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Author |
Thread Statistics | Show CCP posts - 12 post(s) |
Cadus Anzomi
Carolus Rex Corporation
7
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Posted - 2013.09.23 02:36:00 -
[1] - Quote
I would really like to see the EVE online soundtrack get polished with new synthezizer tunes. All respect to the composer Jon Hallur cause I love his music, and that-¦s why I think his work deserves this update. "The inherent vice of capitalism is the unequal sharing of blessings; the inherent virtue of socialism is the equal sharing of miseries." - Winston Churchill |
BLACK-STAR
498
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Posted - 2013.09.23 02:41:00 -
[2] - Quote
Sure. Also,
I would really like a JukeBox. Just saying, CCP. [img]http://www.imgbox.de/users/S7AR/star.png[/img] |
Liafcipe9000
Smeghead Empire
10218
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Posted - 2013.09.23 06:39:00 -
[3] - Quote
an OKAY thread? on GD??
BLACK-STAR wrote:Sure. Also,
I would really like a JukeBox. Just saying, CCP.
where were you when they said less than 5% of players listen to the game's ost? You may gain the knowledge, but you will lose your belief, with all its mystery and comfort. If there was proof, absolute and certain, there is an afterlife, why not quit this life, and be done with it? Ponder about these things all your life, and you're a philosopher. Compress these ponderings into a couple of pages, and you'll go mad. |
Cadus Anzomi
Carolus Rex Corporation
7
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Posted - 2013.09.23 14:23:00 -
[4] - Quote
[quote=Liafcipe9000]an OKAY thread? on GD??
Did not found anyone more suitable =)
"The inherent vice of capitalism is the unequal sharing of blessings; the inherent virtue of socialism is the equal sharing of miseries." - Winston Churchill |
Krixtal Icefluxor
INLAND EMPIRE Galactic
46849
|
Posted - 2013.09.23 14:32:00 -
[5] - Quote
I finally turned the music volume up for the first time in about a year.
The music is great as always, but gets way way monotonous, way too early.
I liked being able to manually skip around the tracks.
I just always thought it was the strangest thing to remove the jukebox, of all things. Why do bikers wear leather ??-á Because chiffon wrinkles too easily.-á -- Paul Lynde |
Caviar Liberta
Moira. Villore Accords
174
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Posted - 2013.09.23 14:43:00 -
[6] - Quote
Liafcipe9000 wrote:an OKAY thread? on GD?? BLACK-STAR wrote:Sure. Also,
I would really like a JukeBox. Just saying, CCP. where were you when they said less than 5% of players listen to the game's ost?
And don't forget the always famous "Eve has sound?" crowd. |
Cadus Anzomi
Carolus Rex Corporation
7
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Posted - 2013.09.23 16:16:00 -
[7] - Quote
Krixtal Icefluxor wrote:I finally turned the music volume up for the first time in about a year.
The music is great as always, but gets way way monotonous, way too early.
I liked being able to manually skip around the tracks.
I just always thought it was the strangest thing to remove the jukebox, of all things.
I don-¦t mind so much about the jukebox. There-¦s always youtube to jukebox EVE music from. ;) Remix is more what I want, and a couple of them of the same track. All mixes should be Jon Hallurs work. Like this one for example: http://www.youtube.com/watch?v=mAacPQxjezA And this one: http://www.youtube.com/watch?v=pSWJKBxRXuo
Masterpiece. Really captures the power of EVE. "The inherent vice of capitalism is the unequal sharing of blessings; the inherent virtue of socialism is the equal sharing of miseries." - Winston Churchill |
Krixtal Icefluxor
INLAND EMPIRE Galactic
46888
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Posted - 2013.09.23 18:53:00 -
[8] - Quote
Cadus Anzomi wrote:Krixtal Icefluxor wrote:I finally turned the music volume up for the first time in about a year.
The music is great as always, but gets way way monotonous, way too early.
I liked being able to manually skip around the tracks.
I just always thought it was the strangest thing to remove the jukebox, of all things. I don-¦t mind so much about the jukebox. There-¦s always youtube to jukebox EVE music from. ;) Remix is more what I want, and a couple of them of the same track. All mixes should be Jon Hallurs work. Like this one for example: http://www.youtube.com/watch?v=mAacPQxjezAAnd this one: http://www.youtube.com/watch?v=pSWJKBxRXuo Masterpiece. Really captures the power of EVE.
I know what you mean, but Youtube, even just music selections, is actually playing a 'video', not a 'low-power' audio track.
Burdens the video card further while playing EVE. Why do bikers wear leather ??-á Because chiffon wrinkles too easily.-á -- Paul Lynde |
Vipre Morte
School of Applied Knowledge Caldari State
17
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Posted - 2013.09.23 19:11:00 -
[9] - Quote
Liafcipe9000 wrote:an OKAY thread? on GD?? BLACK-STAR wrote:Sure. Also,
I would really like a JukeBox. Just saying, CCP. where were you when they said less than 5% of players listen to the game's ost?
Is this actually true? I've loved the music and sounds of EVE for years; For me its one of the top 10 things I like about the game! |
Krixtal Icefluxor
INLAND EMPIRE Galactic
46890
|
Posted - 2013.09.23 19:24:00 -
[10] - Quote
Vipre Morte wrote:Liafcipe9000 wrote:an OKAY thread? on GD?? BLACK-STAR wrote:Sure. Also,
I would really like a JukeBox. Just saying, CCP. where were you when they said less than 5% of players listen to the game's ost? Is this actually true? I've loved the music and sounds of EVE for years; For me its one of the top 10 things I like about the game!
Yes, that was CCP's 'claim' back then. I found that hard to believe, tbh. Sounds more like the figures for the idiotic ingame 'Notepad' if you ask me. Why do bikers wear leather ??-á Because chiffon wrinkles too easily.-á -- Paul Lynde |
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Cadus Anzomi
Carolus Rex Corporation
7
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Posted - 2013.09.23 19:50:00 -
[11] - Quote
Quote:I know what you mean, but Youtube, even just music selections, is actually playing a 'video', not a 'low-power' audio track.
Burdens the video card further while playing EVE.
First, I never see any difference if playing from youtube or not. Second, play the EVE tracks from your folder instead then. "The inherent vice of capitalism is the unequal sharing of blessings; the inherent virtue of socialism is the equal sharing of miseries." - Winston Churchill |
Krixtal Icefluxor
INLAND EMPIRE Galactic
46898
|
Posted - 2013.09.23 20:30:00 -
[12] - Quote
Cadus Anzomi wrote:Quote:I know what you mean, but Youtube, even just music selections, is actually playing a 'video', not a 'low-power' audio track.
