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Author |
Thread Statistics | Show CCP posts - 20 post(s) |
MeBiatch
Republic University Minmatar Republic
1429
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Posted - 2013.10.24 21:41:00 -
[2041] - Quote
Witchking Angmar wrote:MeBiatch wrote:Witchking Angmar wrote:Max skilled ishtar with 5 sentries and high DPS PVP shield fit can barely break the overseer tank in a Sansha 6/10. what about 5 orge II as they do more damage then sentries? that with short range pulse ammo and you should be able to break it... I was talking about Curators as they deal pure EM. The overseer has half the resist hole in thermal, so Ogres will do even less damage. Also to use Ogres you have to go up close, meaning armor tank, meaning in turn less DPS.
now only if predators weren't crap... thats the name for em heavies right?
Personally I don't mind having to go close range to kill the bugger... just orbit at 500 m and his turrets cant hit ****
There are no stupid Questions... just stupid people... Winter Expansion new ship request |
PotatoOverdose
SONS of LEGION RISE of LEGION
432
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Posted - 2013.10.24 21:46:00 -
[2042] - Quote
Omnathious Deninard wrote:Vaju Enki wrote:Good change CCP, not keep strong and ignore the themeparkers, they always want overpowered ships, they love powercreep. It was stated the ships could do 6/10 complexes, now they barley break the tank of most of the overseers and will take in close to almost 4 minutes to chew through armor and then it still has structure to take out. But using the ship how it was described only makes us themeparkers huh? A whole 4 minutes? Oh the humanity! Think of the isk/hr, oh won't someone please think of the isk/hr!?
If you want the benefits that a covops cloak provides, there has to be a tradeoff. That's called balance. If you don't care about the cloak, use an ishtar, it will get a better isk/hr. |
Omnathious Deninard
Novis Initiis
1741
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Posted - 2013.10.24 21:55:00 -
[2043] - Quote
PotatoOverdose wrote:Omnathious Deninard wrote:Vaju Enki wrote:Good change CCP, not keep strong and ignore the themeparkers, they always want overpowered ships, they love powercreep. It was stated the ships could do 6/10 complexes, now they barley break the tank of most of the overseers and will take in close to almost 4 minutes to chew through armor and then it still has structure to take out. But using the ship how it was described only makes us themeparkers huh? A whole 4 minutes? Oh the humanity! Think of the isk/hr, oh won't someone please think of the isk/hr!? If you want the benefits that a covops cloak provides, there has to be a tradeoff. That's called balance. If you don't care about the cloak, use an ishtar, it will get better isk/hr. more looking at being uncloaked in a PVE fit ship for that long just to get through the ships armor. That is not any taking any other content for the site into consideration.
I am sure you know that covert ships are squishier than non covert ships, then you tack on rat specific tanking and suddenly any Pirate with half a brain will be able to take you out in seconds.
Also, I for one don't give 2 ***** about Isk/hr Novis Initiis is Recruting-á --á Ideas for Drone Improvement |
Tyberius Franklin
Federal Navy Academy Gallente Federation
786
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Posted - 2013.10.24 22:01:00 -
[2044] - Quote
PotatoOverdose wrote:Omnathious Deninard wrote:Vaju Enki wrote:Good change CCP, not keep strong and ignore the themeparkers, they always want overpowered ships, they love powercreep. It was stated the ships could do 6/10 complexes, now they barley break the tank of most of the overseers and will take in close to almost 4 minutes to chew through armor and then it still has structure to take out. But using the ship how it was described only makes us themeparkers huh? A whole 4 minutes? Oh the humanity! Think of the isk/hr, oh won't someone please think of the isk/hr!? If you want the benefits that a covops cloak provides, there has to be a tradeoff. That's called balance. If you don't care about the cloak, use an ishtar, it will get better isk/hr. Considering you probably want to minimize your time exposed, 4 min for 1 NPC can be pretty abysmal depending on the other circumstances surrounding it. Isk/hour is a nice accusation to throw around, but lets not be obtuse are realize that yes, if there are comparable tools which do the job significantly faster, this one need not exist as it won't perform well as intended, and as such won't be used for that job, and will still perform close to too well where not intended.
