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121. Missions and Pirates with scanners - in EVE General Discussion [original thread]
The way things are now it will be a downward spiral. 1. Pirates will find every and all mission runners and either randsom/kill them or make them quit the mission. 2. low sec mission runners will no longer take the risk and either quit EVE or mov...
- by Ishana - at 2006.12.01 12:19:00
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122. So, time for a rollback... - in Ships and Modules [original thread]
PPFFF people saying that longer combat means more time for tactics aren't used to PVP. Really if you pvp allot, you know hat is the best tactic and you will use it from the get go. What you have now is orbit/aproach/fly manually around a target, ...
- by Ishana - at 2006.12.01 11:15:00
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123. Dev¦s. Time to re-think some stuff! - in EVE General Discussion [original thread]
Originally by: Kay Han @ishana i like the new scanning system. Probes are finally usefull from what i tested I simply need the little systemmap back in my scannerwindow I was pretty **** good at scanning befor kali tbh. but no...
- by Ishana - at 2006.12.01 11:07:00
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124. Dev¦s. Time to re-think some stuff! - in EVE General Discussion [original thread]
You are forgetting the new scanning system which ruins a good part of this game. _________________________________________________________
- by Ishana - at 2006.12.01 10:14:00
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125. Low sec mission running - scan probing - in Missions & Complexes [original thread]
Originally by: Malicious Wraith Originally by: Gankor Probing out mission runners is like shooting fish in a barrel. The scan deviation is sufficient to warp directly to their acceleration gate with one medium range probe. Trouble...
- by Ishana - at 2006.11.30 15:48:00
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126. Missions and Pirates with scanners - in EVE General Discussion [original thread]
I never gate camped in low sec. (i did it in 0.0 and it's boring. I did however probed out mission runners before kali, and i thought it was great. It was really hard to do, and even frustrating at times, but it added a great sence of accomplishm...
- by Ishana - at 2006.11.30 15:00:00
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127. Missions and Pirates with scanners - in EVE General Discussion [original thread]
Originally by: Tachy Originally by: Ishana Some people here obviously never heard of recon cruisers. Moving away from warpin points doesn't make a **** bit of difference, when an arazu can uncloak within scramble range and dampen y...
- by Ishana - at 2006.11.30 12:56:00
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128. Missions and Pirates with scanners - in EVE General Discussion [original thread]
Originally by: Wolfmoon I said before this patch that the inside of missions should have been off limits to pirates...or anyone not ganged with you, the mission owner. Now with the new scanning system it's been made 1000 times worse. No, ...
- by Ishana - at 2006.11.30 12:40:00
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129. The Scan Probe System - in EVE General Discussion [original thread]
Edited by: Ishana on 30/11/2006 12:36:59 Originally by: DuPuy Edited by: DuPuy on 30/11/2006 12:29:33 sort of... the new probe system is heavily biased AGAINST anyone undertaking any role in space that requires them to stay in one...
- by Ishana - at 2006.11.30 12:36:00
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130. Missions and Pirates with scanners - in EVE General Discussion [original thread]
Some people here obviously never heard of recon cruisers. Moving away from warpin points doesn't make a **** bit of difference, when an arazu can uncloak within scramble range and dampen you enough to not be locked. _______________________________...
- by Ishana - at 2006.11.30 12:24:00
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131. Missions and Pirates with scanners - in EVE General Discussion [original thread]
I have to say, that as a pirate I think this new scanning system sucks big time. I used to probe out people doing mission before kali. (yes it could be done but it was hard) But this new system lets you find your people so easy it's a complete jok...
- by Ishana - at 2006.11.30 12:06:00
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132. /clap, CCP - in EVE General Discussion [original thread]
Be afraid.... Be very afraid! _________________________________________________________
- by Ishana - at 2006.11.27 16:27:00
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133. Projectile Weapons Boost? - in Revelations Testing and Development [original thread]
Tux said in a previous post he was gonna increase the damage by 5% so I guess he has. Sorry to lasy to find the post. _________________________________________________________
- by Ishana - at 2006.11.22 16:02:00
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134. How to Beat a Rupture with 1600mm plate (need advice) - in Ships and Modules [original thread]
I personally do some fighting in a 1600mm 220mm setup. (i don't use nos, but if i did it would have to be 180mm's) It's also completely passive tanked. (no repper) and I use hail as ammo vs other armor tankers. Attacking something like this you d...
- by Ishana - at 2006.11.13 09:45:00
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135. "Not accepting connections." - in Revelations Testing and Development [original thread]
I could care less if i can acces sisi or not. Fact is that I don;t like the way some CCP people treat the player base. If my boss would hear me talk to our clients like CCP does. "our service is a gift not a right, if you don't like it just leav...
- by Ishana - at 2006.11.11 16:25:00
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136. "Not accepting connections." - in Revelations Testing and Development [original thread]
Originally by: Jiekon Originally by: RobW1 Edited by: RobW1 on 11/11/2006 10:35:59 I'm sorry but saying that our access to SiSi is a GIFT upsets me a little. If we, regular players, didn't have access (not that we've had a VAS...
- by Ishana - at 2006.11.11 11:43:00
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137. Your personal thoughts On Kali. (and mine) - in EVE General Discussion [original thread]
If things turn out like i think they will, i will probably leave eve after 1-2 months after kali hits. To bad really cause i used to love this game so much... _________________________________________________________
- by Ishana - at 2006.11.10 10:09:00
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138. Petition to increase aggro timer in Kali - in Ships and Modules [original thread]
Jup they should increase it... But they won't.... _________________________________________________________
- by Ishana - at 2006.11.10 10:05:00
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139. nano question? - in Ships and Modules [original thread]
It's pretty easy to see for your self. Just calculate how much "raw" HP increase you get when you fit more resists vs the hp a plate gives you. If you figure that an EANM II reduces the incoming damage by another 20% over your base armor you get ...
- by Ishana - at 2006.11.10 10:02:00
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140. Lets face it, bandwagoners win at EVE. - in Ships and Modules [original thread]
Edited by: Ishana on 10/11/2006 09:50:32 <= minmatar specialist skill in training: caldari cruiser 4 skills in que: caldari cruiser 5, caldari BS 1-4, HAM 1-5, HAM spec 1-4 _________________________________________________________
- by Ishana - at 2006.11.10 09:49:00
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