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Orb Lati
Minmatar ANZAC ALLIANCE IT Alliance
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Posted - 2010.12.15 00:02:00 -
[31]
"Does Owning a Capital Ship make you a better EVE player?"
Yes......yes it does.
"We worship Strength because it is through strength that all other values are made possible" |
simon perry
Hostile. PURPLE HELMETED WARRIORS
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Posted - 2010.12.15 00:15:00 -
[32]
Edited by: simon perry on 15/12/2010 00:15:30
Originally by: Orb Lati "Does Owning a Capital Ship make you a better EVE player?"
Yes......yes it does.
Unless your anzac
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Headerman
Metanoia. Test Alliance Please Ignore
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Posted - 2010.12.15 00:18:00 -
[33]
Yep, because by their nature they have been playing the game for a long time and have alot of experience Your signature is too large. Spitfire
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Aiwha
Caldari
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Posted - 2010.12.15 00:18:00 -
[34]
Alt sits in a carrier in a POS. Super tanked rattlesnake play's tank with 15 fighters playing DPS.
win win.
Gullible
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HandRollingTobacco
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Posted - 2010.12.15 00:22:00 -
[35]
Originally by: Lord Evangelian Edited by: Lord Evangelian on 14/12/2010 17:20:27 How many of you avid forum users marvelled at capital ships when you started playing the game, only to relise that they are not the SOLOWTFPWN machine that you thought they were. In the four years I have played EVE I have seen a trend in a certain type of EVE player. They are the capital pilot, who feel superiour becuase they have a capital ship.
As it currently stands, I have two skills to train before I can pilot a carrior or dreadnaught, so I am not that far off. I also have the ISK to buy one, but at the moment, I refuse as I would have no use for it. Apart from the obvious...LOOK I HAVE A CARRIER, that so many people I know love to do in game. From my understanding, and experiences flying the ship on test server, they are ships, like all the others in EVE, but they have a role, which is to take on Capital ships, and large structures. So what is the big deal.
Question/TL;DR : Are EVE Online Capital pilots superior, in other words better than you?
I'll tell you one thing, carriers make moving stuff around so much easier.
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cpu939
Gallente Unknown Soldiers The Spire Collective
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Posted - 2010.12.15 00:26:00 -
[36]
having a maxed out capital toon is nice but like the rest of eve no matter what ship your in if you **** up your gonna loss it.
capital have there uses Signature not EVE Related. - Adida |
Headerman
Metanoia. Test Alliance Please Ignore
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Posted - 2010.12.15 00:28:00 -
[37]
Originally by: Aiwha Alt sits in a carrier in a POS. Super tanked rattlesnake play's tank with 15 fighters playing DPS.
win win.
I am gonna try this... my 3 alts in their carriers sittin in a POS, and all their fighters assigned to guard my main alt... which would be in a tanked jag lol
Question though, if you have someone in fleet and they are not on grid with you, and you assign the fighters to protect that person, will they auto warp to the person? or does the person need to be on grid with the carriers to get the fighters? Your signature is too large. Spitfire
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Shiho Weitong
Caldari Koa Mai Hoku
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Posted - 2010.12.15 00:31:00 -
[38]
I want a JF.
Carrier is cheaper.
Meh.
I want a Rhea. ----------- Why is it called common sense, when it's clearly very rare.
I had a mind once, but alas, I seem to have forgotten where I left it.
Originally by: Tchell Dahhn You win, and thank you. |
Ava Starfire
Minmatar Nordanverdr Modr
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Posted - 2010.12.15 00:31:00 -
[39]
Caps have their uses, especially out in 0.0
They dont appeal much to me, though a carrier is probably in my (distant) future, simply for logistics.
Are they better pilots? As a whole, probably, but due to the fact most have more experience than newer players, not because they can fly some magical class of ship.
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Drakarin
Gallente Absentia Libertas Solus
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Posted - 2010.12.15 00:35:00 -
[40]
Since you can dock carriers, they are actually the best solopwnmobiles. At least for survivability. Of course if someone engages one, they will call for backup, but it's a freaking carrier. When their friends arrive to help he will be nothing more than space debris. :)
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simon perry
Hostile. PURPLE HELMETED WARRIORS
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Posted - 2010.12.15 00:38:00 -
[41]
Edited by: simon perry on 15/12/2010 00:40:41
Originally by: Headerman
Originally by: Aiwha Alt sits in a carrier in a POS. Super tanked rattlesnake play's tank with 15 fighters playing DPS.
win win.