Burdens the video card further while playing EVE. First, I never see any difference if playing from youtube or not. Second, play the EVE tracks from your folder instead then.
Nope. They are in a ridiculous format that has to be converted first.
Utter nonsense. Why do bikers wear leather ??-á Because chiffon wrinkles too easily.-á -- Paul Lynde |
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CCP Phantom
C C P C C P Alliance
3554
|
Posted - 2013.09.24 15:11:00 -
[13] - Quote
Some off topic posts were removed.
I would like to add that the EVE Online in-game soundtracks are available on Soundcloud in high quality. CCP Phantom - Senior Community Representative - Volunteer Manager |
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CCP WhiteNoiseTrash
C C P C C P Alliance
213
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Posted - 2013.09.25 11:54:00 -
[14] - Quote
There was a survey that everybody was more than welcome to respond to and that clearly showed that people wanted the jukebox removed.
But for sure, there was a lot of thought put into it - but having adaptive music removes the use of the jukebox.
you should use the music from the soundcloud page if you want that. or if you don't like the current track playing, there is a "hack" around it - go to the menu, turn the music volume to zero and up again - and a new track magically appears. Bj++rn Jacobsen | Audio Designer | EVE Online & EVE : Valkyrie | CCP Games | Anything sound related, ask away. |
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CCP RealX
C C P C C P Alliance
123
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Posted - 2013.09.25 11:54:00 -
[15] - Quote
Hi,
Consider it done. I'm more than happy to write more tunes.
Regards, J+¦n Hallur
p.s. If you wan't to skip a song, you can enter the settings window (ESC key in the client), lower the volume of the music to 0, and then back up you will get a new random track. Perhaps we should add a skip button somewhere if it is needed. |
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CCP WhiteNoiseTrash
C C P C C P Alliance
213
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Posted - 2013.09.25 11:56:00 -
[16] - Quote
the awesome communication skills of devs shown right there! I thought you were programming over there! on the other side of the desk and then you were just replying to this thread.
oh lord. Bj++rn Jacobsen | Audio Designer | EVE Online & EVE : Valkyrie | CCP Games | Anything sound related, ask away. |
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CCP Lovelace
C C P C C P Alliance
0
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Posted - 2013.09.25 12:00:00 -
[17] - Quote
I believe Below the Asteroids needs a sequel. Something like Below the Asteroids v. 2.0. Svanhvit Ada | Technical Artist | EVE Online | CCP Games |
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CCP WhiteNoiseTrash
C C P C C P Alliance
213
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Posted - 2013.09.25 12:02:00 -
[18] - Quote
Yea, and that Valkyrie Trailer - Below The Asteroids "remix" whatever they call it should be finished at some point if I ever get the time,. Bj++rn Jacobsen | Audio Designer | EVE Online & EVE : Valkyrie | CCP Games | Anything sound related, ask away. |
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Graygor
1kB Realty 1kB Galactic
62399
|
Posted - 2013.09.25 12:24:00 -
[19] - Quote
CCP Lovelace wrote:I believe Below the Asteroids needs a sequel. Something like Below the Asteroids v. 2.0.
Above or slightly to the left of the asteroids perhaps? "I think you should buy a new Mayan calendar. Mine has muscle cars on it." --áKenneth O'Hara
"I dont think that can happen, you can see Gray has his invuln field on in his portrait." - Commisar Kate |
Liam Inkuras
Chaotic Tranquility Casoff
441
|
Posted - 2013.09.25 12:34:00 -
[20] - Quote
The devs are invading our thread! But YAY MOAR MUSIC! I wear my goggles at night.
Any spelling/grammatical errors come complimentary with my typing on a phone |
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CCP Lovelace
C C P C C P Alliance
2
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Posted - 2013.09.25 13:06:00 -
[21] - Quote
Graygor wrote:CCP Lovelace wrote:I believe Below the Asteroids needs a sequel. Something like Below the Asteroids v. 2.0. Above or slightly to the left of the asteroids perhaps?
It should be a highly transcendental piece and be called "Beyond the Asteroids". Svanhvit Ada | Technical Artist | EVE Online | CCP Games |
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Arline Kley
PIE Inc. Praetoria Imperialis Excubitoris
186
|
Posted - 2013.09.25 13:16:00 -
[22] - Quote
CCP Lovelace wrote:It should be a highly transcendental piece and be called "Beyond the Asteroids".
Beyond the Perphiery would be more transcendental.. Blessed are those that carry the Empress' Light; with it they destroy the shadows |
Krixtal Icefluxor
INLAND EMPIRE Galactic
47925
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Posted - 2013.09.25 13:32:00 -
[23] - Quote
CCP WhiteNoiseTrash wrote:There was a survey that everybody was more than welcome to respond to and that clearly showed that people wanted the jukebox removed.
That's some twisting of words and most indeed !!
The survey asked if the Jukebox was used, not if people wanted it removed. Why do bikers wear leather ??-á Because chiffon wrinkles too easily.-á -- Paul Lynde |
Cadus Anzomi
Carolus Rex Corporation
8
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Posted - 2013.09.25 14:15:00 -
[24] - Quote
Hahaha what joy to read. Really feels great to start a thread where so many devs and Jon Hallur himself replies :D A warm feeling washes through my heart =) Either I-¦m crazy or Jon Hallurs tracks to EVE really rocks =) Can-¦t stop listening to the tracks when I work nightshifts in my securityguard car =) Probably it-¦s both :P
Glad to hear that you would make more music, Jon. And yes, Below the Asteroids (my favourite track) deserves a sequel. This track is EVE and New Eden in a nutshell. I would like to see Theme from Jita be evolved as well. Made it last week in my cheap keybord :P. Really nice tunes. The from Jita just make me feel calm and proud to be a trader.
PS. Please make two tracks as well for me: Gallente sissies and Minmatar rats :P "The inherent vice of capitalism is the unequal sharing of blessings; the inherent virtue of socialism is the equal sharing of miseries." - Winston Churchill |
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CCP Lovelace
C C P C C P Alliance
4
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Posted - 2013.09.25 15:05:00 -
[25] - Quote
Cadus Anzomi wrote:Hahaha what joy to read. Really feels great to start a thread where so many devs and Jon Hallur himself replies :D A warm feeling washes through my heart =) Either I-¦m crazy or Jon Hallurs tracks to EVE really rocks =) Can-¦t stop listening to the tracks when I work nightshifts in my securityguard car =) Probably it-¦s both :P
Glad to hear that you would make more music, Jon. And yes, Below the Asteroids (my favourite track) deserves a sequel. This track is EVE and New Eden in a nutshell. I would like to see Theme from Jita be evolved as well. Made it last week in my cheap keybord :P. Really nice tunes. The from Jita just make me feel calm and proud to be a trader.
