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Thread Statistics | Show CCP posts - 3 post(s) |
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CCP Fozzie
C C P C C P Alliance
9326
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Posted - 2014.02.26 13:12:00 -
[1] - Quote
Hey everyone. In Rubicon 1.3 we are making a few small tweaks to Damps and the Celestis cruiser, to lay the groundwork for another damp change that we have planned for a later patch.
Damps are a very powerful EWar that have the ability to create some interesting tactical situations and we feel we are getting very close to hitting the mark with their balance, but they are a little more effective at extreme ranges than we think is appropriate.
In 1.3 we'll be reducing the base optimal range of all damps by 16.66% and reducing the damp range bonus on the Celestis to 7.5% per level.
The new optimal range values for dampeners will be: NameOld OptimalNew Optimal Remote Sensor Dampener I3000025000 Remote Sensor Dampener II3600030000 Low Frequency Sensor Suppressor I3450028750 Indirect Scanning Dampening Unit I3300027500 Kapteyn Sensor Array Inhibitor I3150026250 Phased Muon Sensor Disruptor I3600030000 'Broker' Remote Sensor Dampener I3600030000 'Executive' Remote Sensor Dampener I3600030000 Shadow Serpentis Remote Sensor Dampener3600030000
Thanks and let us know what you think! Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie http://www.twitch.tv/ccp_fozzie/ |
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TrouserDeagle
Beyond Divinity Inc Shadow Cartel
526
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Posted - 2014.02.26 13:13:00 -
[2] - Quote
nerf ecm |
Michael Harari
Genos Occidere HYDRA RELOADED
1111
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Posted - 2014.02.26 13:16:00 -
[3] - Quote
Will 1.3 be out before or after NEO?
Apart from that, +1, good iterating |
TAckermassacker
New Republic The Initiative.
41
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Posted - 2014.02.26 13:21:00 -
[4] - Quote
Btw what happend to the idea to bring a Signal dissortion Amplifier equivalent to damps and tracking disruptors? |
Lidia Caderu
Harbingers of Chaos Inc The East India Co.
25
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Posted - 2014.02.26 13:46:00 -
[5] - Quote
Quote:Thanks and let us know what you think! Nothing |
l0rd carlos
Friends Of Harassment
881
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Posted - 2014.02.26 14:02:00 -
[6] - Quote
I like it. German blog about smallscale lowsec pvp: http://friendsofharassment.wordpress.com |
Soldarius
Deadman W0nderland Test Alliance Please Ignore
549
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Posted - 2014.02.26 14:09:00 -
[7] - Quote
The Celestis really does have ridiculously long range on it's damps. And anything that involves balancing EWAR is long overdue.
Free Ripley Weaver! |
MeBiatch
GRR GOONS
1748
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Posted - 2014.02.26 14:14:00 -
[8] - Quote
Take that f u fleet.
There are no stupid Questions... just stupid people... Winter Expansion new ship request |
Alvatore DiMarco
Capricious Endeavours Ltd
1802
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Posted - 2014.02.26 14:18:00 -
[9] - Quote
A nerf like this suggests interesting changes to come in the future.
Perhaps a remodeled Celestis that doesn't resemble Matari interpretive sculpture of a banana will accompany that change. |
Powers Sa
964
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Posted - 2014.02.26 14:20:00 -
[10] - Quote
RIP Maulus lol |
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Edward Olmops
Sirius Fleet
138
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Posted - 2014.02.26 14:25:00 -
[11] - Quote
While I agree that Targetting Range dampening can be quite powerful atm, what about Scan Resolution dampening? Any chance that this can be not nerfed or even buffed? (dampener base stats or scripts)
I don't feel like these are 2 equally powerful flavours of damps, there are only very few situations where scan resolution dampening is really useful. |
Grarr Dexx
Snuff Box
327
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Posted - 2014.02.26 14:26:00 -
[12] - Quote
bout time |
Cheekything
Dark-Rising Executive Outcomes
148
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Posted - 2014.02.26 14:28:00 -
[13] - Quote
CCP Fozzie wrote: Shadow Serpentis Remote Sensor Dampener3600030000
Does this mean your finally adding these to the loot tables?
It's only taken 8+ years :D |
Kristoffon vonDrake
Forceful Resource Acquisition Inc
111
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Posted - 2014.02.26 14:33:00 -
[14] - Quote
not enough
also nerf ecm next please |
Diivil
Magellanic Itg Goonswarm Federation
249
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Posted - 2014.02.26 14:34:00 -
[15] - Quote
Why nerf the Celestis when unbonused ships are running damps and are being generally just as effective than the dedicated ewar ships because they are so much harder to kill? I hope that the "upcoming" (2016) change addresses the issue of using such effective damps on ships that don't even have bonuses for them.
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Crysantos Callahan
Control-Space DARKNESS.