I am gonna try this... my 3 alts in their carriers sittin in a POS, and all their fighters assigned to guard my main alt... which would be in a tanked jag lol
Question though, if you have someone in fleet and they are not on grid with you, and you assign the fighters to protect that person, will they auto warp to the person? or does the person need to be on grid with the carriers to get the fighters?
Few things, unless you have Carrier V, Advanced Drone Interfacing V which enables you to use 5 DCU'S your not gonna have 15 fighter - 5 DCU'S is fail, please self destruct.
Next thing... You need to be outside a pos to asign fighters, soon as you enter the bubble they would return... Any smart people will realise your carrier is outside the bubble & your carrier would be toast.
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Headerman
Metanoia. Test Alliance Please Ignore
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Posted - 2010.12.15 00:42:00 -
[42]
Edited by: Headerman on 15/12/2010 00:44:10
Originally by: simon perry
Originally by: Headerman
Originally by: Aiwha Alt sits in a carrier in a POS. Super tanked rattlesnake play's tank with 15 fighters playing DPS.
win win.
I am gonna try this... my 3 alts in their carriers sittin in a POS, and all their fighters assigned to guard my main alt... which would be in a tanked jag lol
Question though, if you have someone in fleet and they are not on grid with you, and you assign the fighters to protect that person, will they auto warp to the person? or does the person need to be on grid with the carriers to get the fighters?
Few things, unless you have Carrier V, Advanced Drone Interfacing V which enables you to use 5 DCU'S your not gonna have 15 fighter - 5 DCU'S is fail, please self destruct.
Next thing... You need to be outside a pos to asign fighters, soon as you enter the bubble they would return... Any smart people will realise this & your carrier would be toast.
3 alts = 3 carriers = lots of fighters... i thought 5 from each carrier, but looks like it's 10, maybe 13 or so with realistic skills.
Also, thanks for the tip re. POS, if i kept the carriers either at a POS or station, i'd have it so it'd be easy to dock back up or get into the POS bubble... would do it in either circumstance if any reds were in system
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simon perry
Hostile. PURPLE HELMETED WARRIORS
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Posted - 2010.12.15 00:47:00 -
[43]
Originally by: Headerman Edited by: Headerman on 15/12/2010 00:44:10
Originally by: simon perry
Originally by: Headerman
Originally by: Aiwha Alt sits in a carrier in a POS. Super tanked rattlesnake play's tank with 15 fighters playing DPS.
win win.
I am gonna try this... my 3 alts in their carriers sittin in a POS, and all their fighters assigned to guard my main alt... which would be in a tanked jag lol
Question though, if you have someone in fleet and they are not on grid with you, and you assign the fighters to protect that person, will they auto warp to the person? or does the person need to be on grid with the carriers to get the fighters?
Few things, unless you have Carrier V, Advanced Drone Interfacing V which enables you to use 5 DCU'S your not gonna have 15 fighter - 5 DCU'S is fail, please self destruct.
Next thing... You need to be outside a pos to asign fighters, soon as you enter the bubble they would return... Any smart people will realise this & your carrier would be toast.
3 alts = 3 carriers = lots of fighters... i thought 5 from each carrier, but looks like it's 10, maybe 13 or so with realistic skills.
Also, thanks for the tip re. POS, if i kept the carriers either at a POS or station, i'd have it so it'd be easy to dock back up or get into the POS bubble... would do it in either circumstance if any reds were in system
The first guy put alt, meaning singular but anyway. And yes you may asign 5 fighter per char, so affectivly you need 3 chars. As for station... you get agression, a few moms can kill you within a min = u dead!
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Headerman
Metanoia. Test Alliance Please Ignore
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Posted - 2010.12.15 00:59:00 -
[44]
*takes notes* thanks dood :D
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Deebs McFluffen
United Kings R.A.G.E
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Posted - 2010.12.15 01:57:00 -
[45]
In no way does owning a Capital make you a better player
I will tell you this though as many have stated before A carrier makes life A million times easier in 0.0 for moving stuff around when things go bad and they help with making money in anomalies etc. Although be careful as you can easily get ganked if you are alt tabbed out looking at **** cause you are bored or just needing a protien dump.
I think if someone was to own 1 capital ship their entire career a Carrier is the way to go.