PS. Please make two tracks as well for me: Gallente sissies and Minmatar rats :P
J+¦n Hallur composes some of the best music I've heard. It was bliss to hear his work in Harpa performed by a symphony. Svanhvit Ada | Technical Artist | EVE Online | CCP Games |
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Metal Icarus
Dirt Nap Squad Dirt Nap Squad.
626
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Posted - 2013.09.25 15:51:00 -
[26] - Quote
Would it ever be possible to have more context aware music selection? Like, it would know when you are in PVP combat and play more intense music? |
Ranger 1
Ranger Corp
4674
|
Posted - 2013.09.25 16:26:00 -
[27] - Quote
Metal Icarus wrote:Would it ever be possible to have more context aware music selection? Like, it would know when you are in PVP combat and play more intense music? That might be tricky, but it would be good if doable. Ideally there would be a selection of several different "combat" tunes for it to choose from (the same one every time you lock something might get a little too repetitive for some of us). To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
Warde Guildencrantz
TunDraGon
899
|
Posted - 2013.09.25 16:34:00 -
[28] - Quote
Quote:Hi,
Consider it done. I'm more than happy to write more tunes.
Regards, J+¦n Hallur Is this real life? Is this just a 'Jovian Riddle'?
I'm pretty sure anything Hallur makes would be a great addition.
Considering the couple of Hallur tracks used in lowsec, and the (none?) used in nullsec, could use some new songs built around those areas. Wormhole could use some of that as well. |
Nicen Jehr
The Scope Gallente Federation
252
|
Posted - 2013.09.25 17:09:00 -
[29] - Quote
A shortcut for 'Next Music Track' would be nice, I find a lot of the tracks too slow paced or otherwise not fitting my current mood, so I usually keep music turned off and play other MP3's. If I could skip tracks I dislike I would listen to ingame music more. Little Things to improve GëíGïüGëí-á| My Little Things posts |
Bienator II
madmen of the skies
2041
|
Posted - 2013.09.25 17:18:00 -
[30] - Quote
since a lot of devs are apparently reading this thread i wanted to mention that it would be awesome if you could disable those mission specific tracks. If you are in faction warfare space and activate an acceleration gate the same track will start playing and stop whatever is playing ATM.
i really like eve music, esp the new lowsec and nullsec tracks but i still had to turn it off because was hearing the same track in a loop when roaming. (i remember even CCP Soundwave agreed as he was asked in an interview if this could be done) eve style bounties (done) dust boarding parties imagine there is war and everybody cloaks - join FW |
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Solstice Project
I'm So Meta Even This Acronym
3978
|
Posted - 2013.09.25 17:32:00 -
[31] - Quote
Krixtal Icefluxor wrote:Cadus Anzomi wrote:Quote:I know what you mean, but Youtube, even just music selections, is actually playing a 'video', not a 'low-power' audio track.
Burdens the video card further while playing EVE. First, I never see any difference if playing from youtube or not. Second, play the EVE tracks from your folder instead then. Nope. They are in a ridiculous format that has to be converted first. Utter nonsense. Search for the youtube-to-mp3 converter. Besides the shady name it's a legit and usefull tool. I used the whole series of youtube-to tools once. |
Solstice Project
I'm So Meta Even This Acronym
3978
|
Posted - 2013.09.25 17:39:00 -
[32] - Quote
CCP WhiteNoiseTrash wrote:There was a survey that everybody was more than welcome to respond to and that clearly showed that people wanted the jukebox removed.
But for sure, there was a lot of thought put into it - but having adaptive music removes the use of the jukebox.
you should use the music from the soundcloud page if you want that. or if you don't like the current track playing, there is a "hack" around it - go to the menu, turn the music volume to zero and up again - and a new track magically appears. I'm sorry to tell you this, but your so called adaptive music is crappy technology and needs an overhaul. Of course, no need to believe me... and you won't.
I might be the only one who has enough of all the depressing music when docked or moving around and i might be the only one who wants music that keeps me in mood while i move, when i move.
If you want to learn how to do it right, write a soft synth and implement procedural music creation. I'm sure the demoscene has made significant advances in this regards, so I will leave it as an exercise for you to figure things out yourself.
Yes, this is a very arrogant post. Your so called adaptive music is a joke, dare i say it's a lie you are telling yourself.
Syndicate back in 93 had actual adaptive music. You don't.
I'd appreciate if you didn't unintentionally insult my coding history.
Thanks.
Edit: for some reason this pissed me off more than it should. |
Janden Rynd
Science and Trade Institute Caldari State
0
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Posted - 2013.09.25 18:37:00 -
[33] - Quote
Krixtal Icefluxor wrote:CCP WhiteNoiseTrash wrote:There was a survey that everybody was more than welcome to respond to and that clearly showed that people wanted the jukebox removed.
That's some twisting of words and most indeed !! The survey asked if the Jukebox was used, not if people wanted it removed.
I was going to point out the same thing - wanting a feature removed and not utlizing it are two very different things. But CCP misrepresenting the truth is about par for the course by now.
As for the music, as I recall it's great, but I haven't listened to it since shortly after the jukebox was removed.
There's a survey for you: how many players keep the music volume at 0? (In CCP speak, this would mean they want the music removed) |
Ishtanchuk Fazmarai
1944
|
Posted - 2013.09.25 20:00:00 -
[34] - Quote
CCP WhiteNoiseTrash wrote:There was a survey that everybody was more than welcome to respond to and that clearly showed that people wanted the jukebox removed.
But for sure, there was a lot of thought put into it - but having adaptive music removes the use of the jukebox.
you should use the music from the soundcloud page if you want that. or if you don't like the current track playing, there is a "hack" around it - go to the menu, turn the music volume to zero and up again - and a new track magically appears.
Interesting that you mention that, because I don't recall such a poll, and certainly would had answered "keep it" -if just because I've always played with the sound on. Sounds like you asked the "multiclient, sound off" wether they would like to invest in a new music player. Amazingly, they said "no".
Next time try and ask the people actually listening to EVE music and sound effects, could you?
The current musical experience of EVE is utterly boring. Listening to the same 5-6 tracks forever is unexciting to the point that i no longer notice wether music plays or not, it's just become background noise. Some weeks ago, I spent half an hour without music and noticed only when I entered a mission... and that felt like a real low.
I am a extremely aural person. I can't conceive playing games without music, have a extremely good musical memory, and last time i checked I could identify over 15,000 musical pieces after listening to a fragment. I *always* know wether I heard something before or don't, even if I can't identify it. Extrapolating from the tracks I can identify vs the ones I just remember, likely there's like 40 or 50,000 musical pieces stored in my memory.
