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Thread Statistics | Show CCP posts - 3 post(s) |
Isis Dea
State Protectorate Caldari State
397
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Posted - 2013.11.16 16:44:00 -
[31] - Quote
Jonah Gravenstein wrote: As for Seagulls vision, I sincerely hope they pull it off because if they do, it could well be epic in scope.
In space maybe. Some of us would rather see WiS implemented and more DUST integration.
Space has had its fair share of fixes and overall is in a good state with all the balance changes. How about going back to that 2006 promise of life outside the pod? -Now, preferably, the room? |
OldWolf69
IR0N. SpaceMonkey's Alliance
90
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Posted - 2013.11.16 16:51:00 -
[32] - Quote
..."about"? We talk in 3-4 days "about" this. |
Doc Severide
Caldari Provisions Caldari State
132
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Posted - 2013.11.16 16:56:00 -
[33] - Quote
I got some damned good input here. But I'm not giving it because I've got "reasons"...
But this is just another AFK Cloaking thread anyway isn't it? Everyone is always repeating the mantra "Don't Trust Anyone" ad nauseum... If I can't trust the guys I play with, why bother playing with them at all? Fly Solo... |
Jonah Gravenstein
Machiavellian Space Bastards
14577
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Posted - 2013.11.16 16:58:00 -
[34] - Quote
Isis Dea wrote:Jonah Gravenstein wrote: As for Seagulls vision, I sincerely hope they pull it off because if they do, it could well be epic in scope.
In space maybe. Some of us would rather see WiS implemented and more DUST integration. Space has had its fair share of fixes and overall is in a good state with all the balance changes. How about going back to that 2006 promise of life outside the pod? -Now, preferably, the room? I wouldn't be adverse to some more avatar based stuff, I think it'll come, and I think we'll probably see some of it, or at least the supporting code for it, appear in the 5 year plan. It's very much a jesus feature, if it's expanded upon it has to be done right they can't risk another Incarna.
Space should always receive attention, it's the mainstay of the game and always will be. I am furnishing this post "as is" I do not provide any warranty whatsoever, whether express, implied, or statutory, including, but not limited to, any relevance or fitness for purpose or any warranty that the contents herein are error-free.
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EI Digin
Sniggerdly Pandemic Legion
1372
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Posted - 2013.11.16 17:04:00 -
[35] - Quote
Visions are fine, but the bottom line is that you have to deliver.
If this vision turns out to be another half-assed captains quarters debacle, there will be hell to pay. |
El 1974
Freedom For Fantasy The Unthinkables
102
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Posted - 2013.11.16 17:05:00 -
[36] - Quote
Their vision is vague. All I see is that CCP seems to think that we like to shoot at structures (Poco's, deployable crap). I'd rather have them fix sov warfare than give us ever more structures to shoot at. |
Princess Bride
Corripe Cervisiam Trade Consortium
610
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Posted - 2013.11.16 17:59:00 -
[37] - Quote
The only thing that makes me nervous about this expansion is its name. Rubicon: the point of no return. It implies changes that cannot be reversed, no matter what, do or die, succeed or close the doors forever. It sounds like an appropriate name for an expansion changing Eve to F2P, or some other major shift. But I don't see evidence of that kind of permanent "things will never again be the same" plan in the dev notes, so I'm probably just paranoid.
I hope that's the case anyway. http://eveprincessbride.wordpress.com/ |
Inquisitor Ageri
24th Imperial Crusade Amarr Empire
4
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Posted - 2013.11.16 18:18:00 -
[38] - Quote
I think a lot of the exasperation comes from the stance within the playerbase that there are a huge amount of features and systems within the EVE client that have not been touched for the past six or seven years, and are extremely out-of-date, whilst more superficial features such as ship designs and shaders get the full treatment with each expansion. EVE is gradually getting a DX11 facelift whilst some of its' core gameplay is very much outdated - that is what makes me uneasy about its' future. |
Krixtal Icefluxor
The Scope Gallente Federation
72852
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Posted - 2013.11.16 18:27:00 -
[39] - Quote
JamDunc wrote: If that was true, then people would not have been screaming to direct resources to Spaceships, they would have demanded more resources to Avatars/CQ/Stations. Unless I remember wrong, there really weren't that many people screaming for less resources to be directed at Ships.
