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1. EVEMon - The Open Source Character Planner - The Ashilta Era - in Skill Discussions [original thread]
Cat Harkness wrote: Help >> Forums points to the old posting, not this one This is a trivial change, implemented in Pull Request #47 . It would probably be worth using redirect link so that we don't need to release EVEMon to updat...
- by Scetrov - at 2017.01.02 14:18:00
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2. EVEMon - The Open Source Character Planner (v1.3.4) - in Skill Discussions [original thread]
Edited by: Scetrov on 13/02/2011 21:17:45 @Liorah, the EVE browser is based upon part of Chromium not the Internet Explorer Controls. [ Ref: Dev Blog ] EVEMon uses a library from the Base Class Library to implement HTTP request support, in tu...
- by Scetrov - at 2011.02.13 21:17:00
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3. EveMon and the attributes changes - in EVE Technology Lab [original thread]
@Quinc4623 - are you being serious?
- by Scetrov - at 2011.01.19 23:57:00
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4. EVEMon 1.3.4 Release Candidate - in Skill Discussions [original thread]
Based upon the patch notes, none of the changes to the API will effect EVEMon's existing functionality.
- by Scetrov - at 2011.01.18 21:41:00
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5. EVEMon 1.3.4 Release Candidate - in Skill Discussions [original thread]
Received an e-mail from Vehlin today. He was unexpectedly called away, however he has returned and will be issuing a new release candidate as soon as time allows. EVEMon has been a .NET 2 app for a long time, missing out on the new APIs and some ...
- by Scetrov - at 2011.01.17 22:21:00
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6. Anyone interested in a full web based fitting tool? - in EVE Technology Lab [original thread]
I think there is space in the EVE Fitting space for two applications that serve different goals, competition has a way of refining a software product. The jQuery/client-side model has the advantage of being highly responsive. Pyfa/Eos/Auora have ...
- by Scetrov - at 2011.01.15 16:45:00
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7. The Number ... - in Skill Discussions [original thread]
Based upon the EVEMon Data Files and some fun with LINQPad you are indeed correct: All Skills (Including Testing and Dev): 523,264,000 SP All Public Skills: 432,384,000 SP Database Cost of All Public Skills: 28,926,969,500 ISK Rank 1: 20,224,0...
- by Scetrov - at 2010.11.17 19:14:00
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8. New Dev Blog: EVE Online: Commissioned Officer Edition - in EVE Information Portal [original thread]
How will this be surfaced in the API? Increased attributes?
- by Scetrov - at 2010.11.15 20:08:00
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9. [Wanted] Android EVE-Mail reader (isk bounty) - in EVE Technology Lab [original thread]
I am sure if someone is working on it they would welcome the ISK so I thank you for your generosity. I suggest you approach one of the existing Android/EVE API developers, see if they are willing to add that functionality and take the ISK as a swe...
- by Scetrov - at 2010.11.14 14:13:00
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10. Eve Character Appraiser - in EVE Technology Lab [original thread]
Gemberslaafje, that looks like a great start! I encourage you to keep working on it. Once you have added a bit of polish, would you be interested in working together on integration with desktop applications such as EVEMon?
- by Scetrov - at 2010.11.13 18:36:00
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11. [Wanted] Android EVE-Mail reader (isk bounty) - in EVE Technology Lab [original thread]
From the Developer Side of the equation I would have to agree with Syberbolt8, if you wanted an basic application written to spec from scratch I would expect to see 200m up front and a further 300m on completion or the whole lot in a mutually trus...
- by Scetrov - at 2010.11.13 18:31:00
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12. Looking for G19 - in EVE Technology Lab [original thread]
EVEMon's support is only still working because generations of EVEMon developers have gone out and bought a G15. If you were to approach a current 3rd Party App developer and offer to buy them a keyboard I am sure one of them would take on the task.
- by Scetrov - at 2010.11.10 23:33:00
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13. Evemon needs a new developer - in EVE Technology Lab [original thread]
Thanks for your replies and support - three .NET developers have been in contact since I posted on BattleClinic, Twitter and in EVE Technology Lab. I have pinged off a few questions to those who have shown an interest and I will make a decision ab...
- by Scetrov - at 2010.10.12 19:19:00
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14. Looking for a new EVEMon Developer - in EVE Technology Lab [original thread]
Three months ago I started a new job, this has been an exciting time for me doing something I have wanted to do since I was in my late teens. This new position has come with longer hours and as such my free time has been squeezed. My priorities f...
- by Scetrov - at 2010.10.11 18:00:00
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15. windowed mode made fullscreen has stopped working - in Test Server Feedback [original thread]
Right, I have spent a few hours looking into this here are the facts I have discovered: 1) When the new Incursion client starts up in windowed mode it sets the borders of the window so they are entirely contained within the current screen. 2) EV...
- by Scetrov - at 2010.10.07 16:11:00
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16. The API Dev Blog Trilogy - Volume Three - in EVE Information Portal [original thread]
Originally by: PC l0adletter IMO you need to move toward making this game open source -- especially the client. The total failure of the last patch (hmmm, where's the dev blog where anyone takes responsibility for that?) demonstrates that ...
- by Scetrov - at 2010.10.05 07:19:00
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17. New Dev Blog: The API Dev Blog Trilogy - Volume One - in EVE Information Portal [original thread]
I appreciate that from the language you are using that it is mostly requests coming from one location rather from requests from applications installed on users machines. However if there is anything I can do with EVEMon that will help do let me kn...
- by Scetrov - at 2010.09.20 19:55:00
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18. New Player Speed Increase - in EVE General Discussion [original thread]
Yes, EVEMon does take the 1.6m SP new player skill training bonus into account, as mentioned if a skill takes you over 1.6m SP the whole skill will train at 1x.
- by Scetrov - at 2010.09.19 15:12:00
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19. EVEMon - The Open Source Character Planner (v1.2.7) - in Skill Discussions [original thread]
Originally by: SumoCow I have been unable to access my character's skill queue's or API related info for the past few days... i.e. Market sales status and the skills. It is also happening in EVEHQ... I goto the API Key link in the Account ...
- by Scetrov - at 2010.08.26 20:19:00
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20. EVEMon - The Open Source Character Planner (v1.2.7) - in Skill Discussions [original thread]
Originally by: oil filter: blueprints i caqn not use for: researching material efficiency shows blueprints i can very well research. all skills shown with green hook bottom right Sigh... yes, I know this. It is because the Required Sk...
- by Scetrov - at 2010.08.26 20:17:00
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