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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Issler Dainze
Tadakastu-Obata Corporation The Honda Accord
2285
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Posted - 2013.01.17 21:06:00 -
[1651] - Quote
Trebor Daehdoow wrote:Pretty much the entire CSM agrees that POSes have to be replaced in the mid- to long-term, and in the meantime, something has to be done to reduce the pain induced by current POSes.
I for one will be working hard to encourage CCP, during the planning process that they have just started, to choose a theme that naturally includes work on POSes. The unprecedented access we are getting during this process gives us the opportunity to make the case.
Our second Skype meeting about this is on Friday. Wish us luck.
What he said.
Issler |
Bashar Hardin
Twisted Inc. Twisted.
6
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Posted - 2013.01.17 21:07:00 -
[1652] - Quote
Kelduum Revaan wrote:Lady Zarrina wrote:If the next "theme" turns out to be ponies, we might just get a floating stable plugged into the current POS dis-functional functionality. I like this idea. It could be Aurum only, and introduce "Pay To Whinny". /me Groans
(+rep) |
Samahiel Sotken
GoonWaffe Goonswarm Federation
122
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Posted - 2013.01.17 21:07:00 -
[1653] - Quote
The promise of Modular POSes was a major component of my improving opinion of CCP. The current POS mechanics have directly and primarily negatively affected my High Sec and Null Sec industrial ventures. The opinions expressed by CCP Greyscale and CCP Unifex are misinformed at best. POSes need to be fixed NOW, and we need to see a framework for modular POSes in the near future. |
Blackbird Orlenard
Red Horse mining and Salvage Universal Consortium
0
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Posted - 2013.01.17 21:08:00 -
[1654] - Quote
Minimal needs from my perspective: - spots where players can keep their stuff - t3 subsytem reconfiguration - repackaging of items and ships
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K Frog
Deep Core Mining Inc. Caldari State
0
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Posted - 2013.01.17 21:08:00 -
[1655] - Quote
Please work on the POS system it needs your love.
I need to park my super somewhere nice..
My current neighborhood is full of thugs and thieves that would steal my precious.! |
Fozzy theBear
Sacred Templars Unclaimed.
0
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Posted - 2013.01.17 21:10:00 -
[1656] - Quote
The POS system needs love...
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Sir Substance
I N E X T R E M I S Fidelas Constans
548
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Posted - 2013.01.17 21:10:00 -
[1657] - Quote
Ivor Spacehopper wrote:Just get rid of PoS's altogether if the code is not gonna be sorted out
its far too late for that. if ccp removed pos's from eve, the whole economy, most of nullsec and all of wspace would implode.
you would have thought that factoid alone would be enough to persuade them pos's are worth the effort. Ishtar Starfire: As a pure caldari pilot i feel that with the deployment of the new tier 3 battlecruisers you have given an unfair advantage to everyone except caldari pilots. an example would be like giving a fat kid a whole cake while the skinny kid has to watch and get nothing.
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Celly Smunt
Viziam Amarr Empire
22
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Posted - 2013.01.17 21:10:00 -
[1658] - Quote
mynnna wrote:
They're turning over one stone with the new development paradigm. I'm willing to give them the chance to turn over a second with regards to responsiveness to players. If the concern continues to be ignored, well...that's another matter, of course.
^^Logical common sense^^
Don't mistake fact for arrogance, supposition for fact, or disagreement for dismissal. Perception is unique in that it can be shared or be singular. Run with the pack if you wish, but think for yourself. A sandwich can be a great motivator. |
Brie DeMarllene
University of Caille Gallente Federation
5
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Posted - 2013.01.17 21:10:00 -
[1659] - Quote
CCP Gargant wrote:It is good to hear that all of you are so heavily invested in the game, and specifically in things that need an overhaul. You guys still have passion for EVE and that in turn makes me more passionate for what I do here. Furthermore, it would appear that Two step, albeit being present at the CSM summit, seems to have misinterpreted what has been stated so far. That said, I want to bring three quotes from the CSM meeting minutes to your attention:
From page 19:
"Unifex: Once we have a theme, we can begin to thread the issues you've identified as needing to be prioritized into that theme. POS's, for example, desperately need some improvement. How do we fit that work into our theme? Maybe we don't do all of the modular POS work at once, but we start by making some modules, solving the hangar problem, for instance. But that new hangar module would also exist to support other new activities as part of the themed expansion. "
From page 99:
"Seagull: We have 4 things that are interacting [regarding the POSes]: the gameplay and design of the POS system, the role POSes play in achieving things in the game (its features), the technical layer (code) then manages all of this (which currently is old and needs refactoring), and art. Regarding art, there is the question of do you want to redo the art, do you want to show individual modules (as opposed to have things inside, like a station), and then you have technical issues, such as what does the rendering complexity of a scene do to client performance?"