Bullcrap.
They were screaming for things in the game to be fixed, that had been forever broken.
"Spaceships" were just a small part of that massive issue. "He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."-á - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882 |
Krixtal Icefluxor
The Scope Gallente Federation
72854
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Posted - 2013.11.16 18:29:00 -
[40] - Quote
Obviously you have no viable eye-sight left. You need an ophthalmologist. "He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."-á - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882 |
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Krixtal Icefluxor
The Scope Gallente Federation
72854
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Posted - 2013.11.16 18:30:00 -
[41] - Quote
JamDunc wrote:Arduemont wrote:[quote=JamDunc]That engine by the way, then brought a plethora of awesome changes in Crucible. Like most of the V3 textures, Time Dilation, all the new UIs, the basis for the new Crime watch system, etc etc etc. Do you have any sources for that? Not trying to put you on the spot, I would be really interested to read about that.
Oh...right. Don't bother with your own research. Just continue the non-stop slamming of everyone else's why don't you ??? "He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."-á - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882 |
JamDunc
Team JK
115
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Posted - 2013.11.16 18:38:00 -
[42] - Quote
Krixtal Icefluxor wrote:Oh...right. Don't bother with your own research. Just continue the non-stop slamming of everyone else's why don't you ???
You seem like you have a lot of pent up aggression, do you need a hug? |
Sura Sadiva
Entropic Tactical Crew
704
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Posted - 2013.11.16 18:51:00 -
[43] - Quote
MeBiatch wrote:Look at apocrypha thats what you get when they go big on space game play expansion. I am pretty sure this is thr big thin seagull means with her vision.
The fun part about Apocrypha is that that expansion (always pointed as the best or one of the best EVE expansion ever) wasn't originated by direct input from playerbase. Nobody was asking for that kind of stuff, the release wasn't neither planed and came on a 3 months cycle base instead of the ususal 6 and was considerated a mini-expansion.
The crowdfounding scheme based on "let's see what they ask louder on the forum and fix it" is not itself bad, but cannot supply the lack of a solid game design.
The small fixes policy is cheap and good marketting-wise, but medium and long term game design (if they're interested in it) requires higher level analysys, point ov view and strategic approach. That's what actually CCP lack.
And requires some decent lead game designers.
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Anomaly One
30
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Posted - 2013.11.16 18:57:00 -
[44] - Quote
I just hope they don't release avatar and such through WoD and leave EVE without it. *~~*running my own mission and have some class bully run up and blow me up because they think its funny, then give the excuses that I was just firing fireworks at you*~~* |
xxVastorxx
The Scope Gallente Federation
34
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Posted - 2013.11.16 19:21:00 -
[45] - Quote
I'm sure at the next fanfest Players will be asking alot of questions about the recent events then forewarding it to the community. |
JamDunc
Team JK
115
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Posted - 2013.11.16 19:22:00 -
[46] - Quote
Anomaly One wrote:I just hope they don't release avatar and such through WoD and leave EVE without it.
Well they did say at fanfest that 5 years ago they talked about letting us fight on planets and now we can. It was in a totally different game but in CCPs eyes they lived up to that promise.
I can see them turning around and saying that 5 years ago we told you, you would be able to have avatars and mix in rooms together and now you can. Just buy WoD.
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Moonaura
The Dead Rabbit Society
340
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Posted - 2013.11.16 19:26:00 -
[47] - Quote
TigerXtrm wrote:When Seagull presented the 5 year plan of introducing player built Stargates and all that other amazing stuff, they explicitly mentioned that for the time being it was just a vision. Nothing about it was in development yet and it was no hard promise of any kind.
Five years?
Bloody hell, this Rubicon we're just about to cross is a damn long way from the walls of Rome ain't it?
I will not be spending the next five years paying CCP for EVE, if all we get are pithy expansions like Rubicon. Boldly going forward, still can't find reverse - name that tune kids! |
Krixtal Icefluxor
The Scope Gallente Federation
72899
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Posted - 2013.11.16 19:34:00 -
[48] - Quote
JamDunc wrote:Krixtal Icefluxor wrote:Oh...right. Don't bother with your own research. Just continue the non-stop slamming of everyone else's why don't you ??? You seem like you have a lot of pent up aggression, do you need a hug?