17
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Posted - 2014.02.26 14:50:00 -
[16] - Quote
CCP Fozzie wrote:Hey everyone. In Rubicon 1.3 we are making a few small tweaks to Damps and the Celestis cruiser, to lay the groundwork for another damp change that we have planned for a later patch.
Damps are a very powerful EWar that have the ability to create some interesting tactical situations and we feel we are getting very close to hitting the mark with their balance, but they are a little more effective at extreme ranges than we think is appropriate.
In 1.3 we'll be reducing the base optimal range of all damps by 16.66% and reducing the damp range bonus on the Celestis to 7.5% per level.
The new optimal range values for dampeners will be: NameOld OptimalNew Optimal Remote Sensor Dampener I3000025000 Remote Sensor Dampener II3600030000 Low Frequency Sensor Suppressor I3450028750 Indirect Scanning Dampening Unit I3300027500 Kapteyn Sensor Array Inhibitor I3150026250 Phased Muon Sensor Disruptor I3600030000 'Broker' Remote Sensor Dampener I3600030000 'Executive' Remote Sensor Dampener I3600030000 Shadow Serpentis Remote Sensor Dampener3600030000
Thanks and let us know what you think!
Decent iteration and nerf to celestis. |
Paxswill
Dreddit Test Alliance Please Ignore
0
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Posted - 2014.02.26 14:55:00 -
[17] - Quote
Edward Olmops wrote:While I agree that Targetting Range dampening can be quite powerful atm, what about Scan Resolution dampening? Any chance that this can be not nerfed or even buffed? (dampener base stats or scripts)
I don't feel like these are 2 equally powerful flavours of damps, there are only very few situations where scan resolution dampening is really useful.
In my experience, both are useful in a roughly equal number of different situations. Range damps to either pull DPS or logi in, scan res on hostile logi if you're switching targets. |
iskflakes
891
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Posted - 2014.02.26 14:59:00 -
[18] - Quote
This seems like a much needed change.
Unrelated but on the subject of EWar, does anybody know of a single use case for the target painting implant that reduces capacitor cost? - |
Icantspellwell
Ever Flow Northern Coalition.
24
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Posted - 2014.02.26 15:08:00 -
[19] - Quote
While you are at it can you nerf the lock range on celestis and blackbirds? As it is now the celestis base lock range is 75km and the blackbird is 85km while the bellicose is only 42.5km and the arbitrator is 50km. The celestis and blackbird have longer base targeting ranges than most gallente and minmatar battleships and is +/- a few km on amarr/caldari battleships. Would help nerf their long range dampening in my opinion since they would be forced to lose a damp for another sebo to lock as far as they have been. |
Goldensaver
Lom Corporation Brothers of Tangra
368
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Posted - 2014.02.26 15:17:00 -
[20] - Quote
Icantspellwell wrote:While you are at it can you nerf the lock range on celestis and blackbirds? As it is now the celestis base lock range is 75km and the blackbird is 85km while the bellicose is only 42.5km and the arbitrator is 50km. The celestis and blackbird have longer base targeting ranges than most gallente and minmatar battleships and is +/- a few km on amarr/caldari battleships. Would help nerf their long range dampening in my opinion since they would be forced to lose a damp for another sebo to lock as far as they have been. In all fairness to the Blackbird, It's not all that out of line.
For comparison, the Merlin (a frigate) has a 50km locking range. The Moa has a 55km Locking range, and the Rokh has a 90km locking range.
The Griffin has a 65km range, Blackbird has 85km, and Scorpion has 90km.
Blackbird might get nerfed to 70km or 75km, but it should still be well above the other racial EWar cruisers considering the typically high Caldari locking range.
The Celestis on the other hand is pretty out of whack with the other ships in the line, with the highest range battleship being the Megathron with 72.5km and the cruisers being 52.5km. I'd say 55-60km would be more "natural" for the Celestis.
Of course, people hate the **** out of ECM so I won't be surprised if rabid crazies start ranting about how the Blackbird should have only 20km forcing it to close to use the range, and upon activation of ECM mods, the ship should self destruct. |
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Lloyd Roses
Blue-Fire
523
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Posted - 2014.02.26 15:20:00 -
[21] - Quote
Powers Sa wrote:RIP Maulus
SO you only need one signal amp now to get to proper targeting range for your damps "I honestly thought I was in lowsec"
Moving pictures |
Maximus Andendare
Future Corps Sleeper Social Club
846
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Posted - 2014.02.26 15:24:00 -
[22] - Quote
Wasn't the Celestis' optimal range bonus to damps put in as a "fleet ship" counter to a Blackbird's ECM Range, so that each of them can ewar from roughly the same distance?
By nerfing the range on damps, won't that just lead to 100km+ Blackbirds going unchecked? Step onto the battlefield, and you're already dead, born again at the end of the battle to live on and fight another day.
>> Play Dust 514 FREE! Sign up for exclusive gear today! << |
Corben Arctus
Future Corps Sleeper Social Club
15
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Posted - 2014.02.26 15:26:00 -
[23] - Quote
Michael Harari wrote:Will 1.3 be out before or after NEO?