"Seagull: The reason there's a GÇ£noGÇ¥ to doing [Modular POSes] right now is that it was affecting all of these areas in a way that was too big to do at once. What you're trying to do is try to find a way to get what you want, but what we need to do is go back and look at how we can separate all these layers, and figure out something reasonable, and then have Art do something that's immersive and amazing."
Nowhere has CCP stated that the Player Owned Structure system will not receive attention. Many of you have already pointed out that it is painful to use at best, a huge pile of unusable dingleberries at worst. Some talk about this being the "old" CCP appearing again but I want to assure all of you that the mistakes that happened in 2011 will not repeat themselves. CCP has only stated that THE OVERHAUL CANNOT HAPPEN ALL AT ONCE
I can't make promises for game designers or the people that make content for EVE Online. Please try to remember that. What I can do is assure you that your voices have been heard, the opinion of the CSM has been heard, and the concerns raised in this thread have been heard.
Why not talk about what prototyping and research you've done so far? I'm sure its not much but it's at best better than what everyone else perceives to be a lack of interest at the executive level. Especially Unifex's quote.
I work at an Agile development shop myself and there isn't a day that goes by that we aren't expressing what we're learning along the way (SCRUM). At times this isn't much or is a bunch of useless bugs but its always something that we didn't know or had the previous day. The awareness is always progressing forward toward our goals within our iterations. None of this involves promises or guarantees. Maybe there's a way to work some of this into a dev blog post about what you've learned, what we can learn and what you need from the community. No one has to put a deadline on anything or show artwork. I think knowledge itself is all thats needed. Talk.
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Beeker Muppet
Sacred Templars Unclaimed.
0
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Posted - 2013.01.17 21:10:00 -
[1660] - Quote
Please work on the POS system |
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Apocryphal Noise
Science and Trade Institute Caldari State
12
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Posted - 2013.01.17 21:11:00 -
[1661] - Quote
**** your theme bullshit, how about you just fix what needs to be fixed and some worrying about some esoteric unity. |
Sterilis Comedentis
Deep Core Mining Inc. Caldari State
0
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Posted - 2013.01.17 21:12:00 -
[1662] - Quote
Please show the {POS} mechanic some Dev time |
Xphya
Sacred Templars Unclaimed.
0
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Posted - 2013.01.17 21:12:00 -
[1663] - Quote
Fozzy theBear wrote:The POS system needs love...
+1 |
Xenalu Uitra
Sacred Templars Unclaimed.
0
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Posted - 2013.01.17 21:14:00 -
[1664] - Quote
Fozzy theBear wrote:The POS system needs love...
+1 |
Brie DeMarllene
University of Caille Gallente Federation
5
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Posted - 2013.01.17 21:14:00 -
[1665] - Quote
Mortimer Civeri wrote:CCP Greyscale wrote:Making something tedious will not stop players doing it if it's very clearly the best option. They'll do it, and they'll hate it
See: everything involving starbases. From THIS Dev blog back in August of 2011. Fix the damn things already. I don't care about modular POS's and stuff, just fix the damn UI, and roles system at least.
This is what I'm talking about. |
Ato Bee
Sacred Templars Unclaimed.
0
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Posted - 2013.01.17 21:15:00 -
[1666] - Quote
Fozzy theBear wrote:The POS system needs love...
+1 |
Shpongleye
Hard Knocks Inc.
3
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Posted - 2013.01.17 21:16:00 -
[1667] - Quote
POS needs an overhaul. Please keep W-space in mind when looking into any new POS system. |
black hawkminer
Sacred Templars Unclaimed.
0
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Posted - 2013.01.17 21:17:00 -
[1668] - Quote
Fozzy theBear wrote:The POS system needs love...
+1 |
Wabaadu
Sacred Templars Unclaimed.
0
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Posted - 2013.01.17 21:18:00 -
[1669] - Quote
Beeker Muppet wrote:Please work on the POS system
PLEASE!! |
David Laurentson
Laurentson INC StructureDamage
34
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Posted - 2013.01.17 21:18:00 -
[1670] - Quote
Another small section of the community pointing out that I, too, live in a bubble.
I will note, though, that when Incarna launched and stations were almost unusable due to bugs in the mandatory, broken Walking in Stations stuff... it was nice to chill in wormhole space. |
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Durnan al'Bastion
EVE University Ivy League
0
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Posted - 2013.01.17 21:19:00 -
[1671] - Quote
I am interested in POSs being updated. |
Mara Tessidar
Bat Country Goonswarm Federation
734
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Posted - 2013.01.17 21:22:00 -
[1672] - Quote
"POSes don't need work because only a small group of people use them."
Aaaaand why does only a small group of people use them?