Impressed you even know what aggression is. "He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."-á - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882 |
JamDunc
Team JK
117
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Posted - 2013.11.16 20:30:00 -
[49] - Quote
Krixtal Icefluxor wrote:Impressed you even know what aggression is.
Its OK buddy at least one person likes you just the way you are
http://www.youtube.com/watch?v=3-DsZMKYXzI |
Dun'Gal
Myriad Contractors Inc.
50
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Posted - 2013.11.16 20:33:00 -
[50] - Quote
No.
Ah... that was easy.
Oh yeah, I just posted in another EvEisDieing/DustisDead/Imamadcarebear/whateverotherfotmthread. |
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Halcyon Ingenium
Caldari Provisions Caldari State
220
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Posted - 2013.11.16 20:34:00 -
[51] - Quote
Quote:Could CCP be about to repeat Incarna?
I don't think so, but this is a fascinating variation on Godwin's law. By the way, since we're already talking, do you want to buy a rifter? I've got the cheapest rifters in Metropolis. If you can find a cheaper rifter, buy it! |
Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
4305
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Posted - 2013.11.16 20:45:00 -
[52] - Quote
JamDunc wrote:Arduemont wrote:That engine by the way, then brought a plethora of awesome changes in Crucible. Like most of the V3 textures, Time Dilation, all the new UIs, the basis for the new Crime watch system, etc etc etc. Do you have any sources for that? Not trying to put you on the spot, I would be really interested to read about that.
The engine and backed work is called "Carbon". You can read about it and the facilities it enables over on CCP's glossy brochure page here: http://www.ccpgames.com/en/company/technology.aspx
Day 0 advice for new players: Day 0 Advice for New Players |
Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
4307
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Posted - 2013.11.16 20:57:00 -
[53] - Quote
JamDunc wrote:Could CCP be about to repeat Incarna?
Betteridges Law of Headlines applies here.
JamDunc wrote:After the summer of rage Hilmar was forced to come back to the community (with or without his $1000 Japanese jeans) and pretty much beg forgiveness. He had lost a fair chunk of his playerbase and was about to lay off about 20% of his workforce.
GǪ
Over the last few months things seem to be repeating themselves.
1 - Trillions of isks worth of ships to Somer GǪ
2 - The community event GǪ
3 - GM changes - You can now be banned for "impersonating" your own alt. You can also be banned for scraping the APIs, GǪ
Then we have the BIG one. Seaguls vision. Does anyone else remember the build up to Incarna? It was going to be awesome, it was going to be amazing, it was going to change the universe forever......but we can't tell you anything about how it will work. No we also can't tell the CSM.....you know for 'reasons'.
GǪ
I know its early in the process and its not all final so they can't be super specific, but does anyone else feel a little history repeating.
There has not been a year (and usually, a Summer expansion) since I have started playing where the players haven't gotten stroppy over something. This year is no different.
The community event was a mixture of success (2000 people turned up) and failure (2000 people expected a theme park ride). The failure of the Live Event was a mixture of CCP's fault (expecting hi sec role players to have a clue about fleet operations, operation in lowsec, operation in null sec) and players being daft (expecting CCP to make null sec safe for them). As further events are planned and executed, I expect we'll see the Live Events staff get their collective acts together, and the players involved will hopefully start growing brains (or at least start using the ones they already have).
The GM changes have been necessary due to the player base being total Munchkins. As a group, this player base is definitely the most interested in defeating the rules, mostly because we have so few rules about behaviour in the first place. It is to be expected that in a game where politics and treachery are celebrated as part of what makes the virtual world so exciting, the players will try being treacherous to the actual game environment. Thus the GMs have to pull stunts like enforcing rules that they cannot tell us about, since if they told us the rules people would be looking for loopholes and escape clauses.
