkbait
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Posted - 2006.07.07 14:18:00 -
[6]
Originally by: Coasterbrian Question: Is the new client exactly the same as the current TQ build, just in unicode? Or does it incorporate kali changes as well?
the client is the exact same as TQ is now, but it's just in unicode. there are no changes other than that. and yes, please bug report as normal. sooner we get this on TQ, the sooner we can start looking at getting kali in testing
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Blind Man
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Posted - 2006.07.07 14:40:00 -
[7]
Edited by: Blind Man on 07/07/2006 14:43:07 downloadingzor. edit: o o a question, when TQ is upgraded to unicode, will we have to download a new client like this or is it just like a normal patch?
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turnschuh
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Posted - 2006.07.07 14:47:00 -
[8]
/me noob
whats the difference between unicode and current TQ build? new font? any GUI changes?
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Sharkbait
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Posted - 2006.07.07 14:58:00 -
[9]
Originally by: Blind Man Edited by: Blind Man on 07/07/2006 14:43:07 downloadingzor. edit: o o a question, when TQ is upgraded to unicode, will we have to download a new client like this or is it just like a normal patch?
yes, a new client will have to be downloaded
Originally by: turnschuh /me noob
whats the difference between unicode and current TQ build? new font? any GUI changes?
different code
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Blind Man
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Posted - 2006.07.07 14:59:00 -
[10]
new client, eww hopefully we can keep our cache folder?
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Taumenka
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Posted - 2006.07.07 15:02:00 -
[11]
Can we plz have an answer to the last question here ? Plzk ?
Drink Starsi™ Are you Caldari enough?
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turnschuh
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Posted - 2006.07.07 15:08:00 -
[12]
Originally by: Sharkbait
Originally by: Blind Man Edited by: Blind Man on 07/07/2006 14:43:07 downloadingzor. edit: o o a question, when TQ is upgraded to unicode, will we have to download a new client like this or is it just like a normal patch?
yes, a new client will have to be downloaded
Originally by: turnschuh /me noob
whats the difference between unicode and current TQ build? new font? any GUI changes?
different code
typicall dev answer yarr I ment, for the users, what will be different for the user? faster overview, less overview bugs/lags, faster chat switching, ...?
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Othon Von'Salsa
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Posted - 2006.07.07 15:43:00 -
[13]
This client is ready for 64 bits ? :)
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Mrmuttley
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Posted - 2006.07.07 15:58:00 -
[14]
New client
Yay for highspeed net connections ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
I am Dyslexic of Borg.
Your ass will be laminated.
Originally by: Rod Blaine
Eve is not supposed to be fair
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MECHcore
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Posted - 2006.07.07 16:07:00 -
[15]
I have this strange bug atm , my ship seems to be invisible ( eagle ), it happened after i jumped through a gate
I have no experience where and how to report this , anyone that can help me out ?
Thx in advance.
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Coasterbrian
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Posted - 2006.07.07 16:21:00 -
[16]
Edited by: Coasterbrian on 07/07/2006 16:21:43 nvm. ----------
Originally by: riker to thebold first post w/ your main.
Soft and Crunchy 4tw! \o/ |
Gwaihir
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Posted - 2006.07.07 16:45:00 -
[17]
Edited by: Gwaihir on 07/07/2006 16:54:50 Bugs?
0) When installing the new client, it overwrote the desktop icon pointing to the older client. Older client still works OK 1) After jumping through a gate, my ship (a Raven) is no longer visible. Docking does not help 2) When I could see my Raven, it had some "interesting" flashes <-- hard to explain but here goes: viewing the ship from the left shows a "hazy" spot in front of the clipped wing. As you rotate the ship, the "hazy spot" never comes into focus. No big deal - just esthetics 3) messages regarding office rent renewals coming up in Chinese (I think it is Chinese...). Odd part is that one of the messages was in English - remaining ones were in Chinese 4) all POS equipment (including POS) has disappeared - ships stationed at POS are still there (only looked at 2 locations...)
G |
Femaref
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Posted - 2006.07.07 16:57:00 -
[18]
Pos' get killed in every Mirror.