And CCP totally made my EVE aural experience miserable by removing the abbility to shuffle music in game, and replace it with "elevator music" for each system -the same music forever as i usually will spend several weeks in a same system. To the point that i no longer listen to it, it's become just background noise -and I hate that.
But then someone polled the multi-client dudes who kid about "EVE has sound?, haw-haw" and they said they were OK to not be able to play EVE music within EVE. And here we are.
(And no, external sources don't cut it -I run missions, so listening to their music is a part of the EVE experience... go figure yourself how clunky would be to try and keep the music flow synchronized by alt-tabbing applications and switching EVE music on and off...) The Greater Fool Bar is now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden! |
Nyancat Audeles
Center for Advanced Studies Gallente Federation
448
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Posted - 2013.09.25 20:04:00 -
[35] - Quote
CCP RealX wrote:Hi,
Consider it done. I'm more than happy to write more tunes.
Regards, J+¦n Hallur
p.s. If you wan't to skip a song, you can enter the settings window (ESC key in the client), lower the volume of the music to 0, and then back up you will get a new random track. Perhaps we should add a skip button somewhere if it is needed. YOU ARE THE BEST PERSON EVER!!!!
WHO KNEW IT WAS SO SIMPLE! I would have asked last year!
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Ifly Uwalk
Empire Tax Collection Agency
918
|
Posted - 2013.09.25 20:38:00 -
[36] - Quote
Re: the Soundcloud - a couple of the songs on there are, like, really slow for some reason. Fix pl0x! |
Unezka Turigahl
Det Som Engang Var
125
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Posted - 2013.09.25 20:47:00 -
[37] - Quote
As much as I like some of the EVE music I haven't turned it on in forever. Music isn't particularly needed or suited to space environs. Particularly music that has an overt melody or drums. Some of the EVE tracks would be better suited in CQ or stations than in space. It sounds like I have the radio turned on in my Rifter or something. I'd rather listen to the murmurings of the universe. Something that creates an atmosphere and mood but isn't a "song". Sparse soundscapes like this would allow for things like stargate hums to become a part of the "music". I used to like to perch on a wormhole and listen to its mumblings when I lived in W-space.
I'd like to see more ambient and nebulous soundscapes like the new nullsec and WH tracks: http://www.youtube.com/watch?v=IdJr8A9Kr1I http://www.youtube.com/watch?v=h6l8wy7Bjs8
I also like the Minmatar and Amarr race-selection music: http://www.youtube.com/watch?v=GB14cZz_G9o http://www.youtube.com/watch?v=yzJerBTjr-k
It would be nice to have the empires distinguished not only by background nebulae but by soundscape as well.
I still like Gallentean Refuge a lot as well. Its a bit more spacy than tracks like Below the Asteroids but still cheery for hisec. And the warbly guitar sound is awesome: https://soundcloud.com/ccpgames/eve-online-gallentean-refuge |
Ivan Krividus
Straightedge and Compass Industrial
15
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Posted - 2013.09.25 20:51:00 -
[38] - Quote
Krixtal Icefluxor wrote:I finally turned the music volume up for the first time in about a year.
The music is great as always, but gets way way monotonous, way too early.
I liked being able to manually skip around the tracks.
I just always thought it was the strangest thing to remove the jukebox, of all things.
Computer > local disk > (directory(s) you installed eve in) > res > audio > jukebox |
Nyancat Audeles
Center for Advanced Studies Gallente Federation
452
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Posted - 2013.09.26 02:28:00 -
[39] - Quote
Unezka Turigahl wrote:As much as I like some of the EVE music I haven't turned it on in forever. Music isn't particularly needed or suited to space environs. Particularly music that has an overt melody or drums. Some of the EVE tracks would be better suited in CQ or stations than in space. It sounds like I have the radio turned on in my Rifter or something. I'd rather listen to the murmurings of the universe. Something that creates an atmosphere and mood but isn't a "song". Sparse soundscapes like this would allow for things like stargate hums to become a part of the "music". I used to like to perch on a wormhole and listen to its mumblings when I lived in W-space.
I DISAGREE WITH YOU WHOLEHEARTEDLY
Jon's music is what got me into EVE in the first place. The music is amazing - it seems to CAPTURE the environment of space, the vibrancy and happenings of New Eden so well!
Keep in mind, the music is less about reflecting on the environment of New Eden, but rather the life in New Eden. The optimism, mystery, victory, or fear of pilots is embodied in his music.
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Xer Jin
Sky Fighters
75
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Posted - 2013.09.26 03:00:00 -
[40] - Quote
i think you should add the orchestral pieces to the ingame soundtrack PLEASE |
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Cadus Anzomi
Carolus Rex Corporation
9
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Posted - 2013.09.26 14:44:00 -
[41] - Quote
Unezka Turigahl wrote:As much as I like some of the EVE music I haven't turned it on in forever. Music isn't particularly needed or suited to space environs. Particularly music that has an overt melody or drums. Some of the EVE tracks would be better suited in CQ or stations than in space. It sounds like I have the radio turned on in my Rifter or something. I'd rather listen to the murmurings of the universe. Something that creates an atmosphere and mood but isn't a "song". Sparse soundscapes like this would allow for things like stargate hums to become a part of the "music". I used to like to perch on a wormhole and listen to its mumblings when I lived in W-space. I'd like to see more ambient and nebulous soundscapes like the new nullsec and WH tracks: http://www.youtube.com/watch?v=IdJr8A9Kr1Ihttp://www.youtube.com/watch?v=h6l8wy7Bjs8I also like the Minmatar and Amarr race-selection music: http://www.youtube.com/watch?v=GB14cZz_G9ohttp://www.youtube.com/watch?v=yzJerBTjr-kIt would be nice to have the empires distinguished not only by background nebulae but by soundscape as well. I still like Gallentean Refuge a lot as well. Its a bit more spacy than tracks like Below the Asteroids but still cheery for hisec. And the warbly guitar sound is awesome: https://soundcloud.com/ccpgames/eve-online-gallentean-refuge
Agree with you mostly, but I still want music tracks. Though most should be ambient sounds as you said. And yes, EVE is a dark game and should not have cheerfulness in it-¦s soundtrack. "The inherent vice of capitalism is the unequal sharing of blessings; the inherent virtue of socialism is the equal sharing of miseries." - Winston Churchill |
Jon Dekker
Dekker Corporation
2
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Posted - 2013.09.26 15:13:00 -
[42] - Quote
I do like the audio soundtrack like it is without the jukebox, however if there were a "station" mechanic sort of like GTA or Fallout 3 that lets us switch ship audio to one of several "radio stations". This could allow for another mechanic - location-based radio, that notifies you of a unique pirate broadcast in the area, or a broadcast that is only in that part of the solar system or even region-based. Minmitar-related, etc.