If we get to the point that it's better to be in an Ishtar for completion times allowing you to get in and get the job done, the covert ops cloak doesn't mean jack for explorers as they'd just have to deal with being vulnerable longer and as such rick getting nothing for being interrupted more often. |
PotatoOverdose
SONS of LEGION RISE of LEGION
432
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Posted - 2013.10.24 22:04:00 -
[2045] - Quote
Omnathious Deninard wrote: more looking at being uncloaked in a PVE fit ship for that long just to get through the ships armor. That is not any taking any other content for the site into consideration.
I am sure you know that covert ships are squishier than non covert ships, then you tack on rat specific tanking and suddenly any Pirate with half a brain will be able to take you out in seconds.
Also, I for one don't give 2 ***** about Isk/hr
So you want a ship that can blitz 6/10's, fit a covops cloak, AND tank other players in PvP. Geee, you're not asking for a lot at all, are you? Just your average run of the mill solowtfpwnmobile.
Also, cloaky cruisers never had a problem with tanking. Pilgrims can fit a beefy tank if they so choose. Cloaky Proteus's and Legions have a MONSTER tank. I've tanked 7/10's in a cloaky nullified tengu. It's cloaky dps that's always been the problem, not tank.
Like I said, balance. |
Ix Method
Misfit Strategic Contractors
49
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Posted - 2013.10.24 22:06:00 -
[2046] - Quote
Its a bit of a shame, you could have made them unique just ditching any weapons slots all together and keeping the five drones. The laser bonus is just awkward as hell. Travelling at the speed of love. |
Omnathious Deninard
Novis Initiis
1741
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Posted - 2013.10.24 22:08:00 -
[2047] - Quote
PotatoOverdose wrote:Omnathious Deninard wrote: more looking at being uncloaked in a PVE fit ship for that long just to get through the ships armor. That is not any taking any other content for the site into consideration.
I am sure you know that covert ships are squishier than non covert ships, then you tack on rat specific tanking and suddenly any Pirate with half a brain will be able to take you out in seconds.
Also, I for one don't give 2 ***** about Isk/hr
So you want a ship that can blitz 6/10's, fit a covops cloak, AND tank other players in PvP. Geee, you're not asking for a lot at all, are you? Just your average run of the mill solowtfpwnmobile.
Never said anything about wanting to blitz 6/10s not once.
PotatoOverdose wrote:I've tanked 7/10's in a cloaky nullified tengu. It's cloaky dps that's always been the problem, not tank. Like I said, balance. Talks about balance. compares up broken as hell tengu.
Edit: But it would seem that soloing a 6/10 was ether a stretch or was fit with faction and deadspace modules. Novis Initiis is Recruting-á --á Ideas for Drone Improvement |
Rikard Nomm
The Lollipop Guild Brave Collective
1
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Posted - 2013.10.24 22:10:00 -
[2048] - Quote
Gummy Worm wrote:
Staying on topic, the 7.5 plus 5 drones makes more sense. I agree. I'd even take 1 less turret slot.
this. for the love of Bob, please this.
the one thing i was overwhelmingly excited about for rubicon was going out into hostile Null space to solo sites has just been crushed. Give it a pvp locking timer, remove the covert ops bridge. make it 7.5% damage on drones. keep the old hacking strength. remove a turret slot.
just please, dont remove the 5th large drone.
were already going to have probes/cloak in highs so people flying this ship "as intended" wont even have the turret dps to supplement 4 drones...... the damage application without ship based tracking bonuses to drones is nowhere near what everybody is complaining about on paper.
might as well stick to my T2 cloak/mwd vexor navy or an ishtar if this really goes thru. there will be no good reason to switch to this ship. |
Nevyn Auscent
Broke Sauce
470
|
Posted - 2013.10.24 22:46:00 -
[2049] - Quote
While this iteration is 'better' Medium Lasers will still see minimal use on this ship because they are cap hungry hogs. Meaning it takes all your slots to run medium lasers without a cap bonus. Yet without a second laser bonus, they are no better than any other weapon even WITH the cap bonus. Without the cap bonus they are just horrible to try and use in any kind of sustained over 30 seconds environment Especially if you are trying to active tank at the same time as needed for PvE armour ships. Dropping to 3 turrets & adding a 33.3% (or 37.5 to match) DPS bonus to bring it back up to 4 would solve both of these issues. It could then also have a 37.5% Optimal bonus to be a little shorter range than the Omen, but still a solid bonus. And you would then see these ships actually fitted with lasers. Currently, most fits will not even with Optimal because there are just better options if you are fleeted, & solo you will use capless AC's, or facemelting blasters. |
Vladimir Norkoff
Income Redistribution Service
273
|
Posted - 2013.10.24 22:54:00 -
[2050] - Quote
Huh... So anything less than 125mb is worthless for a droneboat? So the Vexor and Myrm are bad? ummm... 'kay.
