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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Winthorp
2381
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Posted - 2014.07.25 22:12:00 -
[1] - Quote
CCP Fozzie it was good to hear you on the EVE Downunder radio show last night answering questions on the show and in the ingame chat channel, giving Aussie eve players some love.
Yes i was nagging you about WH issues so here is just one more...
Can we get you to look at giving us AU players some real love and changing after DT sigs to keep the pre DT sig ID? Having them change ID's just because of DT leads to extra tedious chores on top of what we already do in WH space to function. |
Alundil
Garoun Investment Bank Gallente Federation
595
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Posted - 2014.07.25 22:38:00 -
[2] - Quote
+1 (not even AU)
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HerrBert
V0LTA Triumvirate.
464
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Posted - 2014.07.25 22:53:00 -
[3] - Quote
Do you understand the madness you are requesting?
No more Sig Unification? Perma-Signatures !
Not sure if you are brilliant or ... stupid... really not sure. Will get back to you on that one. Community-Challenge: Make Jack Miton sing a Duett with me. http://www.youtube.com/user/HerrBertism Jibbychiggawooooow - CSM 9 Corbexx
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Winthorp
2389
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Posted - 2014.07.25 22:59:00 -
[4] - Quote
HerrBert wrote:Do you understand the madness you are requesting?
No more Sig Unification? Perma-Signatures !
Not sure if you are brilliant or ... stupid... really not sure. Will get back to you on that one.
Ohh Herbert i love you.
I really don't see the issue, when a sig is spawned it is assigned an ID, downtime changes that ID when the sig itself does not change. So just leave that sig ID alone.
I think in your Herbert level madness do you think i want sigs to stay around permanently... yes you are that level of crazy, my mistake. |
HerrBert
V0LTA Triumvirate.
464
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Posted - 2014.07.25 23:14:00 -
[5] - Quote
Winthorp wrote:HerrBert wrote:Do you understand the madness you are requesting?
No more Sig Unification? Perma-Signatures !
Not sure if you are brilliant or ... stupid... really not sure. Will get back to you on that one. Ohh Herbert i love you. I really don't see the issue, when a sig is spawned it is assigned an ID, downtime changes that ID when the sig itself does not change. So just leave that sig ID alone. I think in your Herbert level madness do you think i want sigs to stay around permanently... yes you are that level of crazy, my mistake.
*puppy eyes* WHY NOT? Community-Challenge: Make Jack Miton sing a Duett with me. http://www.youtube.com/user/HerrBertism Jibbychiggawooooow - CSM 9 Corbexx
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Andrew Jester
Origin. Black Legion.
511
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Posted - 2014.07.25 23:18:00 -
[6] - Quote
Same sig different location? That'd be horrid... Would sigs only change after they despawned then? If thuggin' was a category I'd win a Grammy |
Erica Dusette
Nighthawk Exploration Anoikis Ronin
14859
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Posted - 2014.07.25 23:21:00 -
[7] - Quote
Yeap, +1
It's pretty demoralizing logging in after dinner to do scans, looking at the clock and realizing it's kinda pointless because you're gonna have to do it allllll over again in an hour or so. I don't mind scanning but I don't love it that much.
Gÿá Part-time wormhole pirate | GÖí Full-time super model WH Blog | #420roloswag | Bio |
Winthorp
2390
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Posted - 2014.07.25 23:23:00 -
[8] - Quote
Andrew Jester wrote:Same sig different location? That'd be horrid... Would sigs only change after they despawned then?
Sigs would disappear when they despawn, i don't understand your confusion.
All i am asking for is to not have to rescan the same sig after DT just because the ID has changed, i am not asking for permanent sigs or any crazy ****. |
Winthorp
2390
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Posted - 2014.07.25 23:25:00 -
[9] - Quote
Erica Dusette wrote:Yeap, +1
It's pretty demoralizing logging in after dinner to do scans, looking at the clock and realizing it's kinda pointless because you're gonna have to do it allllll over again in an hour or so. I don't mind scanning but I don't love it that much.
I agree, often if it is close to DT a lot of people just won't scan close to DT knowing they may as well leave a whole section of a chain unscanned until after DT when the sig ID will remain until the next DT. |
Paikis
Deep Core Mining Inc. Caldari State
1303
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Posted - 2014.07.26 07:47:00 -
[10] - Quote
+1 Would also be nice if they could stop moving them at downtime. Having to rebookmark everything because now you're landing 10km off the hole is annoying. |
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Axloth Okiah
Future Corps Sleeper Social Club
461
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Posted - 2014.07.26 08:03:00 -
[11] - Quote
Paikis wrote:+1 Would also be nice if they could stop moving them at downtime. Having to rebookmark everything because now you're landing 10km off the hole is annoying. wow W-Space Realtor |
Jezza McWaffle
Pandora Sphere Disavowed.