This could allow for CCP including broadcasts like EVE Radio or Mad Ani's broadcasts too. |
Inxentas Ultramar
Ultramar Independent Contracting Home Front Coalition
710
|
Posted - 2013.09.26 17:28:00 -
[43] - Quote
I intensely enjoy Love, Honour and Obey. It's the only song I truly miss playing at random. Can anybody tell me where this track naturally occurs? |
Pertuabo Enkidgan
Center for Advanced Studies Gallente Federation
50
|
Posted - 2013.09.26 18:21:00 -
[44] - Quote
Can you bring in Caroline Dalton for more Aura voice takeovers please? Theres also a few of her quotes not being used but they are in the game files. |
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CCP WhiteNoiseTrash
C C P C C P Alliance
240
|
Posted - 2013.09.27 13:46:00 -
[45] - Quote
Krixtal Icefluxor wrote:CCP WhiteNoiseTrash wrote:There was a survey that everybody was more than welcome to respond to and that clearly showed that people wanted the jukebox removed.
That's some twisting of words and most indeed !! The survey asked if the Jukebox was used, not if people wanted it removed.
Didn't know. I just say what I'm told to say. told... .to ... say .. . must.. comply. . .. . hilmar. .. . . aaargh. Bj++rn Jacobsen | Audio Designer | EVE Online & EVE : Valkyrie | CCP Games | Anything sound related, ask away. |
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CCP WhiteNoiseTrash
C C P C C P Alliance
240
|
Posted - 2013.09.27 13:51:00 -
[46] - Quote
Solstice Project wrote:CCP WhiteNoiseTrash wrote:There was a survey that everybody was more than welcome to respond to and that clearly showed that people wanted the jukebox removed.
But for sure, there was a lot of thought put into it - but having adaptive music removes the use of the jukebox.
you should use the music from the soundcloud page if you want that. or if you don't like the current track playing, there is a "hack" around it - go to the menu, turn the music volume to zero and up again - and a new track magically appears. I'm sorry to tell you this, but your so called adaptive music is crappy technology and needs an overhaul. Of course, no need to believe me... and you won't. I might be the only one who has enough of all the depressing music when docked or moving around and i might be the only one who wants music that keeps me in mood while i move, when i move. If you want to learn how to do it right, write a soft synth and implement procedural music creation. I'm sure the demoscene has made significant advances in this regards, so I will leave it as an exercise for you to figure things out yourself. Yes, this is a very arrogant post. Your so called adaptive music is a joke, dare i say it's a lie you are telling yourself. Syndicate back in 93 had actual adaptive music. You don't. I'd appreciate if you didn't unintentionally insult my coding history. Thanks. Edit: for some reason this pissed me off more than it should.
calling it procedural was a bit overkill yea, but saying that it's adaptive on type of system, sec status and so on, yea it's adaptive to that. I'm not saying it's generated, like a huge synth and trying to compete with other games on the area.
I'm just saying that other people than me, decided that certain systems and certain sec areas should have different music. Bj++rn Jacobsen | Audio Designer | EVE Online & EVE : Valkyrie | CCP Games | Anything sound related, ask away. |
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Tyrendian Biohazard
Terra Rosa Militia SpaceMonkey's Alliance
140
|
Posted - 2013.09.27 14:08:00 -
[47] - Quote
Autotuned Bjork.
Just my 2 cents. My twitch stream to help new players: http://www.twitch.tv/biohazrd51
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Mikhem
Taxisk Unlimited
64
|
Posted - 2013.09.28 18:03:00 -
[48] - Quote
I think the best track in jukebox was "at the end of your journey" and "below the asteroids" was second best.
I many times turned jukebox off when I got tired of music and later after break I turned it on again. I vote for more ear candy. Old days there were good ear candy in login screens but they were removed Mikhem
Game improvement ideas. |
Ager Agemo
Kiith Paktu Curatores Veritatis Alliance
379
|
Posted - 2013.09.28 18:24:00 -
[49] - Quote
adaptive music would be like that from homeworld or dune II, that changed based on what was happening, if you were building up, attacking, defending, losing or winning the music would change, that is truly adaptive music, what we have right now, at least for me in null, is just a depressing hum all day long. |
Copper Harbor
Republic Military School Minmatar Republic
0
|
Posted - 2013.09.28 20:17:00 -
[50] - Quote
Now from Radio Dodixie the hits just keep coming: Until All Are Free
Coming at you from the Big 4-4: Glory to the State
This is my way of saying, Eve Radio, broadcasting from the trade hubs (lore-wise), but a mix of player-made/selected (?) and CCP-made music supported in-game. Alt-tab breaks immersion: "Computer play Beethoven's 7th, please." |
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Cadus Anzomi
Carolus Rex Corporation
12
|
Posted - 2013.09.28 22:03:00 -
[51] - Quote
Copper Harbor wrote:Now from Radio Dodixie the hits just keep coming: Until All Are FreeComing at you from the Big 4-4: Glory to the StateThis is my way of saying, Eve Radio, broadcasting from the trade hubs (lore-wise), but a mix of player-made/selected (?) and CCP-made music supported in-game. Alt-tab breaks immersion: "Computer play Beethoven's 7th, please."
Agree a lot to this. Very cool. Mass Effect style. Reporting live things that happens around New Eden. "The inherent vice of capitalism is the unequal sharing of blessings; the inherent virtue of socialism is the equal sharing of miseries." - Winston Churchill |
Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
4119
|
Posted - 2013.09.28 22:57:00 -
[52] - Quote
One of my favourite "mission running" tracks is "Retribution". It triggers on some acceleration gate activations, has a slow build up of about 15 seconds, then starts into the heavy guitar & drums. This is about the time it takes to activate the gate and drop into the next pocket.
Of course if all I heard was "Retribution" it would quickly become annoying :)
As for controls, it would be nice to have a shortcut key for pausing the music or turning the music off.
Day 0 advice for new players: Day 0 Advice for New Players |
Ursula Thrace
Red Federation RvB - RED Federation
159
|
Posted - 2013.09.28 23:16:00 -
[53] - Quote
CCP RealX wrote:Hi,
Consider it done. I'm more than happy to write more tunes.
Regards, J+¦n Hallur
that would make me a happy capsuleer! i really enjoy your work J+¦n - especially "below the asteroids".