Deebs
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Infinity Ziona
Minmatar Cloakers
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Posted - 2010.12.15 02:20:00 -
[46]
They do have solopwnmobiles in game. They're called SC. Only thing capable of killing them is a fleet with Hdictor.
Any single ship that can bbq anything except a fleet is a solopwnmobile. --------------------------------------------- Hate Bots / RMT? Do something worthwhile and good for EvE and cause tears and anguish for others, while doing absolutely nothing yourself! Join up. |
Ash Donai
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Posted - 2010.12.15 02:27:00 -
[47]
Originally by: Lord Evangelian Question/TL;DR : Are EVE Online Capital pilots superior, in other words better than you?
Basically it's like this; When you have to ask a question like this on a public forum to have complete strangers tell you that your manhood is still OK even though you do not have the skills to properly fly and fit a capital ship nor the resources to easily replace one once it is inevitably list, then my friend pretty much everyone is better than you, whether they have a cap or not.
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digitalwanderer
Gallente DF0 incorporated
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Posted - 2010.12.15 02:33:00 -
[48]
Edited by: digitalwanderer on 15/12/2010 02:34:45 I can fly pretty much all capital ships in game,and even have 2 carrier races maxed out and a titan skill maxed out,as well as quite a lot of support skills well trained for them as well,but as long as a super carrier can't dock in station,i'll never get one period,even if i had the money to buy one.
The main being that for the last 7 1/2 years,i've only ever owned a single account,don't plan on getting a second account,despite numerous 2 for 1 offers from CCP over the years,and my main char already has 142 million sp,so getting a flying tomb in the form of a super carrier or a titan,and ****ing away a huge amount of skills trained over the years that have no purpose with these ships,is also not an option.
CCP says the game is a sandbox?....Well,it's a sandbox with clearly defined rules when it comes to super capitals,the main one is that if you want this ship,get a second account so that CCP makes more money...
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Headerman
Metanoia. Test Alliance Please Ignore
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Posted - 2010.12.15 03:36:00 -
[49]
Just out of interest, what is the maximum number of fighters a carrier can assign to, say, an Ishtar? Or a Tempest?
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iKill Giants
The David Project
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Posted - 2010.12.15 03:55:00 -
[50]
Originally by: Headerman Just out of interest, what is the maximum number of fighters a carrier can assign to, say, an Ishtar? Or a Tempest?
As many as their Drones skill allows. ---------
I am here to inform, no more, no less. |
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Infinity Ziona
Minmatar Cloakers
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Posted - 2010.12.15 03:57:00 -
[51]
Edited by: Infinity Ziona on 15/12/2010 03:58:15
Originally by: digitalwanderer
CCP says the game is a sandbox?....Well,it's a sandbox with clearly defined rules when it comes to super capitals,the main one is that if you want this ship,get a second account so that CCP makes more money...
The sandbox thing is just spin. If EvE was a sandbox they wouldn't be nerfing things every time players thought up new and interesting concepts and put them into practice.
Privateers and nano-ships are extremely good examples.
Theres only one direction CCP is forcing players to take and thats 0.0 and blobs. Everything else is largely neglected. --------------------------------------------- Hate Bots / RMT? Do something worthwhile and good for EvE and cause tears and anguish for others, while doing absolutely nothing yourself! Join up. |
Headerman
Metanoia. Test Alliance Please Ignore
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Posted - 2010.12.15 04:05:00 -
[52]
Originally by: iKill Giants
Originally by: Headerman Just out of interest, what is the maximum number of fighters a carrier can assign to, say, an Ishtar? Or a Tempest?
As many as their Drones skill allows.
Drones kills of the owner of the drones, or the person who the drones are assigned to?
For eg, someone can control 12 drones with a carrier, can they assign all 12 to a BS, or just 5?
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iKill Giants
The David Project
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Posted - 2010.12.15 04:15:00 -
[53]
Originally by: Headerman
Originally by: iKill Giants
Originally by: Headerman Just out of interest, what is the maximum number of fighters a carrier can assign to, say, an Ishtar? Or a Tempest?
As many as their Drones skill allows.
Drones kills of the owner of the drones, or the person who the drones are assigned to?
For eg, someone can control 12 drones with a carrier, can they assign all 12 to a BS, or just 5?
The amount of drones able to be assigned to someone is determined by the person's Drones skill, not the carrier pilot's skill.