These changes are great and bring the Stratios somewhat into line (though personally I think it's still a bit much). And curious as to why people think that the purpose of the ship is to run the hardest of 6/10s solo. Did the Devs state that was their intended purpose? Or did they just say that they took the ship into a 6/10 and completed it? (hint - it was the second one)
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MeBiatch
Republic University Minmatar Republic
1430
|
Posted - 2013.10.24 22:57:00 -
[2051] - Quote
Ix Method wrote:Its a bit of a shame, you could have made them unique just ditching any weapons slots all together and keeping the five drones. The laser bonus is just awkward as hell.
True that get rid of lazor bonud remove a high slot add a low.
Then give us s better drone bonus. ..
As it stands I only need 4 high slots anyways... one for probe one for drone link one for nuet one for rr armor rep
6 low slots lets you fit drone damage ii and a 4 slot tank There are no stupid Questions... just stupid people... Winter Expansion new ship request |
Mikhail Sunstalker
Ursus Sirius
0
|
Posted - 2013.10.24 23:01:00 -
[2052] - Quote
Going to throw my support behind keeping 125mbs but reducing the ship damage bonus.
Other than that I think the changes are great. |
Thaddeus Eggeras
TwoTenX LEGIO ASTARTES ARCANUM
53
|
Posted - 2013.10.24 23:06:00 -
[2053] - Quote
CCP good job with the chances, I think they will even the ship out more and make it a great exploring boat, as well as still able to fight for those of us who will use it for PvP. Now about Cald/Min pirate faction ships? Do tell! |
Tyberius Franklin
Federal Navy Academy Gallente Federation
787
|
Posted - 2013.10.24 23:07:00 -
[2054] - Quote
Vladimir Norkoff wrote:Huh... So anything less than 125mb is worthless for a droneboat? So the Vexor and Myrm are bad? ummm... 'kay.
These changes are great and bring the Stratios somewhat into line (though personally I think it's still a bit much). And curious as to why people think that the purpose of the ship is to run the hardest of 6/10s solo. Did the Devs state that was their intended purpose? Or did they just say that they took the ship into a 6/10 and completed it? (hint - it was the second one)
Worthless? No. Performing as advertised (doing 6/10's was advertized, though not elaborated)? Questionably, and for many from the sound of it, not acceptably considering alternatives. So really, it needs to be asked again, why have this ship if it's only going to be a good cloaky gank boat and mediocre explorer when you were trying to create a good explorer?
Also this ship lacks the tank of a myrm and the vexor isn't intended for any of what this ship is purposed for or will likely be used for.
That said I think the ship is far from dead, but won't be doing it's advertised peak outside of blinged fits. |
MeBiatch
Republic University Minmatar Republic
1430
|
Posted - 2013.10.24 23:12:00 -
[2055] - Quote
Thaddeus Eggeras wrote:CCP good job with the chances, I think they will even the ship out more and make it a great exploring boat, as well as still able to fight for those of us who will use it for PvP. Now about Cald/Min pirate faction ships? Do tell!
i would say
missile local shield repping pirate ships
role bonus: 37.5% bonus to shield rep
caldari bonus: 5% to missile rate of fire per level
minmatar bonus: 5% bonus to explosion velocity per level There are no stupid Questions... just stupid people... Winter Expansion new ship request |
epicurus ataraxia
Black Ice Klan
73
|
Posted - 2013.10.24 23:22:00 -
[2056] - Quote
Well when almost everyone focused on the damage levels this ship was going to be capable of, what did you really expect?
The phrase what you sow so shall you reap comes to mind.
Did CCP Rise really have a choice or the option to stand up for the original design regarding damage with the scaremongering and almost complete focus on damage and almost every OMG WE're all going to die post making it seem completely unacceptable?
Well, all we can expect now is it will roll out as finally stated by CCP rise, and wait until it has been fully tested on Sisi.
The ship is now significantly reduced in capability. I will still purchase it as it will do a wide range of jobs, and fits many of the roles I would use it for,but still disappointing to lose the fifth drone.
To the scaremongers and EFT Fitting specialists, congratulations! Now the ship as intended exists only in your imagination. And not for anyone to use.
