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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Devoyd
Cutting Edge Incorporated RAZOR Alliance
4
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Posted - 2014.07.29 21:40:00 -
[271] - Quote
How is this not a thing yet? |
Netan MalDoran
xXTheWarhammerXx
55
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Posted - 2014.07.30 05:10:00 -
[272] - Quote
I'm all for this. "Your security status has been lowered." - Hell yeah it was! |
Fer'isam K'ahn
None Of One
257
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Posted - 2014.07.30 11:40:00 -
[273] - Quote
Just a question from a layman.
If you 'only' save positional data, how do you get any direction for the models, any ewar effects, any weapon effects, maneuvers, missile flights, and other graphic effects ?
I mean, I love the vids, but this seems to be a bit off and not comapreable with a FPS, where position, vector and weapon activation might be all you need. Are you sure your issues aren't elsewhere ?! |
Devoyd
Cutting Edge Incorporated RAZOR Alliance
4
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Posted - 2014.07.30 16:21:00 -
[274] - Quote
Fer'isam K'ahn wrote:Just a question from a layman.
If you 'only' save positional data, how do you get any direction for the models, any ewar effects, any weapon effects, maneuvers, missile flights, and other graphic effects ?
I mean, I love the vids, but this seems to be a bit off and not comapreable with a FPS, where position, vector and weapon activation might be all you need.
You have a misconception on how eve works. It IS just vectors and activation states; graphic effects such as missiles and ship trails are handled on the client side. |
ninjaholic
Shinra . The Serenity Initiative
383
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Posted - 2014.08.04 07:42:00 -
[275] - Quote
Devoyd wrote:How is this not a thing yet? I know right?
Support Eve's own built-in Battle-Recorder! |
Fer'isam K'ahn
None Of One
287
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Posted - 2014.08.04 08:12:00 -
[276] - Quote
Devoyd wrote:You have a misconception on how eve works. It IS just vectors and activation states; graphic effects such as missiles and ship trails are handled on the client side. That is exactly what I meant, how do you replicate what actually happened afterwards ? It might be displayed for everyone similar at the actual event, but a reconstruction can only be wrong ... like hearsay. Am just saying, there seems to be a conflict for me. And Missiles for example are not handled client side, which is why they are such a strain.
Are you sure your issues aren't elsewhere ?! |
ninjaholic
Arcanium Holdings The Serenity Initiative
384
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Posted - 2014.09.14 15:10:00 -
[277] - Quote
Entirely possible you are right but there's no reason that the client snapshot cannot include accurate data fed from the server and just flag it as such.
I'm sure the Eve client already deals with this very efficiently and all I'm asking is CCP recreates this for playback of a recorded battle.
Support Eve's own built-in Battle-Recorder! |
Brutalis Furia
Brutor Tribe Minmatar Republic
9
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Posted - 2014.09.14 20:34:00 -
[278] - Quote
Supported! +1
If only to be able to see the entirety of things like B-R5RB without the TiDi after the fact.
It'd also be a great tool for FC's to use to improve their pilots. Something similar to what coaches do with video footage of games.
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Liafcipe9000
Critically Preposterous
23707
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Posted - 2014.09.15 08:00:00 -
[279] - Quote
so yes. very agree. much record. many replay. wow, excellent idea. +9,000 Frostys Virpio > CCP: Continously Crying Playerbase
I like to gank it, gank it!
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ninjaholic
Arcanium Holdings The Serenity Initiative
389
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Posted - 2014.09.18 17:04:00 -
[280] - Quote
Brutalis Furia wrote:Supported! +1
If only to be able to see the entirety of things like B-R5RB without the TiDi after the fact.
Gû¦ It'd also be a great tool for FC's to use to improve their pilots. Something similar to what coaches do with video footage of games.
This is one of the biggest reasons I suggested the idea. This and to teach new players to either the game, corp, alliance, Faction or fleet warfare how to fly a shipt they're either skilled/skilling for or required to fly in a specific role.
The potential for learning new ways to fly is enormous!
Support Eve's own built-in Battle-Recorder! |
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Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
6124
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Posted - 2014.09.18 17:15:48 -
[281] - Quote
+1, nulsec.com has a tool something like this, we neeeeeeeeeeeeeeeeeeeeeed this!