133
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Posted - 2014.07.26 08:20:00 -
[12] - Quote
I just role the holl after DT because having to rescan the whole chain just because the sigs change is more effort than scouting a new one so +1 C6 Wormhole blog http://holelotofwaffle.wordpress.com/ |
Jessica Duranin
Science and Trade Institute Caldari State
107
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Posted - 2014.07.26 10:00:00 -
[13] - Quote
Paikis wrote: Having to rebookmark everything because now you're landing 10km off the hole is annoying. You don't have to rebookmark them. Just warp there a second time and you will land at zero.
Leave it as it is. Makes it easier to spot the new ones that spawned after DT. |
HerrBert
V0LTA Triumvirate.
466
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Posted - 2014.07.26 11:17:00 -
[14] - Quote
Still continueing to think about this one: So here the Pro and Cons
Problems: - Game Mechanics Sig IDs needed changing since their implementation, well atleast they changed every DT which may be something about Cache reset, so it actually "has a real purpose" Although i assume this and rather think thats too much of a wild guess
- Learned Feature Every Newkid learns about the secret knowledge of the Post-Dt Sig Cypher sooo they can read signatures and easily find new connections, a feature that reduced alot of scanning (I KINDA LIKE THAT). It also kept the "documentation" smaller in that case, which isnt a problem per se just will end up with bigger spreadsheets and we loove spreadsheets right? Well I love Ishtars but thats another feature.
- More work Many people claim it aint worth scanning before DT and to an extend they are right pending the situation and goals. This excuse will be invalid
Contribution: - New Scanning Expierence AU to early EU get to enjoy a System of IDs that makes Sense and doesnt confuse the **** out of new players, so it is actually enjoyable to scan all the time without the fade of DT over the head.
- Less work for Small Local based Operations Given Fozzies very ******* confusing Statement about upcoming "Tax Payment Structure" and wormholes being a rather "Industrial Friendly" thingy (as far as I understood it), this would take alot of "repeating chors" away from the locals and even could be considered a homefield advantage on a general memberbase, since they can always instantly identify new sigs if they use the proper documentation, while an aggressive force has to do all the SCANNING!
- A little contribution to making navigation "extensive" More scanning ... and i know you guys love it
Verdict: Given that the scanning Mechanics are a VERY integrated mechanic and almost interact in every aspect of the game, I would assume this is under the surface a rather HUGE request, although it would mean "a huge" quality of life improvement for the people playing around the DT.
This one isnt easy. Community-Challenge: Make Jack Miton sing a Duett with me. http://www.youtube.com/user/HerrBertism Jibbychiggawooooow - CSM 9 Corbexx
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Paikis
Deep Core Mining Inc. Caldari State
1303
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Posted - 2014.07.26 11:49:00 -
[15] - Quote
Jessica Duranin wrote:Paikis wrote: Having to rebookmark everything because now you're landing 10km off the hole is annoying. You don't have to rebookmark them. Just warp there a second time and you will land at zero. Leave it as it is. Makes it easier to spot the new ones that spawned after DT.
Learn something new every day.
Cheers o7 |
aya nasta
UNFRL Fleet Operations CONSORTIUM UNIVERSALIS
5
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Posted - 2014.07.26 13:44:00 -
[16] - Quote
HerrBert wrote:So here the Pro and Cons
Problems:
Contribution:
While I appreciate your post content, it warps my mind.
Pros and Cons are not "Problems (negative) and Contribution (positive)", but the opposite...
"Pros and cons, a shortening of the Latin expression "pro et contra" (for and against)"
Pros are positive, Cons are negative |
Lloyd Roses
Artificial Memories Vertical.
674
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Posted - 2014.07.26 14:11:00 -
[17] - Quote
Might be easier summed up as *sig ID reset at DT is a kick in the nuts for AU/EU players* (EU mainly on weekends though), while the odd ID just makes wh-life at US-TZ a whole lot safer. "I honestly thought I was in lowsec"
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HerrBert
V0LTA Triumvirate.