Back to your claim that CCP is doing another Incarna, here are some facts:
- CCP has maintained their changed direction of releasing many point releases rather than one or two big feature dumps
- CCP has been far more open about stuff they are doing (just because they messed up with Gold Scorpions doesn't mean they haven't been awesome in other arenas)
- CCP have certainly not been holding back development on most aspects of the game for the sake of concentrating on a "Jesus Feature" which they hope will magically make the whole world want to play EVE Online
- The CSM has been involved in the development process as a stakeholder, to the point that CCP is loudly proclaiming that two features of Rubicon are directly a result of CSM prioritisation (SMA loot and in-space refitting of T3 subsystems)
- As for Seagull's vision, delivery has already started.
In summary, the answer to your original question is "no," just as Betteridge's law suggests. Day 0 advice for new players: Day 0 Advice for New Players |
Evei Shard
Shard Industries
263
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Posted - 2013.11.16 21:16:00 -
[54] - Quote
JamDunc wrote:Anomaly One wrote:I just hope they don't release avatar and such through WoD and leave EVE without it. Well they did say at fanfest that 5 years ago they talked about letting us fight on planets and now we can. It was in a totally different game but in CCPs eyes they lived up to that promise. I can see them turning around and saying that 5 years ago we told you, you would be able to have avatars and mix in rooms together and now you can. Just buy WoD.
This is a great concern. In the game world in general there seems to be a trend towards word manipulation in marketing.
It's like a used car dealer advertising "used cars starting as low as $100", and when you get there, there is one horrid car for $100, but the rest are $10k and up. Sure, the business didn't lie, but they abused common decency as well. CCP saying we'd be able to fight on planets and then trying to say they fulfilled that with Dust is a bait and switch of sorts. This sort of activity is becoming prevalent in games. One of the worst offenders is Arenanet (GW2). They are masters at word manipulation. The worst part about it is that the consumers go right on buying. Consumers enable the companies to get away with this sort of stuff.
As for the Rubicon expansion, I'm still left wondering if CCP is at a point that they *can't* do anything more with Eve. That they've hit some hard limits on code or technology, and so on, and that they are now in a mode of treading water, just trying to keep the playerbase subscribing until they get WoD out (and perhaps foolishly assuming that it will save them financially).
On the other hand, I imagine that it's possible that the players of Eve are the problem for CCP. They may have some fantastic Sov solutions out there that would transform null-sec completely and make it a very competitive and exciting place to be, but they can't ever implement them because the changes would require a reset of nullsec. This would **** off their primary playerbase, so we're stuck. Same with POS' stuff. They probably have some great fixes that would be easy to code, but it would require a complete reset.
In the interest of communication, maybe CCP should approach the community about such things, if they exist. Maybe they'll find out that null-sec is actually open to going that far if it means a much better solution (it's a stretch, but I'm feeling optimistic today). Profit favors the prepared |
David Kir
Statement of Intent
356
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Posted - 2013.11.16 21:23:00 -
[55] - Quote
Nope.
You might not have noticed, but CCP has already started delivering Seagull's plan.
Her vision is just the ultimate result of this development cycle, but we're going to see bits of it being slipped into the TQ code little by little, all over the remaining 30 months.
Rubicon 1.1 and the 2014 summer expansion will tackle the last ship balance issues (aw Hel yeah!), they'll probably start focusing on other major issues before THE BIG THING is fully delivered.
Yes, we've got a long time to wait, but rest assured, the game will undergo a heavy rehaul in the meanwhile.
The most positive part about this is that we once again have something to look forward to. Something big, something unknown. Something scary. Friends are like cows: if you eat them, they die. |
Arduemont
The State of War.
2396
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Posted - 2013.11.16 22:47:00 -
[56] - Quote
David Kir wrote: You might not have noticed, but CCP has already started delivering Seagull's plan.