"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
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CCP Fozzie
C C P C C P Alliance
11786
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Posted - 2014.09.18 17:19:55 -
[282] - Quote
Hey guys. I've noticed people asking about expanding the CREST exposure that we use for Tournaments into everyday EVE.
The problem is that recording everything and sending it out via CREST so that sites like Null-Sec.com can replay it is only feasible if there are limited numbers of ships involved. It works for the AT and NEO because we have set maximum numbers of ships that can be involved in each replay, but it would not work for general everyday EVE.
I'm not ruling out the possibility of us ever making a different replay system someday in the future, but it would not be as simple as expanding the tournament CREST exposure.
Game Designer | Team Five-0
https://twitter.com/CCP_Fozzie
http://www.twitch.tv/ccp_fozzie/
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Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
6124
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Posted - 2014.09.18 17:40:20 -
[283] - Quote
CCP Fozzie wrote:Hey guys. I've noticed people asking about expanding the CREST exposure that we use for Tournaments into everyday EVE.
The problem is that recording everything and sending it out via CREST so that sites like Null-Sec.com can replay it is only feasible if there are limited numbers of ships involved. It works for the AT and NEO because we have set maximum numbers of ships that can be involved in each replay, but it would not work for general everyday EVE.
I'm not ruling out the possibility of us ever making a different replay system someday in the future, but it would not be as simple as expanding the tournament CREST exposure. didnt mean to imply that it was dude, just pointing out that the ideas i get from it get me all hot and flushed.
"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
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Max Kolonko
High Voltage Industries Ash Alliance
478
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Posted - 2014.09.18 18:05:28 -
[284] - Quote
CCP Fozzie wrote:Hey guys. I've noticed people asking about expanding the CREST exposure that we use for Tournaments into everyday EVE.
The problem is that recording everything and sending it out via CREST so that sites like Null-Sec.com can replay it is only feasible if there are limited numbers of ships involved. It works for the AT and NEO because we have set maximum numbers of ships that can be involved in each replay, but it would not work for general everyday EVE.
I'm not ruling out the possibility of us ever making a different replay system someday in the future, but it would not be as simple as expanding the tournament CREST exposure.
What about client side recorder?
Ofc client dont have all the info about HP and state of each ship, so it cant be as good as AT recordings, but it have the most important ones: - who is shooting who - what e-war is used on whom and by whom - what assists are used on whom and by whom - if certain modules are on or off (res on ships, repairers, gang bonuses) - everything that already have graphical representation in game on ship model - where is everybody and their movement vector - whenever someone dies/cyno/dock/warps off/warps in/gate jump/wh/etc... into/out off battle
This could be used to anything from fleet manuvers, pve tutorials to actually battle recording.
To be fair its probably possible to do it by memory scraping, but thats against eula so its out of the question, but if CCP would do it, maybe just damp it in some sort of log file that we can then proces....
Read and support:
Don't mess with OUR WH's
What is Your stance on WH stuff?
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Archetype 66
Epsilon Lyr Nulli Secunda
174
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Posted - 2014.09.18 19:03:06 -
[285] - Quote
A syst+¿me like the one used for tournament would be controversial as it reveals hidden informations from an external point of view. Even if it would be doable, it'd be too powerfull. |
Liafcipe9000
Critically Preposterous
24449
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Posted - 2014.09.22 04:58:03 -
[286] - Quote
Max Kolonko wrote:client side recorder?
Frostys Virpio > CCP: Continously Crying Playerbase
I like to gank it, gank it!
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Anticlipse
Without the Daystar Dirty Bastards.
1
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Posted - 2014.09.22 13:07:29 -
[287] - Quote
Would love this +1
Client side would be neat, propaganda is such a big part of eve, the "truth" has no business here. We shouldn't know it, thats half the mystery.
The data should be able to export into some standard 3d tool ala source film maker, i'd love to see what could be done, I'd say the community would come up with some really special stuff been able to do proper post-production on a fight with super high res textures etc. |
Ranger 1
Ranger Corp
5945
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Posted - 2014.09.22 23:13:30 -
[288] - Quote
I fully understand how difficult a battle recorder would be (of course I still want it), but one thing that would help would be to implement the picture in picture of your targeted ship as has been discussed in the past. It would make our videos make a lot more sense to people unfamiliar with EVE.