469
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Posted - 2014.07.26 15:34:00 -
[18] - Quote
aya nasta wrote:While I appreciate your post content, it warps my mind. Pros and Cons are not "Problems (negative) and Contribution (positive)", but the opposite... "Pros and cons, a shortening of the Latin expression "pro et contra" (for and against)" Pros are positive, Cons are negative
I... I... dont.. hmm.. I.. anyone? Please?
Community-Challenge: Make Jack Miton sing a Duett with me. http://www.youtube.com/user/HerrBertism Jibbychiggawooooow - CSM 9 Corbexx
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Andrew Jester
Origin. Black Legion.
513
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Posted - 2014.07.26 15:39:00 -
[19] - Quote
aya nasta wrote:HerrBert wrote:So here the Pro and Cons
Problems:
Contribution:
While I appreciate your post content, it warps my mind. Pros and Cons are not "Problems (negative) and Contribution (positive)", but the opposite... "Pros and cons, a shortening of the Latin expression "pro et contra" (for and against)" Pros are positive, Cons are negative
X <---- joke
<---- your head If thuggin' was a category I'd win a Grammy |
unimatrix0030
Viperfleet Inc. Disavowed.
121
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Posted - 2014.07.26 19:56:00 -
[20] - Quote
HerrBert wrote:Still continueing to think about this one: So here the Pro and Cons
I think most of your pro's and cons are realy all that much of an issue : cons: -Game mechancis : might be a lot of work for ccp, but we won't ever know that because it is NDA probably . Should it have a high priority?No it would be nice to have though! But who knows it might be an easy fix like the API data thingy, that was far from being a priority( i would rather seen other things changed before this) but still was done.
-Learned feature: The sigs will be mostly as easy to read as before . If an incoming hole spawns more then 30 minutes after the others it will show an other patern anyway. Not an issue for people with wormhole mapping software.
-More work: i would say less work because it has been scanned already... .
Pro's: -new scanning experiance and little contribution to making navigation "extensive: i agree as you say
- Less work for locals: locals have the home advantage if they scanned their system. just as before and as should be.
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epicurus ataraxia
Lazerhawks
853
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Posted - 2014.07.26 22:02:00 -
[21] - Quote
unimatrix0030 wrote:HerrBert wrote:Still continueing to think about this one: So here the Pro and Cons
I think most of your pro's and cons are realy all that much of an issue : cons: -Game mechancis : might be a lot of work for ccp, but we won't ever know that because it is NDA probably . Should it have a high priority?No it would be nice to have though! But who knows it might be an easy fix like the API data thingy, that was far from being a priority( i would rather seen other things changed before this) but still was done. -Learned feature: The sigs will be mostly as easy to read as before . If an incoming hole spawns more then 30 minutes after the others it will show an other patern anyway. Not an issue for people with wormhole mapping software. -More work: i would say less work because it has been scanned already... . Pro's: -new scanning experiance and little contribution to making navigation "extensive: i agree as you say - Less work for locals: locals have the home advantage if they scanned their system. just as before and as should be.
+ 1 for not resetting id at downtime, it is a major P.I.A to rescan the chain again once you have just done it. ( EU player.) maybe keep ID and add a * to it? Make everyone happy. There is one EvE. Many people. Many lifestyles. WE are EvE |
Sith1s Spectre
D4RK M00N RISING Psychosomatic.
1114
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Posted - 2014.07.27 02:26:00 -
[22] - Quote
I mean they take 15-30 mins (more on patch nights) out of our game time every night. I think it's the least they could do for us :) AU tz best tz
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Amarr Citizen 000001
Imperial Academy Amarr Empire
0
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Posted - 2014.07.27 03:19:00 -
[23] - Quote
but that would mean they'd have to plug another hard drive into the server to hold all that info |
Winthorp
2427
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Posted - 2014.07.29 09:35:00 -
[24] - Quote
DT is coming.... |
Ab'del Abu
Atlantis Ascendant
61
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Posted - 2014.07.29 09:48:00 -
[25] - Quote
I like how it is. We don't write down signatures anymore while scanning our chain because that information turned out to be largely irrelevant to us, we only do so for our home hole now. After DT we simply watch out for signatures that don't match the prevalent pattern, that's actually quite handy. Changing the mechanics would def. mess with our way of doing things ...
