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Mendolus
Aurelius Federation Eternal Evocations
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Posted - 2011.08.10 17:43:00 -
[1]
Originally by: Kogh Ayon I haven't been around for long or bought this character.
Uhm, the expansion was already two or three years late as it is, where have you been, and where were you when the outcry was over delay after delay? Now it is finally here, and you want the rest of it delayed?
CCP should finish tying up the loose ends on WiS, chuck it onto the build, and be done with it so they can move onto spaceships again (leaving out the obvious fact that they are also now committed to DUST514 and WoD).
True story.
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Mendolus
Aurelius Federation Eternal Evocations
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Posted - 2011.08.10 18:17:00 -
[2]
Originally by: K'uata Sayus The OP is under the mistaken impression CCP will do what the players want. They do what the h*** they want to do and that's that. If it coincides with what the players want, so be it. If it doesn't, we can pound sand.
There has never been a single instance since the creation of the game that anyone who ever worked at the company ever did anything that a player suggested, ever?
Did not know situations like this existed in real life, thought they were only theoretical! My how I was wrong.
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Mendolus
Aurelius Federation Eternal Evocations
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Posted - 2011.08.10 18:34:00 -
[3]
Edited by: Mendolus on 10/08/2011 18:34:02
Originally by: Ayieka Edited by: Ayieka on 10/08/2011 18:32:19 consider what they've said before: they're making a sandbox, not a game. its not their job to give us buckets and spades to play with. its their job to give us more sand. interacting inside of stations just gives us a whole different world to scam eachother and plot in.
I think their (the whiners) main problem is that they have forgotten this is a game.
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Mendolus
Aurelius Federation Eternal Evocations
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Posted - 2011.08.10 19:27:00 -
[4]
Edited by: Mendolus on 10/08/2011 19:34:11
Originally by: Grey Stormshadow Incarna has lots of potential and could be attractive even for those who like this game mainly because of spaceships.
Personally I feel that incarna has taken bit too major role in the game, did not need to be this heavy (the incarna they presented looong time ago would have been better) and it lacks content. People don't have any idea what the end product will look like and cash shop is the main attraction atm.
Honestly if this is best CCP can do in planning and communications - well they can blame really only themselves from the poor feedback they've been receiving lately.
1. Think why and to what people will use new feature. 2. Think content -> what features will it offer to players? -> How it will change old game? -> Could players be able to give even more ideas? 3. Decide is it worth implementing -> Will it provide something to the game that people will love? -> Will it work well also with old content? -> Is it something that the development team can handle with their current workload and when. 4. Decide how good you can make it look without breaking 1,2 or 3. 5. Think if there is ways to make it more profitable for you as company without overriding 1 to 4. 6. Give carrot to playerbase and see the general feedback. 7. If people seem to agree -> start developing. 8. Implement. 9. Fix bugs. 10. Enjoy your new "happier customerbase" with improved loyality and 1000% added free positive advertising they spread to their friends and family.
...but ofc things from outside always seem much more clearer than from inside. Many things are made much more complex than they really need to be. Reasons may vary, but the fact that people always seem to make them up - doesn't.
It is simple. What is good is good and people like it.
This is pretty much exactly how I feel about Incarna, CCP bit off more than they could chew, and I could not be happier that they are so zealous about their projects, but at some point I really would prefer they just make it good enough and release something that works as flawlessly as possible even if it is not nearly as sparkly as it could be.
I think a LOT of EVE content could be vastly better than it is at present if CCP would just not try SO hard to make it the most amazing thing we have ever seen, rather than just make it as practical and functional as possible.
Edit: The problem is that someone over in their marketing department got this hair-brained idea in their head that new shiny features outweigh solid content progression and upkeep...
Whoever thinks this is the way to develop a product should be shown the door.
It smacks of the WWII era Russian war machine that would spit out ten thousand rifles a day, and only half of them would even fire a round. Oh but it looked great on paper! Amazing propaganda material.
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