Sarcasm on .. Good job... Sarcasm off Asteros and Stratios are beautiful. CCP Please Make these ships Truly function as Exploration ships, +10 Virus strength possible with covert ops skill please. |
PotatoOverdose
SONS of LEGION RISE of LEGION
434
|
Posted - 2013.10.24 23:23:00 -
[2057] - Quote
Omnathious Deninard wrote: Never said anything about wanting to blitz 6/10s not once.
Well then, since speed doesn't matter en you're cool with taking 4 minutes to kill the overseer. And now we've both established that it can do 6/10s. Excellent.
Omnathious Deninard wrote: Talks about balance. compares up broken as hell tengu.
Edit: But it would seem that soloing a 6/10 was ether a stretch or was fit with faction and deadspace modules.
No one in the history of this game (that wasn't a complete moron) has ever called the cloaky tengu op. Troll harder.
Also, c-type (and even some b-type) mods are relatively cheap, especially compared to the cost of the first faction covops cruiser available for mass consumption. |
Thaddeus Eggeras
TwoTenX LEGIO ASTARTES ARCANUM
53
|
Posted - 2013.10.24 23:25:00 -
[2058] - Quote
[:lol:Quote: i would say
missile local shield repping pirate ships
role bonus: 37.5% bonus to shield rep
caldari bonus: 5% to missile rate of fire per level
minmatar bonus: 5% bonus to explosion velocity per level
I like it! But I think a 7.5% shield boost bonus be better for Min and a 50% missile velocity to role. MeBiatch what do you think of them being Thukker ships? And WHY aren't there any true pirate missile ships???? You can say the Worm, Gila and RS are, but really those are all drone boats. I want a missile missile pirate boat! The Cald/Min better have missiles. I'd love to see new hull design for them. This is what I'd like to see for bonuses
Thukker role bonuses: 50% missile velocity
Caldari Bonus: 5% missiles rate of fire per level
Minmatar Bonus: 7.5% shield boost per level
With complete new Thukker hulls, and fast like a Navy Stabbber is. |
Ezekiel Jackson
Caldari Provisions Caldari State
0
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Posted - 2013.10.24 23:29:00 -
[2059] - Quote
Wasn't it CCPs plan when they changed the rat agro in Retribution as to DED 6+ and other hard complexes would become a group activity? And now they are introducing a Cruiser to run them solo and everyone is crying that its not gonna run them fast enough.. |
PotatoOverdose
SONS of LEGION RISE of LEGION
434
|
Posted - 2013.10.24 23:30:00 -
[2060] - Quote
Tyberius Franklin wrote: If we get to the point that it's better to be in an Ishtar for completion times...
If all you care about is completion times, then covops ships should be your last choice. If that stops being the case, then there's a clear balance problem. |
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Coyote Laughing
1
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Posted - 2013.10.24 23:32:00 -
[2061] - Quote
The consensus amongst the people I have spoken to seems to be "Too shiny for wormholes" and the cruiser is too big for many hisec scan sites (those limited to frigates). l8r \o/ |
Phoenix Jones
Shockwave Innovations Surely You're Joking
194
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Posted - 2013.10.24 23:38:00 -
[2062] - Quote
Maximus Andendare wrote:Harvey James wrote:and ofc droneships are -1 slots I'd still like a satisfactory answer as to why drone ships are -1 slot count. If its because of the tired argument that drones offer utility, then the obvious argument there is that ships that have primary weapon systems other than drones are afforded a tremendous amount more utility with their drones, because they don't have to sacrifice any damage potential in order to use utility drones. Yet, drone ships that use drones as their primary weapon system have to say "ok, I'm going to not do any damage and use EC drones instead." Why is it that a Drake, for example, can use all 6 launchers AND a flight of EC drones AND get +1 slot count over a similarly-classed drone ship?
I would love to know the answer to this too.
CCP should probably relook at all the droneboats and drones themselves. And I'm not sure what happened there mynnna, but expressing to burn down all t3's in a thread that has 0 to do with them....
It's just really not the place for it.
So much so, the sisters of eve ships should really not exist. There is no need for a combat capable cloak vessel, regardless of whether it's an "exploration" ship.
We have bombers, recons, t3, black ops, all of these are serving a specific duty.
Creating a general "to the public", ship would not only unbalance others, but would cause more chaos regarding the want for cloaking vessels that can dps.