Eve Online Original Intro |
Lelira Cirim
EVE University Ivy League
98
|
Posted - 2013.09.28 23:26:00 -
[54] - Quote
Metal Icarus wrote:Would it ever be possible to have more context aware music selection? Like, it would know when you are in PVP combat and play more intense music? The intense music when entering a Deadspace complex for intense PVE fights isn't intense enough? But seriously. Replace all those acceleration gate phat beats with SPACEDEB.MOD.
Here are my favourite OST tracks. More like them please! All Which Was Lost Has Now Been Regained Below the Asteroids But Still We Go On It Ends Here Stellar Shadows (the reason I would just idle on the title screen for hours) Safe Trade Routes Theme from Jita (because I don't spend any time in Jita) Smoke From Down Below
Clearly I likes da house music.
Stuff that I hear an order of magnitude more frequently in game like Point of No Return, Path of the Cursed, and New Moon tends to stay off my playlist.
P.S. Licensing anything from Miss Sindel couldn't hurt. ;) Do not actively tank my patience. |
Aeron Sophus
Sebiestor Tribe Minmatar Republic
6
|
Posted - 2013.09.28 23:36:00 -
[55] - Quote
CCP WhiteNoiseTrash wrote:
calling it procedural was a bit overkill yea, but saying that it's adaptive on type of system, sec status and so on, yea it's adaptive to that. I'm not saying it's generated, like a huge synth and trying to compete with other games on the area.
I'm just saying that other people than me, decided that certain systems and certain sec areas should have different music.
On the topic of procedural/context aware music: I've said it before, and I'm going to say it again: You guys should REALLY look into doing what LucasArts did with their iMUSE technology, ages ago. Nintendo also did something similar in The Wind Waker as well. It allows for hybridizing procedural/context aware music with traditionally composed music, among other things.
On the topic of people turning off the music: I think one of the main complaints about the music in EVE is that it's too monotonous - I think that's not because the tracks themselves are monotonous, but because the soundtrack is, due to it basically always being the same genre: Dark ambient.
Sometimes fast paced, sometimes slower paced, but it's always dark ambient nonetheless. And that's fitting for a space game. But it's not the only thing fitting for a space game, and innovating there would be a good thing. You've already previously vaguely defined the various musical styles of the civilizations (Amarr station sounds, anyone?), perhaps you should expand on this.
Imagine what kind of music you would hear if EVE had WiS and you were walking around a Gallente station. Are you imagining that? Good. Now skip the WiS crap, and move the music design you'd use there right into EVE.
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Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
4120
|
Posted - 2013.09.28 23:45:00 -
[56] - Quote
It would be cool to have something like Pink Floyd, "Money" playing when you enter Jita Day 0 advice for new players: Day 0 Advice for New Players |
permion
Aliastra Gallente Federation
0
|
Posted - 2013.09.28 23:56:00 -
[57] - Quote
Since we're talking about music which artists are similar to EvE's style? Most electronic music ends up becoming not very ambient.
Such a nice track to listen to when doing something intensive like drawing or programming. |
Maenth
The Thirteen Provinces
1
|
Posted - 2013.09.29 01:15:00 -
[58] - Quote
Just tossing in my vote for more of Jon Hallur's music :D
Thanks Jon for what you've made, and thanks again for making more :D ! |
Kalishka Askulf
Sebiestor Tribe Minmatar Republic
42
|
Posted - 2013.09.29 02:09:00 -
[59] - Quote
Moah tracks!!!! Keep up the great work, Jon Hallur |
Utremi Fasolasi
La Dolce Vita
279
|
Posted - 2013.09.29 02:22:00 -
[60] - Quote
Speaking of sound, I am finding I am missing the chanting in the background of Amarr stations. Can we bring that back? And maybe have announcements from time to time from Empress Jamyl for example encouraging the faithful.
And have similar personality for the other races? Quafe ads for the Gallente, or for revitaliizing tourism in the beautiful Algintal Constellation.. State propaganda in the State.. "Support the State by buying official Made In The State merchandise today."
Sounds that remind of Matar in the Matari stations.. birds, flutes, drums, water.. (Gallente are also known for the environmentalism and love of nature as well.)
Just a few things off the top of my head in terms of station soundscapes. |
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Tuggboat
Oneida Inc.
28
|
Posted - 2013.09.29 04:21:00 -
[61] - Quote
The sound was so important before I started multiboxing. I think it would take a lot to get to a point where it was overemphasized. We kind of need a better delivery system in addition to more content though. World sounds could be automated easier than music. Music, sound and rhythm can have profound effects on us. Its become a science as much of an art. Bin-aural beat generators could be incorporated into the world sounds. Minor variations in a tone between the left and right speakers are interpreted as subsonic frequencies that can alter our brain frequencies into many useful states for enhanced learning, creativity or focus to name a few of hundreds. Besides our brains they act on our bodies as well. Its long been known that certain portions of the audible spectrum affect our emotions.
If stuff like that was generated on the fly to various stimuli in world sounds and then overlayed with some new compositions a whole new universe of immersion could become available for us and them. |
Omar Alharazaad
ZomCom
73
|
Posted - 2013.09.29 06:17:00 -
[62] - Quote
I find the music in EVE to be a particularly powerful aspect of the game. It's a matter of immersion of multiple senses to provide a more powerful impact... imagine what "A Clockword Orange" would have been without Beethoven. I don't always have the music on when playing, but I usually do. The current soundtrack is nothing short of amazing, and I for one would love to see it continually expanded. Keep up the good works. |
Ishtanchuk Fazmarai
1974
|
Posted - 2013.09.29 07:58:00 -
[63] - Quote
Mara Rinn wrote:One of my favourite "mission running" tracks is "Retribution". It triggers on some acceleration gate activations, has a slow build up of about 15 seconds, then starts into the heavy guitar & drums. This is about the time it takes to activate the gate and drop into the next pocket.
Of course if all I heard was "Retribution" it would quickly become annoying :)
As for controls, it would be nice to have a shortcut key for pausing the music or turning the music off.
That's the gripe, being a mission runner/miner, you end up listening to the same few tracks forever, until they just become background noise. It's and incredibly poor and uninspiring aural experience and makes a poor work of EVE's amazing soundtrack.
I haven't heard "Merchants, looters and ghosts" for ages ingame. I miss "My second residency" and was thrilled to stumble on "I saw your ship" (and then waited for it to end before jumping out of system ). Would like to know where do they play "New moon"...
That may be of the most annoying little stupid things CCP has done to my game. If they had to get rid fo the legacy code, OK, do it, but then replace with the same functionality and new code... no need to reinvent the wheel and fix what wasn't broken, then claim that customers should use third parties to experience your content. The Greater Fool Bar is now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden! |
Aeron Sophus
Sebiestor Tribe Minmatar Republic
6
|
Posted - 2013.09.29 09:09:00 -
[64] - Quote
permion wrote:Since we're talking about music which artists are similar to EvE's style? Most electronic music ends up becoming not very ambient.