They started delivering on their plan for Walking in Stations too. It's not about starting, it's about finishing. We'll just have to see if what they "finish" ends up being a pile of crap. "In the age of information, ignorance is a choice." |
Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
552
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Posted - 2013.11.16 23:23:00 -
[57] - Quote
TigerXtrm wrote:JamDunc wrote:Kate stark wrote:judging by that quote nothing at ccp has changed. It did for awhile. For a short time they became really open. Asked question got feedback and for a year or two there was pretty much no drama and rage. Then they hired a bunch of guys from EA and clammed up again. Then things started to go to ****. Over the last year, how many stupid moves has CCP done that could have easily been avoided by communicating more? In my opinion more communication isn't automatically a positive influence on the game development process. Aside from the fact that it costs a lot of valuable time to communicate everything with the community, there's only two things that can realistically happen. 1. The community gives feedback and CCP listens, in the worst case having to change their entire development schedule and setting a project back by months, costing tons of money in manpower. 2. The community gives feedback and CCP decides to ignore it if it results in too big of a change, keeping to schedule and keeping down costs but the community is in uproar. There's a reason 99% of the game developers out there use scenario number 2. Money and manpower is a limited resource with which you can only do so much, which is something the players of said games like to often forget. Somewhere after those two years CCP figured out (with or without advice from the EA guy) that being too involved with the community can actually hurt your development process. So they toned it down a bit. For all intents and purposes CCP is still heavily involved with the community through regular Dev Blogs, the CSM, Fan Fest, being somewhat active on the forum, etc. I would just like for people to appreciate what they have for once instead of always demanding more.
fair point, but all of the above only represents one way communication from CCP, one way communication is next to useless as of course theres no possibility for change. CCP might as well quit the announcements and the dev blogs, briefings etc and just surprise us all every six months. For what it is worth CCP do work hard but they are just not good at maintaining a cosy relationship with their subscribers, this can only be institutional, company culture if you will...
Dumbing down of Eve Online will result in it's destruction... |
Nevyn Auscent
Broke Sauce
535
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Posted - 2013.11.16 23:42:00 -
[58] - Quote
Krixtal Icefluxor wrote:Obviously you have no viable eye-sight left. You need an ophthalmologist. Actually eye sight tells me that the graphs show a typical launch spike where everyone tries the game then are showing a fairly standard fluctuation with a heavily TZ based player base. And that there is insufficient data post launch to say either way how Dust is going to go in the next six months.
Also, Mara Rinn, congratulations on trying to perpetuate the Nullbears myth that the recent event debarcle was over High Sec players wanting a Theme Park ride. For a start, something like 4000 high sec players turned up, nearly all of whom expected to go to low/null sec & die there. The rage has been over the fact CCP jerked High Sec players around through TiDi jumps, CCP admitted they couldn't even be bothered to reinforce the nodes (I can't imagine them not reinforcing the node for a null fight planned a week in advance.... and I can't imagine them trying to whitewash it this way if they did fail to), and then declaring the event over before nearly every high sec player could get to it. The Dev Blog on it was quite frankly a pack of lies.
So yes, CCP are scarily looking like heading towards another Incarna with their refusal to actually acknowledge complaints as legitimate and address them, instead dismissing them and simply rewriting history to say it never happened. |
Jennifer Maxwell
Crimson Serpent Syndicate
36
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Posted - 2013.11.17 00:03:00 -
[59] - Quote
Arduemont wrote:For a little while now I have thought CCP have been heading for a new Incarnageddon. Maybe not a Rubiconageddon, but not far off. I like the changes we're getting but they are too few. Feels like Eve is being abandoned. Ishtanchuk Fazmarai wrote: ...and, there was little beef and much sizzle because they were doing a lot of invisible backend work.
That as well. I think perhaps this was more an issue of transparency. If they had actually said "Hey, we're integrating the CARBON engine during Incarna, so although we are starting the first step to walking in stations, don't expect too much" then we wouldn't have had half the rage kick back. These deployable structures are big. It's adding a feature with tons of utility and potential, along with possibly phasing out the old POS mechanics eventually.
Its not like it's going to take until the Summer Expansion to get more deployable structures. CCP has stated that there are more coming with the 1.1 update to Rubicon, and conceivably even more after that. They're laying the foundation to build upon; a new mechanic. |
Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
552
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Posted - 2013.11.17 00:10:00 -
[60] - Quote
JamDunc wrote:I'm not sure. They do seem to have been able to hold onto that 4000 max players online in 24 hours for quite awhile now. Seems like the fall has hit a bottom at least in the short term. The next few months will be interesting as the PS4 gets into more and more homes.
If they released a pc client they might get 300, 000 new subscribers. Dumbing down of Eve Online will result in it's destruction... |
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