Right now the only vessel that anybody really considers a danger is the proteus, and even if they tank it the things as agile as a bowling ball in a mud-pit. Creating more cloak capable ships is not the direction for balance in this game. Its hard enough to hunt around for people, but giving people the capability to explore the entire game in a combat vessel....
People scream about afk cloaking, cloaked t3's, crazy dps and huge cruiser tanks...
And CCP releases another one?
The frigate is fine.
The cruiser is not. I don't like where the chat is going, nor the ship direction and I like droneboats
Don't attack the community.
Stabbers are totally broken
http://eve-kill.net/?a=kill_detail&kll_id=15116553
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MeBiatch
Republic University Minmatar Republic
1431
|
Posted - 2013.10.24 23:52:00 -
[2063] - Quote
Thaddeus Eggeras wrote:[:lol: Quote: i would say
missile local shield repping pirate ships
role bonus: 37.5% bonus to shield rep
caldari bonus: 5% to missile rate of fire per level
minmatar bonus: 5% bonus to explosion velocity per level I like it! But I think a 7.5% shield boost bonus be better for Min and a 50% missile velocity to role. MeBiatch what do you think of them being Thukker ships? And WHY aren't there any true pirate missile ships???? You can say the Worm, Gila and RS are, but really those are all drone boats. I want a missile missile pirate boat! The Cald/Min better have missiles. I'd love to see new hull design for them. This is what I'd like to see for bonuses Thukker role bonuses: 50% missile velocity Caldari Bonus: 5% missiles rate of fire per level Minmatar Bonus: 7.5% shield boost per level With complete new Thukker hulls, and fast like a Navy Stabbber is.
AFAIK thukker are a tech II company for the minmatar.
if we are going to upgrade a minor npc to full pirate faction then i would go for:
mordu's legion
the lore would be something along the lines that the angel cartel approached the mordu to become the cartel enforcement in the caldari regions (much like was done with serpentis)
i would still go for an internal repair bonus as i picture these things be brawlers. and internal shield bonus adds to that this asb. its like a phoon and a mael had a baby.
not saying the velocity bonus is bad. i am just saying from what i would like to see it does not mesh with the design.
There are no stupid Questions... just stupid people... Winter Expansion new ship request |
Gummy Worm
Lollipop Hot Drop
3
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Posted - 2013.10.24 23:58:00 -
[2064] - Quote
Nar Tha wrote:CCP Rise wrote:I know there was some voices (yours especially Omnathious) who preferred the 5 virus strength version, but we talked about it quite a bit and the intended trade off with cov ops wasn't really needed because cov ops aren't built around a hacking role. They are meant more as probers and intel gatherers rather than hacking ships, so that means we can boost the SOE ships' roles as explorers without causing problems.
I should also add that the overwhelming majority of people really wanted to see it go to 10 strength. I think the concept is good. So T1 Scan Frigates will basically evolve into two different branches, one being Covert Ops Frigates which focus more on scanning itself, and the other one being SoE Faction Ships which focus more on exploration (as in the general PvE/Hacking content). Maybe you should consider even removing the virus bonus from Covert Ops Frigates completely and replace it with something like Scan Deviation or Time or both - to make the difference between both roles even more distinct.
I like this idea. It makes the divide between the two classes less about subjective use and more about actual stat buffs. |
Tyberius Franklin
Federal Navy Academy Gallente Federation
787
|
Posted - 2013.10.25 00:01:00 -
[2065] - Quote
PotatoOverdose wrote:Tyberius Franklin wrote: If we get to the point that it's better to be in an Ishtar for completion times...
If all you care about is completion times, then covops ships should be your last choice. If that stops being the case, then there's a clear balance problem. Completion times are and should be a concern. And if you practiced less selective quoting you'd see why. You would also show that it's not the only concern. I'll admit though, I misstated. My meaning wasn't that the ishtar should be slower in clearing, it should be faster, but if it's too much faster than the stratos fails in it's purpose as serious explorers will continue using ishtars since their advantages will outweigh the gains of the stratos. Debate will of course ensue passionately as to where that point is, as it already has, but acting like completion time is meaningless isn't doing this any favors. |
Alvatore DiMarco
Capricious Endeavours Ltd
875
|
Posted - 2013.10.25 00:04:00 -
[2066] - Quote
The Thukkers are indeeed a T2 manufacturer via Thukker Mix.