Such a nice track to listen to when doing something intensive like drawing or programming. Try these:
http://www.di.fm/spacemusic
http://www.di.fm/electronicpioneers
http://www.di.fm/ambient
http://www.di.fm/chillout
http://www.di.fm/chilloutdreams
http://www.di.fm/chillstep
http://www.di.fm/psychill
http://www.di.fm/vocalchillout
If you want to access the playlists for your music player directly, try http://pub1.di.fm/
Also, I can HIGHLY recommend most of the CDs released by Instinct Records, especially Chill Out, Chllout Phase Two, their Ambient Systems series & their Ambient Boxed set. They are incredibly good collections/samplers of the genre and you'd be hardpressed to find something better in this genre. |
Turelus
Caldari Independent Navy Reserve The Fourth District
512
|
Posted - 2013.09.29 10:27:00 -
[65] - Quote
The new ambient music is nice but I have a few issues. (I know I can play these out of game but personally I feel these should be game features not something I need to load winamp for)
1. The awe inspiring tracks only play HighSec. NullSec while sounding creepy is just boring! I actually turn music off in NullSec now because there is no music, just one repeating ambient track.
2. The ambient music changing track every single stargate jump really ruins the immersive feel of the music, you can be enjoying Below the Astroids and feeling that nice feeling when you jump and suddenly have Nouvelle Rouvernar Hero playing.
3. Sound options outside the ESC menu for ease of use regarding sounds and music, having to blind yourself from the games goings on every time you feel you want a track change isn't immersive or enjoyable.
4. An option to disable the music change when using an acceleration gate, the few tunes it plays get repetitive and break in with every gate jump. Lieutenant Turelus
Caldari Independent Navy Reserve
The Fourth District |
Liafcipe9000
Brutor Tribe Minmatar Republic
10629
|
Posted - 2013.09.29 11:51:00 -
[66] - Quote
perhaps a new combat-themed track named "Below the Wrecks"?
or maybe "Nouvelle Rouvenor Ganker"? You may gain the knowledge, but you will lose your belief, with all its mystery and comfort. If there was proof, absolute and certain, there is an afterlife, why not quit this life, and be done with it? Ponder about these things all your life, and you're a philosopher. Compress these ponderings into a couple of pages, and you'll go mad. |
Cadus Anzomi
Carolus Rex Corporation
14
|
Posted - 2013.09.29 15:07:00 -
[67] - Quote
Turelus wrote:The new ambient music is nice but I have a few issues. (I know I can play these out of game but personally I feel these should be game features not something I need to load winamp for)
1. The awe inspiring tracks only play HighSec. NullSec while sounding creepy is just boring! I actually turn music off in NullSec now because there is no music, just one repeating ambient track.
2. The ambient music changing track every single stargate jump really ruins the immersive feel of the music, you can be enjoying Below the Astroids and feeling that nice feeling when you jump and suddenly have Nouvelle Rouvernar Hero playing.
3. Sound options outside the ESC menu for ease of use regarding sounds and music, having to blind yourself from the games goings on every time you feel you want a track change isn't immersive or enjoyable.
4. An option to disable the music change when using an acceleration gate, the few tunes it plays get repetitive and break in with every gate jump.
1. Don-¦t have a lot of experince out in null and wh. Though I felt it scary and gor curious of the area when I heard the dark ambient there. Maybe they get dull after a while I don-¦t know. They should mix in some music in the ambient as well.
2. This is something that irritates me as well when hauling and such. That tracks could change while you change region or something, not solar system.
3. I don-¦t care so much about the jukebox. It is possible to stream the music from the internet or download it in good quality. Though I sometimes stream music from radiochannels that captures the dark sci fi feeling. One of these radiosites are http://www.digitalgunfire.com/.
4. Increase the mission combat tracks to a dussin more ;) "The inherent vice of capitalism is the unequal sharing of blessings; the inherent virtue of socialism is the equal sharing of miseries." - Winston Churchill |
Dersen Lowery
Laurentson INC StructureDamage
774
|
Posted - 2013.09.30 01:00:00 -
[68] - Quote
I am always in favor of more music.
Also, there was a game called Tranquility (seriously) that grew out of an old SGI graphics demo. It had fully procedural music that was generated based on the geometry and colors of each level. It was amazing. Alas, it's gone now. Proud founder and member of the Belligerent Desirables. |
Herzog Wolfhammer
Sigma Special Tactics Group
3452
|
Posted - 2013.09.30 01:33:00 -
[69] - Quote
Sometimes I run the game just for the music.
What will it take to have in-game radio stations we can choose from? I remember channel surfing the radio in the few times I played GTA (Vice City).
Yeah, that's a lot of music and content.
But a trip through amarr space with nothing on but choirs would just about mirror any drive through Nebraska or Mississippi.
Unless the stuff in Amarr space sounded like Enigma. The empress didn't forbid a beat, did she?
The stuff in Minmatar space would have tribal beats, Ska...
I imagine the Caldari would have mostly marching stuff, Wagnerian opera, Horst Wessel... OK sorry, couldn't help it! The "caldari as n@zi" jokes are old - just had to throw that in there. Solly solly so solly.. Their "Asian influence" would probably figure in as an element to mostly modern industrial. (my best guess in this matter).
Gallente space - eh - Well it'll be country AND western around Intaki... Just kidding. Gallente space would be up for grabs but if we really want a feel, expect a lot of advertisements for ... uh... adult stuff.
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TheSmokingHertog
TALIBAN EXPRESS
150
|
Posted - 2013.10.02 05:45:00 -
[70] - Quote
Herzog Wolfhammer wrote:Sometimes I run the game just for the music.
What will it take to have in-game radio stations we can choose from? I remember channel surfing the radio in the few times I played GTA (Vice City).
.. other stuff .. .
Within my GTA I package I even got a sound CD, still have it ;).
Edit; Btw, is the Fanfest Orchestra out on CD already? |
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Kirren D'marr
Caldari Provisions Caldari State
66
|
Posted - 2013.10.03 19:57:00 -
[71] - Quote
Mara Rinn wrote:One of my favourite "mission running" tracks is "Retribution". It triggers on some acceleration gate activations, has a slow build up of about 15 seconds, then starts into the heavy guitar & drums. This is about the time it takes to activate the gate and drop into the next pocket.
Of course if all I heard was "Retribution" it would quickly become annoying :)
As for controls, it would be nice to have a shortcut key for pausing the music or turning the music off.
That would be good; maybe they could add a key to skip tracks too. And how about a way to select which tracks you want to hear?
