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1. Sticky:New Dev Blog: Alliance Panel at Fanfest 2012: The Conclusion - in EVE Information Portal [original thread]
Alex's words at the alliance panel were regrettable, and it is understandable for CCP to be especially sensitive to possible PR problems with Dust 514 close to release. I, like many others, was troubled by his comments. This firestorm needed to be...
- by paradigmblue - at 2012.03.29 02:05:00
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2. Ideas for new modules - in Player Features and Ideas Discussion [original thread]
Moonaura wrote: CCP SoniClover wrote: Reactive modules A new reactive module, could be one that counters cap drain, albeit dampening the effect. As it stands there is no real counter to strong cap drain other than cap boosters are limit...
- by paradigmblue - at 2012.01.17 11:31:00
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3. Ideas for new modules - in Player Features and Ideas Discussion [original thread]
Moonaura wrote: paradigmblue wrote: Focus: Heavy Interdictors Lot of text Like a lot of what you got down here, but would put field based effects that offer tactical benefits on a command ship rather than the heavy interdictor. Shi...
- by paradigmblue - at 2012.01.17 11:22:00
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4. Ideas for new modules - in Player Features and Ideas Discussion [original thread]
Combat Tracker Missile Only fittable in Combat Tracker Launchers Missile with a 30km base range, low velocity Targets hit by a Combat Tracker Missile remain on the overview of the ship that launched the missile for two minutes, as long as they r...
- by paradigmblue - at 2012.01.17 10:19:00
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5. Ideas for new modules - in Player Features and Ideas Discussion [original thread]
Focus: Heavy Interdictors New Modules[ Stasis Webifier Field Generator High Slot Only usable by Heavy Interdictors 10k base range, improved by level of Heavy Dictor (14k with T2 Module and HIC 5) Creates a Stasis Webifier Field centere...
- by paradigmblue - at 2012.01.17 10:18:00
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6. [CSM] December Summit - Game Balance - in Assembly Hall [original thread]
A couple of small tweaks I'd like to see. Re-balance cloaks that aren't on Cov-Ops, Recons, and Black Ops Battleships. The ability for ratters, mission runners and the like to simply cloak up when a hostile comes into the system makes for poor ga...
- by paradigmblue - at 2011.11.28 08:36:00
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7. [CSM] December Summit - Nullsec - Stations, Sov, Resources - in Assembly Hall [original thread]
I can't comment on some of the larger, alliance affecting issues like Moon Goo and Sov systems. However, from my perspective as a player that was quite active in 0.0 pvp 3 years ago only return this month, much of the complaints that I hear on the...
- by paradigmblue - at 2011.11.28 08:13:00
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8. WTB 2x60d GTC 660 mil each, Online now - in Timecode Bazaar [original thread]
Done.
- by paradigmblue - at 2011.04.10 18:10:00
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9. ** WTS 1 90 Day Time Card, 330 Mil. Online Now! ** - in Sell Orders [original thread]
Bump for new availability of a 90 day timecard.
- by paradigmblue - at 2006.12.20 11:44:00
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10. ** WTS 1 90 Day Time Card, 330 Mil. Online Now! ** - in Sell Orders [original thread]
Edited by: paradigmblue on 27/09/2006 03:05:54 Selling one 90 day time code for 330 million isk. Please message paradigmblue in-game, I'm online now *edit* SOLD
- by paradigmblue - at 2006.09.27 02:58:00
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11. WTS 1x30 Day TimeCard, 120 Mil, 1x90 Day Timecard, 340 Mil - in Sell Orders [original thread]
Selling 1 30 day time card for 120 milllion isk, one 90 day time card for 340 Million Isk. Message paradigmblue in game, I'll be on now and as soon as the server starts back up after DT as well.
- by paradigmblue - at 2006.09.17 10:50:00
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12. WTS 1 30 Day Timecard: 110 Mil - in Sell Orders [original thread]
And here's a post from paradigmblue if you're still not convinced.
- by paradigmblue - at 2006.09.10 15:07:00
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