Mordu's Legion is primarily composed of Intaki Gallente who are mostly employed by the Caldari (although they'll work for anyone) and fly Caldari ships. Even if it means more work for CCP I would still favor seeing EoM raised to "full pirate faction" status. They make a sensible choice for a Caldari-Minmatar hybrid pirate faction with their active shielding (minmatar side) and their use of railguns (caldari side). The hulls don't have to make sense. |
Witchking Angmar
Perkele.
53
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Posted - 2013.10.25 00:16:00 -
[2067] - Quote
Omnathious Deninard wrote:After looking at the DED 6/10 a bit closer, I am beginning to wonder if this ship was ever actually able to do a 6/10 without being deadspace fit to hell and back. In a shield nano PVP fit, sure. Oh the irony. |
Gummy Worm
Lollipop Hot Drop
3
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Posted - 2013.10.25 00:42:00 -
[2068] - Quote
I would suggest to Rise, that you don't shut the door on any further consideration of what people have to say. You guys have talked about it a lot behind your doors, along with 100s of other topics, here it's undiluted and fresh. A lot of great alternatives being thrown around to maintain the balance you're wanting to achieve and also give the majority of people who are really excited about the ship something to look forward to.
People want full fleet of drones/sentries?
Take away a high slot or a turret slot. Decrease the drone capacity so they have to be much more conservative with launching them. 325 is fleets of every size, much less than current 400. Increase the scan resolution so that it's significantly higher than the Ishtar (294) You want to launch a ship that gets people moist, this is obviously that ship. When was the last time collectively the entire community was on its head for a ship? And in one fell swoop that excitement was sobered with the 100mb bandwidth. I think it'd be worth it to revisit balancing the ship once more with bringing 125 back and then maybe chopping a different leg since the response to this was pretty clear.
If I'm whispering in your PR guy's ear I'm telling him to encourage you all to rouse as much excitement as you can going INTO the update, and then nerfing afterwards once people have come back, newbies have picked up trials and GTC's have been purchased. |
Hungry Eyes
Imperial Academy Amarr Empire
460
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Posted - 2013.10.25 00:56:00 -
[2069] - Quote
i still dont see why id be using the frig for anything whatsoever, over my helios which can do all the professions with one setup. |
Thaddeus Eggeras
TwoTenX LEGIO ASTARTES ARCANUM
54
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Posted - 2013.10.25 00:57:00 -
[2070] - Quote
Quote:AFAIK thukker are a tech II company for the minmatar.
if we are going to upgrade a minor npc to full pirate faction then i would go for:
mordu's legion
the lore would be something along the lines that the angel cartel approached the mordu to become the cartel enforcement in the caldari regions (much like was done with serpentis) and deal with the growing threat of the guritas pirates as they are harassing the cartels assets. The caldari navy would be a silent broker as it suits thier interest to have a direct competitor to the hated guritas.
i would still go for an internal repair bonus as i picture these things be brawlers. and internal shield bonus adds to that think asb. its like a phoon and a mael had a baby.
not saying the velocity bonus is bad. i am just saying from what i would like to see it does not mesh with the design.
The Thukkers are still not part of the Minmatar, read below.
One of the seven tribes of the Minmatar, the Thukker declined to join the Republic in the wake of the Minmatar Rebellion, instead opting to retreat to the Great Wildlands and pursue a nomadic lifestyle there. While they still have ties to the Republic, these actions strained their relationship with the other Tribes, and some still do not trust them.
So even if they help with some designs for the Republic they probably would still have their know type of ships and such in The Great Wilderness. I stand by Thukker, The Mordu usually fly Caldari ships, so if it was them, no new ship designs
I honestly think with either the bonuses you say or the ones I say would work, I just wanna see them haha.
Quote:
The Thukkers are indeeed a T2 manufacturer via Thukker Mix.
Mordu's Legion is primarily composed of Intaki Gallente who are mostly employed by the Caldari (although they'll work for anyone) and fly Caldari ships. Even if it means more work for CCP I would still favor seeing EoM raised to "full pirate faction" status. They make a sensible choice for a Caldari-Minmatar hybrid pirate faction with their active shielding (minmatar side) and their use of railguns (caldari side). The hulls don't have to make sense, they're too sexy for that.
I agree I would LOVE to see EoM, but as their ships are Amarr ships that are blue/grey but use hybrids it seems those would either be Amarr/Gal or Amarr/Cald, not Caldari/Min. I would love to see those sometime though, I always thought they looked amazing, and if you did them Amarr/Cald they could be Amarrian looking ships with Hybrids and shields, ohhhh myyyyy!
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