If you like EVE Online and War Thunder content stop by my YouTube channel.-á
Ranger 1 Presents
https://www.youtube.com/user/Ranger1Presents
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Liafcipe9000
Critically Preposterous
24449
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Posted - 2014.10.02 14:55:41 -
[289] - Quote
Ranger 1 wrote:I fully understand how difficult a battle recorder would be (of course I still want it), but one thing that would help would be to implement the picture in picture of your targeted ship as has been discussed in the past. It would make our videos make a lot more sense to people unfamiliar with EVE.
Frostys Virpio > CCP: Continously Crying Playerbase
I like to gank it, gank it!
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Eli Stan
Center for Advanced Studies Gallente Federation
6
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Posted - 2014.10.02 18:55:11 -
[290] - Quote
I just travelled a dozen+ jumps to Jita, did a little market activity, flew around outside station a bit, then went back home. I never saw my network utilization go over 3000 bytes/sec. Total network traffic during those ~30 minutes was less than 4 MB for an average of 1876 bytes/sec. A whole day's worth of activity could be recorded without putting much pressure on storage capacity.
A local-client battle recorder could possibly work by starting with a "current state" dump to file, followed by just replicating all network communication to that file. Then later the client, which already knows exactly how to handle the logged data, can be launched in a special replay mode and render the activities in real-time as the replay. Extend the client a bit and perhaps tools like rewind, slow-mo, fast-forward and the like could be added.
I assume camera controls could be fully utilized during the replay, as well as different overview settings, but not things like d-scan activations that weren't done during the recording process.
3rd party comms like TS couldn't be captured, but EVE Voice could.
This wouldn't give away any additional intel than what the player can already see.
This would mostly be so that a pilot can look back at some fights they've been in and see what the heck all really happened. If said pilot wants to post a video to YouTube of the like, they'll still have to use some sort of capture utility. |
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FireFrenzy
Satan's Unicorns
55
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Posted - 2014.10.02 20:54:00 -
[291] - Quote
^ is more or less how they do starcraft broodwar replays, which is why it is so awesome if you replay it on the wrong version or something...
Stuff making no sense at all all of a sudden... |
FireFrenzy
Satan's Unicorns
67
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Posted - 2014.10.02 20:54:18 -
[292] - Quote
^ is more or less how they do starcraft broodwar replays, which is why it is so awesome if you replay it on the wrong version or something...
Stuff making no sense at all all of a sudden...
EDIT: Also the information you'd see "on video" wouldnt be anything you cannot find on the killboard after action if you're worried about "classified fittings" or something... |
Brutalis Furia
Hammer and Anvil Industries
12
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Posted - 2014.10.03 21:23:08 -
[293] - Quote
There was a comment earlier that this actually existed in-house as analysis tool. In an effort to get something that may not be perfect or have all the (really good) features, I'd like CCP to tweak that tool to eliminate any data that we shouldn't see and release it to us.
I'd love to have additional features, but I'd love to have something that wasn't perfect rather than waiting for a dev to have the time to code new features - something that I'm almost certain is a very low priority. |
ninjaholic
Arcanium Holdings The Serenity Initiative
393
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Posted - 2014.10.25 18:43:21 -
[294] - Quote
Yea the first time it was raised at the CSM CCP stated they have an in-house tool for making the videos that were originally on eve-online.com.
At the moment CCP is aware we want this and it's on a list but not an active list as far as I could discern from my last evemail received about it.
Support Eve's own built-in Battle-Recorder!
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Yogsoloth
Percussive Diplomacy
159
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Posted - 2014.10.25 20:55:53 -
[295] - Quote
CCP Atlas wrote:This is something that has been discussed internally numerous times and it is pretty awesome. I do believe it's even on some backlog or other, but I don't know when or if it will be attacked.