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RaTTuS
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Posted - 2006.07.07 17:00:00 -
[19]
Originally by: Gwaihir
4) all POS equipment (including POS) has disappeared - ships stationed at POS are still there (only looked at 2 locations...)
This is on purpose - all POS are removed so people cannot kill them and gaininfo from them on TQ -- New Sig to come
BIG Lottery BIG Deal BIG Sales |
DarkD
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Posted - 2006.07.07 17:35:00 -
[20]
Edited by: DarkD on 07/07/2006 17:36:10 installed new client. Have a few remarks tho. 1. Plz seed all BPO's and items. IE outpost bpo's aren't seeded 2. Add the new client to the bugreport overview 3. Central fightsystem gone? Or has it moved?
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cytomatrix
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Posted - 2006.07.07 17:52:00 -
[21]
The Capacitor status thingy is not working.
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Outa Rileau
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Posted - 2006.07.07 18:00:00 -
[22]
Did you mirror the 3913 sisi? Inappropriate signature image, removed -zhuge WHYYYYYYYY?! |
Wen Jaibao
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Posted - 2006.07.07 18:20:00 -
[23]
Does this mean we can get rid of our old SiSi folders?
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Aldir Rundal
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Posted - 2006.07.07 19:07:00 -
[24]
Originally by: Wen Jaibao Does this mean we can get rid of our old SiSi folders?
I don't think so wen. This is just for the Unicode client. Any testing done recently won't appear on the new client either.
Recruiting |
Buraken v2
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Posted - 2006.07.07 19:09:00 -
[25]
For us whom dont know compie stuff, whats the difference between "unicode" and.. "code" i guess (the TQ version) whats the benefits of using unicode instead of the TQ version?
Quote: Mail from: Houvire Takaerne
2006.06.06 19:25 Our research has been fruity. If you're interested, I believe I have found what might be a banana in the corner of my office draw.
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Verite Rendition
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Posted - 2006.07.07 19:19:00 -
[26]
Originally by: Buraken v2 For us whom dont know compie stuff, whats the difference between "unicode" and.. "code" i guess (the TQ version) whats the benefits of using unicode instead of the TQ version?
Basically they need to switch to Unicode to support non-Western fonts. ---- AUS Corp Lead Megalomanic |
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Sharkbait
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Posted - 2006.07.07 19:34:00 -
[27]
Originally by: Buraken v2 For us whom dont know compie stuff, whats the difference between "unicode" and.. "code" i guess (the TQ version) whats the benefits of using unicode instead of the TQ version?
basically the short version. china needs the unicode. it's too hard for us to manage 2 code types for the game, they really need to be the same. thats basically it tbh
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Buraken v2
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Posted - 2006.07.07 20:29:00 -
[28]
AAAAAAAAAAAAAAAAAAH... unagi now I see.
Quote: Mail from: Houvire Takaerne
2006.06.06 19:25 Our research has been fruity. If you're interested, I believe I have found what might be a banana in the corner of my office draw.
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Gothikia
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Posted - 2006.07.07 20:39:00 -
[29]
Originally by: Sharkbait
Originally by: Buraken v2 For us whom dont know compie stuff, whats the difference between "unicode" and.. "code" i guess (the TQ version) whats the benefits of using unicode instead of the TQ version?
basically the short version. china needs the unicode. it's too hard for us to manage 2 code types for the game, they really need to be the same. thats basically it tbh
serenity > tranquility... i see how it is...
And yeah i'll be sending a few bug reports in. For 'just' making the client unicode you guys have screwed up a good few things, lol. Oh and I thought that making EVE unicode was RMR's big 'feature'... along with the retarded font.. but this is not the place.
Hate to say it but only new thing i like is the new buttons, haha.
Oh and can someone PLEEAASSE test the head ir tracking thats now in it, that would f'n rock!
Regeneration - Homosexuals more than welcome! |
Bunny Blue
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Posted - 2006.07.07 20:45:00 -
[30]
Does the new code no longer do Wide Screen RES like 1920x1200 and 1200x800?
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