This sets max assignable at 5. ---------
I am here to inform, no more, no less. |
Aiwha
Caldari
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Posted - 2010.12.15 04:15:00 -
[54]
What's wrong with five DCU's on a PVE support boat? It's not like I'd risk that sucker in proper combat without a fleet fitting. (and sitting on a POS or aligned to a POS from a safe spot is not risking it in PVP)
Gullible
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Headerman
Metanoia. Test Alliance Please Ignore
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Posted - 2010.12.15 04:17:00 -
[55]
Ahh cheers
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digitalwanderer
Gallente DF0 incorporated
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Posted - 2010.12.15 04:43:00 -
[56]
Originally by: Infinity Ziona Edited by: Infinity Ziona on 15/12/2010 03:58:15The sandbox thing is just spin. If EvE was a sandbox they wouldn't be nerfing things every time players thought up new and interesting concepts and put them into practice.
Privateers and nano-ships are extremely good examples.
Theres only one direction CCP is forcing players to take and thats 0.0 and blobs. Everything else is largely neglected.
True to a point and it's happened many times,but i don't think that CCP is forcing that much when it comes to 0.0 and blobs,since if that was the case,they never would have added lvl 4 and even lvl 5 missions in high/low sec empire space...
I go back to the days when it took forever to make any sort of isk in high sec empire and people had a real economic incentive to go to 0.0 space to get anywhere in the game financially,wich i suppose it still exists today,but as long as people can make hundreds of millions of isk in high sec every week,that's enough to pay the bills so to speak,even if 0.0 can pay even better still...
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simon perry
Hostile. PURPLE HELMETED WARRIORS
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Posted - 2010.12.15 05:21:00 -
[57]
Edited by: simon perry on 15/12/2010 05:23:59
Originally by: Aiwha What's wrong with five DCU's on a PVE support boat? It's not like I'd risk that sucker in proper combat without a fleet fitting. (and sitting on a POS or aligned to a POS from a safe spot is not risking it in PVP)
If you want the extra DPS get in a battleship, carriers donÆt do that much more DPS especially if youÆre not in the thanny. DPS is not the primary function of a carrier. If you were to make it useful, put it on the field remove the DCU'S put some RR on. And if you did get caught you want smarties/nuets.
As for you sitting in a safe spot... whilst we would be 'fighting' I would also have a cloaked tengu probing you down (assuming you donÆt notice this) he would sit in your alignment path, he bumps you as he uncloaks, you canÆt warp... o noes u dead! If you do notice probes and decide to warp to your POS, your fighters would automatically return to you thus making you useless.
As for æPVEÆ I assume you donÆt just do it in one system and you sometimes do it in systems which have no stationà this requires a cloak? Again you would use a smarti to get rid of the warp scramming frigs to avoid any chance of trouble if neuts enter your system.
That people is why you do not use 5 DCU'S and anyone that trains 30 days to use 5 are very foolish.
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Black Dranzer
Caldari
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Posted - 2010.12.15 08:45:00 -
[58]
Capitals are big, fat, slow, and they can't travel without a second person.
Screw that.
|Bounty Fix|Mining Makeover| |
Marlona Sky
Caldari Provisions
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Posted - 2010.12.15 09:06:00 -
[59]
A capital ship should be nothing without a proper support fleet. Unfortunately many things can be done with just capital ships and the need of support fleet has become smaller and smaller. I hope one day that will change along with capital ship projection.
The answer to your question, which I think you already knew as you typed up this thread is of course, NO. Having a capital ship does not make you a better pilot in any way.
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Furb Killer
Gallente
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Posted - 2010.12.15 09:08:00 -
[60]
Originally by: Infinity Ziona Edited by: Infinity Ziona on 15/12/2010 03:58:15
Originally by: digitalwanderer
CCP says the game is a sandbox?....Well,it's a sandbox with clearly defined rules when it comes to super capitals,the main one is that if you want this ship,get a second account so that CCP makes more money...
The sandbox thing is just spin. If EvE was a sandbox they wouldn't be nerfing things every time players thought up new and interesting concepts and put them into practice.
Is that why you are whining so much about a drake nerf?
Ontopic: Yes capital pilots are better persons. (This topic btw proofs there are indeed stupid questions).
Also on one point i agree with Infinity, caps might not be solopwnmobiles, but supercarriers are.
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