:ccplogic: Reading the EVEO forums is like huffing gas or sniffing glue. Sure it's funny and you get high, but you pay a terrible, terrible price in the long run. |
Nick Asir
Triple Helix Corporation
0
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Posted - 2013.01.17 21:23:00 -
[1673] - Quote
Fix POS please |
Elevorot
Northstar Cabal Fatal Ascension
12
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Posted - 2013.01.17 21:24:00 -
[1674] - Quote
The POS system really does need to be fixed. I feel bad for all the micromanagement that poor sods have to take care of just to keep the damn things from spitting mail at you. |
mkint
956
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Posted - 2013.01.17 21:25:00 -
[1675] - Quote
+1 for not letting greyscale work on the new pos's once teams are assigned. Maxim 34: If you're leaving scorch-marks, you need a bigger gun. |
Count Necrosis
Sierra Solutions
0
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Posted - 2013.01.17 21:25:00 -
[1676] - Quote
The reason I don't have a POS is due to the amount of crap I have to deal with to get the thing working. If it were more unified I'd consider making one. Terrible current mechanic. |
Celly Smunt
Viziam Amarr Empire
23
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Posted - 2013.01.17 21:27:00 -
[1677] - Quote
Ivor Spacehopper wrote:Just get rid of PoS's altogether if the code is not gonna be sorted out
That would be like cutting off your right arm just because it went to sleep instead of waking it up and having it be useful again. Don't mistake fact for arrogance, supposition for fact, or disagreement for dismissal. Perception is unique in that it can be shared or be singular. Run with the pack if you wish, but think for yourself. A sandwich can be a great motivator. |
Silvonus
Future Corps Sleeper Social Club
13
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Posted - 2013.01.17 21:27:00 -
[1678] - Quote
POS are some of the oldest code, and were never fully developed from the start. Most players understand this, we are not expecting miracles but we do want to see some concrete development happening. POS have been talked about for years as needing fixes, and while there are many areas of the game that also need improving, none is more glaring than POSs. The time is ripe for change.
The arm of POSs is far reaching, affecting nearly every area of the game in one form or another. This is what I feel CCP is worried about when potentially overhauling the entire system. POS affect nearly all of industry, life in null and w-space and corporation management. It is nearly impossible to separate POS from any of these (and more) systems. The risk that something would go wrong is high, even for the slightest of changes. Since the effects are wide, this also has the potential of being the most powerful fix/expansion ever especially if linked to systems like sovereignty, industry and CREST.
Here is what I see are the major areas of EVE that need to be developed: POS and other player controlled structures Industry, production and group mining (ring) Nullsec sovereignty Corporation management Yes, there are more things, but those in my opinion are the largest ones bringing EVE into a GÇ£completeGÇ¥ state with no major areas lacking. Now, of those areas, industry is already tied significantly to POS, and while it does not need to be released at the same time as POS, having a new POS backbone to tie into would help it significantly. Nullsec sovereignty is a thorny path. It works currently but has a lot of room for improvement. A POS revamp has the potential not to just affect how we think of POS right now, that is a stick in the bubble, but rather extend onto other player owned and controlled structures, such as I-Hubs, stations, and whatever else we could imagine, which could be then tied into new sov mechanics and methods to maintain and control areas. Corporation mechanics are already so closely tied with POSs, that separating one form the other is hard to do and trying to fix one and not the other only prolongs the issue.
CCP, you want to have themed expansions? How about this for a theme: GÇ£Build your empire.GÇ¥
Task half the teams to work on Corporation management and UI, and the other half to POSs. Nothing draws players into game more than being able to claim a piece of land (or in this case, space). Not just something that has your name on it in the corner, but something that you as a player build. You gathered the resources, you teamed up with other players, you fought off those who would compete with you and you prevailed. And these aren't just vanity homes to display pictures, these are the workhorses and the backbone of your military might, your production chain to control the market, the bastion where you live.
CCP, we know you can pull this off. You pulled off a beautiful interface with planetary interaction in Tyrannis, you've delivered content in Apocrypha on an unprecedented scale, you've paid attention to the details in Crucible and Inferno, you've shown us that you can make a game like none other. The path to greatness isn't easy, but only those who dare the most difficult road reap the greatest rewards. |
Krosu Ronuken
Exemplary Orphans
0
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Posted - 2013.01.17 21:27:00 -
[1679] - Quote
Viva la EVE Renascence!
Look back at old mechanics. Make them amazing and relevant. Make the POS rework the first step on the path to a better EVE. |
Zine Kel'thet
Blue Republic RvB - BLUE Republic
1
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Posted - 2013.01.17 21:28:00 -
[1680] - Quote
+1 For a POS Revamp.
Instead of thinking it's a waste of time to the majority of players, how about you make it worth the time to them instead. |
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