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1. Continuing the war on Market Bots! - in Market Discussions [original thread]
Fango Mango wrote: I think 420 updates/week is much much much more than I need, and would satisfy the needs of almost all EVE player. Maxed out at Tycoon 5, a player has 305 total order slots. Still think 420 updates a week is reasonable?...
- by Raskor - at 2012.03.09 18:37:00
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2. IDEA: Market Orders UI improvements - in Player Features and Ideas Discussion [original thread]
My thought on this topic would be for an enhancement to the Transactions list, where a check box or other visual representation denotes that a given transaction closed out the order for that particular item.
- by Raskor - at 2012.01.16 18:21:00
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3. {LOTTERY} Shell Shocked 2 -=Not Yet Open=- - in Sell Orders [original thread]
1 ticket, isk sent.
- by Raskor - at 2010.08.01 21:30:00
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4. PI: rate of depletion question, is that ok? - in Science and Industry [original thread]
I have experienced something similar, but can't say to when or how quickly it occurred. I have been extracting in a low sec system for a couple weeks now and one of the planets in particular has a much harder time than the others keeping a surplus...
- by Raskor - at 2010.07.15 03:17:00
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5. Products disappearing from my planet factories - in Science and Industry [original thread]
You state you saw the finished product in spaceport, and then later it had disappeared. Please screen shot the routing page of that launchpad. Another obvious question - does anyone else have access to your account and could be stealing your prod...
- by Raskor - at 2010.07.14 03:09:00
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6. Low Sec Opinions & Perceptions: What Are Yours? - in Missions & Complexes [original thread]
Do you believe it is possible to make low sec changes that would allow both pirates and carebears to co-exist profitably without crippling either's play style to extinction? Why or why not? Suggestions: 1) As has been stated in this thread alrea...
- by Raskor - at 2010.07.13 04:51:00
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7. Products disappearing from my planet factories - in Science and Industry [original thread]
There are issues with vanishing product, but i've never seen it eat an entire night's production; just a few items here and there. This sounds like your advanced factory did not have a routing for the output.
- by Raskor - at 2010.07.11 21:03:00
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8. Spontanious Un-Routing PI structures... - in Science and Industry [original thread]
I know I experienced this switching from 5 hour to 30 minute cycles. The one extractor link wasn't big enough. It would delete the route from the extractor to the storage. This was when using double clicks --- when clicking manually you get an err...
- by Raskor - at 2010.07.10 20:08:00
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9. Actually enjoying PI - in Science and Industry [original thread]
I run 10-11 extractors on 4 planets, alternating between 5 hour and 23 hour cycles, with the occasional 30 minute cycle to rebuild stock (I have more refineries than my extractors can keep running with just 23 hour cycles). The clicking bothered m...
- by Raskor - at 2010.07.10 19:52:00
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10. [lottery] Win a Quake L BPO (QL) - Secured by Chribba - in Sell Orders [original thread]
2 tickets, isk sent
- by Raskor - at 2010.07.10 03:06:00
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11. Planetary Interaction Profitability - in Science and Industry [original thread]
Taking current moment prices and Recursive Computing Module: Global: 1,014,412.36223,868.88 Forge: 999,999.00980,000.10 What do the global prices reflect, because clearly it isn't Sell Min, Buy Max as labeled. Even if we assume these exclude ...
- by Raskor - at 2010.07.02 13:09:00
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12. Is this viable? - in EVE General Discussion [original thread]
I am amazed at everyone that thinks we don't deserve any compensation. We pay for access. When the servers are down, we don't have that access which we paid for. The server was down when I woke up on Wednesday (after scheduled downtime had starte...
- by Raskor - at 2010.06.24 23:42:00
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13. PI and Extractor Clickity Click Click - in Player Features and Ideas Discussion [original thread]
The problem stems from needing so many extractors, especially in high sec. The RSI factor from this is way too high. I know there have been a more than fair sure of requests for a "survey all" option -- that is not what I am here to talk about. I...
- by Raskor - at 2010.06.18 03:37:00
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14. CCP just wrecked PI again - in Market Discussions [original thread]
Or they just use a little common sense and remove the npc buy orders. If the intent of leaving the orders up was to maintain stock levels for POS and industry supply, why do we still need npc purchases?
- by Raskor - at 2010.06.09 05:21:00
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15. So, us poor suckers on US time zones at work... - in Science and Industry [original thread]
The system I am currently playing in is pretty slow, but I have seen other players extractors on the planets. The interesting thing is some of those extractors aren't very near to what I show to be the best spots. I have both Planetology and Adva...
- by Raskor - at 2010.06.08 22:16:00
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16. PI - PG balance? - in Science and Industry [original thread]
I created my first P3 production line. Just barely squeezing it all in with an Advanced CC (L4). But, that is only with the P3 production running at 50%. Using Synthetic Synapses (ICE) as my example, to produce constant you need: 12000 Aqueous L...
- by Raskor - at 2010.06.08 15:51:00
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17. Broken Courier contract? - in Market Discussions [original thread]
I've experienced this before. I assumed there was some undocumented timer that it had to wait a period of time, but as I recall always less than an hour. From your screen shot, this appears to be a "complete in 1 day" contract; you appear to be ...
- by Raskor - at 2009.07.07 02:56:00
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18. Curious. Why have salavage and rig prices tanked? - in Market Discussions [original thread]
Originally by: Zach Donnell Originally by: Kell Braugh there is also the rumor of sized rigs approaching, but they should change anything since existing rigs will be the 'large' varient You mean like those rumors in the newest ...
- by Raskor - at 2009.07.02 02:26:00
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19. omg something is wrong - in Market Discussions [original thread]
Then it is #2 --- that better order wanted more units (in each sale) than you had available to sell. So the game pointed you to the next highest order you could fill.
- by Raskor - at 2009.06.19 00:04:00
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20. omg something is wrong - in Market Discussions [original thread]
2 likely scenarios: 1) The order is at a different station in that system. 2) The higher priced order has a min qty that is more than the units you have on hand. IE: You have to pony up at least 500 units to sell to that order.
- by Raskor - at 2009.06.18 23:49:00
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