I played a game that let you do this then on play-back you could clean up your UI and close out all your windows/boxes to make for some really nice videos. Make it happen. |
Hairpins Blueprint
CBC Interstellar Fidelas Constans
76
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Posted - 2014.10.26 11:15:23 -
[296] - Quote
ninjaholic wrote:
BATTLE-RECORDER
I'm still waiting ...... some day |
Ma Zhiqiang
Hoplite Brigade Iron Oxide.
13
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Posted - 2014.10.28 23:22:04 -
[297] - Quote
Make. This. Happen.
Please! |
Jenshae Chiroptera
497
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Posted - 2014.10.31 02:04:23 -
[298] - Quote
I was surprised to see notifications about this thread from this year. Live on brave thread! Live on!
Ideas & stuff
EVE - the game of sand castles, either building them or kicking them down. -á
Status: Taking a break
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The Hamilton
Outer Ring Sleeper Collective Illusion of Solitude
73
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Posted - 2014.10.31 06:48:39 -
[299] - Quote
Woooo the little thread that could! Keep chugging your way into existence idea, we can't be too far now. |
Wolf Incaelum
Sebiestor Tribe Minmatar Republic
43
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Posted - 2014.10.31 18:29:08 -
[300] - Quote
ninjaholic wrote:You want HIGH FPS, and LOW client-side lag, FAST loads and computers that run like a scalded cat. (I know you do because I do too! ) Since you won't have a resource-hungry vid-capture tool running anymore, YOU CAN! Similar to Half-Life 2's built-in demo-record feature (which records to a small file), Eve-Online should have it's very own... BATTLE-RECORDER It keeps the file size small by recording only position data over time, not video & audio. When you replay the file later on, it re-renders the whole scene, allowing you to record it then, without lag, without any slow-down, without any choke, so you can concentrate on your awesome video after, not during, a fight. In playback, you can set the camera position over a time-line so that replayed your über camerawork will be shown, allowing you to share some superb vids. The idea is this tool comes in two 'flavours', the Battle-Recorder, and it's partner, the Battle-Player. BATTLE-RECORDER
- Records positional, directional information etc. in realtime to a file for later edit and playback, not raw video & audio like current vid capture.
- Allows you to edit the saved battle information and add camera tracks, pans and zooms for dynamic and stylish angles over a timeline in realtime.
- Uses ONLY A FRACTION of the resources typical vid-capture tools require, allowing CLIENT LAG-FREE PVP, fleet or otherwise, as well as detailed recording, at RIDICULOUS RESOLUTIONS!
- With such power over the timeframe, it allows you FINE-TUNED CONTROL on where the camera is, doing what, at any time.
- Snapshots, allowing those perfect snapshots to be captured!
- The perfect tool for anyone who doesn't want to capture at 1920 x 1200 , because that's nuts. Well, NOW YOU CAN easily record in 1920 x 1200 , edit it IN REALTIME, then capture your work of art with your favourite vid-capture tool, convert it and post it up to EVE-files for all to see!
BATTLE-PLAYER
- Plays-back the previously (edited) battle, full-screen/windowed, ready to record with your favourite vid-capture tool!
- It might even be possible to implement an AVI or frames export, eliminating the need for a separate capture tool, so you can get right into editing the video with your fav program.
- FREE ADVERTISING from epic community videos?
- A tool allowing users to analyse fights in great detail to fight smarter, or as an intel tool, to highlight strong/weak-points in both yours and your enemies fleets! This can be done in your own client or in the conference room to your whole corp in walking-in-stations.
- STREAM the Alliance Tournament DIRECTLY to your client? So you could WATCH IT HAPPEN LIVE at home and be your own cameraman and listen to the commentary via EVE voice!
- Ghost-out other ships, like passers-by, so people know at-a-glance they're not involved in the fight and pay them no heed.
- The greatest benefit will be to the new players. You no longer have to explain something in detail, you can just link them a tiny file to download and watch in the Battle-Player!
So whaddya think? (Kicking this around since October 2007! Source: http://oldforums.eveonline.com/?a=topic&threadID=779893)
Read this out loud on camera, flail your arms around a little bit, and you'd make a pretty decent replacement for Billy Mays. :P
+1 to the proposal.
The deer can get it right. What's YOUR problem?
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