I figure the current mechanics might suck for alliances, but alliance bookmarks should take care of that soonTM. |
Bleedingthrough
Raptor Navy
57
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Posted - 2014.07.29 10:37:00 -
[26] - Quote
Ab'del Abu wrote:I like how it is. We don't write down signatures anymore while scanning our chain because that information turned out to be largely irrelevant to us, we only do so for our home hole now. After DT we simply watch out for signatures that don't match the prevalent pattern, that's actually quite handy. Changing the mechanics would def. mess with our way of doing things ...
I figure the current mechanics might suck for alliances, but alliance bookmarks should take care of that soonTM.
... this would totally not work for us and other groups that a) don't have the numbers to take every fight and b) expose a ratting fleet outside home in order to make a living.
OPs suggestion has initially been suggested by me in Corbexxs thread and i still support it: Give us fixed sig IDs! |
Ab'del Abu
Atlantis Ascendant
62
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Posted - 2014.07.29 11:08:00 -
[27] - Quote
Bleedingthrough wrote:Ab'del Abu wrote:I like how it is. We don't write down signatures anymore while scanning our chain because that information turned out to be largely irrelevant to us, we only do so for our home hole now. After DT we simply watch out for signatures that don't match the prevalent pattern, that's actually quite handy. Changing the mechanics would def. mess with our way of doing things ...
I figure the current mechanics might suck for alliances, but alliance bookmarks should take care of that soonTM. ... this would totally not work for us and other groups that a) don't have the numbers to take every fight and b) expose a ratting fleet outside home in order to make a living.
But what do you need to know the signature's ids for? As long as you load the system first after DT before anyone else does coming from the outside and spawning a new K162, you should be safe without rescanning anything :) |
Winthorp
2431
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Posted - 2014.07.29 12:37:00 -
[28] - Quote
Ab'del Abu wrote:I like how it is. We don't write down signatures anymore while scanning our chain because that information turned out to be largely irrelevant to us, we only do so for our home hole now. After DT we simply watch out for signatures that don't match the prevalent pattern, that's actually quite handy. Changing the mechanics would def. mess with our way of doing things ...
I figure the current mechanics might suck for alliances, but alliance bookmarks should take care of that soonTM.
Your response makes no sense at all, what will Alliance BM's have to do with any of this?
The fact that you state you don't record signatures in your chain and your laziness as your reason to avoid change makes little sense as to why it shouldn't change, you should be aware CCP never listens to the reason "this is the way it has always been you can't change it on us" as a valid argument. |
Ab'del Abu
Atlantis Ascendant
64
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Posted - 2014.07.29 13:22:00 -
[29] - Quote
Winthorp wrote:Ab'del Abu wrote: I figure the current mechanics might suck for alliances, but alliance bookmarks should take care of that soonTM.
Your response makes no sense at all, what will Alliance BM's have to do with any of this?
If - for whatever reason - bookmarks cannot be shared directly, signature IDs can be used to convey information about wormholes etc. As it stands this doesn't work when there is a downtime inbetween. Yes it's a minor issue ...
Winthorp wrote:Ab'del Abu wrote:I like how it is. We don't write down signatures anymore while scanning our chain because that information turned out to be largely irrelevant to us, we only do so for our home hole now. After DT we simply watch out for signatures that don't match the prevalent pattern, that's actually quite handy. Changing the mechanics would def. mess with our way of doing things ...
The fact that you state you don't record signatures in your chain and your laziness as your reason to avoid change makes little sense as to why it shouldn't change, you should be aware CCP never listens to the reason "this is the way it has always been you can't change it on us" as a valid argument.
Everyone is going on about how they absolutely need to rescan all the things, but noone says why it's so vital. Noone has given a single ~good~ reason that justifies CCP putting their resources into making this change. Imho the benefits of the current system def. outweighs the disadvantages.
E.g., if this should actually change, everyone will need to use tools like tripwire or eveeye for parsing scan results in order to be able to notice new signatures. Or do you expect anyone to just manually write down those 200+ signatures in a larger chain? I hope CCP forces neither on us
As someone else already pointed out, such a change would probably mean more work for a majority of wormholers - including pilots from AU and EU timezones too. |
Bleedingthrough
Raptor Navy
57
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Posted - 2014.07.29 14:12:00 -
[30] - Quote
Ab'del Abu wrote:E.g., if this should actually change, everyone will need to use tools like tripwire or eveeye for parsing scan results in order to be able to notice new signatures. Or do you expect anyone to just manually write down those 200+ signatures in a larger chain? I hope CCP forces neither on us
True. Would be very nice if ignored signatures would be remembered/flagged as ignored. |
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