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1. Set destination + return trip - in Player Features and Ideas Discussion [original thread]
you cant set an autopilot to the station you are currently in... This might be intentional it might be legacy code at work, but that is one obstacle to your plan...
- by FireFrenzy - at 2016.12.25 11:30:10
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2. Frigate/Cruiser Officers - in Player Features and Ideas Discussion [original thread]
The core problem is this, not everyone WANTS to go to lowsec and shoot people... I have killed a bunch of dudes and been killed a bunch of time by faster and better dudes... But at the end of the day i don't ENJOY pvp for its own sake, its a f...
- by FireFrenzy - at 2016.12.25 10:58:19
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3. Wearing peaked cap need more directions - in Player Features and Ideas Discussion [original thread]
WAIT WHAT I NEED A PEAKED CAP FOR ALL MY TOONS
- by FireFrenzy - at 2016.12.24 14:03:36
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4. Cyno Balance - in Player Features and Ideas Discussion [original thread]
SHow me on the rifter where the hotdrop hurt you... The point of a cyno with a warm up is to give a beacon that the enemy can warp to and blap a stationary cyno ship, this renders cynos TOTALLY ******* USELESS for anything even remotely like a c...
- by FireFrenzy - at 2016.12.23 17:53:21
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5. The Place of Learning Implants - in Player Features and Ideas Discussion [original thread]
deleted message i was not adding to the disussion
- by FireFrenzy - at 2016.12.11 08:56:19
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6. Collision damage - in Player Features and Ideas Discussion [original thread]
I love you to guy,.. Entirely platonic but i'd probably call you primary last...
- by FireFrenzy - at 2016.12.10 23:06:26
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7. 'no dirt' option - in Player Features and Ideas Discussion [original thread]
I made the mistake of cleaning my amarrian HICTOR i much prefer the amarrian ships with some dirt on them, it stops them from being too shiny... That said i dont see why they couldnt give you a graphics option, it might even help performance a bit
- by FireFrenzy - at 2016.12.10 23:03:56
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8. Allow alliance made skins for charity - in Player Features and Ideas Discussion [original thread]
Time to penis, about 0 seconds
- by FireFrenzy - at 2016.12.10 21:28:51
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9. Rorquals In Incursions? - in Player Features and Ideas Discussion [original thread]
I've anchored a preloaded TCRC in my shopping trolly orca, and fully plan on using my bowhead one day (those Pith X hardners exist for a reason :P) i feel this should be allowed... Also thats the last time an FC told me "take the gate in that or...
- by FireFrenzy - at 2016.12.09 14:51:26
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10. Collision damage - in Player Features and Ideas Discussion [original thread]
i like the term Scaroused for situations like these
- by FireFrenzy - at 2016.12.09 08:32:40
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11. Polish Language Is possible/ - in Player Features and Ideas Discussion [original thread]
and apply google translate to posts
- by FireFrenzy - at 2016.12.08 20:31:51
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12. one last orca bonus..."fitness" - in Player Features and Ideas Discussion [original thread]
Unless they changed something in the Orca's stats you can perfectly fine 1 cycle one into warp with a MWD... Do it all the time (or well, i DID do it all the time when i still played)
- by FireFrenzy - at 2016.12.08 19:03:14
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13. Ship's Computer (Aura) Voice Synthesis - in Player Features and Ideas Discussion [original thread]
The problem is the lady who is aura apperantly stopped doing voice work, and while she is THE BEST at that sort of voice and we miss her dearly its probably one of those "gone for good" things... Unrelated but the first thing you heard in the C&...
- by FireFrenzy - at 2016.12.08 18:33:19
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14. nicknames in null system names - in Player Features and Ideas Discussion [original thread]
time to penis = 0.000000000000000000000000000000000000001s
- by FireFrenzy - at 2016.12.08 18:22:08
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15. Collision damage - in Player Features and Ideas Discussion [original thread]
you DO NOT want nano-ed MWD capable Interceptor cruise missles... Sir Isaac Newton does NOT take prisoners... 500MN Nomens? yeah that would unleash enough energy to vaporize a planet
- by FireFrenzy - at 2016.12.08 18:18:41
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16. When looting cargo, Automatically stop the ship. - in Player Features and Ideas Discussion [original thread]
Oh god no... that would be terrible...
- by FireFrenzy - at 2016.12.05 18:21:07
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17. Multiboxing - in Player Features and Ideas Discussion [original thread]
And here i am running primary logistics for my small gang **** with nothing but 2 screens and the ability to alt tab quickly... Well i got a 3rd screen, playing eve is boring i want to watch a movie too:)
- by FireFrenzy - at 2016.12.05 17:23:57
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18. Balance Trade Hub Populations/Activity - in Player Features and Ideas Discussion [original thread]
^^ all of that!
- by FireFrenzy - at 2016.12.05 08:13:33
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19. Balance Trade Hub Populations/Activity - in Player Features and Ideas Discussion [original thread]
i would really hate it if they did that ... I like living in amarr alot... I can buy everything i want without being QUITE so crazy as jita and if i need something fancy that amarr doesnt have i'll drive to jita its only 9 jumps... Also meddling ...
- by FireFrenzy - at 2016.12.04 21:35:52
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20. Experimental cloaking devise - in Player Features and Ideas Discussion [original thread]
you know how you explain a cloak to an alpha? "so you activate the module right? and then you cant be scanned or seen unless you bump into someone its amazing" I have explained it to noobs on 2 different wormhole corps from a c1 all the way to...
- by FireFrenzy - at 2016.12.03 22:43:45
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