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61. Blasters > Railguns? - in EVE New Citizens Q&A [original thread]
One nice thing to keep in mind is that for Tech 1 stuff, railguns and blasters use the exact same skills. So it's not like you're training one set instead of another.
- by Morlar - at 2007.01.05 22:01:00
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62. Willpower anyone ? - in EVE New Citizens Q&A [original thread]
Willpower is one of the key attributes for training combat skills. Remember...the ONLY thing attributes do is effect training time. They have NO bearing on in game actions.
- by Morlar - at 2007.01.05 19:04:00
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63. Time investment is daunting... - in EVE New Citizens Q&A [original thread]
Edited by: Morlar on 05/01/2007 16:37:22 I use Evemon the same way as Snabbik. Half a dozen plans, showing me what progression I need. Heck, it's cool to browse skills and items you may not stumble into in game, so that you have a better idea ...
- by Morlar - at 2007.01.05 16:37:00
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64. Time investment is daunting... - in EVE New Citizens Q&A [original thread]
Here's the thing...other MMORPGs often have the same problem, you just don't have the math laid out in front of you. In WoW, it took me 5 months to get my first character to 60. I then spent almost the next year "grinding" and raiding for gear an...
- by Morlar - at 2007.01.05 14:11:00
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65. Question on Weapons and Damage types and resistance.. and.. and... - in EVE New Citizens Q&A [original thread]
Resists are Kinetic, Thermal, Explosive and EM. There are no separate resists for weapon types as well. Look up my character (in game) and read my bio...I have the famous "rats and the damage types and the resists to fight the rats with" in it. C...
- by Morlar - at 2007.01.03 17:39:00
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66. How can I tell what damage the enemy is doing ? - in EVE New Citizens Q&A [original thread]
Many of us in game have the damage types of various NPC factions in our bios. Look up me (Morlar) and check mine out. Copy and paste it into your own for a handy reference.
- by Morlar - at 2006.12.29 15:14:00
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67. Material Efficnency research - in EVE New Citizens Q&A [original thread]
Yeah, 17 days ain't bad. Most blueprints cap put at about 10-15 runs of ME, some in as little as 5. Don't forget that Production Efficiency at 5 is the only way to get a "perfect" run.
- by Morlar - at 2006.12.22 18:12:00
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68. owning space? - in EVE General Discussion [original thread]
I know you asked about a site, but don't forget...you can also view the in game map with Sovereignty displayed. Pretty nifty, to be honest.
- by Morlar - at 2006.12.21 20:11:00
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69. A question about the trial version - in EVE New Citizens Q&A [original thread]
Eve is a single client and all expansions are free. You never need to go back and download and you'll never be missing content that others are paying for.
- by Morlar - at 2006.12.21 19:39:00
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70. New Player, Grand Scheme Advice Needed... - in EVE New Citizens Q&A [original thread]
Valid. I'm just personally burned out on leveling games.
- by Morlar - at 2006.12.21 18:56:00
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71. New Player, Grand Scheme Advice Needed... - in EVE New Citizens Q&A [original thread]
I gotta say Letouk, I've found that I have the direct opposite view of Eve and WoW. I had to bail on WoW because of both guild drama and the fact that at level 60, you just didn't have many options other than multi-hour instance action. Eve lets m...
- by Morlar - at 2006.12.21 17:54:00
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72. Invention QQs - in EVE New Citizens Q&A [original thread]
The hope is that either CCP will lesson the requirements/increase the drop rates or that enough corps will fit themselves out with the data interfaces that they can sell extras for less than your left arm. I'm hoping we see some of both, myself.
- by Morlar - at 2006.12.21 15:21:00
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73. Buy or make? - in EVE New Citizens Q&A [original thread]
Hmmm...most of the 150mm guns I get are from mission targets around that bounty level. So it is a crap shoot, but you'll probably see them.
- by Morlar - at 2006.12.20 16:20:00
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74. Buy or make? - in EVE New Citizens Q&A [original thread]
Here's the thing...not all items have a blueprint. Here's the item database, showing what blueprints are available for small hybrid turrets: BPOs for Small Hybrid Turrets So the protoypes and scout flavors and whatnot can only be found as dro...
- by Morlar - at 2006.12.20 16:06:00
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75. Manufacturing stats - in EVE New Citizens Q&A [original thread]
Edited by: Morlar on 20/12/2006 16:02:43 Here's a great guide to Science and Industry, talking about specific skills and processes: Science and Industry Guide But yes, Int and Mem are the two prime stats.
- by Morlar - at 2006.12.20 16:02:00
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76. ideal starter stats? - in EVE New Citizens Q&A [original thread]
The ONLY thing that stats control is how long it takes to train skills. They don't impact your performance in game in any other way. The space combat skills use perception and willpower to determine their training times, that's why they are consi...
- by Morlar - at 2006.12.19 19:43:00
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77. Portable Eve Computer? - in EVE General Discussion [original thread]
Eve runs well on my work laptop - Compaq Evo N610c. It's about 3 years old.
- by Morlar - at 2006.12.18 20:53:00
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78. Salvaging worth it? - in EVE General Discussion [original thread]
I'm doing some light salvaging myself. It's basically Yet Another Thing you can do while flying about. I've bought a BPO for a rig I'd like to build and am training the skills I need to do some material research on it...with the price of salvaging...
- by Morlar - at 2006.12.18 20:51:00
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79. So is empire really that bad? - in EVE General Discussion [original thread]
Originally by: Zei Xeu Note that I am as newb as newb can get. . . . During my trial I tried to go out to 0.0 space in a shuttle to see if I could play out there. I actually made it in a shuttle after getting podded a few times. Howeve...
- by Morlar - at 2006.12.18 20:44:00
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80. New Player Question: Wow! Is this what I can expect? - in EVE New Citizens Q&A [original thread]
Do you remember the name of the mission? Not all of the missions are hard...in fact, many are very easy.
- by Morlar - at 2006.12.18 18:33:00
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