There sure seems to be an awful lot of support for a feature that we supposedly wanted removed! Why a switch on/off? Because the new animation doesn't add anything to gameplay and it's graphically annoying. In other words, it's worse than bad: it's useless. Simple as that.-á-á-á-á-á - Kina Ayami |
Gamer4liff
GoonWaffe Goonswarm Federation
27
|
Posted - 2013.10.03 21:28:00 -
[72] - Quote
I don't suppose you guys could put the soundtrack on Spotify? |
Bo Matar
Republic Military School Minmatar Republic
0
|
Posted - 2013.12.21 15:24:00 -
[73] - Quote
I was always interested in knowing about this different version of surplus of rare artifacts
http://www.youtube.com/watch?v=j0btpeMzhAc
it was the intro to dust 514 closed beta, but was removed from dust, and I haven't heard it in eve since rubicon deployed. Any changes to the soundtrack? |
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CCP WhiteNoiseTrash
C C P C C P Alliance
403
|
Posted - 2013.12.23 10:19:00 -
[74] - Quote
Bo Matar wrote:I was always interested in knowing about this different version of surplus of rare artifacts http://www.youtube.com/watch?v=j0btpeMzhAcit was the intro to dust 514 closed beta, but was removed from dust, and I haven't heard it in eve since rubicon deployed. Any changes to the soundtrack?
that track, should still be in EVE too. somewhere. I wasn't very involved in the choice of which tracks plays where so I can't tell where it is located now. Bj++rn Jacobsen | Audio Designer | EVE Online & EVE : Valkyrie | CCP Games | Anything sound related, ask away.Killing is just means of communication |
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Auric Varangian
Federal Navy Academy Gallente Federation
3
|
Posted - 2013.12.23 11:19:00 -
[75] - Quote
I love the music. And I can say, with absolute certainty, that it was the music which put a spell on me before the gameplay got me. I wouldn't be playing this game if Jon had not made the music for it. The music defined EVE for me before I had played it enough to understand it.
That said, I'm really pissed off they removed the jukebox. Like really, really pissed of. |
Azov Rassau
Astral Sanctuary - 4th Division
0
|
Posted - 2013.12.23 15:09:00 -
[76] - Quote
Personally I find that Jon Hallur has already composed the most impressive and beautiful space-ambient Music ever
For me it's not limited to EVE. I listen to his work while stargazing (goose bumps guaranteed), reading Sci-Fi and many other activites that go well with such relaxing music.
Any update about EVE soundtrack is always good news.
Herzog Wolfhammer wrote:I remember channel surfing the radio in the few times I played GTA (Vice City).
"ThisGǪ is.. V-Rock!" Good times. |
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ISD Tyrozan
ISD Community Communications Liaisons
258
|
Posted - 2013.12.23 20:37:00 -
[77] - Quote
Thread has been moved to Features & Ideas Discussion. ISD Tyrozan Captain Community Communication Liaisons (CCLs) Interstellar Services Department @ISDTyrozan | @ISD_CCL |
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Komodo Askold
No Code of Conduct Fluffeh Bunneh Murder Squad
92
|
Posted - 2013.12.24 20:22:00 -
[78] - Quote
CCP RealX wrote:Hi,
Consider it done. I'm more than happy to write more tunes.
Regards, J+¦n Hallur
p.s. If you wan't to skip a song, you can enter the settings window (ESC key in the client), lower the volume of the music to 0, and then back up you will get a new random track. Perhaps we should add a skip button somewhere if it is needed. Sir, you're my hero. I absolutely love your music.
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Alvatore DiMarco
Capricious Endeavours Ltd
1528
|
Posted - 2013.12.24 21:28:00 -
[79] - Quote
CCP RealX wrote:Hi,
Consider it done. I'm more than happy to write more tunes.
Regards, J+¦n Hallur
p.s. If you wan't to skip a song, you can enter the settings window (ESC key in the client), lower the volume of the music to 0, and then back up you will get a new random track. Perhaps we should add a skip button somewhere if it is needed.
Spectacular. Can you start with more nullsec tracks? I keep hearing the same one over and over and over again. It's kind of an ambient track with weird noises that sound vaguely like a space cow. |
Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
743
|
Posted - 2013.12.24 21:54:00 -
[80] - Quote
+1 for the skip button. Dumbing down of Eve Online will result in it's destruction... |
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Clansworth
Good Rock Materials
48
|
Posted - 2013.12.25 00:40:00 -
[81] - Quote
Hasn't each expansion traditionally added a couple new tunes? |
Kyri Gorneg
Lone Starr Corporation
0
|
Posted - 2014.02.26 22:14:00 -
[82] - Quote
After more than 1000 days offline I entered Eve-Online again. I was happy to see my ships and roam around in space, once again.
But then I started to look for the Jukebox, after entering help I understood it was gone since a few patches back. I was guided to the Soundcloud side - but, the quality was bad. It sounds so bad. The original Jukebox was better.
Now I have to go to bed with a little tear in my eye. Damn this was a sad moment. |
Alundil
Sky Fighters
410
|
Posted - 2014.02.26 23:06:00 -
[83] - Quote
Woot woot.....Most CCP dev responses in a single thread evar........................................
About music/jukebox
smh
*in other news - I prefer the random procedural-generated music* Clone mechanics enchancements Deep Space Probe Revival |
Vesan Terakol
Sad Face Enterprises
43
|
Posted - 2014.02.26 23:31:00 -
[84] - Quote
Since the topic of adaptive sound was touched, how about getting it to work in conjunction with the aggression timers? Or put in simple words, once you're in combat, the the music would shift to a more dynamic mix of the same/similar track. Connecting it to the timers makes sense as a rather reliable way to determine if you are in combat.
You could also make it alter slightly if no aggression is commuted, yet, there are the perfect circumstances present, like another pilot or NPC on grid with you. All the calculation should be done client-side, if not obvious (just saying) so no lag will be derived of such a feature.
An example that springs to mind is the way music was in Freelancer, with different variations dependent on region, ememy presence, whether in or out of an asteroid field etc. https://forums.eveonline.com/default.aspx?g=posts&m=4259327 - more suff in the Zero.Zero collection |
Anna Karhunen
Inoue INEXP
253
|
Posted - 2014.02.27 00:11:00 -
[85] - Quote
Vesan Terakol wrote: You could also make it alter slightly if no aggression is commuted, yet, there are the perfect circumstances present, like another pilot or NPC on grid with you. All the calculation should be done client-side, if not obvious (just saying) so no lag will be derived of such a feature.
Hmm... ship appears on the overview and this song begins to play. I'd like that. As my old maths teacher used to say: "Statistics are like bikinis: It's what they don't show that's interesting". -CCP Aporia |
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