What the heck is NEO? |
Milton Middleson
Rifterlings Point Blank Alliance
463
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Posted - 2014.02.26 15:28:00 -
[24] - Quote
On noes. My Maulus. I'll have to start fitting Particle Dispersion Projectors to get decent range.
Wait. I already did that. |
KiithSoban
Big Johnson's
36
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Posted - 2014.02.26 15:30:00 -
[25] - Quote
*sigh* ok. Just buff the arazu's armor tank and give it a similar optimal bonus too plz I want to see logi appear on killmails! (by just repping)-á See CSM "reasonable things" |
Taleden
North Wind Local no. 612
74
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Posted - 2014.02.26 15:37:00 -
[26] - Quote
I know everybody likes to pretend that EVE has no PvE content whatsoever, but as long as you're looking at damping and ewar already, would it be so hard to make NPC ewar obey the same stacking penalties and effective ranges as player ewar? Missions against Serpentis, for example, are just a royal tedious pain because they can damp from 80km away, and it only takes 2 or 3 of them to cut your target range to 20km. And that doesn't even make those missions *hard* per se, it just makes them irritating, which has no gameplay value. |
seth Hendar
I love you miners
471
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Posted - 2014.02.26 15:40:00 -
[27] - Quote
KiithSoban wrote:*sigh* ok. Just buff the arazu's armor tank and give it a similar optimal bonus too plz a bit of cap regen would be better imao, or a reduction in damps consumption.
they are cap hungry..... |
Batelle
HOMELE55
1915
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Posted - 2014.02.26 15:53:00 -
[28] - Quote
Why do the t2 recons have weaker bonuses than the celestis maulus and keres? I know Recons haven't been balanced yet, but why didn't they just get the 7.5% effectiveness back when damps were last adjusted?
Why can't you just give them the 7.5% bonus right now, especially if you're nerfing the module directly? "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |
Ab'del Abu
Atlantis Ascendant
3
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Posted - 2014.02.26 15:57:00 -
[29] - Quote
Icantspellwell wrote:While you are at it can you nerf the lock range on celestis and blackbirds? As it is now the celestis base lock range is 75km and the blackbird is 85km while the bellicose is only 42.5km and the arbitrator is 50km. The celestis and blackbird have longer base targeting ranges than most gallente and minmatar battleships and is +/- a few km on amarr/caldari battleships. Would help nerf their long range dampening in my opinion since they would be forced to lose a damp for another sebo to lock as far as they have been.
+1
However, I don't think that's enough. Damps (bombs as well, but that is better left for another thread ...) are making Shield-BS-doctrines completely unviable for large scale fleet-combat (safe for the token BL-Alpha-Mael-Fleet there is not much to go around in the current meta) as a single dampening ship can easily render two battlehips useless. On top of that celestices boast a ridiculous amount of tank for a t1 cruiser (~60k ehp with links). Bonuses of t1 ewar cruisers should generally be brought in line with their t2 counterparts, otherwise there will be few incentive to ship up. I propose:
1.) Remove Range bonuses from celestis hull 2.) Remove either one low OR mid slot and replace it with a high one (layout like arbitrator for example)
Also consider making the effectiveness of dampeners depend on some additional factor. I find it troublesome that some form of ewar would have so much more impact on large/expensive ships (bs/carriers etc) than on small ships. For example a ship's sensor strength could be factor in to leverage effectiveness to some degree.
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seth Hendar
I love you miners
472
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Posted - 2014.02.26 15:57:00 -
[30] - Quote
Batelle wrote:Why do the t2 recons have weaker bonuses than the celestis maulus and keres? I know Recons haven't been balanced yet, but why didn't they just get the 7.5% effectiveness back when damps were last adjusted?
Why can't you just give them the 7.5% bonus right now, especially if you're nerfing the module directly?
Quote:Name: Arazu Hull: Celestis Role: Force Recon Ship
Force recon ships are the cruiser-class equivalent of covert ops frigates. While not as resilient as combat recon ships, they are nonetheless able to do their job as reconaissance vessels very effectively, due in no small part to their ability to interface with covert ops cloaking devices and set up cynosural fields for incoming capital ships.
Developer: Duvolle Labs
Duvolle Labs manufactures sturdy ships with a good mix of offensive and defensive capabilities. Since the company is one of New Eden's foremost manufacturers of particle blasters, its ships tend to favor turrets and thus have somewhat higher power output than normal.
Gallente Cruiser Skill Bonus: 5% bonus to Medium Hybrid Turret damage per level 7.5% bonus to Remote Sensor Dampener effectiveness per level
Recon Ships Skill Bonus: 20% bonus to Warp Scrambler and Warp Disruptor range per level 20% reduction in CPU need for cloaking devices per level
Role Bonus: 80% reduction in liquid ozone consumption for cynosural field generation 50% reduction in cynosural field duration
Note: can fit covert ops cloaks and covert cynosural field generators
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